forked from metin2/server
3346 lines
85 KiB
C++
3346 lines
85 KiB
C++
#include "stdafx.h"
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#include "constants.h"
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#include "config.h"
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#include "utils.h"
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#include "desc_client.h"
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#include "desc_manager.h"
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#include "buffer_manager.h"
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#include "packet.h"
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#include "protocol.h"
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#include "char.h"
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#include "char_manager.h"
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#include "item.h"
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#include "item_manager.h"
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#include "cmd.h"
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#include "shop.h"
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#include "shop_manager.h"
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#include "safebox.h"
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#include "regen.h"
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#include "battle.h"
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#include "exchange.h"
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#include "questmanager.h"
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#include "profiler.h"
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#include "messenger_manager.h"
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#include "party.h"
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#include "p2p.h"
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#include "affect.h"
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#include "guild.h"
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#include "guild_manager.h"
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#include "log.h"
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#include "banword.h"
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#include "empire_text_convert.h"
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#include "unique_item.h"
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#include "building.h"
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#include "locale_service.h"
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#include "gm.h"
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#include "spam.h"
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#include "ani.h"
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#include "motion.h"
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#include "OXEvent.h"
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#include "locale_service.h"
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#include "DragonSoul.h"
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extern void SendShout(const char * szText, BYTE bEmpire);
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extern int g_nPortalLimitTime;
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static int __deposit_limit()
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{
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return (1000*10000); // 1천만
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}
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void SendBlockChatInfo(LPCHARACTER ch, int sec)
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{
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if (sec <= 0)
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{
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ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("채팅 금지 상태입니다."));
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return;
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}
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int hour = sec / 3600;
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sec -= hour * 3600;
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int min = (sec / 60);
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sec -= min * 60;
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char buf[128+1];
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if (hour > 0 && min > 0)
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snprintf(buf, sizeof(buf), LC_TEXT("%d 시간 %d 분 %d 초 동안 채팅금지 상태입니다"), hour, min, sec);
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else if (hour > 0 && min == 0)
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snprintf(buf, sizeof(buf), LC_TEXT("%d 시간 %d 초 동안 채팅금지 상태입니다"), hour, sec);
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else if (hour == 0 && min > 0)
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snprintf(buf, sizeof(buf), LC_TEXT("%d 분 %d 초 동안 채팅금지 상태입니다"), min, sec);
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else
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snprintf(buf, sizeof(buf), LC_TEXT("%d 초 동안 채팅금지 상태입니다"), sec);
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ch->ChatPacket(CHAT_TYPE_INFO, buf);
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}
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EVENTINFO(spam_event_info)
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{
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char host[MAX_HOST_LENGTH+1];
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spam_event_info()
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{
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::memset( host, 0, MAX_HOST_LENGTH+1 );
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}
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};
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typedef std::unordered_map<std::string, std::pair<unsigned int, LPEVENT> > spam_score_of_ip_t;
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spam_score_of_ip_t spam_score_of_ip;
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EVENTFUNC(block_chat_by_ip_event)
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{
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spam_event_info* info = dynamic_cast<spam_event_info*>( event->info );
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if ( info == NULL )
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{
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sys_err( "block_chat_by_ip_event> <Factor> Null pointer" );
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return 0;
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}
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const char * host = info->host;
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spam_score_of_ip_t::iterator it = spam_score_of_ip.find(host);
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if (it != spam_score_of_ip.end())
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{
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it->second.first = 0;
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it->second.second = NULL;
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}
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return 0;
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}
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bool SpamBlockCheck(LPCHARACTER ch, const char* const buf, const size_t buflen)
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{
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extern int g_iSpamBlockMaxLevel;
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if (ch->GetLevel() < g_iSpamBlockMaxLevel)
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{
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spam_score_of_ip_t::iterator it = spam_score_of_ip.find(ch->GetDesc()->GetHostName());
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if (it == spam_score_of_ip.end())
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{
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spam_score_of_ip.insert(std::make_pair(ch->GetDesc()->GetHostName(), std::make_pair(0, (LPEVENT) NULL)));
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it = spam_score_of_ip.find(ch->GetDesc()->GetHostName());
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}
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if (it->second.second)
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{
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SendBlockChatInfo(ch, event_time(it->second.second) / passes_per_sec);
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return true;
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}
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unsigned int score;
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const char * word = SpamManager::instance().GetSpamScore(buf, buflen, score);
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it->second.first += score;
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if (word)
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sys_log(0, "SPAM_SCORE: %s text: %s score: %u total: %u word: %s", ch->GetName(), buf, score, it->second.first, word);
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extern unsigned int g_uiSpamBlockScore;
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extern unsigned int g_uiSpamBlockDuration;
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if (it->second.first >= g_uiSpamBlockScore)
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{
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spam_event_info* info = AllocEventInfo<spam_event_info>();
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strncpy(info->host, ch->GetDesc()->GetHostName(), sizeof(info->host));
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it->second.second = event_create(block_chat_by_ip_event, info, PASSES_PER_SEC(g_uiSpamBlockDuration));
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sys_log(0, "SPAM_IP: %s for %u seconds", info->host, g_uiSpamBlockDuration);
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LogManager::instance().CharLog(ch, 0, "SPAM", word);
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SendBlockChatInfo(ch, event_time(it->second.second) / passes_per_sec);
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return true;
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}
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}
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return false;
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}
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enum
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{
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TEXT_TAG_PLAIN,
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TEXT_TAG_TAG, // ||
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TEXT_TAG_COLOR, // |cffffffff
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TEXT_TAG_HYPERLINK_START, // |H
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TEXT_TAG_HYPERLINK_END, // |h ex) |Hitem:1234:1:1:1|h
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TEXT_TAG_RESTORE_COLOR,
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};
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int GetTextTag(const char * src, int maxLen, int & tagLen, std::string & extraInfo)
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{
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tagLen = 1;
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if (maxLen < 2 || *src != '|')
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return TEXT_TAG_PLAIN;
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const char * cur = ++src;
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if (*cur == '|') // ||는 |로 표시한다.
