Refactored directory structure, added game files from TMP
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37
gamefiles/locale/english/map/find_map.sh
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37
gamefiles/locale/english/map/find_map.sh
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@ -0,0 +1,37 @@
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#!/bin/bash
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printf "%-32s %8s %8s %8s %8s\n" Map X Y Width Height
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echo "---------------------------------------------------------------------"
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for map in $(cat index|sort|awk '{print $2}')
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do
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while read line
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do
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data=(${line})
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case ${data[0]} in
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BasePosition )
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x=$(bc <<< "${data[1]}/100")
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y=$(bc <<< "${data[2]}/100")
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;;
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MapSize )
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w=$(bc <<< "${data[1]}*256")
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h=$(bc <<< "${data[2]}*256")
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;;
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esac
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done<<_EOD_
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$(egrep "(BasePosition|MapSize)" ${map}/Setting.txt)
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_EOD_
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printf "%-32s: %8d %8d %8d %8d\n" ${map} ${x} ${y} ${w} ${h}
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if [[ ${1} != "" && ${2} != "" ]]; then
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searchmap=1
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if [[ ${1} -ge ${x} && ${1} -le $(bc <<< "${x}+${w}") && ${2} -ge ${y} && ${2} -le $(bc <<< "${y}+${h}") ]]; then
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foundmap="${map}"
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fi
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fi
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done
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if [[ ${searchmap} == 1 ]]; then
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if [[ ${foundmap} != "" ]]; then
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echo -e "\n\n# Coordinates are in the map ${foundmap}\n"
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else
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echo -e "\n\n# Coordinates are not on any map\n"
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fi
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fi
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