Files
server/src/game/src/locale_service.h

18 lines
475 B
C++

#pragma once
extern std::string g_stLanguage;
bool LocaleService_Init(const std::string& language);
void LocaleService_LoadLocaleStringFile();
void LocaleService_LoadEmpireTextConvertTables();
void LocaleService_TransferDefaultSetting();
const std::string& LocaleService_GetBasePath();
const std::string& LocaleService_GetMapPath();
const std::string& LocaleService_GetQuestPath();
struct LanguageSettings
{
std::string mysqlCharsetName;
bool useLocaleString = true;
};