forked from metin2/server
Rewrote network stack, started working on porting to 64-bit
This commit is contained in:
@@ -202,7 +202,7 @@ SECTREE_MANAGER::~SECTREE_MANAGER()
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*/
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}
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LPSECTREE_MAP SECTREE_MANAGER::GetMap(long lMapIndex)
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LPSECTREE_MAP SECTREE_MANAGER::GetMap(int lMapIndex)
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{
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std::map<DWORD, LPSECTREE_MAP>::iterator it = m_map_pkSectree.find(lMapIndex);
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@@ -233,7 +233,7 @@ LPSECTREE SECTREE_MANAGER::Get(DWORD dwIndex, DWORD x, DWORD y)
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// -----------------------------------------------------------------------------
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// Setting.txt <20><> <20><><EFBFBD><EFBFBD> SECTREE <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// -----------------------------------------------------------------------------
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int SECTREE_MANAGER::LoadSettingFile(long lMapIndex, const char * c_pszSettingFileName, TMapSetting & r_setting)
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int SECTREE_MANAGER::LoadSettingFile(int lMapIndex, const char * c_pszSettingFileName, TMapSetting & r_setting)
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{
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memset(&r_setting, 0, sizeof(TMapSetting));
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@@ -458,21 +458,17 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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return false;
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}
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int iWidth, iHeight;
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int32_t iWidth, iHeight;
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fread(&iWidth, sizeof(int), 1, fp);
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fread(&iHeight, sizeof(int), 1, fp);
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fread(&iWidth, sizeof(int32_t), 1, fp);
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fread(&iHeight, sizeof(int32_t), 1, fp);
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int maxMemSize = LZOManager::instance().GetMaxCompressedSize(sizeof(DWORD) * (SECTREE_SIZE / CELL_SIZE) * (SECTREE_SIZE / CELL_SIZE));
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size_t maxMemSize = LZOManager::instance().GetMaxCompressedSize(sizeof(DWORD) * (SECTREE_SIZE / CELL_SIZE) * (SECTREE_SIZE / CELL_SIZE));
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size_t uiSize;
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lzo_uint uiDestSize;
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#ifndef _MSC_VER
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BYTE abComp[maxMemSize];
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#else
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BYTE* abComp = M2_NEW BYTE[maxMemSize];
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#endif
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DWORD * attr = M2_NEW DWORD[maxMemSize];
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for (int y = 0; y < iHeight; ++y)
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@@ -497,9 +493,8 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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abort();
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M2_DELETE_ARRAY(attr);
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#ifdef _MSC_VER
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M2_DELETE_ARRAY(abComp);
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#endif
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return false;
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}
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// END_OF_SERVER_ATTR_LOAD_ERROR
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@@ -511,14 +506,13 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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fclose(fp);
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M2_DELETE_ARRAY(attr);
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#ifdef _MSC_VER
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M2_DELETE_ARRAY(abComp);
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#endif
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return false;
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}
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fread(&uiSize, sizeof(int), 1, fp);
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fread(abComp, sizeof(char), uiSize, fp);
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fread(&uiSize, sizeof(int32_t), 1, fp);
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fread(abComp, sizeof(BYTE), uiSize, fp);
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//LZOManager::instance().Decompress(abComp, uiSize, (BYTE *) tree->GetAttributePointer(), &uiDestSize);
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uiDestSize = sizeof(DWORD) * maxMemSize;
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@@ -531,9 +525,8 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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fclose(fp);
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M2_DELETE_ARRAY(attr);
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#ifdef _MSC_VER
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M2_DELETE_ARRAY(abComp);
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#endif
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return false;
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}
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@@ -543,9 +536,8 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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fclose(fp);
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M2_DELETE_ARRAY(attr);
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#ifdef _MSC_VER
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M2_DELETE_ARRAY(abComp);
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#endif
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return true;
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}
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@@ -577,7 +569,7 @@ bool SECTREE_MANAGER::GetRecallPositionByEmpire(int iMapIndex, BYTE bEmpire, PIX
