quest subquest_18 begin state start begin when login or levelup with pc.level >= 10 and pc.level <=12 begin set_state(information) end end state information begin when letter begin local v=find_npc_by_vnum(20002) if 0!=v then target.vid("__TARGET__", v, gameforge.subquest_18._10_targetVid) end end when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._10_targetVid begin target.delete("__TARGET__") say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._30_say) local s=select( gameforge.subquest_18._33_select, gameforge.subquest_18._37_select ) if 2==s then say(gameforge.subquest_18._40_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._50_say) return end say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._60_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._70_say) set_state(find_soonyougil) end end state find_soonyougil begin when letter begin send_letter(gameforge.subquest_18._80_sendLetter) local v=find_npc_by_vnum(20023) if 0!=v then target.vid("__TARGET2_", v, gameforge.subquest_18._80_sendLetter) end end when button or info begin say_title(gameforge.subquest_18._90_sayTitle) say(gameforge.subquest_18._100_say) end when 20002.chat.gameforge.subquest_18._110_npcChat begin say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._120_say) end when __TARGET2__target.click or 20023.chat.gameforge.subquest_18._130_npcChat begin target.delete("__TARGET2_") say_title(gameforge.buy_fishrod._210_sayTitle) say(gameforge.subquest_18._140_say) wait() say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_18._150_say) local s=select( gameforge.subquest_18._153_select, gameforge.subquest_18._157_select ) if 1==s then say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_18._160_say) set_state(report_true) elseif 2==s then say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_18._170_say) set_state(report_false) end end end state report_false begin when letter begin send_letter(gameforge.subquest_18._180_sendLetter) local v=find_npc_by_vnum(20002) if v!=0 then target.npc("__TARGET__", v, gameforge.subquest_18._180_sendLetter) end end when button or info begin say_title(gameforge.subquest_18._180_sendLetter) say(gameforge.subquest_18._190_say) end when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._200_npcChat begin target.delete("__TARGET__") say_title(gameforge.subquest_18._20_sayTitle) say(gameforge.subquest_18._210_say) set_state(come_back) end end state come_back begin when letter begin send_letter(gameforge.subquest_18._220_sendLetter) local v=find_npc_by_vnum(20023) if v!=0 then target.npc("__TARGET__", v, gameforge.subquest_18._220_sendLetter) end end when button or info begin say_title(gameforge.subquest_18._220_sendLetter) say(gameforge.subquest_18._230_say) end when __TARGET__.target.click or 20023.chat.gameforge.subquest_18._240_npcChat begin target.delete("__TARGET__") say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_18._250_say) say_title(gameforge.locale.reward) say_reward(gameforge.subquest_18._260_sayReward) pc.give_exp2(7000) say_reward(gameforge.subquest_18._270_sayReward) pc.change_money(10000) clear_letter() set_state(__COMPLETE__) end end state report_true begin when letter begin send_letter(gameforge.subquest_18._180_sendLetter) local v=find_npc_by_vnum(20002) if v!=0 then target.npc("__TARGET__", v, gameforge.subquest_18._180_sendLetter) end end when button or info begin say_title(gameforge.subquest_18._180_sendLetter) say(gameforge.subquest_18._280_say) end when 20023.chat.gameforge.subquest_18._290_npcChat begin say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_18._300_say) end when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._310_npcChat begin target.delete("__TARGET__") say_title(gameforge.npc_talk._630_sayTitle) say(gameforge.subquest_18._320_say) say_title(gameforge.locale.reward) say_reward(gameforge.subquest_18._260_sayReward) pc.give_exp2(7000) say_reward(gameforge.subquest_18._270_sayReward) pc.change_money(10000) clear_letter() set_state(__COMPLETE__) end end state __GIVEUP__ begin end state __COMPLETE__ begin when enter begin q.done() end end end