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server/gamefiles/locale/english/quest/training_mount.quest

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quest training_mount begin
state start begin
function check_list(material, pc_level, horse_level)
if pc.count_item(material) <= 0 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._02_say)
return 0
elseif pc.level < pc_level then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._01_say)
return 0
elseif horse.get_level()< horse_level then
say_title(""..mob_name(20349).."")
say(string.format(gameforge.training_mount._33_say,horse_level))
return 0
else
return 1
end
end
function extraTime(typ)
local n = number (1,100)
if typ == 1 then
if n <= 50 then
return 86400
elseif n <= 80 then
return 86400*2
elseif n <=95 then
return 86400*3
else
return 86400*4
end
elseif typ == 2 then
if n <= 30 then
return 0
elseif n <= 70 then
return 86400
elseif n <=90 then
return 86400*2
else
return 86400*3
end
end
end
when 20349.chat.gameforge.training_mount._04_say begin
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._05_say)
say("")
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._06_say)
say("")
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._07_say)
say("")
set_state(main_point)
end
end
state main_point begin
when 20349.chat.gameforge.training_mount._08_say begin
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._09_say)
say("")
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._10_say)
say("")
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._11_say)
local s=select(gameforge.training_mount._12_say,gameforge.training_mount._13_say)
if 2==s then
return
end
if pc.count_item(50067) >0 or pc.count_item(50068)>0 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._14_say)
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._02_say)
return
end
local s=select(gameforge.training_mount._15_say,gameforge.training_mount._15_2_say,gameforge.training_mount._16_say)
if 1==s then
if training_mount.check_list(50067,25,11) == 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._17_say)
end
elseif 2==s then
if training_mount.check_list(50068,45,20) == 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._18_say)
end
elseif 3==s then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._19_say)
say("")
return
end
end --when
when 20349.take with
52001 <= item.vnum and item.vnum <= 52005 or
52016 <= item.vnum and item.vnum <= 52020 or
52031 <= item.vnum and item.vnum <= 52035 or
52046 <= item.vnum and item.vnum <= 52050 or
52061 <= item.vnum and item.vnum <= 52065 or
52076 <= item.vnum and item.vnum <= 52080 or
52091 <= item.vnum and item.vnum <= 52095 begin
if pc.is_riding() == true then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._32_say)
return
end
if count_item_range(38100, 38102) >= 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._34_say)
local choice = select(gameforge.training_mount._35_select_1, gameforge.training_mount._35_select_2, locale.cancel)
if choice == 3 then
return
elseif choice == 1 then
local option_select = select(gameforge.training_mount._36_select_1, gameforge.training_mount._36_select_2, gameforge.training_mount._36_select_3, locale.cancel)
local information = {}
if option_select == 4 then
return
end
if option_select == 1 then
if pc.count_item(38100) >= 1 then
information = {86400*7,38100}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 2 then
if pc.count_item(38101) >= 1 then
information = {86400*15,38101}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 3 then
if pc.count_item(38102) >= 1 then
information = {86400*30, 38102}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
end
local remain_time =item.get_socket(0)
item.set_socket(0,remain_time+information[1])
pc.remove_item(information[2],1)
return
end
end
if training_mount.check_list(50067,25,11) == 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._20_say)
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._22_say)
local remain_time =item.get_socket(0)
local old_vnum =item.get_vnum()
local new_vnum =item.get_vnum()+5
local extra = training_mount.extraTime(1)
pc.give_item2_select(new_vnum,1)
item.set_socket(0,remain_time+extra)
pc.remove_item(old_vnum,1)
pc.remove_item(50067,1)
end
end
when 20349.take with 52006 <= item.vnum and item.vnum <= 52010 or
52021 <= item.vnum and item.vnum <= 52025 or
52036 <= item.vnum and item.vnum <= 52040 or
52051 <= item.vnum and item.vnum <= 52055 or
52081 <= item.vnum and item.vnum <= 52085 or
52066 <= item.vnum and item.vnum <= 52070 or
52096 <= item.vnum and item.vnum <= 52100 begin
if pc.is_riding() == true then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._32_say)
return
end
if count_item_range(38100, 38102) >= 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._34_say)
local choice = select (gameforge.training_mount._35_select_1, gameforge.training_mount._35_select_2, locale.cancel)
if choice == 3 then
return
elseif choice == 1 then
local option_select = select(gameforge.training_mount._36_select_1, gameforge.training_mount._36_select_2, gameforge.training_mount._36_select_3, locale.cancel)
local information = {}
if option_select == 4 then
return
end
if option_select == 1 then
if pc.count_item(38100) >= 1 then
information = {86400*7,38100}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 2 then
if pc.count_item(38101) >= 1 then
information = {86400*15,38101}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 3 then
if pc.count_item(38102) >= 1 then
information = {86400*30, 38102}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
end
local remain_time =item.get_socket(0)
item.set_socket(0,remain_time+information[1])
pc.remove_item(information[2],1)
return
end
end
if training_mount.check_list(50068,45,20) == 1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._21_say)
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._22_say)
local remain_time =item.get_socket(0)
local old_vnum =item.get_vnum()
local new_vnum =item.get_vnum()+5
local extra = training_mount.extraTime(1)
pc.give_item2_select(new_vnum,1)
item.set_socket(0,remain_time+extra)
pc.remove_item (old_vnum,1)
pc.remove_item (50068,1)
end
end
when 20349.take with 52011 <= item.vnum and item.vnum <= 52015 or
52026 <= item.vnum and item.vnum <= 52031 or
52041 <= item.vnum and item.vnum <= 52045 or
52056 <= item.vnum and item.vnum <= 52061 or
52086 <= item.vnum and item.vnum <= 52091 or
52071 <= item.vnum and item.vnum <= 52075 or
52101 <= item.vnum and item.vnum <= 52105
begin
if pc.is_riding() == true then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._32_say)
return
end
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._38_say)
local choice = select (gameforge.training_mount._35_select_1, locale.cancel)
if choice == 2 then
return
elseif choice == 1 then
local option_select = select(gameforge.training_mount._36_select_1, gameforge.training_mount._36_select_2, gameforge.training_mount._36_select_3, gameforge.training_mount._36_select_4, locale.cancel)
local information = {}
if option_select == 5 then
return
end
if option_select == 1 then
if pc.count_item(38100) >= 1 then
information = {86400*7,38100}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 2 then
if pc.count_item(38101) >= 1 then
information = {86400*15,38101}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 3 then
if pc.count_item(38102) >= 1 then
information = {86400*30, 38102}
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._37_say)
return
end
elseif option_select == 4 then
local remain_time = item.get_socket(0)
local run_time = remain_time-get_time()
if (remain_time-get_time()) > 86400 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._39_say)
if is_test_server() then
item.set_socket(0, get_time() + 86460)
end
return
end
if pc.count_item(50068) >= 1 and pc.get_gold() >= 200000 then
information = {training_mount.extraTime(2),50068}
pc.changegold(-200000)
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._40_say)
return
end
end
local remain_time = item.get_socket(0)
item.set_socket(0,remain_time+information[1])
pc.remove_item(information[2],1)
return
end
end
when 20349.chat.gameforge.training_mount._23_say begin
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._24_say)
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._25_say)
wait()
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._26_say)
local s=select(locale.yes,locale.no)
if 2==s then
return
end
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._27_say)
wait()
if pc.count_item(50068) >0 then
if horse.get_level()>1 then
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._28_say)
wait()
say(gameforge.training_mount._29_say)
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._30_say)
return
end
else
say_title(""..mob_name(20349).."")
say(gameforge.training_mount._31_say)
return
end
end
end
end