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{
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tagLen = 2;
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return TEXT_TAG_TAG;
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}
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else if (*cur == 'c') // color |cffffffffblahblah|r
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{
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tagLen = 2;
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return TEXT_TAG_COLOR;
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}
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else if (*cur == 'H') // hyperlink |Hitem:10000:0:0:0:0|h[이름]|h
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{
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tagLen = 2;
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return TEXT_TAG_HYPERLINK_START;
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}
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else if (*cur == 'h') // end of hyperlink
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{
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tagLen = 2;
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return TEXT_TAG_HYPERLINK_END;
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}
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return TEXT_TAG_PLAIN;
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}
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void GetTextTagInfo(const char * src, int src_len, int & hyperlinks, bool & colored)
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{
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colored = false;
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hyperlinks = 0;
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int len;
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std::string extraInfo;
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for (int i = 0; i < src_len;)
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{
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int tag = GetTextTag(&src[i], src_len - i, len, extraInfo);
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if (tag == TEXT_TAG_HYPERLINK_START)
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++hyperlinks;
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if (tag == TEXT_TAG_COLOR)
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colored = true;
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i += len;
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}
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}
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int ProcessTextTag(LPCHARACTER ch, const char * c_pszText, size_t len)
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{
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//2012.05.17 김용욱
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//0 : 정상적으로 사용
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//1 : 금강경 부족
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//2 : 금강경이 있으나, 개인상점에서 사용중
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//3 : 교환중
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//4 : 에러
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int hyperlinks;
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bool colored;
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GetTextTagInfo(c_pszText, len, hyperlinks, colored);
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if (colored == true && hyperlinks == 0)
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return 4;
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if (ch->GetExchange())
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{
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if (hyperlinks == 0)
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return 0;
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else
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return 3;
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}
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int nPrismCount = ch->CountSpecifyItem(ITEM_PRISM);
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if (nPrismCount < hyperlinks)
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return 1;
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if (!ch->GetMyShop())
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{
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ch->RemoveSpecifyItem(ITEM_PRISM, hyperlinks);
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return 0;
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} else
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{
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int sellingNumber = ch->GetMyShop()->GetNumberByVnum(ITEM_PRISM);
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if(nPrismCount - sellingNumber < hyperlinks)
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{
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return 2;
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} else
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{
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ch->RemoveSpecifyItem(ITEM_PRISM, hyperlinks);
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return 0;
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}
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}
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return 4;
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}
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int CInputMain::Whisper(LPCHARACTER ch, const char * data, size_t uiBytes)
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{
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const TPacketCGWhisper* pinfo = reinterpret_cast<const TPacketCGWhisper*>(data);
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if (uiBytes < pinfo->wSize)
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return -1;
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int iExtraLen = pinfo->wSize - sizeof(TPacketCGWhisper);
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if (iExtraLen < 0)
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{
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sys_err("invalid packet length (len %d size %u buffer %u)", iExtraLen, pinfo->wSize, uiBytes);
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ch->GetDesc()->SetPhase(PHASE_CLOSE);
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return -1;
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}
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if (ch->FindAffect(AFFECT_BLOCK_CHAT))
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{
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ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("채팅 금지 상태입니다."));
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return (iExtraLen);
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}
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LPCHARACTER pkChr = CHARACTER_MANAGER::instance().FindPC(pinfo->szNameTo);
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if (pkChr == ch)
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return (iExtraLen);
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LPDESC pkDesc = NULL;
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BYTE bOpponentEmpire = 0;
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if (test_server)
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{
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if (!pkChr)
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sys_log(0, "Whisper to %s(%s) from %s", "Null", pinfo->szNameTo, ch->GetName());
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else
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sys_log(0, "Whisper to %s(%s) from %s", pkChr->GetName(), pinfo->szNameTo, ch->GetName());
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}
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if (ch->IsBlockMode(BLOCK_WHISPER))
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{
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if (ch->GetDesc())
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{
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.bType = WHISPER_TYPE_SENDER_BLOCKED;
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pack.wSize = sizeof(TPacketGCWhisper);
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strncpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom));
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ch->GetDesc()->Packet(&pack, sizeof(pack));
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}
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return iExtraLen;
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}
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if (!pkChr)
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{
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CCI * pkCCI = P2P_MANAGER::instance().Find(pinfo->szNameTo);
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if (pkCCI)
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{
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pkDesc = pkCCI->pkDesc;
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pkDesc->SetRelay(pinfo->szNameTo);
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bOpponentEmpire = pkCCI->bEmpire;
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if (test_server)
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sys_log(0, "Whisper to %s from %s (Channel %d Mapindex %d)", "Null", ch->GetName(), pkCCI->bChannel, pkCCI->lMapIndex);
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}
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}
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else
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{
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pkDesc = pkChr->GetDesc();
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bOpponentEmpire = pkChr->GetEmpire();
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}
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if (!pkDesc)
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{
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if (ch->GetDesc())
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{
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.bType = WHISPER_TYPE_NOT_EXIST;
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pack.wSize = sizeof(TPacketGCWhisper);
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strncpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom));
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ch->GetDesc()->Packet(&pack, sizeof(TPacketGCWhisper));
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sys_log(0, "WHISPER: no player");
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}
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}
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else
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{
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if (ch->IsBlockMode(BLOCK_WHISPER))
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{
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if (ch->GetDesc())
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{
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.bType = WHISPER_TYPE_SENDER_BLOCKED;
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pack.wSize = sizeof(TPacketGCWhisper);
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strncpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom));
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ch->GetDesc()->Packet(&pack, sizeof(pack));
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}
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}
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else if (pkChr && pkChr->IsBlockMode(BLOCK_WHISPER))
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{
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if (ch->GetDesc())
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{
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.bType = WHISPER_TYPE_TARGET_BLOCKED;
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pack.wSize = sizeof(TPacketGCWhisper);
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strncpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom));
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ch->GetDesc()->Packet(&pack, sizeof(pack));
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}
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}
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else
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{
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BYTE bType = WHISPER_TYPE_NORMAL;
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char buf[CHAT_MAX_LEN + 1];
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strncpy(buf, data + sizeof(TPacketCGWhisper), MIN(iExtraLen + 1, sizeof(buf)));
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const size_t buflen = strlen(buf);
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if (true == SpamBlockCheck(ch, buf, buflen))
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{
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if (!pkChr)
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{
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CCI * pkCCI = P2P_MANAGER::instance().Find(pinfo->szNameTo);
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if (pkCCI)
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{
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pkDesc->SetRelay("");
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}
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}
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return iExtraLen;
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}
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if (LC_IsCanada() == false)
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{
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CBanwordManager::instance().ConvertString(buf, buflen);
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}
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if (g_bEmpireWhisper)
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if (!ch->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE))
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if (!(pkChr && pkChr->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE)))
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if (bOpponentEmpire != ch->GetEmpire() && ch->GetEmpire() && bOpponentEmpire // 서로 제국이 다르면서
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&& ch->GetGMLevel() == GM_PLAYER && gm_get_level(pinfo->szNameTo) == GM_PLAYER) // 둘다 일반 플레이어이면
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// 이름 밖에 모르니 gm_get_level 함수를 사용
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{
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if (!pkChr)
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{
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// 다른 서버에 있으니 제국 표시만 한다. bType의 상위 4비트를 Empire번호로 사용한다.
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bType = ch->GetEmpire() << 4;
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}
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else
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{
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ConvertEmpireText(ch->GetEmpire(), buf, buflen, 10 + 2 * pkChr->GetSkillPower(SKILL_LANGUAGE1 + ch->GetEmpire() - 1)/*변환확률*/);
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}
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}
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int processReturn = ProcessTextTag(ch, buf, buflen);
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if (0!=processReturn)
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{
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if (ch->GetDesc())
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{
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TItemTable * pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM);
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if (pTable)
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{
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char buf[128];
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int len;
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if (3==processReturn) //교환중
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len = snprintf(buf, sizeof(buf), LC_TEXT("다른 거래중(창고,교환,상점)에는 개인상점을 사용할 수 없습니다."), pTable->szLocaleName);
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else
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len = snprintf(buf, sizeof(buf), LC_TEXT("%s이 필요합니다."), pTable->szLocaleName);
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if (len < 0 || len >= (int) sizeof(buf))
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len = sizeof(buf) - 1;
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++len; // \0 문자 포함
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.bType = WHISPER_TYPE_ERROR;
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pack.wSize = sizeof(TPacketGCWhisper) + len;
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strncpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom));
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ch->GetDesc()->RawPacket(&pack, sizeof(pack));
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ch->GetDesc()->Packet(buf, len);
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sys_log(0, "WHISPER: not enough %s: char: %s", pTable->szLocaleName, ch->GetName());
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}
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}
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// 릴래이 상태일 수 있으므로 릴래이를 풀어준다.
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pkDesc->SetRelay("");
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return (iExtraLen);
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}
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if (ch->IsGM())
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bType = (bType & 0xF0) | WHISPER_TYPE_GM;
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if (buflen > 0)
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{
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TPacketGCWhisper pack;
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pack.bHeader = HEADER_GC_WHISPER;
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pack.wSize = sizeof(TPacketGCWhisper) + buflen;
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pack.bType = bType;
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strncpy(pack.szNameFrom, ch->GetName(), sizeof(pack.szNameFrom));
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// desc->BufferedPacket을 하지 않고 버퍼에 써야하는 이유는
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// P2P relay되어 패킷이 캡슐화 될 수 있기 때문이다.