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return false;
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}
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bool SECTREE_MANAGER::GetCenterPositionOfMap(long lMapIndex, PIXEL_POSITION & r_pos)
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bool SECTREE_MANAGER::GetCenterPositionOfMap(int lMapIndex, PIXEL_POSITION & r_pos)
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{
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -597,7 +589,7 @@ bool SECTREE_MANAGER::GetCenterPositionOfMap(long lMapIndex, PIXEL_POSITION & r_
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return false;
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}
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bool SECTREE_MANAGER::GetSpawnPositionByMapIndex(long lMapIndex, PIXEL_POSITION& r_pos)
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bool SECTREE_MANAGER::GetSpawnPositionByMapIndex(int lMapIndex, PIXEL_POSITION& r_pos)
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{
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if (lMapIndex> 10000) lMapIndex /= 10000;
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -616,7 +608,7 @@ bool SECTREE_MANAGER::GetSpawnPositionByMapIndex(long lMapIndex, PIXEL_POSITION&
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return false;
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}
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bool SECTREE_MANAGER::GetSpawnPosition(long x, long y, PIXEL_POSITION & r_pos)
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bool SECTREE_MANAGER::GetSpawnPosition(int x, int y, PIXEL_POSITION & r_pos)
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{
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -634,7 +626,7 @@ bool SECTREE_MANAGER::GetSpawnPosition(long x, long y, PIXEL_POSITION & r_pos)
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return false;
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}
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bool SECTREE_MANAGER::GetMapBasePositionByMapIndex(long lMapIndex, PIXEL_POSITION & r_pos)
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bool SECTREE_MANAGER::GetMapBasePositionByMapIndex(int lMapIndex, PIXEL_POSITION & r_pos)
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{
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if (lMapIndex> 10000) lMapIndex /= 10000;
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -656,7 +648,7 @@ bool SECTREE_MANAGER::GetMapBasePositionByMapIndex(long lMapIndex, PIXEL_POSITIO
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return false;
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}
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bool SECTREE_MANAGER::GetMapBasePosition(long x, long y, PIXEL_POSITION & r_pos)
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bool SECTREE_MANAGER::GetMapBasePosition(int x, int y, PIXEL_POSITION & r_pos)
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{
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -693,7 +685,7 @@ const TMapRegion * SECTREE_MANAGER::FindRegionByPartialName(const char* szMapNam
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return NULL;
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}
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const TMapRegion * SECTREE_MANAGER::GetMapRegion(long lMapIndex)
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const TMapRegion * SECTREE_MANAGER::GetMapRegion(int lMapIndex)
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{
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -708,7 +700,7 @@ const TMapRegion * SECTREE_MANAGER::GetMapRegion(long lMapIndex)
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return NULL;
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}
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int SECTREE_MANAGER::GetMapIndex(long x, long y)
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int SECTREE_MANAGER::GetMapIndex(int x, int y)
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{
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std::vector<TMapRegion>::iterator it = m_vec_mapRegion.begin();
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@@ -745,7 +737,7 @@ int SECTREE_MANAGER::Build(const char * c_pszListFileName, const char* c_pszMapB
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return 0;
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char buf[256 + 1];
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char szFilename[256];
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char szFilename[1024];
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char szMapName[256];
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int iIndex;
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@@ -815,7 +807,7 @@ int SECTREE_MANAGER::Build(const char * c_pszListFileName, const char* c_pszMapB
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return 1;
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}
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bool SECTREE_MANAGER::IsMovablePosition(long lMapIndex, long x, long y)
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bool SECTREE_MANAGER::IsMovablePosition(int lMapIndex, int x, int y)
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{
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LPSECTREE tree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);
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@@ -825,14 +817,14 @@ bool SECTREE_MANAGER::IsMovablePosition(long lMapIndex, long x, long y)
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return (!tree->IsAttr(x, y, ATTR_BLOCK | ATTR_OBJECT));
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}
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bool SECTREE_MANAGER::GetMovablePosition(long lMapIndex, long x, long y, PIXEL_POSITION & pos)
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bool SECTREE_MANAGER::GetMovablePosition(int lMapIndex, int x, int y, PIXEL_POSITION & pos)
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{
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int i = 0;
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do
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{
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long dx = x + aArroundCoords[i].x;
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long dy = y + aArroundCoords[i].y;
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int dx = x + aArroundCoords[i].x;
