forked from metin2/server
174 lines
5.6 KiB
Plaintext
174 lines
5.6 KiB
Plaintext
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quest subquest_40 begin
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state start begin
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when login or levelup with pc.level >= 56 and pc.level <= 58 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20355)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_40._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20355.chat.gameforge.subquest_40._10_targetVid with pc.level >= 56 and pc.getqf("aborted") != 1 begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._20_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._30_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._40_say)
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local b= select(gameforge.subquest_40._50_select, gameforge.subquest_40._60_select)
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if 2==b then
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say(gameforge.subquest_40._70_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._80_say)
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pc.setqf("aborted", 1)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._90_say)
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pc.setqf("aborted",0)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._100_say)
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pc.setqf("aborted",0)
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set_state(for_five_thousand_bow)
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return
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end
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when __TARGET__.target.click or
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20355.chat.gameforge.subquest_40._140_npcChat with pc.level >= 56 and pc.getqf("aborted") == 1 begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._20_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._30_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._40_say)
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local b= select(gameforge.subquest_40._50_select, gameforge.subquest_40._60_select)
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if 2==b then
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say(gameforge.subquest_40._70_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._80_say)
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pc.setqf("aborted", 1)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._90_say)
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pc.setqf("aborted",0)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._100_say)
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pc.setqf("aborted",0)
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set_state(for_five_thousand_bow)
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return
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end
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end
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state for_five_thousand_bow begin
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when letter begin
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send_letter(gameforge.subquest_40._10_targetVid)
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if pc.count_item("30157")>=5000 then
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local v=find_npc_by_vnum(20355)
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if 0 == v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_40._110_targetVid)
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end
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end
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end
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when button or info begin
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if pc.count_item("30157")>=5000 then
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say_title(gameforge.subquest_40._10_targetVid)
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say(gameforge.subquest_40._120_say)
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return
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end
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say_title(gameforge.subquest_40._10_targetVid)
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say(gameforge.subquest_40._130_say)
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say_item_vnum(30157)
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end
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when 20355.chat.gameforge.subquest_40._140_npcChat with pc.count_item(30157) <5000 begin
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._150_say)
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local s= select(gameforge.subquest_40._160_select, gameforge.subquest_24._200_select)
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if 2==s then
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say(gameforge.subquest_40._170_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_16._340_sayTitle)
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say(gameforge.subquest_40._180_say)
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return
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end
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say(gameforge.subquest_40._190_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._200_say)
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end
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when 906.kill begin
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local s = number(1, 100)
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if s <= 10 and pc.count_item("30157")<5000 then
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pc.give_item2(30157, 10)
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end
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end
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when __TARGET__.target.click or
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20355.chat.gameforge.subquest_40._210_npcChat with pc.count_item(30157)>=5000 begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._220_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_40._230_say)
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pc.remove_item(30157 , 5000)
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say_reward(gameforge.subquest_40._240_sayReward)
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pc.give_item2(71044,3)
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pc.give_item2(71045,3)
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say_reward(gameforge.subquest_40._250_sayReward)
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pc.give_exp2(4500000)
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say_reward(gameforge.subquest_40._260_sayReward)
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pc.change_money(50000)
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clear_letter()
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set_state(COMPLETE)
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end
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end
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state COMPLETE begin
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when enter begin
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q.done()
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end
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end
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state __GIVEUP__ begin
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end
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end
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