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TEMP_BUFFER tmpbuf;
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|
|
tmpbuf.write(&pack, sizeof(pack));
|
|
tmpbuf.write(buf, buflen);
|
|
|
|
pkDesc->Packet(tmpbuf.read_peek(), tmpbuf.size());
|
|
|
|
if (LC_IsEurope() != true)
|
|
{
|
|
sys_log(0, "WHISPER: %s -> %s : %s", ch->GetName(), pinfo->szNameTo, buf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(pkDesc)
|
|
pkDesc->SetRelay("");
|
|
|
|
return (iExtraLen);
|
|
}
|
|
|
|
struct RawPacketToCharacterFunc
|
|
{
|
|
const void * m_buf;
|
|
int m_buf_len;
|
|
|
|
RawPacketToCharacterFunc(const void * buf, int buf_len) : m_buf(buf), m_buf_len(buf_len)
|
|
{
|
|
}
|
|
|
|
void operator () (LPCHARACTER c)
|
|
{
|
|
if (!c->GetDesc())
|
|
return;
|
|
|
|
c->GetDesc()->Packet(m_buf, m_buf_len);
|
|
}
|
|
};
|
|
|
|
struct FEmpireChatPacket
|
|
{
|
|
packet_chat& p;
|
|
const char* orig_msg;
|
|
int orig_len;
|
|
char converted_msg[CHAT_MAX_LEN+1];
|
|
|
|
BYTE bEmpire;
|
|
int iMapIndex;
|
|
int namelen;
|
|
|
|
FEmpireChatPacket(packet_chat& p, const char* chat_msg, int len, BYTE bEmpire, int iMapIndex, int iNameLen)
|
|
: p(p), orig_msg(chat_msg), orig_len(len), bEmpire(bEmpire), iMapIndex(iMapIndex), namelen(iNameLen)
|
|
{
|
|
memset( converted_msg, 0, sizeof(converted_msg) );
|
|
}
|
|
|
|
void operator () (LPDESC d)
|
|
{
|
|
if (!d->GetCharacter())
|
|
return;
|
|
|
|
if (d->GetCharacter()->GetMapIndex() != iMapIndex)
|
|
return;
|
|
|
|
d->RawPacket(&p, sizeof(packet_chat));
|
|
|
|
if (d->GetEmpire() == bEmpire ||
|
|
bEmpire == 0 ||
|
|
d->GetCharacter()->GetGMLevel() > GM_PLAYER ||
|
|
d->GetCharacter()->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE))
|
|
{
|
|
d->Packet(orig_msg, orig_len);
|
|
}
|
|
else
|
|
{
|
|
// 사람마다 스킬레벨이 다르니 매번 해야합니다
|
|
strncpy(converted_msg, orig_msg, sizeof(converted_msg));
|
|
|
|
ConvertEmpireText(bEmpire, converted_msg + namelen, sizeof(converted_msg) - namelen, 10 + 2 * d->GetCharacter()->GetSkillPower(SKILL_LANGUAGE1 + bEmpire - 1));
|
|
d->Packet(converted_msg, orig_len);
|
|
}
|
|
}
|
|
};
|
|
|
|
struct FYmirChatPacket
|
|
{
|
|
packet_chat& packet;
|
|
const char* m_szChat;
|
|
size_t m_lenChat;
|
|
const char* m_szName;
|
|
|
|
int m_iMapIndex;
|
|
BYTE m_bEmpire;
|
|
bool m_ring;
|
|
|
|
char m_orig_msg[CHAT_MAX_LEN+1];
|
|
int m_len_orig_msg;
|
|
char m_conv_msg[CHAT_MAX_LEN+1];
|
|
int m_len_conv_msg;
|
|
|
|
FYmirChatPacket(packet_chat& p, const char* chat, size_t len_chat, const char* name, size_t len_name, int iMapIndex, BYTE empire, bool ring)
|
|
: packet(p),
|
|
m_szChat(chat), m_lenChat(len_chat),
|
|
m_szName(name),
|
|
m_iMapIndex(iMapIndex), m_bEmpire(empire),
|
|
m_ring(ring)
|
|
{
|
|
m_len_orig_msg = snprintf(m_orig_msg, sizeof(m_orig_msg), "%s : %s", m_szName, m_szChat) + 1; // 널 문자 포함
|
|
|
|
if (m_len_orig_msg < 0 || m_len_orig_msg >= (int) sizeof(m_orig_msg))
|
|
m_len_orig_msg = sizeof(m_orig_msg) - 1;
|
|
|
|
m_len_conv_msg = snprintf(m_conv_msg, sizeof(m_conv_msg), "??? : %s", m_szChat) + 1; // 널 문자 미포함
|
|
|
|
if (m_len_conv_msg < 0 || m_len_conv_msg >= (int) sizeof(m_conv_msg))
|
|
m_len_conv_msg = sizeof(m_conv_msg) - 1;
|
|
|
|
ConvertEmpireText(m_bEmpire, m_conv_msg + 6, m_len_conv_msg - 6, 10); // 6은 "??? : "의 길이
|
|
}
|
|
|
|
void operator() (LPDESC d)
|
|
{
|
|
if (!d->GetCharacter())
|
|
return;
|
|
|
|
if (d->GetCharacter()->GetMapIndex() != m_iMapIndex)
|
|
return;
|
|
|
|
if (m_ring ||
|
|
d->GetEmpire() == m_bEmpire ||
|
|
d->GetCharacter()->GetGMLevel() > GM_PLAYER ||
|
|
d->GetCharacter()->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE))
|
|
{
|
|
packet.size = m_len_orig_msg + sizeof(TPacketGCChat);
|
|
|
|
d->RawPacket(&packet, sizeof(packet_chat));
|
|
d->Packet(m_orig_msg, m_len_orig_msg);
|
|
}
|
|
else
|
|
{
|
|
packet.size = m_len_conv_msg + sizeof(TPacketGCChat);
|
|
|
|
d->RawPacket(&packet, sizeof(packet_chat));
|
|
d->Packet(m_conv_msg, m_len_conv_msg);
|
|
}
|
|
}
|
|
};
|
|
|
|
int CInputMain::Chat(LPCHARACTER ch, const char * data, size_t uiBytes)
|
|
{
|
|
const TPacketCGChat* pinfo = reinterpret_cast<const TPacketCGChat*>(data);
|
|
|
|
if (uiBytes < pinfo->size)
|
|
return -1;
|
|
|
|
const int iExtraLen = pinfo->size - sizeof(TPacketCGChat);
|
|
|
|
if (iExtraLen < 0)
|
|
{
|
|
sys_err("invalid packet length (len %d size %u buffer %u)", iExtraLen, pinfo->size, uiBytes);
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
return -1;
|
|
}
|
|
|
|
char buf[CHAT_MAX_LEN - (CHARACTER_NAME_MAX_LEN + 3) + 1];
|
|
strncpy(buf, data + sizeof(TPacketCGChat), MIN(iExtraLen + 1, sizeof(buf)));
|
|
const size_t buflen = strlen(buf);
|
|
|
|
if (buflen > 1 && *buf == '/')
|
|
{
|
|
interpret_command(ch, buf + 1, buflen - 1);
|
|
return iExtraLen;
|
|
}
|
|
|
|
if (ch->IncreaseChatCounter() >= 10)
|
|
{
|
|
if (ch->GetChatCounter() == 10)
|
|
{
|
|
sys_log(0, "CHAT_HACK: %s", ch->GetName());
|
|
ch->GetDesc()->DelayedDisconnect(5);
|
|
}
|
|
|
|
return iExtraLen;
|
|
}
|
|
|
|
// 채팅 금지 Affect 처리
|
|
const CAffect* pAffect = ch->FindAffect(AFFECT_BLOCK_CHAT);
|
|
|
|
if (pAffect != NULL)
|
|
{
|
|
SendBlockChatInfo(ch, pAffect->lDuration);
|
|
return iExtraLen;
|
|
}
|
|
|
|
if (true == SpamBlockCheck(ch, buf, buflen))
|
|
{
|
|
return iExtraLen;
|
|
}
|
|
|
|
char chatbuf[CHAT_MAX_LEN + 1];
|
|
int len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf);
|
|
|
|
if (CHAT_TYPE_SHOUT == pinfo->type)
|
|
{
|
|
LogManager::instance().ShoutLog(g_bChannel, ch->GetEmpire(), chatbuf);
|
|
}
|
|
|
|
if (LC_IsCanada() == false)
|
|
{
|
|
CBanwordManager::instance().ConvertString(buf, buflen);
|
|
}
|
|
|
|
if (len < 0 || len >= (int) sizeof(chatbuf))
|
|
len = sizeof(chatbuf) - 1;
|
|
|
|
int processReturn = ProcessTextTag(ch, chatbuf, len);
|
|
if (0!=processReturn)
|
|
{
|
|
const TItemTable* pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM);
|
|
|
|
if (NULL != pTable)
|
|
{
|
|
if (3==processReturn) //교환중
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("다른 거래중(창고,교환,상점)에는 개인상점을 사용할 수 없습니다."), pTable->szLocaleName);
|
|
else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s이 필요합니다."), pTable->szLocaleName);
|
|
|
|
}
|
|
|
|
return iExtraLen;
|
|
}
|
|
|
|
if (pinfo->type == CHAT_TYPE_SHOUT)
|
|
{
|
|
const int SHOUT_LIMIT_LEVEL = g_iUseLocale ? 15 : 3;
|
|
|
|
if (ch->GetLevel() < SHOUT_LIMIT_LEVEL)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("외치기는 레벨 %d 이상만 사용 가능 합니다."), SHOUT_LIMIT_LEVEL);
|
|
return (iExtraLen);
|
|
}
|
|
|
|
if (thecore_heart->pulse - (int) ch->GetLastShoutPulse() < passes_per_sec * 15)
