quest subquest_19 begin state start begin when login or levelup with pc.level >= 13 and pc.level <=15 begin set_state(information) end end state information begin when letter begin local v=find_npc_by_vnum(9006) if 0==v then else target.vid("__TARGET__", v, gameforge.fortune_telling._100_sayTitle) end end when __TARGET__.target.click or 9006.chat.gameforge.subquest_19._10_npcChat begin target.delete("__TARGET__") say_title(gameforge.fortune_telling._100_sayTitle) say(gameforge.subquest_19._20_say) local b= select(gameforge.subquest_19._30_select, gameforge.subquest_17._50_select) if 2==b then say_title(gameforge.couple_ring._20_sayTitle) say(gameforge.subquest_19._40_say) else say_title(gameforge.fortune_telling._100_sayTitle) say(gameforge.subquest_19._50_say) end local r= select(gameforge.find_brother_article._90_select, gameforge.find_brother_article._100_select) if 2==r then say(gameforge.subquest_19._60_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.couple_ring._20_sayTitle) say(gameforge.subquest_19._70_say) return end say_pc_name() say(gameforge.subquest_19._80_say) set_state(__GIVEUP__) return end say_pc_name() say(gameforge.subquest_19._90_say) set_state(find) end end state find begin when letter begin send_letter(gameforge.subquest_19._100_sendLetter) end when info or button begin say_title(gameforge.subquest_19._110_sayTitle) say(gameforge.subquest_19._120_sayReward) end when 106.kill begin local s = number(1, 100) if s <= 5 and pc.count_item("30151")==0 then pc.give_item2("30151", 1) local v=find_npc_by_vnum(9006) if 0==v then else target.vid("__TARGET__",v, gameforge.subquest_19._130_targetVid) end end end when 9006.chat.gameforge.subquest_19._140_npcChat with pc.count_item("30151") == 0 begin say(gameforge.subquest_19._150_say) say_item_vnum(30151) say(gameforge.subquest_19._160_say) local s= select(gameforge.subquest_19._170_select, gameforge.subquest_19._180_select) if 2==s then say(gameforge.subquest_19._190_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say(gameforge.subquest_19._200_say) return end say_title(gameforge.couple_ring._20_sayTitle) say(gameforge.subquest_19._210_say) set_state(__GIVEUP__) return end say_title(gameforge.couple_ring._20_sayTitle) say(gameforge.subquest_19._220_say) end when __TARGET__.target.click or 9006.chat.gameforge.subquest_19._140_npcChat with pc.countitem("30151")>=1 begin target.delete("__TARGET__") say_title(gameforge.fortune_telling._100_sayTitle) say(gameforge.subquest_19._230_say) wait() say_title(gameforge.couple_ring._20_sayTitle) say(gameforge.subquest_19._240_say) pc.removeitem("30151", 1) setstate(reward) end end state reward begin when letter begin send_letter(gameforge.subquest_19._250_sendLetter) end when info or button begin say_title(gameforge.subquest_19._250_sendLetter) say(gameforge.subquest_19._260_say) local s=number(1, 3) if 1>=s then -- 33.33% (1/3) say_title(gameforge.buy_fishrod._210_sayTitle) say(gameforge.subquest_19._270_say) local r=number(1, 16) if r==1 then pc.give_item2("11204", 1) elseif r==2 then pc.give_item2("11214", 1) elseif r==3 then pc.give_item2("11404", 1) elseif r==4 then pc.give_item2("11414", 1) elseif r==5 then pc.give_item2("11604", 1) elseif r==6 then pc.give_item2("11614", 1) elseif r==7 then pc.give_item2("11804", 1) elseif r==8 then pc.give_item2("11814", 1) elseif r==9 then pc.give_item2("11203", 1) elseif r==10 then pc.give_item2("11213", 1) elseif r==11 then pc.give_item2("11403", 1) elseif r==12 then pc.give_item2("11413", 1) elseif r==13 then pc.give_item2("11603", 1) elseif r==14 then pc.give_item2("11613", 1) elseif r==15 then pc.give_item2("11803", 1) elseif r==16 then pc.give_item2("11813", 1) end elseif 2>=s then -- 33.33% (1/3) say_title(gameforge.buy_fishrod._210_sayTitle) say(gameforge.subquest_19._280_say) local r=number(1, 16) if r==1 then pc.give_item2("11202", 1) elseif r==2 then pc.give_item2("11212", 1) elseif r==3 then pc.give_item2("11402", 1) elseif r==4 then pc.give_item2("11412", 1) elseif r==5 then pc.give_item2("11602", 1) elseif r==6 then pc.give_item2("11612", 1) elseif r==7 then pc.give_item2("11802", 1) elseif r==8 then pc.give_item2("11812", 1) elseif r==9 then pc.give_item2("11201", 1) elseif r==10 then pc.give_item2("11211", 1) elseif r==11 then pc.give_item2("11401", 1) elseif r==12 then pc.give_item2("11411", 1) elseif r==13 then pc.give_item2("11601", 1) elseif r==14 then pc.give_item2("11611", 1) elseif r==15 then pc.give_item2("11801", 1) elseif r==16 then pc.give_item2("11811", 1) end elseif 3>=s then -- 33.33% (1/3) say_title(gameforge.buy_fishrod._210_sayTitle) say(gameforge.subquest_19._290_say) local r=number(1, 8) if r==1 then pc.give_item2("11200", 1) elseif r==2 then pc.give_item2("11210", 1) elseif r==3 then pc.give_item2("11400", 1) elseif r==4 then pc.give_item2("11410", 1) elseif r==5 then pc.give_item2("11600", 1) elseif r==6 then pc.give_item2("11610", 1) elseif r==7 then pc.give_item2("11800", 1) elseif r==8 then pc.give_item2("11810", 1) end end say_reward(gameforge.subquest_19._300_sayReward) pc.give_exp2(15000) clear_letter() set_state(__COMPLETE__) end end state __GIVEUP__ begin end state __COMPLETE__ begin when enter begin q.done() end end end