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server/gamefiles/data/quest/new_christmas_2012.quest

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define santa 20126
quest new_christmas_2012 begin
state start begin
function has_santa()
return (game.get_event_flag("new_xmas_event") > 0)
end
when 20126.chat.gameforge.new_christmas._010_npcChat begin
say_title(mob_name(20126))
say (gameforge.new_christmas._020_say )
wait()
say_title(mob_name(20126))
say (gameforge.new_christmas._030_say )
wait()
say_title(mob_name(20126))
say (gameforge.new_christmas._040_say )
wait()
set_quest_state("new_christmas_2012_nog", "nog_first_give")
set_quest_state("new_christmas_2012_sock", "baby_dear_give")
set_state ("__COMPLETE__")
end
when login or enter with new_christmas_2012.has_santa() begin
if pc.get_map_index() == 1 or pc.get_map_index() == 21 or pc.get_map_index() == 41 then
if find_npc_by_vnum(20384) == 0 then
if pc.get_map_index() == 1 then
mob.spawn(20384, 625, 676, 0, 0 )
elseif pc.get_map_index() == 21 then
mob.spawn(20384, 542, 551, 0, 0)
elseif pc.get_map_index() == 41 then
mob.spawn(20384, 442, 717, 0, 0)
end
end
end
end
end
state __COMPLETE__ begin
when santa.chat."init christmas quest" with is_test_server() or pc.is_gm() begin
set_state ("start")
set_quest_state("new_christmas_2012_nog", "start")
set_quest_state("new_christmas_2012_sock", "start")
say ("init complete")
end
end
end