|
|
return (iExtraLen);
|
|
|
|
ch->SetLastShoutPulse(thecore_heart->pulse);
|
|
|
|
TPacketGGShout p;
|
|
|
|
p.bHeader = HEADER_GG_SHOUT;
|
|
p.bEmpire = ch->GetEmpire();
|
|
strncpy(p.szText, chatbuf, sizeof(p.szText));
|
|
|
|
P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGShout));
|
|
|
|
SendShout(chatbuf, ch->GetEmpire());
|
|
|
|
return (iExtraLen);
|
|
}
|
|
|
|
TPacketGCChat pack_chat;
|
|
|
|
pack_chat.header = HEADER_GC_CHAT;
|
|
pack_chat.size = sizeof(TPacketGCChat) + len;
|
|
pack_chat.type = pinfo->type;
|
|
pack_chat.id = ch->GetVID();
|
|
|
|
switch (pinfo->type)
|
|
{
|
|
case CHAT_TYPE_TALKING:
|
|
{
|
|
const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet();
|
|
|
|
if (false)
|
|
{
|
|
std::for_each(c_ref_set.begin(), c_ref_set.end(),
|
|
FYmirChatPacket(pack_chat,
|
|
buf,
|
|
strlen(buf),
|
|
ch->GetName(),
|
|
strlen(ch->GetName()),
|
|
ch->GetMapIndex(),
|
|
ch->GetEmpire(),
|
|
ch->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE)));
|
|
}
|
|
else
|
|
{
|
|
std::for_each(c_ref_set.begin(), c_ref_set.end(),
|
|
FEmpireChatPacket(pack_chat,
|
|
chatbuf,
|
|
len,
|
|
(ch->GetGMLevel() > GM_PLAYER ||
|
|
ch->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE)) ? 0 : ch->GetEmpire(),
|
|
ch->GetMapIndex(), strlen(ch->GetName())));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CHAT_TYPE_PARTY:
|
|
{
|
|
if (!ch->GetParty())
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("파티 중이 아닙니다."));
|
|
else
|
|
{
|
|
TEMP_BUFFER tbuf;
|
|
|
|
tbuf.write(&pack_chat, sizeof(pack_chat));
|
|
tbuf.write(chatbuf, len);
|
|
|
|
RawPacketToCharacterFunc f(tbuf.read_peek(), tbuf.size());
|
|
ch->GetParty()->ForEachOnlineMember(f);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CHAT_TYPE_GUILD:
|
|
{
|
|
if (!ch->GetGuild())
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("길드에 가입하지 않았습니다."));
|
|
else
|
|
ch->GetGuild()->Chat(chatbuf);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
sys_err("Unknown chat type %d", pinfo->type);
|
|
break;
|
|
}
|
|
|
|
return (iExtraLen);
|
|
}
|
|
|
|
void CInputMain::ItemUse(LPCHARACTER ch, const char * data)
|
|
{
|
|
ch->UseItem(((struct command_item_use *) data)->Cell);
|
|
}
|
|
|
|
void CInputMain::ItemToItem(LPCHARACTER ch, const char * pcData)
|
|
{
|
|
TPacketCGItemUseToItem * p = (TPacketCGItemUseToItem *) pcData;
|
|
if (ch)
|
|
ch->UseItem(p->Cell, p->TargetCell);
|
|
}
|
|
|
|
void CInputMain::ItemDrop(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_item_drop * pinfo = (struct command_item_drop *) data;
|
|
|
|
//MONARCH_LIMIT
|
|
//if (ch->IsMonarch())
|
|
// return;
|
|
//END_MONARCH_LIMIT
|
|
if (!ch)
|
|
return;
|
|
|
|
// 엘크가 0보다 크면 엘크를 버리는 것 이다.
|
|
if (pinfo->gold > 0)
|
|
ch->DropGold(pinfo->gold);
|
|
else
|
|
ch->DropItem(pinfo->Cell);
|
|
}
|
|
|
|
void CInputMain::ItemDrop2(LPCHARACTER ch, const char * data)
|
|
{
|
|
//MONARCH_LIMIT
|
|
//if (ch->IsMonarch())
|
|
// return;
|
|
//END_MONARCH_LIMIT
|
|
|
|
TPacketCGItemDrop2 * pinfo = (TPacketCGItemDrop2 *) data;
|
|
|
|
// 엘크가 0보다 크면 엘크를 버리는 것 이다.
|
|
|
|
if (!ch)
|
|
return;
|
|
if (pinfo->gold > 0)
|
|
ch->DropGold(pinfo->gold);
|
|
else
|
|
ch->DropItem(pinfo->Cell, pinfo->count);
|
|
}
|
|
|
|
void CInputMain::ItemMove(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_item_move * pinfo = (struct command_item_move *) data;
|
|
|
|
if (ch)
|
|
ch->MoveItem(pinfo->Cell, pinfo->CellTo, pinfo->count);
|
|
}
|
|
|
|
void CInputMain::ItemPickup(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_item_pickup * pinfo = (struct command_item_pickup*) data;
|
|
if (ch)
|
|
ch->PickupItem(pinfo->vid);
|
|
}
|
|
|
|
void CInputMain::QuickslotAdd(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_quickslot_add * pinfo = (struct command_quickslot_add *) data;
|
|
ch->SetQuickslot(pinfo->pos, pinfo->slot);
|
|
}
|
|
|
|
void CInputMain::QuickslotDelete(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_quickslot_del * pinfo = (struct command_quickslot_del *) data;
|
|
ch->DelQuickslot(pinfo->pos);
|
|
}
|
|
|
|
void CInputMain::QuickslotSwap(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_quickslot_swap * pinfo = (struct command_quickslot_swap *) data;
|
|
ch->SwapQuickslot(pinfo->pos, pinfo->change_pos);
|
|
}
|
|
|
|
int CInputMain::Messenger(LPCHARACTER ch, const char* c_pData, size_t uiBytes)
|
|
{
|
|
TPacketCGMessenger* p = (TPacketCGMessenger*) c_pData;
|
|
|
|
if (uiBytes < sizeof(TPacketCGMessenger))
|
|
return -1;
|
|
|
|
c_pData += sizeof(TPacketCGMessenger);
|
|
uiBytes -= sizeof(TPacketCGMessenger);
|
|
|
|
switch (p->subheader)
|
|
{
|
|
case MESSENGER_SUBHEADER_CG_ADD_BY_VID:
|
|
{
|
|
if (uiBytes < sizeof(TPacketCGMessengerAddByVID))
|
|
return -1;
|
|
|
|
TPacketCGMessengerAddByVID * p2 = (TPacketCGMessengerAddByVID *) c_pData;
|
|
LPCHARACTER ch_companion = CHARACTER_MANAGER::instance().Find(p2->vid);
|
|
|
|
if (!ch_companion)
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
|
|
if (ch->IsObserverMode())
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
|
|
if (ch_companion->IsBlockMode(BLOCK_MESSENGER_INVITE))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상대방이 메신져 추가 거부 상태입니다."));
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
}
|
|
|
|
LPDESC d = ch_companion->GetDesc();
|
|
|
|
if (!d)
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
|
|
if (ch->GetGMLevel() == GM_PLAYER && ch_companion->GetGMLevel() != GM_PLAYER)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<메신져> 운영자는 메신져에 추가할 수 없습니다."));
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
}
|
|
|
|
if (ch->GetDesc() == d) // 자신은 추가할 수 없다.
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
|
|
MessengerManager::instance().RequestToAdd(ch, ch_companion);
|
|
//MessengerManager::instance().AddToList(ch->GetName(), ch_companion->GetName());
|
|
}
|
|
return sizeof(TPacketCGMessengerAddByVID);
|
|
|
|
case MESSENGER_SUBHEADER_CG_ADD_BY_NAME:
|
|
{
|
|
if (uiBytes < CHARACTER_NAME_MAX_LEN)
|
|
return -1;
|
|
|
|
char name[CHARACTER_NAME_MAX_LEN + 1];
|
|
strncpy(name, c_pData, sizeof(name));
|
|
|
|
if (ch->GetGMLevel() == GM_PLAYER && gm_get_level(name) != GM_PLAYER)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<메신져> 운영자는 메신져에 추가할 수 없습니다."));
|
|
return CHARACTER_NAME_MAX_LEN;
|
|
}
|
|
|
|
LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(name);
|
|
|
|
if (!tch)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s 님은 접속되 있지 않습니다."), name);
|
|
else
|
|
{
|
|
if (tch == ch) // 자신은 추가할 수 없다.
