forked from metin2/server
1
0
Fork 0
server/gamefiles/locale/english/quest/reset_scroll.quest

92 lines
2.3 KiB
Plaintext

quest reset_scroll begin
state start begin
when 71002.use or 76001.use begin
say_title(gameforge.reset_scroll._10_sayTitle)
say(gameforge.reset_scroll._20_say)
local s = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2 == s then
return
end
say_title(gameforge.reset_scroll._30_sayTitle)
say(gameforge.reset_scroll._40_say)
local c = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2 == c then
return
end
char_log(0, "RESET_ALL", "USE_ITEM(71002 or 76001)")
item.remove()
char_log(0, "RESET_ALL", "RESET_STAT_POINTS")
pc.reset_point()
char_log(0, "RESET_ALL", "RESET_SKILL_POINTS")
pc.clear_skill()
pc.set_skill_group(0)
char_log(0, "RESET_ALL", "RESET_END")
end
when 71003.use begin
say_title(gameforge.reset_scroll._50_sayTitle)
say(gameforge.reset_scroll._60_sayReward)
wait()
local result = BuildSkillList(pc.get_job(), pc.get_skill_group())
local vnum_list = result[1]
local name_list = result[2]
if table.getn(vnum_list) < 2 then
say_title(gameforge.reset_scroll._50_sayTitle)
say(gameforge.reset_scroll._70_say)
return
end
say_title(gameforge.reset_scroll._50_sayTitle)
say(gameforge.reset_scroll._80_say)
local i = select_table(name_list)
if table.getn(name_list) == i then
return
end
local name = name_list[i]
local vnum = vnum_list[i]
say_title(gameforge.reset_scroll._50_sayTitle)
say(gameforge.reset_scroll._90_sayReward)
say_reward(string.format(gameforge.reset_scroll._100_say, name))
local s = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2 == s then
return
end
say_title(gameforge.reset_scroll._110_sayTitle)
say(gameforge.reset_scroll._120_say)
local c = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2 == c then
return
end
char_log(0, "RESET_ONE_SKILL", "USE_ITEM(71003)")
pc.remove_item(71003)
char_log(0, "RESET_ONE_SKILL", "RESET_SKILL["..name.."]")
pc.clear_one_skill(vnum)
char_log(0, "RESET_ONE_SKILL", "APPLY_17MASTER_BONUS")
pc.setqf("force_to_master_skill", 1)
say_title(gameforge.reset_scroll._140_sayTitle)
say_reward(string.format(gameforge.reset_scroll._150_say, name))
end
end
end