forked from metin2/server
Remove hackshield and unused function, game now compiles and runs
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@@ -465,8 +465,8 @@ bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_p
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int maxMemSize = LZOManager::instance().GetMaxCompressedSize(sizeof(DWORD) * (SECTREE_SIZE / CELL_SIZE) * (SECTREE_SIZE / CELL_SIZE));
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unsigned int uiSize;
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unsigned int uiDestSize;
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size_t uiSize;
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lzo_uint uiDestSize;
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#ifndef _MSC_VER
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BYTE abComp[maxMemSize];
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