|
|
return CHARACTER_NAME_MAX_LEN;
|
|
|
|
if (tch->IsBlockMode(BLOCK_MESSENGER_INVITE) == true)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상대방이 메신져 추가 거부 상태입니다."));
|
|
}
|
|
else
|
|
{
|
|
// 메신저가 캐릭터단위가 되면서 변경
|
|
MessengerManager::instance().RequestToAdd(ch, tch);
|
|
//MessengerManager::instance().AddToList(ch->GetName(), tch->GetName());
|
|
}
|
|
}
|
|
}
|
|
return CHARACTER_NAME_MAX_LEN;
|
|
|
|
case MESSENGER_SUBHEADER_CG_REMOVE:
|
|
{
|
|
if (uiBytes < CHARACTER_NAME_MAX_LEN)
|
|
return -1;
|
|
|
|
char char_name[CHARACTER_NAME_MAX_LEN + 1];
|
|
strncpy(char_name, c_pData, sizeof(char_name));
|
|
MessengerManager::instance().RemoveFromList(ch->GetName(), char_name);
|
|
}
|
|
return CHARACTER_NAME_MAX_LEN;
|
|
|
|
default:
|
|
sys_err("CInputMain::Messenger : Unknown subheader %d : %s", p->subheader, ch->GetName());
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int CInputMain::Shop(LPCHARACTER ch, const char * data, size_t uiBytes)
|
|
{
|
|
TPacketCGShop * p = (TPacketCGShop *) data;
|
|
|
|
if (uiBytes < sizeof(TPacketCGShop))
|
|
return -1;
|
|
|
|
if (test_server)
|
|
sys_log(0, "CInputMain::Shop() ==> SubHeader %d", p->subheader);
|
|
|
|
const char * c_pData = data + sizeof(TPacketCGShop);
|
|
uiBytes -= sizeof(TPacketCGShop);
|
|
|
|
switch (p->subheader)
|
|
{
|
|
case SHOP_SUBHEADER_CG_END:
|
|
sys_log(1, "INPUT: %s SHOP: END", ch->GetName());
|
|
CShopManager::instance().StopShopping(ch);
|
|
return 0;
|
|
|
|
case SHOP_SUBHEADER_CG_BUY:
|
|
{
|
|
if (uiBytes < sizeof(BYTE) + sizeof(BYTE))
|
|
return -1;
|
|
|
|
BYTE bPos = *(c_pData + 1);
|
|
sys_log(1, "INPUT: %s SHOP: BUY %d", ch->GetName(), bPos);
|
|
CShopManager::instance().Buy(ch, bPos);
|
|
return (sizeof(BYTE) + sizeof(BYTE));
|
|
}
|
|
|
|
case SHOP_SUBHEADER_CG_SELL:
|
|
{
|
|
if (uiBytes < sizeof(BYTE))
|
|
return -1;
|
|
|
|
BYTE pos = *c_pData;
|
|
|
|
sys_log(0, "INPUT: %s SHOP: SELL", ch->GetName());
|
|
CShopManager::instance().Sell(ch, pos);
|
|
return sizeof(BYTE);
|
|
}
|
|
|
|
case SHOP_SUBHEADER_CG_SELL2:
|
|
{
|
|
if (uiBytes < sizeof(BYTE) + sizeof(BYTE))
|
|
return -1;
|
|
|
|
BYTE pos = *(c_pData++);
|
|
BYTE count = *(c_pData);
|
|
|
|
sys_log(0, "INPUT: %s SHOP: SELL2", ch->GetName());
|
|
CShopManager::instance().Sell(ch, pos, count);
|
|
return sizeof(BYTE) + sizeof(BYTE);
|
|
}
|
|
|
|
default:
|
|
sys_err("CInputMain::Shop : Unknown subheader %d : %s", p->subheader, ch->GetName());
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CInputMain::OnClick(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_on_click * pinfo = (struct command_on_click *) data;
|
|
LPCHARACTER victim;
|
|
|
|
if ((victim = CHARACTER_MANAGER::instance().Find(pinfo->vid)))
|
|
victim->OnClick(ch);
|
|
else if (test_server)
|
|
{
|
|
sys_err("CInputMain::OnClick %s.Click.NOT_EXIST_VID[%d]", ch->GetName(), pinfo->vid);
|
|
}
|
|
}
|
|
|
|
void CInputMain::Exchange(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_exchange * pinfo = (struct command_exchange *) data;
|
|
LPCHARACTER to_ch = NULL;
|
|
|
|
if (!ch->CanHandleItem())
|
|
return;
|
|
|
|
int iPulse = thecore_pulse();
|
|
|
|
if ((to_ch = CHARACTER_MANAGER::instance().Find(pinfo->arg1)))
|
|
{
|
|
if (iPulse - to_ch->GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
|
|
{
|
|
to_ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("거래 후 %d초 이내에 창고를 열수 없습니다."), g_nPortalLimitTime);
|
|
return;
|
|
}
|
|
|
|
if( true == to_ch->IsDead() )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
sys_log(0, "CInputMain()::Exchange() SubHeader %d ", pinfo->sub_header);
|
|
|
|
if (iPulse - ch->GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("거래 후 %d초 이내에 창고를 열수 없습니다."), g_nPortalLimitTime);
|
|
return;
|
|
}
|
|
|
|
|
|
switch (pinfo->sub_header)
|
|
{
|
|
case EXCHANGE_SUBHEADER_CG_START: // arg1 == vid of target character
|
|
if (!ch->GetExchange())
|
|
{
|
|
if ((to_ch = CHARACTER_MANAGER::instance().Find(pinfo->arg1)))
|
|
{
|
|
//MONARCH_LIMIT
|
|
/*
|
|
if (to_ch->IsMonarch() || ch->IsMonarch())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("군주와는 거래를 할수가 없습니다"), g_nPortalLimitTime);
|
|
return;
|
|
}
|
|
//END_MONARCH_LIMIT
|
|
*/
|
|
if (iPulse - ch->GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("창고를 연후 %d초 이내에는 거래를 할수 없습니다."), g_nPortalLimitTime);
|
|
|
|
if (test_server)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, "[TestOnly][Safebox]Pulse %d LoadTime %d PASS %d", iPulse, ch->GetSafeboxLoadTime(), PASSES_PER_SEC(g_nPortalLimitTime));
|
|
return;
|
|
}
|
|
|
|
if (iPulse - to_ch->GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
|
|
{
|
|
to_ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("창고를 연후 %d초 이내에는 거래를 할수 없습니다."), g_nPortalLimitTime);
|
|
|
|
|
|
if (test_server)
|
|
to_ch->ChatPacket(CHAT_TYPE_INFO, "[TestOnly][Safebox]Pulse %d LoadTime %d PASS %d", iPulse, to_ch->GetSafeboxLoadTime(), PASSES_PER_SEC(g_nPortalLimitTime));
|
|
return;
|
|
}
|
|
|
|
if (ch->GetGold() >= GOLD_MAX)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("액수가 20억 냥을 초과하여 거래를 할수가 없습니다.."));
|
|
|
|
sys_err("[OVERFLOG_GOLD] START (%u) id %u name %s ", ch->GetGold(), ch->GetPlayerID(), ch->GetName());
|
|
return;
|
|
}
|
|
|
|
if (to_ch->IsPC())
|
|
{
|
|
if (quest::CQuestManager::instance().GiveItemToPC(ch->GetPlayerID(), to_ch))
|
|
{
|
|
sys_log(0, "Exchange canceled by quest %s %s", ch->GetName(), to_ch->GetName());
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
if (ch->GetMyShop() || ch->IsOpenSafebox() || ch->GetShopOwner() || ch->IsCubeOpen())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("다른 거래중일경우 개인상점을 열수가 없습니다."));
|
|
