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server/gamefiles/locale/english/quest/main_quest_lv40.quest

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quest main_quest_lv40 begin
state start begin
end
state run begin
when login or levelup or enter with pc.get_level() >= 40 begin
set_state ( information )
end
end
state information begin
when letter begin
send_letter(gameforge.main_quest_lv32._110_npcChat)
end
when button or info begin
----"12345678901234567890123456789012345678901234567890"|
say_title(gameforge.main_quest_lv40._10_sayTitle)
say(gameforge.main_quest_lv40._20_say)
end
when 731.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0 then
pc.give_item2(30150, 1)
set_state (gototeacher)
end
end
end
state gototeacher begin
when letter begin
send_letter(gameforge.main_quest_lv32._670_sendLetter)
local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv32._310_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv40._30_sayTitle)
say(gameforge.main_quest_lv40._40_say)
end
when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv32._670_sendLetter begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._50_say)
wait()
say_title(gameforge.main_quest_lv40._60_sayTitle)
say_reward(gameforge.main_quest_lv40._70_sayReward)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._80_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._90_say)
say_reward(gameforge.main_quest_lv40._100_sayReward)
pc.give_exp2(2000000)
say_reward(gameforge.main_quest_lv40._110_sayReward)
pc.change_money(50000)
say_reward(gameforge.main_quest_lv40._120_sayReward)
pc.give_item2(71018)
pc.remove_item(30150)
set_state ( godoc4 )
end
end
state godoc4 begin
when letter begin
send_letter(gameforge.main_quest_lv40._130_sendLetter)
local v=find_npc_by_vnum(20360)
if 0==v then
else
target.vid("__TARGET1__", v, gameforge.main_quest_lv40._140_targetVid)
end
local v=find_npc_by_vnum(20361)
if 0==v then
else
target.vid("__TARGET2__", v, gameforge.main_quest_lv40._150_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv40._160_sayTitle)
say(gameforge.main_quest_lv40._170_say)
end
when __TARGET1__.target.click or 20360.chat.gameforge.main_quest_lv40._150_targetVid begin
target.delete("__TARGET1__")
say_pc_name()
say(gameforge.main_quest_lv40._180_say)
pc.setqf("click1",1)
if pc.getqf("click2") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0)
pc.give_item2(30150)
set_state ( gototeacher2)
return
end
say(gameforge.main_quest_lv40._190_say)
end
when __TARGET2__.target.click or 20361.chat.gameforge.main_quest_lv40._200_npcChat begin
target.delete("__TARGET2__")
say_pc_name()
say(gameforge.main_quest_lv40._210_say)
pc.setqf("click2",1);
if pc.getqf("click1") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0)
pc.give_item2(30150)
set_state ( gototeacher2)
return
end
say(gameforge.main_quest_lv40._220_say)
end
end
state gototeacher2 begin
when letter begin
send_letter(gameforge.main_quest_lv40._230_sendLetter)
local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv32._310_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv40._240_sayTitle)
say(gameforge.main_quest_lv40._250_say)
end
when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv40._260_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._270_say)
wait()
say_title(gameforge.main_quest_lv40._280_sayTitle)
say_reward(gameforge.main_quest_lv40._290_sayReward)
wait()
say_title(gameforge.main_quest_lv40._300_sayTitle)
say_reward(gameforge.main_quest_lv40._310_sayReward)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._320_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv40._330_say)
say_reward(gameforge.main_quest_lv40._340_sayReward)
pc.give_exp2(2000000)
say_reward(gameforge.main_quest_lv32._430_sayReward)
pc.change_money(50000)
say_reward(gameforge.main_quest_lv40._350_sayReward)
pc.give_item2(71019)
pc.remove_item(30150)
set_state ( goboss )
end
end
state goboss begin
when letter begin
send_letter(gameforge.main_quest_lv40._360_sendLetter)
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv40._370_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv40._380_sayTitle)
say(gameforge.main_quest_lv40._390_say)
end
when __TARGET__.target.click or 20355.chat.gameforge.main_quest_lv40._400_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv40._410_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv40._420_say)
set_state (survey)
end
end
state survey begin
when letter begin
send_letter(gameforge.main_quest_lv40._430_sendLetter)
local v=find_npc_by_vnum(20364)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv40._430_sendLetter)
end
end
when button or info begin
say_title(gameforge.main_quest_lv40._430_sendLetter)
---"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv40._440_say)
end
when __TARGET__.target.click or 20364.chat.gameforge.main_quest_lv40._450_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv40._460_sayTitle)
say(gameforge.main_quest_lv40._470_say)
wait()
say_title(gameforge.main_quest_lv40._460_sayTitle)
say(gameforge.main_quest_lv40._480_say)
wait()
say_title(gameforge.main_quest_lv40._460_sayTitle)
say(gameforge.main_quest_lv40._490_say)
set_state (survey2)
end
end
state survey2 begin
when letter begin
send_letter(gameforge.main_quest_lv40._500_sendLetter)
end
when button or info begin
say_title(gameforge.main_quest_lv40._500_sendLetter)
say(gameforge.main_quest_lv40._510_say)
end
when 591.kill begin
local s = number(1, 100)
if s <= 10 and pc.count_item("30150")==0 then
pc.give_item2(30150, 1)
set_state (_end_)
end
end
end
state _end_ begin
when letter begin
send_letter(gameforge.main_quest_lv40._520_sendLetter)
end
when button or info begin
say_title(gameforge.main_quest_lv40._520_sendLetter)
say(gameforge.main_quest_lv40._530_say)
wait()
say_title(gameforge.main_quest_lv40._540_sayTitle)
say_reward(gameforge.main_quest_lv40._550_sayReward)
clear_letter()
set_state (__COMPLETE__)
set_quest_state("main_quest_lv47", "run")
end
end
state __COMPLETE__ begin
end
end