quest main_quest_lv16 begin state start begin end state run begin when login or levelup or enter with pc.get_level() >= 16 begin set_state ( gotoboss ) end end state gotoboss begin when letter begin send_letter(gameforge.main_quest_lv16._10_sendLetter) local v=find_npc_by_vnum(20355) if 0==v then else target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter) end end when button or info begin say_title(gameforge.main_quest_lv16._20_sayTitle) ---------- l say(gameforge.main_quest_lv16._30_sayReward) end when __TARGET__.target.click begin target.delete("__TARGET__") say_title(gameforge.main_quest_lv10._30_sayTitle) say(gameforge.main_quest_lv16._40_say) set_state ( killrobber ) end end state killrobber begin when letter begin send_letter(gameforge.main_quest_lv16._60_sendLetter) end when button or info begin say_title(gameforge.main_quest_lv16._60_sendLetter) say(gameforge.main_quest_lv16._70_sayReward) end when 394.kill or 393.kill or 392.kill or 391.kill or 301.kill or 302.kill or 303.kill or 304.kill begin if number( 1, 10 ) == 1 then pc.give_item2( 30001, 1 ) say_title(gameforge.main_quest_lv16._60_sendLetter) say(gameforge.main_quest_lv16._75_say) set_state (gotoboss2) end end end state gotoboss2 begin when letter begin local v=find_npc_by_vnum(20355) if 0==v then else target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter) end end when button or info begin say_title(gameforge.main_quest_lv10._10_sendLetter) say(gameforge.main_quest_lv16._80_sayReward) end when __TARGET__.target.click begin target.delete("__TARGET__") if pc.count_item(30001) >= 1 then say_title(gameforge.main_quest_lv10._30_sayTitle) say(gameforge.main_quest_lv16._90_say) say_title(gameforge.collect_herb_lv4._130_sayTitle) say_reward(gameforge.main_quest_lv16._100_sayReward) pc.remove_item(30001) pc.give_exp2( 40000 ) pc.change_money( 5000 ) clear_letter() set_state (__COMPLETE__) set_quest_state("main_quest_lv27", "run") end end end state __COMPLETE__ begin end end