return;
|
|
}
|
|
|
|
ch->ExchangeStart(to_ch);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case EXCHANGE_SUBHEADER_CG_ITEM_ADD: // arg1 == position of item, arg2 == position in exchange window
|
|
if (ch->GetExchange())
|
|
{
|
|
if (ch->GetExchange()->GetCompany()->GetAcceptStatus() != true)
|
|
ch->GetExchange()->AddItem(pinfo->Pos, pinfo->arg2);
|
|
}
|
|
break;
|
|
|
|
case EXCHANGE_SUBHEADER_CG_ITEM_DEL: // arg1 == position of item
|
|
if (ch->GetExchange())
|
|
{
|
|
if (ch->GetExchange()->GetCompany()->GetAcceptStatus() != true)
|
|
ch->GetExchange()->RemoveItem(pinfo->arg1);
|
|
}
|
|
break;
|
|
|
|
case EXCHANGE_SUBHEADER_CG_ELK_ADD: // arg1 == amount of gold
|
|
if (ch->GetExchange())
|
|
{
|
|
const int64_t nTotalGold = static_cast<int64_t>(ch->GetExchange()->GetCompany()->GetOwner()->GetGold()) + static_cast<int64_t>(pinfo->arg1);
|
|
|
|
if (GOLD_MAX <= nTotalGold)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상대방의 총금액이 20억 냥을 초과하여 거래를 할수가 없습니다.."));
|
|
|
|
sys_err("[OVERFLOW_GOLD] ELK_ADD (%u) id %u name %s ",
|
|
ch->GetExchange()->GetCompany()->GetOwner()->GetGold(),
|
|
ch->GetExchange()->GetCompany()->GetOwner()->GetPlayerID(),
|
|
ch->GetExchange()->GetCompany()->GetOwner()->GetName());
|
|
|
|
return;
|
|
}
|
|
|
|
if (ch->GetExchange()->GetCompany()->GetAcceptStatus() != true)
|
|
ch->GetExchange()->AddGold(pinfo->arg1);
|
|
}
|
|
break;
|
|
|
|
case EXCHANGE_SUBHEADER_CG_ACCEPT: // arg1 == not used
|
|
if (ch->GetExchange())
|
|
{
|
|
sys_log(0, "CInputMain()::Exchange() ==> ACCEPT ");
|
|
ch->GetExchange()->Accept(true);
|
|
}
|
|
|
|
break;
|
|
|
|
case EXCHANGE_SUBHEADER_CG_CANCEL: // arg1 == not used
|
|
if (ch->GetExchange())
|
|
ch->GetExchange()->Cancel();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CInputMain::Position(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_position * pinfo = (struct command_position *) data;
|
|
|
|
switch (pinfo->position)
|
|
{
|
|
case POSITION_GENERAL:
|
|
ch->Standup();
|
|
break;
|
|
|
|
case POSITION_SITTING_CHAIR:
|
|
ch->Sitdown(0);
|
|
break;
|
|
|
|
case POSITION_SITTING_GROUND:
|
|
ch->Sitdown(1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const int ComboSequenceBySkillLevel[3][8] =
|
|
{
|
|
// 0 1 2 3 4 5 6 7
|
|
{ 14, 15, 16, 17, 0, 0, 0, 0 },
|
|
{ 14, 15, 16, 18, 20, 0, 0, 0 },
|
|
{ 14, 15, 16, 18, 19, 17, 0, 0 },
|
|
};
|
|
|
|
#define COMBO_HACK_ALLOWABLE_MS 100
|
|
|
|
// [2013 09 11 CYH]
|
|
DWORD ClacValidComboInterval( LPCHARACTER ch, BYTE bArg )
|
|
{
|
|
int nInterval = 300;
|
|
float fAdjustNum = 1.5f; // 일반 유저가 speed hack 에 걸리는 것을 막기 위해. 2013.09.10 CYH
|
|
|
|
if( !ch )
|
|
{
|
|
sys_err( "ClacValidComboInterval() ch is NULL");
|
|
return nInterval;
|
|
}
|
|
|
|
if( bArg == 13 )
|
|
{
|
|
float normalAttackDuration = CMotionManager::instance().GetNormalAttackDuration(ch->GetRaceNum());
|
|
nInterval = (int) (normalAttackDuration / (((float) ch->GetPoint(POINT_ATT_SPEED) / 100.f) * 900.f) + fAdjustNum );
|
|
}
|
|
else if( bArg == 14 )
|
|
{
|
|
nInterval = (int)(ani_combo_speed(ch, 1 ) / ((ch->GetPoint(POINT_ATT_SPEED) / 100.f) + fAdjustNum) );
|
|
}
|
|
else if( bArg > 14 && bArg << 22 )
|
|
{
|
|
nInterval = (int)(ani_combo_speed(ch, bArg - 13 ) / ((ch->GetPoint(POINT_ATT_SPEED) / 100.f) + fAdjustNum) );
|
|
}
|
|
else
|
|
{
|
|
sys_err( "ClacValidComboInterval() Invalid bArg(%d) ch(%s)", bArg, ch->GetName() );
|
|
}
|
|
|
|
return nInterval;
|
|
}
|
|
|
|
bool CheckComboHack(LPCHARACTER ch, BYTE bArg, DWORD dwTime, bool CheckSpeedHack)
|
|
{
|
|
// 죽거나 기절 상태에서는 공격할 수 없으므로, skip한다.
|
|
// 이렇게 하지 말고, CHRACTER::CanMove()에
|
|
// if (IsStun() || IsDead()) return false;
|
|
// 를 추가하는게 맞다고 생각하나,
|
|
// 이미 다른 부분에서 CanMove()는 IsStun(), IsDead()과
|
|
// 독립적으로 체크하고 있기 때문에 수정에 의한 영향을
|
|
// 최소화하기 위해 이렇게 땜빵 코드를 써놓는다.
|
|
if (ch->IsStun() || ch->IsDead())
|
|
return false;
|
|
int ComboInterval = dwTime - ch->GetLastComboTime();
|
|
int HackScalar = 0; // 기본 스칼라 단위 1
|
|
|
|
// [2013 09 11 CYH] debugging log
|
|
/*sys_log(0, "COMBO_TEST_LOG: %s arg:%u interval:%d valid:%u atkspd:%u riding:%s",
|
|
ch->GetName(),
|
|
bArg,
|
|
ComboInterval,
|
|
ch->GetValidComboInterval(),
|
|
ch->GetPoint(POINT_ATT_SPEED),
|
|
ch->IsRiding() ? "yes" : "no");*/
|
|
|
|
#if 0
|
|
sys_log(0, "COMBO: %s arg:%u seq:%u delta:%d checkspeedhack:%d",
|
|
ch->GetName(), bArg, ch->GetComboSequence(), ComboInterval - ch->GetValidComboInterval(), CheckSpeedHack);
|
|
#endif
|
|
// bArg 14 ~ 21번 까지 총 8콤보 가능
|
|
// 1. 첫 콤보(14)는 일정 시간 이후에 반복 가능
|
|
// 2. 15 ~ 21번은 반복 불가능
|
|
// 3. 차례대로 증가한다.
|
|
if (bArg == 14)
|
|
{
|
|
if (CheckSpeedHack && ComboInterval > 0 && ComboInterval < ch->GetValidComboInterval() - COMBO_HACK_ALLOWABLE_MS)
|
|
{
|
|
// FIXME 첫번째 콤보는 이상하게 빨리 올 수가 있어서 300으로 나눔 -_-;
|
|
// 다수의 몬스터에 의해 다운되는 상황에서 공격을 하면
|
|
// 첫번째 콤보가 매우 적은 인터벌로 들어오는 상황 발생.
|
|
// 이로 인해 콤보핵으로 튕기는 경우가 있어 다음 코드 비 활성화.
|
|
//HackScalar = 1 + (ch->GetValidComboInterval() - ComboInterval) / 300;
|
|
|
|
//sys_log(0, "COMBO_HACK: 2 %s arg:%u interval:%d valid:%u atkspd:%u riding:%s",
|
|
// ch->GetName(),
|
|
// bArg,
|
|
// ComboInterval,
|
|
// ch->GetValidComboInterval(),
|
|
// ch->GetPoint(POINT_ATT_SPEED),
|
|
// ch->IsRiding() ? "yes" : "no");
|
|
}
|
|
|
|
ch->SetComboSequence(1);
|
|
// 2013 09 11 CYH edited
|
|
//ch->SetValidComboInterval((int) (ani_combo_speed(ch, 1) / (ch->GetPoint(POINT_ATT_SPEED) / 100.f)));
|
|
ch->SetValidComboInterval( ClacValidComboInterval(ch, bArg) );
|
|
ch->SetLastComboTime(dwTime);
|
|
}
|
|
else if (bArg > 14 && bArg < 22)
|
|
{
|
|
int idx = MIN(2, ch->GetComboIndex());
|
|
|
|
if (ch->GetComboSequence() > 5) // 현재 6콤보 이상은 없다.
