forked from metin2/server
135 lines
3.8 KiB
Plaintext
135 lines
3.8 KiB
Plaintext
quest main_quest_lv2 begin
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state start begin
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end
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state run begin
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when login or levelup or enter with pc.get_level() >= 2 begin
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set_state ( gototeacher )
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end
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when 20354.chat.gameforge.main_quest_lv2._10_npcChat with pc.get_level() < 2 begin
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._20_say)
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end
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end
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state gototeacher begin
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when letter begin
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send_letter(gameforge.main_quest_lv2._30_sendLetter)
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local v=find_npc_by_vnum(20354)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv2._40_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv2._30_sendLetter)
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say_reward(gameforge.main_quest_lv2._50_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._60_say)
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wait()
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._70_say)
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wait()
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say_reward(gameforge.main_quest_lv2._80_sayReward)
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say_reward(string.format(gameforge.main_quest_lv2._90_sayReward,item_name(27001), 15))
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say_item(item_name(27001),27001,"")
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set_state ( killdog )
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pc.setqf("state", 0)
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q.set_counter(gameforge.main_quest_lv2._95_counter, 0)
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end
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end
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state killdog begin
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when letter begin
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send_letter(gameforge.main_quest_lv2._100_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv2._110_sayTitle)
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say(gameforge.main_quest_lv2._120_sayReward)
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say_reward(string.format(gameforge.main_quest_lv2._130_sayReward, pc.getqf("state")))
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end
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when 101.kill begin
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local count = pc.getqf("state") + 1
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if count <= 9 then
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pc.setqf("state", count)
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q.set_counter(gameforge.main_quest_lv2._135_counter, 9 - count)
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if count == 9 then
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say_title(gameforge.main_quest_lv2._140_sayTitle)
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say(gameforge.main_quest_lv2._150_sayReward)
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set_state (gototeacher2)
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end
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end
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end
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when 20354.chat.gameforge.main_quest_lv2._160_npcChat with pc.getqf("state") < 9 begin
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._170_say)
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if pc.is_gm() then
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wait()
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say_title(gameforge.main_quest_lv2._180_sayTitle)
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say(gameforge.main_quest_lv2._182_say)
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local s = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if s == 1 then
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set_state (gototeacher2)
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end
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end
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end
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when 20354.chat.gameforge.main_quest_lv2._160_npcChat with pc.getqf("state") >= 9 begin
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._190_say)
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set_state (gototeacher2)
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end
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end
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state gototeacher2 begin
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when letter begin
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local v=find_npc_by_vnum(20354)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv2._40_targetVid)
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end
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end
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when letter begin
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send_letter(gameforge.main_quest_lv2._200_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv2._200_sendLetter)
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say_reward(gameforge.main_quest_lv2._150_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv2._210_say)
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wait()
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.main_quest_lv2._220_sayReward)
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say_reward(string.format(gameforge.main_quest_lv2._230_sayReward, item_name(27001), 15))
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say_item(item_name(27001),27001,"")
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pc.give_exp2( 250 )
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pc.change_money( 1000 )
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pc.give_item2( 27001 ,15 )
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pc.setqf("state", 0)
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv3","run")
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end
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end
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state __COMPLETE__ begin
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end
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end
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