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server/gamefiles/locale/english/quest/subquest_20.quest

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quest subquest_20 begin
state start begin
when login or levelup with pc.level >= 30 and pc.level <= 32 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(20003)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_20._10_targetVid)
end
end
when __TARGET__.target.click or 20003.chat.gameforge.subquest_20._20_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._30_say)
wait()
say_pc_name()
say(gameforge.subquest_20._40_say)
wait()
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._50_say)
wait()
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._60_say)
say_item_vnum(30161)
say(gameforge.subquest_20._70_say)
local b= select(gameforge.subquest_20._80_select, gameforge.subquest_20._90_select)
if 2==b then
say(gameforge.subquest_20._100_say)
local q= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==q then
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._110_say)
return
end
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._120_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._130_say)
set_state(for_husband_product)
end
end
state for_husband_product begin
when letter begin
send_letter(gameforge.subquest_20._140_sendLetter)
if pc.count_item(30161) >= 3 then
local v=find_npc_by_vnum(20003)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_20._150_targetVid)
end
end
end
when button or info begin
if pc.count_item(30161) >= 3 then
say_title(gameforge.subquest_20._160_sayTitle)
say(gameforge.subquest_20._170_say)
return
end
say_title(gameforge.subquest_20._180_sayTitle)
say(gameforge.subquest_20._190_say)
say_reward(string.format(gameforge.subquest_20._200_sayReward, pc.count_item(30161)))
end
when 501.kill or 502.kill or 503.kill or 504.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30161")<3 then
pc.give_item2("30161", 1)
local v=find_npc_by_vnum(20003)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_20._150_targetVid)
end
end
end
when 20003.chat.gameforge.subquest_20._210_npcChat with pc.count_item(30161)==0 begin
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._220_say)
local s= select(gameforge.subquest_20._230_select, gameforge.find_brother_article._170_select)
if 2==s then
say_title(gameforge.npc_talk._580_sayTitle)
say(gameforge.subquest_20._240_say)
local r= select(gameforge.subquest_20._250_select, gameforge.locale.guild.no)
if 2==r then
say(gameforge.subquest_20._260_say)
return
end
say(gameforge.subquest_20._270_say)
set_state(__GIVEUP__)
return
end
say(gameforge.subquest_20._280_say)
end
when __TARGET__.target.click or 20003.chat.gameforge.subquest_20._290_npcChat with pc.count_item(30161)>0 begin
target.delete("__TARGET__")
if pc.count_item(30161)<3 then
say_title(gameforge.subquest_20._300_sayTitle)
say(gameforge.subquest_20._310_say)
local z= select(gameforge.subquest_20._320_select, gameforge.subquest_20._330_select)
if 2==z then
say(gameforge.subquest_20._340_say)
set_state(__GIVEUP__)
return
end
say(gameforge.subquest_20._350_say)
else
say_title(gameforge.subquest_20._300_sayTitle)
say(gameforge.subquest_20._360_say)
say_reward(gameforge.subquest_20._370_sayReward)
pc.change_money(20000)
pc.give_exp2(300000)
pc.remove_item(30161, 3)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end