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-- <20>Ẕ́<C5B9> 3<><33><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
-- 2012.2.3 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
----------------------------------
define lair_time 1200
define lair_enter_wait_time 300
define king_kill_wait_time 180
define access_limit_time 3600
quest spider_dungeon_3floor_boss begin
state start begin
--2, <20><><EFBFBD><EFBFBD> <20><> <20>ð<EFBFBD>.
when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin --
warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0)
game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
game.set_event_flag("spider_dead"..get_channel_id(),0)
purge_area(82700, 612700, 93700,625700)
end
when spider_dead_timer.server_timer begin
warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
game.set_event_flag("spider_lair_ongoing_"..get_channel_id(), 0)
game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
game.set_event_flag("spider_dead"..get_channel_id(),0)
purge_area(82700, 612700, 93700,625700)
end
when login or levelup or enter with pc.get_level() >= 50 begin
set_state( step1 )
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
end
state step1 begin
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
when 20355.chat.locale.spider_dungeon_3floor_boss.title_4 begin --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E5BFA1> <20><><EFBFBD><EFBFBD> <20>ɾ<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(locale.spider_dungeon_3floor_boss.say_4)
set_state( step2 )
end
end
state step2 begin --<2D>񼮿<EFBFBD> Ź<><C5B9><EFBFBD><EFBFBD> <20>߷<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
-----------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>2------------
when letter begin
send_letter(locale.spider_dungeon_3floor_boss.title_5)
local v = find_npc_by_vnum(30130)
if 0 != v then
target.vid("__TARGET__", v, mob_name(30130))
end
end
when button or info begin
say_title(locale.spider_dungeon_3floor_boss.title_5)
say(locale.spider_dungeon_3floor_boss.say_5)
say("")
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_5 begin
target.delete("__TARGET__")
say_title(pc.getname())
----"12345678901234567890123456789012345678901234567890"|
say(locale.spider_dungeon_3floor_boss.say_5_1)
set_state(step3)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
when 20355.chat.locale.spider_dungeon_3floor_boss.title_4 begin
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(locale.spider_dungeon_3floor_boss.say_6)
end
end
state step3 begin --Ź<><C5B9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>񿡰<EFBFBD> <20><><EFBFBD>ư<EFBFBD><C6B0><EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
when letter begin
send_letter(locale.spider_dungeon_3floor_boss.title_7)
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20355)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20355))
end
end
when button or info begin
say_title(locale.spider_dungeon_3floor_boss.title_7)
say(locale.spider_dungeon_3floor_boss.say_7)
say("")
end
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20>ش<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD>õ<EFBFBD> <20><>ȭ<EFBFBD><C8AD> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
when 20355.chat.locale.spider_dungeon_3floor_boss.title_7 begin
say_title(mob_name(20355))
say(locale.spider_dungeon_3floor_boss.say_7_1)
set_state(step4)
end
end
state step4 begin --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ź<><C5B9><EFBFBD><EFBFBD> <20>ñ<EFBFBD><C3B1><EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
-----------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>2------------
when letter begin
send_letter(locale.spider_dungeon_3floor_boss.title_7)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(locale.spider_dungeon_3floor_boss.title_7)
say(locale.spider_dungeon_3floor_boss.say_7_2)
say("")
end
when 20011.chat.locale.spider_dungeon_3floor_boss.title_7 begin
target.delete("__TARGET__")
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_7_3)
say("")
set_state(step5)
end
when 20355.chat.locale.spider_dungeon_3floor_boss.title_7 begin
say_title(mob_name(20355))
say(locale.spider_dungeon_3floor_boss.say_7_1)
end
end
state step5 begin --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
when letter begin
send_letter("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>")
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20355)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20355))
end
end
when button or info begin
say_title(locale.spider_dungeon_3floor_boss.title_8)
say(locale.spider_dungeon_3floor_boss.say_8)
say("")
end
when 20355.chat.locale.spider_dungeon_3floor_boss.title_9 begin
target.delete("__TARGET__")
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(locale.spider_dungeon_3floor_boss.say_9)
say("")
set_state(step6)
end
when 20011.chat.locale.spider_dungeon_3floor_boss.title_7 begin
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_7_4)
say("")
end
end
state step6 begin --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Ͻ<EFBFBD>Ų<EFBFBD><C5B2>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
say(locale.spider_dungeon_3floor_boss.say_1)
end
when letter begin
send_letter(locale.spider_dungeon_3floor_boss.title_9)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(locale.spider_dungeon_3floor_boss.title_9)
say(locale.spider_dungeon_3floor_boss.say_9)
say("")
end
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20>ش<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD>õ<EFBFBD> <20><>ȭ<EFBFBD><C8AD> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_9 begin