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int dy = y + aArroundCoords[i].y;
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LPSECTREE tree = SECTREE_MANAGER::instance().Get(lMapIndex, dx, dy);
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@@ -852,7 +844,7 @@ bool SECTREE_MANAGER::GetMovablePosition(long lMapIndex, long x, long y, PIXEL_P
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return false;
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}
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bool SECTREE_MANAGER::GetValidLocation(long lMapIndex, long x, long y, long & r_lValidMapIndex, PIXEL_POSITION & r_pos, BYTE empire)
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bool SECTREE_MANAGER::GetValidLocation(int lMapIndex, int x, int y, int & r_lValidMapIndex, PIXEL_POSITION & r_pos, BYTE empire)
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{
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LPSECTREE_MAP pkSectreeMap = GetMap(lMapIndex);
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@@ -860,7 +852,7 @@ bool SECTREE_MANAGER::GetValidLocation(long lMapIndex, long x, long y, long & r_
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{
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if (lMapIndex >= 10000)
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{
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/* long m = lMapIndex / 10000;
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/* int m = lMapIndex / 10000;
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if (m == 216)
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{
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if (GetRecallPositionByEmpire (m, empire, r_pos))
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@@ -880,7 +872,7 @@ bool SECTREE_MANAGER::GetValidLocation(long lMapIndex, long x, long y, long & r_
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}
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}
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long lRealMapIndex = lMapIndex;
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int lRealMapIndex = lMapIndex;
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if (lRealMapIndex >= 10000)
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lRealMapIndex = lRealMapIndex / 10000;
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@@ -912,7 +904,7 @@ bool SECTREE_MANAGER::GetValidLocation(long lMapIndex, long x, long y, long & r_
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return false;
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}
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bool SECTREE_MANAGER::GetRandomLocation(long lMapIndex, PIXEL_POSITION & r_pos, DWORD dwCurrentX, DWORD dwCurrentY, int iMaxDistance)
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bool SECTREE_MANAGER::GetRandomLocation(int lMapIndex, PIXEL_POSITION & r_pos, DWORD dwCurrentX, DWORD dwCurrentY, int iMaxDistance)
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{
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LPSECTREE_MAP pkSectreeMap = GetMap(lMapIndex);
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@@ -979,7 +971,7 @@ bool SECTREE_MANAGER::GetRandomLocation(long lMapIndex, PIXEL_POSITION & r_pos,
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return false;
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}
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long SECTREE_MANAGER::CreatePrivateMap(long lMapIndex)
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int SECTREE_MANAGER::CreatePrivateMap(int lMapIndex)
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{
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if (lMapIndex >= 10000) // 10000<30><30> <20>̻<EFBFBD><CCBB><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>. (Ȥ<><C8A4> <20>̹<EFBFBD> private <20>̴<EFBFBD>)
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return 0;
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@@ -993,7 +985,7 @@ long SECTREE_MANAGER::CreatePrivateMap(long lMapIndex)
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}
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// <Factor> Circular private map indexing
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long base = lMapIndex * 10000;
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int base = lMapIndex * 10000;
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int index_cap = 10000;
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if ( lMapIndex == 107 || lMapIndex == 108 || lMapIndex == 109 ) {
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index_cap = (test_server ? 1 : 51);
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@@ -1015,7 +1007,7 @@ long SECTREE_MANAGER::CreatePrivateMap(long lMapIndex)
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// No available index
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return 0;
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}
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long lNewMapIndex = base + next_index;
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int lNewMapIndex = base + next_index;
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if (++next_index >= index_cap) {
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next_index = 0;
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}
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@@ -1054,7 +1046,7 @@ long SECTREE_MANAGER::CreatePrivateMap(long lMapIndex)
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return 0;
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}
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long lNewMapIndex = lMapIndex * 10000 + i;
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int lNewMapIndex = lMapIndex * 10000 + i;
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*/
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pkMapSectree = M2_NEW SECTREE_MAP(*pkMapSectree);
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@@ -1090,7 +1082,7 @@ struct FDestroyPrivateMapEntity
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}
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};
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void SECTREE_MANAGER::DestroyPrivateMap(long lMapIndex)
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void SECTREE_MANAGER::DestroyPrivateMap(int lMapIndex)
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{
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if (lMapIndex < 10000) // private map <20><> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> 10000 <20>̻<EFBFBD> <20>̴<EFBFBD>.
