quest years_greetings begin state start begin when oldwoman.chat.locale.years_greetings.chat_greet with game.get_event_flag("newyear_greet")>0 begin local GREETING_ITEM_VNUM = 50023 say(locale.years_greetings.greet_msg) local s = select(locale.years_greetings.select_1,locale.years_greetings.select_2,locale.years_greetings.select_3) if s==1 then if pc.level < 15 then say(locale.years_greetings.under_level_15) elseif pc.getqf("already_does") == 0 or pc.getqf("already_does") == 1 then say(locale.years_greetings.give_msg) if pc.enough_inventory(GREETING_ITEM_VNUM) then pc.give_item2(GREETING_ITEM_VNUM, 1) pc.setqf("already_does", 2) else say(locale.years_greetings.not_enoguh_inventory) end else say(locale.years_greetings.no_money_this_time) end elseif s==2 then say(locale.years_greetings.bless_msg) elseif s==3 then say(locale.years_greetings.event_info) end end end end