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server/gamefiles/data/quest/subquest_27.quest

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quest subquest_27 begin
state start begin
when login or levelup with pc.level >= 38 and pc.level <= 40 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(20023)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_27._10_targetVid)
end
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._20_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._30_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._40_say)
set_state(to_wife)
end
end
state to_wife begin
when letter begin
local v=find_npc_by_vnum(20002)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_18._20_sayTitle)
end
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_27._50_makequestbutton)
q.set_title(gameforge.subquest_27._50_makequestbutton)
q.start()
end
when info or button begin
say_title(gameforge.subquest_27._60_sayTitle)
say(gameforge.subquest_27._70_say)
end
when __TARGET__.target.click or 20002.chat.gameforge.subquest_27._80_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.npc_talk._630_sayTitle)
say(gameforge.subquest_27._90_say)
wait()
say_title(gameforge.npc_talk._630_sayTitle)
say(gameforge.subquest_27._100_say)
set_state(to_neighbor)
end
end
state to_neighbor begin
when letter begin
local v=find_npc_by_vnum(9003)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_27._110_targetVid)
end
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_27._120_makequestbutton)
q.set_title(gameforge.subquest_27._120_makequestbutton)
q.start()
end
when info or button begin
say_title(gameforge.subquest_27._120_makequestbutton)
say(gameforge.subquest_27._130_say)
end
when __TARGET__target.click or 9003.chat.gameforge.subquest_27._140_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_27._150_say)
wait()
say_title(gameforge.subquest_27._160_sayTitle)
say(gameforge.subquest_27._170_say)
set_state(back_to_soonyougil)
end
end
state back_to_soonyougil begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_27._180_makequestbutton)
q.set_title(gameforge.subquest_27._190_qSetTitle)
q.start()
local v = find_npc_by_vnum(20023)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_27._200_targetVid)
end
end
when info or button begin
say(gameforge.subquest_27._210_say)
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._220_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._230_say)
wait("")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._240_say)
local s= select(gameforge.subquest_27._250_select, gameforge.subquest_27._260_select)
if 2==s then
say(gameforge.subquest_27._270_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._280_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._290_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._300_say)
set_state(find_book)
end
end
state find_book begin
when letter begin
if pc.count_item("30156")>=1 then
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_27._310_makequestbutton)
q.set_title(gameforge.subquest_27._320_qSetTitle)
q.start()
local v=find_npc_by_vnum(20023)
if 0!= v then
target.vid("__TARGET__",v, gameforge.subquest_27._330_targetVid)
end
return
end
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_27._340_makequestbutton)
q.set_title(gameforge.subquest_27._340_makequestbutton)
q.start()
end
when info or button begin
if pc.count_item("30156")>=1 then
say_title(gameforge.subquest_27._350_sayTitle)
say(gameforge.subquest_27._360_say)
return
end
say_title(gameforge.subquest_27._340_makequestbutton)
say(gameforge.subquest_27._370_say)
end
when 701.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30156")==0 then
pc.give_item2(30156, 1)
end
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._380_npcChat begin
target.delete("__TARGET__")
if pc.count_item("30156")>=1 then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._390_say)
pc.remove_item("30156",1)
say_reward(gameforge.subquest_27._400_sayReward)
pc.change_money(20000)
say_reward(gameforge.subquest_27._410_sayReward)
pc.give_exp2(850000)
clear_letter()
set_state(__COMPLETE__)
return
else
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._420_say)
local s= select(gameforge.subquest_26._330_select, gameforge.find_brother_article._170_select)
if 2==s then
say(gameforge.subquest_26._80_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._430_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._440_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_27._450_say)
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end