quest subquest_49 begin state start begin when login or levelup or enter with pc.level >= 59 and pc.level <= 61 begin set_state(information) end end state information begin when letter begin local v = find_npc_by_vnum(20014) if 0==v then else target.vid("__TARGET__", v, gameforge.subquest_49._10_targetVid) end end when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._20_npcChat with pc.level >= 59 begin target.delete("__TARGET__") say_title(gameforge.subquest_49._30_sayTitle) say(gameforge.subquest_49._40_say) wait() say_title(gameforge.subquest_49._30_sayTitle) say(gameforge.subquest_49._50_say) local s= select(gameforge.subquest_46._50_select, gameforge.subquest_46._60_select) if 2==s then say_title(gameforge.subquest_49._30_sayTitle) say(gameforge.subquest_49._60_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.npc_talk._680_sayTitle) say(gameforge.subquest_49._70_say) return end say_title(gameforge.subquest_49._30_sayTitle) say(gameforge.subquest_49._80_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_49._30_sayTitle) say(gameforge.subquest_49._90_say) set_state(ask_to_youhwarang) end end state ask_to_youhwarang begin when info or button begin say_title(gameforge.subquest_49._100_sayTitle) say(gameforge.subquest_49._110_say) end when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_49._100_sayTitle) q.set_title(gameforge.subquest_49._120_qSetTitle) q.start() local v=find_npc_by_vnum("20024") if 0== v then else target.vid("__TARGET__",v, gameforge.subquest_49._130_targetVid) end end when __TARGET__.target.click or 20024.chat.gameforge.subquest_49._140_npcChat begin target.delete("__TARGET__") say_title(gameforge.npc_talk._720_sayTitle) say(gameforge.subquest_49._150_say) set_state(ask_to_chef) end end state ask_to_chef begin when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_49._160_makequestbutton) q.set_title(gameforge.subquest_49._160_makequestbutton) q.start() local v=find_npc_by_vnum("20008") if 0== v then else target.vid("__TARGET1__",v, gameforge.subquest_49._160_makequestbutton) end end when info or button begin say_title(gameforge.subquest_49._100_sayTitle) say(gameforge.subquest_49._170_say) end when __TARGET1__.target.click or 20008.chat.gameforge.subquest_49._180_npcChat begin target.delete("__TARGET1__") say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._190_say) wait() say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._200_say) wait() say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._210_say) local s= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==s then say(gameforge.subquest_49._220_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._230_say) return end say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._240_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._250_say) set_state(gain_ice) end end state gain_ice begin when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_49._10_targetVid) q.set_title(gameforge.subquest_49._10_targetVid) q.start() if pc.count_item("30146")>=50 then local v=find_npc_by_vnum(20008) if 0==v then else target.vid("__TARGET__",v, gameforge.subquest_49._260_targetVid) end end end when info or button begin if pc.count_item("30146")>=50 then say(string.format(gameforge.subquest_49._270_say, locale.NOTICE_COLOR..gameforge.subquest_49._275_say..locale.NORMAL_COLOR)) return end say(string.format(gameforge.subquest_49._280_say, locale.NOTICE_COLOR..gameforge.subquest_49._285_say..locale.NORMAL_COLOR)) end when 1101.kill begin local s = number(1, 100) if s <= 7 and pc.count_item("30146")< 50 then pc.give_item2("30146", 2) end end when __TARGET__.target.click or 20008.chat.gameforge.subquest_49._290_npcChat begin target.delete("__TARGET__") if pc.count_item("30146") >= 50 then say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._300_say) say_item_vnum(30149) pc.give_item2(30149) set_state(back_to_boy) pc.remove_item(30146, 50) return else say(gameforge.subquest_49._310_say) local s= select(gameforge.subquest_49._320_select, gameforge.find_brother_article._170_select) if 2==s then say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._330_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_06._320_sayTitle) say(gameforge.subquest_49._340_say) end end end state back_to_boy begin when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_44._460_sendLetter) q.set_title(gameforge.subquest_44._460_sendLetter) q.start() local v = find_npc_by_vnum(20014) if v != 0 then target.vid("__TARGET__", v, gameforge.subquest_49._350_targetVid) end end when info or button begin say_title(gameforge.subquest_44._460_sendLetter) say(gameforge.subquest_49._360_say) say_item_vnum(30149) end when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._370_npcChat begin target.delete("__TARGET__") if pc.count_item("30149")>0 then say_title(gameforge.npc_talk._680_sayTitle) say(gameforge.subquest_49._380_say) pc.remove_item(30149,1) say_reward(gameforge.subquest_49._390_sayReward) pc.give_exp2(6000000) say_reward(gameforge.subquest_49._400_sayReward) pc.give_item2(71021) say_reward(gameforge.subquest_49._410_sayReward) pc.change_money(70000) clear_letter() set_state(__COMPLETE__) else say_title(gameforge.npc_talk._680_sayTitle) say(gameforge.subquest_49._420_say) say_item_vnum(30149) wait() say_pc_name() say(gameforge.subquest_49._430_say) local s = select(gameforge.subquest_49._440_select, gameforge.subquest_49._450_select) if s == 2 then say_pc_name() say(gameforge.subquest_49._460_say) clear_letter() set_state(__GIVEUP__) end set_state(gain_ice) end end end state __GIVEUP__ begin end state __COMPLETE__ begin when enter begin q.done() end end end