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server/gamefiles/locale/english/quest/main_quest_lv12.quest

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quest main_quest_lv12 begin
state start begin
end
state run begin
when login or levelup or enter with pc.get_level() >= 12 begin
set_state (gotoboss)
end
end
state gotoboss begin
when letter begin
send_letter(gameforge.main_quest_lv10._10_sendLetter)
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
end
end
when button or info begin
say_title(gameforge.main_quest_lv10._10_sendLetter)
say(gameforge.main_quest_lv12._10_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
--- l
say(gameforge.main_quest_lv12._20_say)
wait()
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.main_quest_lv12._30_sayReward)
set_state ( killgraydog )
end
end
state killgraydog begin
when letter begin
send_letter(gameforge.main_quest_lv12._40_sendLetter)
end
when button or info begin
say_title(gameforge.main_quest_lv12._40_sendLetter)
say(gameforge.main_quest_lv12._50_sayReward)
say_reward(string.format(gameforge.main_quest_lv12._60_sayReward, pc.getqf("state")))
end
when 107.kill begin
local count = pc.getqf("state") + 1
if count <= 10 then
pc.setqf("state", count)
q.set_counter(gameforge.main_quest_lv12._65_counter, 10 - count)
if count == 10 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.main_quest_lv12._70_sayReward)
set_state (gotoboss2)
end
end
end
when 20355.chat.gameforge.main_quest_lv12._80_npcChat with pc.getqf("state") < 10 begin
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv12._90_say)
if pc.is_gm() then
wait()
say_title(gameforge.main_quest_lv12._100_sayTitle)
say(gameforge.main_quest_lv12._110_say)
local s = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if s == 1 then
set_state (gotoboss2)
end
end
end
when 20355.chat.gameforge.main_quest_lv12._80_npcChat with pc.getqf("state") >= 10 begin
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv12._120_say)
set_state (gotoboss2)
end
end
state gotoboss2 begin
when letter begin
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv12._130_targetVid)
end
end
when letter begin
send_letter(gameforge.main_quest_lv12._140_sendLetter)
end
when button or info begin
say_title(gameforge.main_quest_lv12._150_say)
say(gameforge.main_quest_lv12._160_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
--- l
say(gameforge.main_quest_lv12._170_say)
wait()
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.main_quest_lv12._180_sayReward)
pc.give_exp2( 10000 )
pc.change_money( 3500 )
pc.setqf("state", 0)
clear_letter()
set_state (__COMPLETE__)
set_quest_state("main_quest_lv14","run")
end
end
state __COMPLETE__ begin
end
end