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return;
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@@ -1114,7 +1106,7 @@ void SECTREE_MANAGER::DestroyPrivateMap(long lMapIndex)
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sys_log(0, "PRIVATE_MAP: %d destroyed", lMapIndex);
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}
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TAreaMap& SECTREE_MANAGER::GetDungeonArea(long lMapIndex)
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TAreaMap& SECTREE_MANAGER::GetDungeonArea(int lMapIndex)
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{
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itertype(m_map_pkArea) it = m_map_pkArea.find(lMapIndex);
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@@ -1131,7 +1123,7 @@ void SECTREE_MANAGER::SendNPCPosition(LPCHARACTER ch)
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if (!d)
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return;
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long lMapIndex = ch->GetMapIndex();
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int lMapIndex = ch->GetMapIndex();
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if (m_mapNPCPosition[lMapIndex].empty())
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return;
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@@ -1159,19 +1151,19 @@ void SECTREE_MANAGER::SendNPCPosition(LPCHARACTER ch)
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if (buf.size())
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{
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d->BufferedPacket(&p, sizeof(TPacketGCNPCPosition));
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d->RawPacket(&p, sizeof(TPacketGCNPCPosition));
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d->Packet(buf.read_peek(), buf.size());
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}
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else
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d->Packet(&p, sizeof(TPacketGCNPCPosition));
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}
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void SECTREE_MANAGER::InsertNPCPosition(long lMapIndex, BYTE bType, const char* szName, long x, long y)
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void SECTREE_MANAGER::InsertNPCPosition(int lMapIndex, BYTE bType, const char* szName, int x, int y)
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{
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m_mapNPCPosition[lMapIndex].push_back(npc_info(bType, szName, x, y));
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}
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BYTE SECTREE_MANAGER::GetEmpireFromMapIndex(long lMapIndex)
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BYTE SECTREE_MANAGER::GetEmpireFromMapIndex(int lMapIndex)
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{
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if (lMapIndex >= 1 && lMapIndex <= 20)
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return 1;
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@@ -1242,15 +1234,15 @@ class FRemoveIfAttr
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DWORD m_dwCheckAttr;
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};
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bool SECTREE_MANAGER::ForAttrRegionCell( long lMapIndex, long lCX, long lCY, DWORD dwAttr, EAttrRegionMode mode )
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bool SECTREE_MANAGER::ForAttrRegionCell( int lMapIndex, int lCX, int lCY, DWORD dwAttr, EAttrRegionMode mode )
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{
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SECTREEID id;
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id.coord.x = lCX / (SECTREE_SIZE / CELL_SIZE);
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id.coord.y = lCY / (SECTREE_SIZE / CELL_SIZE);
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long lTreeCX = id.coord.x * (SECTREE_SIZE / CELL_SIZE);
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long lTreeCY = id.coord.y * (SECTREE_SIZE / CELL_SIZE);
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int lTreeCX = id.coord.x * (SECTREE_SIZE / CELL_SIZE);
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int lTreeCY = id.coord.y * (SECTREE_SIZE / CELL_SIZE);
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LPSECTREE pSec = Get( lMapIndex, id.package );
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if ( !pSec )
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@@ -1279,7 +1271,7 @@ bool SECTREE_MANAGER::ForAttrRegionCell( long lMapIndex, long lCX, long lCY, DWO
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return false;
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}
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bool SECTREE_MANAGER::ForAttrRegionRightAngle( long lMapIndex, long lCX, long lCY, long lCW, long lCH, long lRotate, DWORD dwAttr, EAttrRegionMode mode )
