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server/gamefiles/locale/english/quest/subquest_40.quest

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quest subquest_40 begin
state start begin
when login or levelup with pc.level >= 56 and pc.level <= 58 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20355)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_40._10_targetVid)
end
end
when __TARGET__.target.click or 20355.chat.gameforge.subquest_40._10_targetVid with pc.level >= 56 and pc.getqf("aborted") != 1 begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._20_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._30_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._40_say)
local b= select(gameforge.subquest_40._50_select, gameforge.subquest_40._60_select)
if 2==b then
say(gameforge.subquest_40._70_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._80_say)
pc.setqf("aborted", 1)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._90_say)
pc.setqf("aborted",0)
set_state(__GIVEUP__)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._100_say)
pc.setqf("aborted",0)
set_state(for_five_thousand_bow)
return
end
when __TARGET__.target.click or
20355.chat.gameforge.subquest_40._140_npcChat with pc.level >= 56 and pc.getqf("aborted") == 1 begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._20_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._30_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._40_say)
local b= select(gameforge.subquest_40._50_select, gameforge.subquest_40._60_select)
if 2==b then
say(gameforge.subquest_40._70_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._80_say)
pc.setqf("aborted", 1)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._90_say)
pc.setqf("aborted",0)
set_state(__GIVEUP__)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._100_say)
pc.setqf("aborted",0)
set_state(for_five_thousand_bow)
return
end
end
state for_five_thousand_bow begin
when letter begin
send_letter(gameforge.subquest_40._10_targetVid)
if pc.count_item("30157")>=5000 then
local v=find_npc_by_vnum(20355)
if 0 == v then
else
target.vid("__TARGET__",v, gameforge.subquest_40._110_targetVid)
end
end
end
when button or info begin
if pc.count_item("30157")>=5000 then
say_title(gameforge.subquest_40._10_targetVid)
say(gameforge.subquest_40._120_say)
return
end
say_title(gameforge.subquest_40._10_targetVid)
say(gameforge.subquest_40._130_say)
say_item_vnum(30157)
end
when 20355.chat.gameforge.subquest_40._140_npcChat with pc.count_item(30157) <5000 begin
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._150_say)
local s= select(gameforge.subquest_40._160_select, gameforge.subquest_24._200_select)
if 2==s then
say(gameforge.subquest_40._170_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_16._340_sayTitle)
say(gameforge.subquest_40._180_say)
return
end
say(gameforge.subquest_40._190_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._200_say)
end
when 906.kill begin
local s = number(1, 100)
if s <= 10 and pc.count_item("30157")<5000 then
pc.give_item2(30157, 10)
end
end
when __TARGET__.target.click or
20355.chat.gameforge.subquest_40._210_npcChat with pc.count_item(30157)>=5000 begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._220_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_40._230_say)
pc.remove_item(30157 , 5000)
say_reward(gameforge.subquest_40._240_sayReward)
pc.give_item2(71044,3)
pc.give_item2(71045,3)
say_reward(gameforge.subquest_40._250_sayReward)
pc.give_exp2(4500000)
say_reward(gameforge.subquest_40._260_sayReward)
pc.change_money(50000)
clear_letter()
set_state(COMPLETE)
end
end
state COMPLETE begin
when enter begin
q.done()
end
end
state __GIVEUP__ begin
end
end