forked from metin2/server
141 lines
3.9 KiB
Plaintext
141 lines
3.9 KiB
Plaintext
quest subquest_20 begin
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state start begin
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when login or levelup with pc.level >= 30 and pc.level <= 32 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v=find_npc_by_vnum(20003)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_20._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20003.chat.gameforge.subquest_20._20_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._30_say)
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wait()
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say_pc_name()
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say(gameforge.subquest_20._40_say)
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wait()
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._50_say)
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wait()
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._60_say)
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say_item_vnum(30161)
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say(gameforge.subquest_20._70_say)
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local b= select(gameforge.subquest_20._80_select, gameforge.subquest_20._90_select)
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if 2==b then
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say(gameforge.subquest_20._100_say)
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local q= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==q then
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._110_say)
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return
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end
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._120_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._130_say)
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set_state(for_husband_product)
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end
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end
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state for_husband_product begin
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when letter begin
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send_letter(gameforge.subquest_20._140_sendLetter)
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if pc.count_item(30161) >= 3 then
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local v=find_npc_by_vnum(20003)
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if 0==v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_20._150_targetVid)
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end
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end
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end
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when button or info begin
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if pc.count_item(30161) >= 3 then
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say_title(gameforge.subquest_20._160_sayTitle)
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say(gameforge.subquest_20._170_say)
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return
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end
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say_title(gameforge.subquest_20._180_sayTitle)
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say(gameforge.subquest_20._190_say)
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say_reward(string.format(gameforge.subquest_20._200_sayReward, pc.count_item(30161)))
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end
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when 501.kill or 502.kill or 503.kill or 504.kill begin
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local s = number(1, 100)
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if s <= 5 and pc.count_item("30161")<3 then
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pc.give_item2("30161", 1)
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local v=find_npc_by_vnum(20003)
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if 0==v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_20._150_targetVid)
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end
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end
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end
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when 20003.chat.gameforge.subquest_20._210_npcChat with pc.count_item(30161)==0 begin
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._220_say)
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local s= select(gameforge.subquest_20._230_select, gameforge.find_brother_article._170_select)
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if 2==s then
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say_title(gameforge.npc_talk._580_sayTitle)
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say(gameforge.subquest_20._240_say)
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local r= select(gameforge.subquest_20._250_select, gameforge.locale.guild.no)
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if 2==r then
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say(gameforge.subquest_20._260_say)
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return
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end
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say(gameforge.subquest_20._270_say)
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set_state(__GIVEUP__)
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return
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end
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say(gameforge.subquest_20._280_say)
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end
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when __TARGET__.target.click or 20003.chat.gameforge.subquest_20._290_npcChat with pc.count_item(30161)>0 begin
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target.delete("__TARGET__")
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if pc.count_item(30161)<3 then
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say_title(gameforge.subquest_20._300_sayTitle)
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say(gameforge.subquest_20._310_say)
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local z= select(gameforge.subquest_20._320_select, gameforge.subquest_20._330_select)
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if 2==z then
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say(gameforge.subquest_20._340_say)
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set_state(__GIVEUP__)
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return
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end
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say(gameforge.subquest_20._350_say)
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else
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say_title(gameforge.subquest_20._300_sayTitle)
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say(gameforge.subquest_20._360_say)
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say_reward(gameforge.subquest_20._370_sayReward)
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pc.change_money(20000)
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pc.give_exp2(300000)
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pc.remove_item(30161, 3)
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clear_letter()
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set_state(__COMPLETE__)
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end
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end
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end
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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when enter begin
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q.done()
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end
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end
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end
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