|
|
{
|
|
HackScalar = 1;
|
|
ch->SetValidComboInterval(300);
|
|
sys_log(0, "COMBO_HACK: 5 %s combo_seq:%d", ch->GetName(), ch->GetComboSequence());
|
|
}
|
|
// 자객 쌍수 콤보 예외처리
|
|
else if (bArg == 21 &&
|
|
idx == 2 &&
|
|
ch->GetComboSequence() == 5 &&
|
|
ch->GetJob() == JOB_ASSASSIN &&
|
|
ch->GetWear(WEAR_WEAPON) &&
|
|
ch->GetWear(WEAR_WEAPON)->GetSubType() == WEAPON_DAGGER)
|
|
ch->SetValidComboInterval(300);
|
|
else if (ComboSequenceBySkillLevel[idx][ch->GetComboSequence()] != bArg)
|
|
{
|
|
HackScalar = 1;
|
|
ch->SetValidComboInterval(300);
|
|
|
|
sys_log(0, "COMBO_HACK: 3 %s arg:%u valid:%u combo_idx:%d combo_seq:%d",
|
|
ch->GetName(),
|
|
bArg,
|
|
ComboSequenceBySkillLevel[idx][ch->GetComboSequence()],
|
|
idx,
|
|
ch->GetComboSequence());
|
|
}
|
|
else
|
|
{
|
|
if (CheckSpeedHack && ComboInterval < ch->GetValidComboInterval() - COMBO_HACK_ALLOWABLE_MS)
|
|
{
|
|
HackScalar = 1 + (ch->GetValidComboInterval() - ComboInterval) / 100;
|
|
|
|
sys_log(0, "COMBO_HACK: 2 %s arg:%u interval:%d valid:%u atkspd:%u riding:%s",
|
|
ch->GetName(),
|
|
bArg,
|
|
ComboInterval,
|
|
ch->GetValidComboInterval(),
|
|
ch->GetPoint(POINT_ATT_SPEED),
|
|
ch->IsRiding() ? "yes" : "no");
|
|
}
|
|
|
|
// 말을 탔을 때는 15번 ~ 16번을 반복한다
|
|
//if (ch->IsHorseRiding())
|
|
if (ch->IsRiding())
|
|
ch->SetComboSequence(ch->GetComboSequence() == 1 ? 2 : 1);
|
|
else
|
|
ch->SetComboSequence(ch->GetComboSequence() + 1);
|
|
|
|
// 2013 09 11 CYH edited
|
|
//ch->SetValidComboInterval((int) (ani_combo_speed(ch, bArg - 13) / (ch->GetPoint(POINT_ATT_SPEED) / 100.f)));
|
|
ch->SetValidComboInterval( ClacValidComboInterval(ch, bArg) );
|
|
ch->SetLastComboTime(dwTime);
|
|
}
|
|
}
|
|
else if (bArg == 13) // 기본 공격 (둔갑(Polymorph)했을 때 온다)
|
|
{
|
|
if (CheckSpeedHack && ComboInterval > 0 && ComboInterval < ch->GetValidComboInterval() - COMBO_HACK_ALLOWABLE_MS)
|
|
{
|
|
// 다수의 몬스터에 의해 다운되는 상황에서 공격을 하면
|
|
// 첫번째 콤보가 매우 적은 인터벌로 들어오는 상황 발생.
|
|
// 이로 인해 콤보핵으로 튕기는 경우가 있어 다음 코드 비 활성화.
|
|
//HackScalar = 1 + (ch->GetValidComboInterval() - ComboInterval) / 100;
|
|
|
|
//sys_log(0, "COMBO_HACK: 6 %s arg:%u interval:%d valid:%u atkspd:%u",
|
|
// ch->GetName(),
|
|
// bArg,
|
|
// ComboInterval,
|
|
// ch->GetValidComboInterval(),
|
|
// ch->GetPoint(POINT_ATT_SPEED));
|
|
}
|
|
|
|
if (ch->GetRaceNum() >= MAIN_RACE_MAX_NUM)
|
|
{
|
|
// POLYMORPH_BUG_FIX
|
|
|
|
// DELETEME
|
|
/*
|
|
const CMotion * pkMotion = CMotionManager::instance().GetMotion(ch->GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, MOTION_NORMAL_ATTACK));
|
|
|
|
if (!pkMotion)
|
|
sys_err("cannot find motion by race %u", ch->GetRaceNum());
|
|
else
|
|
{
|
|
// 정상적 계산이라면 1000.f를 곱해야 하지만 클라이언트가 애니메이션 속도의 90%에서
|
|
// 다음 애니메이션 블렌딩을 허용하므로 900.f를 곱한다.
|
|
int k = (int) (pkMotion->GetDuration() / ((float) ch->GetPoint(POINT_ATT_SPEED) / 100.f) * 900.f);
|
|
ch->SetValidComboInterval(k);
|
|
ch->SetLastComboTime(dwTime);
|
|
}
|
|
*/
|
|
|
|
// 2013 09 11 CYH edited
|
|
//float normalAttackDuration = CMotionManager::instance().GetNormalAttackDuration(ch->GetRaceNum());
|
|
//int k = (int) (normalAttackDuration / ((float) ch->GetPoint(POINT_ATT_SPEED) / 100.f) * 900.f);
|
|
//ch->SetValidComboInterval(k);
|
|
ch->SetValidComboInterval( ClacValidComboInterval(ch, bArg) );
|
|
ch->SetLastComboTime(dwTime);
|
|
// END_OF_POLYMORPH_BUG_FIX
|
|
}
|
|
else
|
|
{
|
|
// 말이 안되는 콤보가 왔다 해커일 가능성?
|
|
//if (ch->GetDesc()->DelayedDisconnect(number(2, 9)))
|
|
//{
|
|
// LogManager::instance().HackLog("Hacker", ch);
|
|
// sys_log(0, "HACKER: %s arg %u", ch->GetName(), bArg);
|
|
//}
|
|
|
|
// 위 코드로 인해, 폴리모프를 푸는 중에 공격 하면,
|
|
// 가끔 핵으로 인식하는 경우가 있다.
|
|
|
|
// 자세히 말혀면,
|
|
// 서버에서 poly 0를 처리했지만,
|
|
// 클라에서 그 패킷을 받기 전에, 몹을 공격. <- 즉, 몹인 상태에서 공격.
|
|
//
|
|
// 그러면 클라에서는 서버에 몹 상태로 공격했다는 커맨드를 보내고 (arg == 13)
|
|
//
|
|
// 서버에서는 race는 인간인데 공격형태는 몹인 놈이다! 라고 하여 핵체크를 했다.
|
|
|
|
// 사실 공격 패턴에 대한 것은 클라이언트에서 판단해서 보낼 것이 아니라,
|
|
// 서버에서 판단해야 할 것인데... 왜 이렇게 해놨을까...
|
|
// by rtsummit
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// 말이 안되는 콤보가 왔다 해커일 가능성?
|
|
if (ch->GetDesc()->DelayedDisconnect(number(2, 9)))
|
|
{
|
|
LogManager::instance().HackLog("Hacker", ch);
|
|
sys_log(0, "HACKER: %s arg %u", ch->GetName(), bArg);
|
|
}
|
|
|
|
HackScalar = 10;
|
|
ch->SetValidComboInterval(300);
|
|
}
|
|
|
|
if (HackScalar)
|
|
{
|
|
// 말에 타거나 내렸을 때 1.5초간 공격은 핵으로 간주하지 않되 공격력은 없게 하는 처리
|
|
if (get_dword_time() - ch->GetLastMountTime() > 1500)
|
|
ch->IncreaseComboHackCount(1 + HackScalar);
|
|
|
|
ch->SkipComboAttackByTime(ch->GetValidComboInterval());
|
|
}
|
|
|
|
return HackScalar;
|
|
}
|
|
|
|
void CInputMain::Move(LPCHARACTER ch, const char * data)
|
|
{
|
|
if (!ch->CanMove())
|
|
return;
|
|
|
|
struct command_move * pinfo = (struct command_move *) data;
|
|
|
|
if (pinfo->bFunc >= FUNC_MAX_NUM && !(pinfo->bFunc & 0x80))
|
|
{
|
|
sys_err("invalid move type: %s", ch->GetName());
|
|
return;
|
|
}
|
|
|
|
//enum EMoveFuncType
|
|
//{
|
|
// FUNC_WAIT,
|
|
// FUNC_MOVE,
|
|
// FUNC_ATTACK,
|
|
// FUNC_COMBO,
|
|
// FUNC_MOB_SKILL,
|
|
// _FUNC_SKILL,
|
|
// FUNC_MAX_NUM,
|
|
// FUNC_SKILL = 0x80,
|
|
//};
|
|
|
|
// 텔레포트 핵 체크
|
|
|
|
// if (!test_server) //2012.05.15 김용욱 : 테섭에서 (무적상태로) 다수 몬스터 상대로 다운되면서 공격시 콤보핵으로 죽는 문제가 있었다.
