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server/gamefiles/locale/english/quest/subquest_12.quest

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quest subquest_12 begin
state start begin
when login or levelup with pc.level >= 20 and pc.level <= 25 begin
set_state(information)
end
end
state information begin
when letter begin
local vnum=0
if pc.get_empire() == 1 then
vnum=11000
elseif pc.get_empire() == 2 then
vnum=11002
elseif pc.get_empire() == 3 then
vnum=11004
end
local v = find_npc_by_vnum(vnum)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_12._10_targetVid)
end
end
when __TARGET__.target.click or 11000.chat.gameforge.subquest_12._10_targetVid with pc.level >= 20 begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._20_say)
wait()
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._30_say)
local s= select(gameforge.subquest_12._40_select, gameforge.subquest_12._50_select)
if 2==s then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._60_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._70_say)
return
end
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._80_say)
set_state(__GIVEUP__)
return
end
set_state(hunt_mijung)
end
when __TARGET__.target.click or 11002.chat.gameforge.subquest_12._10_targetVid with pc.level >= 20 begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._20_say)
wait()
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._30_say)
local s= select(gameforge.subquest_12._40_select, gameforge.subquest_12._50_select)
if 2==s then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._60_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._70_say)
return
end
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._80_say)
set_state(__GIVEUP__)
return
end
set_state(hunt_mijung)
end
when __TARGET__.target.click or 11004.chat.gameforge.subquest_12._10_targetVid with pc.level >= 20 begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._20_say)
wait()
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._30_say)
local s= select(gameforge.subquest_12._40_select, gameforge.subquest_12._50_select)
if 2==s then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._90_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._70_say)
return
end
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._80_say)
set_state(__GIVEUP__)
return
end
set_state(hunt_mijung)
end
end
state hunt_mijung begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_12._10_targetVid)
q.set_title(gameforge.subquest_12._100_qSetTitle)
say_reward(gameforge.subquest_12._110_sayReward)
q.start()
end
when info or button begin
say_title(gameforge.subquest_12._120_sayTitle)
say(gameforge.subquest_12._130_sayReward)
end
when 391.kill begin
set_state(hunt_reward)
end
end
state hunt_reward begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_12._10_targetVid)
q.set_title(gameforge.subquest_12._10_targetVid)
q.start()
local vnum=0
if pc.get_empire() == 1 then
vnum=11000
elseif pc.get_empire() == 2 then
vnum=11002
elseif pc.get_empire() == 3 then
vnum=11004
end
local v=find_npc_by_vnum(vnum)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_12._140_targetVid)
end
end
when info or button begin
say_title(gameforge.subquest_12._150_sayTitle)
say(gameforge.subquest_12._160_sayReward)
end
when __TARGET__.target.click or 11000.chat.gameforge.subquest_12._170_npcChat or 11002.chat.gameforge.subquest_12._170_npcChat or 11004.chat.gameforge.subquest_12._170_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._30_sayTitle)
say(gameforge.subquest_12._180_say)
pc.give_exp2(122000)
pc.change_money(20000)
pc.give_item2("14040", 1)
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.subquest_12._190_sayReward)
clear_letter()
set_state(__COMPLETE__)
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end