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bool SECTREE_MANAGER::ForAttrRegionRightAngle( int lMapIndex, int lCX, int lCY, int lCW, int lCH, int lRotate, DWORD dwAttr, EAttrRegionMode mode )
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{
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if (1 == lRotate/90 || 3 == lRotate/90)
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{
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@@ -1306,7 +1298,7 @@ bool SECTREE_MANAGER::ForAttrRegionRightAngle( long lMapIndex, long lCX, long lC
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#define min( l, r ) ((l) < (r) ? (l) : (r))
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#define max( l, r ) ((l) < (r) ? (r) : (l))
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bool SECTREE_MANAGER::ForAttrRegionFreeAngle( long lMapIndex, long lCX, long lCY, long lCW, long lCH, long lRotate, DWORD dwAttr, EAttrRegionMode mode )
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bool SECTREE_MANAGER::ForAttrRegionFreeAngle( int lMapIndex, int lCX, int lCY, int lCW, int lCH, int lRotate, DWORD dwAttr, EAttrRegionMode mode )
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{
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float fx1 = (-lCW/2) * sinf(float(lRotate)/180.0f*3.14f) + (-lCH/2) * cosf(float(lRotate)/180.0f*3.14f);
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float fy1 = (-lCW/2) * cosf(float(lRotate)/180.0f*3.14f) - (-lCH/2) * sinf(float(lRotate)/180.0f*3.14f);
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@@ -1368,7 +1360,7 @@ bool SECTREE_MANAGER::ForAttrRegionFreeAngle( long lMapIndex, long lCX, long lCY
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return mode == ATTR_REGION_MODE_CHECK ? false : true;
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}
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bool SECTREE_MANAGER::ForAttrRegion(long lMapIndex, long lStartX, long lStartY, long lEndX, long lEndY, long lRotate, DWORD dwAttr, EAttrRegionMode mode)
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bool SECTREE_MANAGER::ForAttrRegion(int lMapIndex, int lStartX, int lStartY, int lEndX, int lEndY, int lRotate, DWORD dwAttr, EAttrRegionMode mode)
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{
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LPSECTREE_MAP pkMapSectree = GetMap(lMapIndex);
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@@ -1391,10 +1383,10 @@ bool SECTREE_MANAGER::ForAttrRegion(long lMapIndex, long lStartX, long lStartY,
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// Cell <20><>ǥ<EFBFBD><C7A5> <20><><EFBFBD>Ѵ<EFBFBD>.
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//
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long lCX = lStartX / CELL_SIZE;
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long lCY = lStartY / CELL_SIZE;
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long lCW = (lEndX - lStartX) / CELL_SIZE;
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long lCH = (lEndY - lStartY) / CELL_SIZE;
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int lCX = lStartX / CELL_SIZE;
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int lCY = lStartY / CELL_SIZE;
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int lCW = (lEndX - lStartX) / CELL_SIZE;
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||||
int lCH = (lEndY - lStartY) / CELL_SIZE;
|
||||
|
||||
sys_log(1, "ForAttrRegion %d %d ~ %d %d", lStartX, lStartY, lEndX, lEndY);
|
||||
|
||||
@@ -1527,7 +1519,7 @@ struct FPurgeMonsters
|
||||
}
|
||||
};
|
||||
|
||||
void SECTREE_MANAGER::PurgeMonstersInMap(long lMapIndex)
|
||||
void SECTREE_MANAGER::PurgeMonstersInMap(int lMapIndex)
|
||||
{
|
||||
LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex);
|
||||
|
||||
@@ -1555,7 +1547,7 @@ struct FPurgeStones
|
||||
}
|
||||
};
|
||||
|
||||
void SECTREE_MANAGER::PurgeStonesInMap(long lMapIndex)
|
||||
void SECTREE_MANAGER::PurgeStonesInMap(int lMapIndex)
|
||||
{
|
||||
LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex);
|
||||
|
||||
@@ -1583,7 +1575,7 @@ struct FPurgeNPCs
|
||||
}
|
||||
};
|
||||
|
||||
void SECTREE_MANAGER::PurgeNPCsInMap(long lMapIndex)
|
||||
void SECTREE_MANAGER::PurgeNPCsInMap(int lMapIndex)
|
||||
{
|
||||
LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex);
|
||||
|
||||
@@ -1613,7 +1605,7 @@ struct FCountMonsters
|
||||
}
|
||||
};
|
||||
|
||||
size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex)
|
||||
size_t SECTREE_MANAGER::GetMonsterCountInMap(int lMapIndex)
|
||||
{
|
||||
LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex);
|
||||
|
||||
@@ -1653,7 +1645,7 @@ struct FCountSpecifiedMonster
|
||||
}
|
||||
};
|
||||
|
||||
size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex, DWORD dwVnum)
|
||||
size_t SECTREE_MANAGER::GetMonsterCountInMap(int lMapIndex, DWORD dwVnum)
|
||||
{
|
||||
LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex);
|
||||
|
||||
|
Reference in New Issue
Block a user