forked from metin2/server
153 lines
3.8 KiB
Plaintext
153 lines
3.8 KiB
Plaintext
quest subquest_4 begin
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state start begin
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when login or levelup with pc.level >= 9 and pc.level <= 14 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20016)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_04._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20016.chat.gameforge.subquest_04._10_targetVid with pc.level >= 9 begin
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target.delete("__TARGET__")
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._20_say)
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wait()
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._30_say)
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say_item_vnum(30131)
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wait()
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._40_say)
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local s= select(gameforge.subquest_04._50_select, gameforge.subquest_04._60_select)
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if 2==s then
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say(gameforge.subquest_04._70_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._80_say)
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return
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end
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._90_say)
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clear_letter()
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._100_say)
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pc.give_item2("30131", 1)
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say_item_vnum(30131)
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set_state(deliver_letter)
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end
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end
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state deliver_letter begin
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when info or button begin
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say_reward(gameforge.subquest_04._110_sayReward)
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end
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when letter begin
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send_letter(gameforge.subquest_04._120_sendLetter)
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local v=find_npc_by_vnum(20015)
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if 0==v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_04._130_targetVid)
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end
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end
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when __TARGET__.target.click or 20015.chat.gameforge.subquest_04._140_npcChat begin
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if pc.count_item(30131) >= 1 then
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target.delete("__TARGET__")
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say_title(gameforge.subquest_04._150_sayTitle)
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say(gameforge.subquest_04._160_say)
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wait()
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say_title(gameforge.subquest_04._150_sayTitle)
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say(gameforge.subquest_04._170_say)
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pc.remove_item("30131", 1)
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set_state(return_to)
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else
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say_title(gameforge.subquest_04._150_sayTitle)
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say(gameforge.subquest_04._180_say)
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local s= select(gameforge.subquest_04._190_select, gameforge.subquest_04._200_select)
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if 2==s then
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say(gameforge.subquest_04._210_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.mining._10_sayTitle)
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say(gameforge.subquest_04._220_say)
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return
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end
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say_title(gameforge.mining._10_sayTitle)
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say(gameforge.subquest_04._230_say)
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clear_letter()
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.mining._10_sayTitle)
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say(gameforge.subquest_04._240_say)
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set_state(information)
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end
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end
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end
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state return_to begin
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when info or button begin
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say_title(gameforge.blacksmith._40_sayTitle)
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say_reward(gameforge.subquest_04._250_sayReward)
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end
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when letter begin
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local v=find_npc_by_vnum(20016)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_04._260_targetVid)
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end
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send_letter(gameforge.subquest_04._260_targetVid)
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end
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when 20016.chat.gameforge.subquest_04._270_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_04._280_say)
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pc.give_exp2(4000)
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set_quest_state("levelup","run")
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pc.change_money(3000)
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.subquest_04._290_sayReward)
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clear_letter()
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set_state(__COMPLETE__)
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end
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end
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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end
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end
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