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server/gamefiles/locale/english/quest/collect_quest_lv92.quest

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----------------------------------------------------
--COLLECT QUEST_lv92
--METIN2 ¼öÁý Äù½ºÆ®
----------------------------------------------------
quest collect_quest_lv92 begin
state start begin
end
state run begin
when login or levelup with pc.level >= 92 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20091)
if v != 0 then
target.vid("__TARGET__", v, gameforge.collect_quest_lv92._010_target)
end
send_letter(gameforge.collect_quest_lv92._020_send_letter)
end
when button or info begin
say_title(gameforge.collect_quest_lv92._020_send_letter)
say(gameforge.collect_quest_lv92._030_say)
end
when __TARGET__.target.click or 20091.chat.gameforge.collect_quest_lv92._040_npcChat begin
target.delete("__TARGET__")
--- l
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._060_say)
wait()
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._070_say)
set_state(go_to_disciple)
pc.setqf("duration", 0)
pc.setqf("collect_count", 0)
pc.setqf("drink_drug", 0)
end
end
state go_to_disciple begin
when letter begin
send_letter(gameforge.collect_quest_lv92._020_send_letter)
end
when button or info begin
say_title(gameforge.collect_quest_lv92._080_say_title)
--- l
say(gameforge.collect_quest_lv92._090_say)
say_item_vnum(30251)
say_reward(string.format(gameforge.collect_quest_lv92._100_sayReward, pc.getqf("collect_count")))
end
when 71035.use begin --ÇöȤÀÇ ¹°¾à
if get_time() < pc.getqf("duration") then
say(gameforge.collect_quest_lv92._110_say)
return
end
if pc.getqf("drink_drug") == 1 then
say(gameforge.collect_quest_lv92._120_say)
return
end
if pc.count_item(30251) == 0 then
say(gameforge.collect_quest_lv92._130_say)
return
end
pc.remove_item(71035, 1)
pc.setqf("drink_drug",1)
end
when 1135.kill or 1137.kill begin
local s = number(1, 200)
if s <= 1 then
pc.give_item2(30251, 1)
send_letter(gameforge.collect_quest_lv92._140_send_letter)
end
end
when 20091.chat.gameforge.collect_quest_lv92._145_npcChat with pc.count_item(30251) > 0 begin
if get_time() < pc.getqf("duration") then
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._150_say)
return
end
if pc.count_item(30251) <= 0 then
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._160_say)
return
end
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._170_say)
pc.remove_item(30251, 1)
if is_test_server() then
pc.setqf("duration", get_time()+10) -- Å×½ºÆ®¼­¹ö 10ÃÊ
else
pc.setqf("duration", get_time()+60*60*6) -- ÀÏ¹Ý 6½Ã°£
end
wait()
local pass_percent
if pc.getqf("drink_drug") == 0 then
pass_percent = 10
else
pass_percent = 60
end
local s = number(1, 100)
if s <= pass_percent then
local collect_count = pc.getqf("collect_count")
pc.setqf("collect_count", collect_count + 1) -- Çϳª ±¸ÇßÀ¸´Ï +1 ÇØÁØ´Ù
pc.setqf("drink_drug", 0) -- ¹°¾à ÃʱâÈ­
if collect_count < 9 then
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._180_say)
say(string.format(gameforge.collect_quest_lv92._190_say, 10-pc.getqf("collect_count")))
say(gameforge.collect_quest_lv92._200_say)
else
pc.setqf("duration", 0)
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._210_say)
local s = select(gameforge.collect_quest_lv92._220_1_select, gameforge.collect_quest_lv92._220_2_select, gameforge.collect_quest_lv92._220_3_select)
if 1 == s then
affect.add_collect(1,1000,60*60*24*365*60) -- hp index == 1, hp +1000
pc.setqf("reward", 1)
elseif 2 == s then
affect.add_collect(apply.DEF_GRADE_BONUS, 120, 60*60*24*365*60)
pc.setqf("reward", 2)
elseif 3 == s then
affect.add_collect(apply.ATT_GRADE_BONUS, 51, 60*60*24*365*60)
pc.setqf("reward", 3)
end
clear_letter()
set_quest_state("collect_quest_lv94", "run")
set_state(__complete)
end
return
else
pc.setqf("drink_drug", 0) --¹°¾à ÃʱâÈ­
say_title(gameforge.collect_quest_lv92._050_say_title)
say(gameforge.collect_quest_lv92._230_say)
return
end
end -- end of when 20091.chat."ȫõÀÇ º¸¼®À» °¡Á®¿Â°Ç°¡? " with pc.count_item(30251) > 0 begin
end -- end of state 'go_to_disciple'
state __complete begin
end
end