target.delete("__TARGET__")
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_9_1)
set_state(boss_ok)
end
end
state boss_ok begin -- <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ְ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ẕ́<C5B9> <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when 20011.chat.locale.spider_dungeon_3floor_boss.title_9 begin
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_9_2)
wait()
if pc.count_item(30025) > 0 and pc.count_item(30056) > 0 and pc.count_item(30057) > 0 and pc.count_item(30058) > 0 and pc.count_item(30059) > 0 and pc.count_item(30326) > 0 then
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_9_3)
pc.remove_item(30025, 1)
pc.remove_item(30056, 1)
pc.remove_item(30057, 1)
pc.remove_item(30058, 1)
pc.remove_item(30059, 1)
pc.remove_item(30326, 1)
if math.random(1,2000) <= 1000 then
say(locale.spider_dungeon_3floor_boss.say_9_4)
pc.give_item2(30324, 1)
else
say(locale.spider_dungeon_3floor_boss.say_9_5)
end
else
say_title(mob_name(20011))
say(locale.spider_dungeon_3floor_boss.say_9_6)
end
end
when 30130.chat.locale.spider_dungeon_3floor_boss.title_1 begin
if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id())
local current_time = get_global_time()
if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
say(locale.spider_dungeon_3floor_boss.say_10) -- <20>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
local warp = select("Ȯ<EFBFBD><EFBFBD>","<EFBFBD><EFBFBD><EFBFBD><EFBFBD>")
if warp == 1 then
pc.setqf("firstIn",1)
pc.setqf("retry_limit_time", starttime + lair_time + access_limit_time )
set_state(inLair)
pc.warp(88100,614800)
return
end
else
say(locale.spider_dungeon_3floor_boss.say_11) -- <20>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
return
end
else
local remain_time = game.get_event_flag("spider_lair_end_time_"..get_channel_id() ) - get_global_time()
say(locale.spider_dungeon_3floor_boss.say_12)
say(""..remain_time..locale.spider_dungeon_3floor_boss.say_13)
return
end
elseif pc.getqf("retry_limit_time") > get_global_time() then
local access_limit = pc.getqf("retry_limit_time") - get_global_time()
say(locale.spider_dungeon_3floor_boss.say_14)
say(""..access_limit..locale.spider_dungeon_3floor_boss.say_15)
return
elseif party.is_leader() then
if false == pc.can_warp() then
say(locale.spider_dungeon_3floor_boss.say_16)
return
end
if pc.count_item(30324) > 0 then
say(locale.spider_dungeon_3floor_boss.say_17)
local warp = select(locale.confirm,locale.cancel)
if warp == 1 then
set_state(inLair)
pc.remove_item(30324, 1)
mob.spawn(2094,369,551,0,0)
--<2D><> <20><><EFBFBD><EFBFBD>.
game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1)
game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time())
game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + lair_time)
game.set_event_flag("spider_lair_leader_"..get_channel_id() , party.get_leader_pid())
pc.setqf("retry_limit_time", get_global_time() + lair_time + access_limit_time )
pc.setqf("firstIn",1)
server_timer("spider_end_timer", lair_time )
pc.warp(88100,614800)
end
return
else
say(locale.spider_dungeon_3floor_boss.say_18)
return
end
else --<2D><><EFBFBD><EFBFBD> <20>ƴϴ<C6B4>.
say(locale.spider_dungeon_3floor_boss.say_19)
return
end
end
end
state inLair begin
when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --<2D>׽<EFBFBD>Ʈ<EFBFBD><C6AE>
set_state(start)
say(locale.spider_dungeon_3floor_boss.say_2)
end
when login begin
if pc.getqf("firstIn") == 1 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
pc.setqf("firstIn",0)
elseif pc.getx() >= 827 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 then
pc.warp(95900,571000)
pc.remove_item(30327, 1)
else
pc.remove_item(30327, 1)
set_state( boss_ok )
local limit = pc.getqf("retry_limit_time")
if limit > ( get_global_time() + access_limit_time ) then
limit = ( get_global_time() + access_limit_time )
end
pc.setqf("retry_limit_time", limit )
local duration = limit - get_global_time()
end
end
when 2092.kill begin --<2D><><EFBFBD>հŹ<D5B0> <20><><EFBFBD><EFBFBD>
server_timer("spider_dead_timer", king_kill_wait_time)
game.set_event_flag("spider_dead"..get_channel_id(), 1)
notice_in_map(locale.spider_dungeon_3floor_boss.say_20)
end
when 2095.kill begin --<2D>Ź̾<C5B9> <20><><EFBFBD><EFBFBD>
local kingVid = game.get_event_flag("king_vid")
local remain_egg = game.get_event_flag("remain_egg"..get_channel_id())
if remain_egg > 0 then
remain_egg = remain_egg - 1
game.set_event_flag("remain_egg"..get_channel_id(), remain_egg)
end
--<2D>Ź<EFBFBD><C5B9><EFBFBD> <20><><EFBFBD>ݷ<EFBFBD> <20><><EFBFBD><EFBFBD>
npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1))
--<2D>Ź̰<C5B9> <20>޴<EFBFBD> <20><><EFBFBD>ط<EFBFBD> <20><><EFBFBD><EFBFBD>
npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1))
end
-- 2012.4.5 <20>̻<EFBFBD><CCBB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ <20><><EFBFBD><EFBFBD>
when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin
--say("<22>ʹ<EFBFBD>ȣ : "..pc.get_map_index())
pc.remove_item(30327, 1)
i = mob.spawn(2095,400,566,0,0)
mob.spawn(2095,400,594,0,0)
mob.spawn(2095,362,600,0,0)
mob.spawn(2095,337,599,0,0)
mob.spawn(2095,335,581,0,0)
mob.spawn(2095,344,562,0,0)
mob.spawn(2095,364,588,0,0)
mob.spawn(2095,379,562,0,0)
mob.spawn(2095,368,525,0,0)
local kingVid = mob.spawn(2092,367,588,0,0)
game.set_event_flag("king_vid",kingVid)
game.set_event_flag("remain_egg",9)
end
end
end