|
|
{
|
|
const float fDist = DISTANCE_SQRT((ch->GetX() - pinfo->lX) / 100, (ch->GetY() - pinfo->lY) / 100);
|
|
|
|
if (((false == ch->IsRiding() && fDist > 25) || fDist > 40) && OXEVENT_MAP_INDEX != ch->GetMapIndex())
|
|
{
|
|
if( false == LC_IsEurope() )
|
|
{
|
|
const PIXEL_POSITION & warpPos = ch->GetWarpPosition();
|
|
|
|
if (warpPos.x == 0 && warpPos.y == 0)
|
|
LogManager::instance().HackLog("Teleport", ch); // 부정확할 수 있음
|
|
}
|
|
|
|
sys_log(0, "MOVE: %s trying to move too far (dist: %.1fm) Riding(%d)", ch->GetName(), fDist, ch->IsRiding());
|
|
|
|
ch->Show(ch->GetMapIndex(), ch->GetX(), ch->GetY(), ch->GetZ());
|
|
ch->Stop();
|
|
return;
|
|
}
|
|
|
|
//
|
|
// 스피드핵(SPEEDHACK) Check
|
|
//
|
|
DWORD dwCurTime = get_dword_time();
|
|
// 시간을 Sync하고 7초 후 부터 검사한다. (20090702 이전엔 5초였음)
|
|
bool CheckSpeedHack = (false == ch->GetDesc()->IsHandshaking() && dwCurTime - ch->GetDesc()->GetClientTime() > 7000);
|
|
|
|
if (CheckSpeedHack)
|
|
{
|
|
int iDelta = (int) (pinfo->dwTime - ch->GetDesc()->GetClientTime());
|
|
int iServerDelta = (int) (dwCurTime - ch->GetDesc()->GetClientTime());
|
|
|
|
iDelta = (int) (dwCurTime - pinfo->dwTime);
|
|
|
|
// 시간이 늦게간다. 일단 로그만 해둔다. 진짜 이런 사람들이 많은지 체크해야함. TODO
|
|
if (iDelta >= 30000)
|
|
{
|
|
sys_log(0, "SPEEDHACK: slow timer name %s delta %d", ch->GetName(), iDelta);
|
|
ch->GetDesc()->DelayedDisconnect(3);
|
|
}
|
|
// 1초에 20msec 빨리 가는거 까지는 이해한다.
|
|
else if (iDelta < -(iServerDelta / 50))
|
|
{
|
|
sys_log(0, "SPEEDHACK: DETECTED! %s (delta %d %d)", ch->GetName(), iDelta, iServerDelta);
|
|
ch->GetDesc()->DelayedDisconnect(3);
|
|
}
|
|
}
|
|
|
|
//
|
|
// 콤보핵 및 스피드핵 체크
|
|
//
|
|
if (pinfo->bFunc == FUNC_COMBO && g_bCheckMultiHack)
|
|
{
|
|
CheckComboHack(ch, pinfo->bArg, pinfo->dwTime, CheckSpeedHack); // 콤보 체크
|
|
}
|
|
}
|
|
|
|
if (pinfo->bFunc == FUNC_MOVE)
|
|
{
|
|
if (ch->GetLimitPoint(POINT_MOV_SPEED) == 0)
|
|
return;
|
|
|
|
ch->SetRotation(pinfo->bRot * 5); // 중복 코드
|
|
ch->ResetStopTime(); // ""
|
|
|
|
ch->Goto(pinfo->lX, pinfo->lY);
|
|
}
|
|
else
|
|
{
|
|
if (pinfo->bFunc == FUNC_ATTACK || pinfo->bFunc == FUNC_COMBO)
|
|
ch->OnMove(true);
|
|
else if (pinfo->bFunc & FUNC_SKILL)
|
|
{
|
|
const int MASK_SKILL_MOTION = 0x7F;
|
|
unsigned int motion = pinfo->bFunc & MASK_SKILL_MOTION;
|
|
|
|
if (!ch->IsUsableSkillMotion(motion))
|
|
{
|
|
const char* name = ch->GetName();
|
|
unsigned int job = ch->GetJob();
|
|
unsigned int group = ch->GetSkillGroup();
|
|
|
|
char szBuf[256];
|
|
snprintf(szBuf, sizeof(szBuf), "SKILL_HACK: name=%s, job=%d, group=%d, motion=%d", name, job, group, motion);
|
|
LogManager::instance().HackLog(szBuf, ch->GetDesc()->GetAccountTable().login, ch->GetName(), ch->GetDesc()->GetHostName());
|
|
sys_log(0, "%s", szBuf);
|
|
|
|
if (test_server)
|
|
{
|
|
ch->GetDesc()->DelayedDisconnect(number(2, 8));
|
|
ch->ChatPacket(CHAT_TYPE_INFO, szBuf);
|
|
}
|
|
else
|
|
{
|
|
ch->GetDesc()->DelayedDisconnect(number(150, 500));
|
|
}
|
|
}
|
|
|
|
ch->OnMove();
|
|
}
|
|
|
|
ch->SetRotation(pinfo->bRot * 5); // 중복 코드
|
|
ch->ResetStopTime(); // ""
|
|
|
|
ch->Move(pinfo->lX, pinfo->lY);
|
|
ch->Stop();
|
|
ch->StopStaminaConsume();
|
|
}
|
|
|
|
TPacketGCMove pack;
|
|
|
|
pack.bHeader = HEADER_GC_MOVE;
|
|
pack.bFunc = pinfo->bFunc;
|
|
pack.bArg = pinfo->bArg;
|
|
pack.bRot = pinfo->bRot;
|
|
pack.dwVID = ch->GetVID();
|
|
pack.lX = pinfo->lX;
|
|
pack.lY = pinfo->lY;
|
|
pack.dwTime = pinfo->dwTime;
|
|
pack.dwDuration = (pinfo->bFunc == FUNC_MOVE) ? ch->GetCurrentMoveDuration() : 0;
|
|
|
|
ch->PacketAround(&pack, sizeof(TPacketGCMove), ch);
|
|
/*
|
|
if (pinfo->dwTime == 10653691) // 디버거 발견
|
|
{
|
|
if (ch->GetDesc()->DelayedDisconnect(number(15, 30)))
|
|
LogManager::instance().HackLog("Debugger", ch);
|
|
|
|
}
|
|
else if (pinfo->dwTime == 10653971) // Softice 발견
|
|
{
|
|
if (ch->GetDesc()->DelayedDisconnect(number(15, 30)))
|
|
LogManager::instance().HackLog("Softice", ch);
|
|
}
|
|
*/
|
|
/*
|
|
sys_log(0,
|
|
"MOVE: %s Func:%u Arg:%u Pos:%dx%d Time:%u Dist:%.1f",
|
|
ch->GetName(),
|
|
pinfo->bFunc,
|
|
pinfo->bArg,
|
|
pinfo->lX / 100,
|
|
pinfo->lY / 100,
|
|
pinfo->dwTime,
|
|
fDist);
|
|
*/
|
|
}
|
|
|
|
void CInputMain::Attack(LPCHARACTER ch, const BYTE header, const char* data)
|
|
{
|
|
if (NULL == ch)
|
|
return;
|
|
|
|
struct type_identifier
|
|
{
|
|
BYTE header;
|
|
BYTE type;
|
|
};
|
|
|
|
const struct type_identifier* const type = reinterpret_cast<const struct type_identifier*>(data);
|
|
|
|
if (type->type > 0)
|
|
{
|
|
if (false == ch->CanUseSkill(type->type))
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (type->type)
|
|
{
|
|
case SKILL_GEOMPUNG:
|
|
case SKILL_SANGONG:
|
|
case SKILL_YEONSA:
|
|
case SKILL_KWANKYEOK:
|
|
case SKILL_HWAJO:
|
|
case SKILL_GIGUNG:
|
|
case SKILL_PABEOB:
|
|
case SKILL_MARYUNG:
|
|
case SKILL_TUSOK:
|
|
case SKILL_MAHWAN:
|
|
case SKILL_BIPABU:
|
|
case SKILL_NOEJEON:
|
|
case SKILL_CHAIN:
|
|
case SKILL_HORSE_WILDATTACK_RANGE:
|
|
if (HEADER_CG_SHOOT != type->header)
|
|
{
|
|
if (test_server)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Attack :name[%s] Vnum[%d] can't use skill by attack(warning)"), type->type);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (header)
|
|
{
|
|
case HEADER_CG_ATTACK:
|
|
{
|
|
if (NULL == ch->GetDesc())
|
|
return;
|
|
|
|
const TPacketCGAttack* const packMelee = reinterpret_cast<const TPacketCGAttack*>(data);
|
|
|
|
ch->GetDesc()->AssembleCRCMagicCube(packMelee->bCRCMagicCubeProcPiece, packMelee->bCRCMagicCubeFilePiece);
|
|
|
|
LPCHARACTER victim = CHARACTER_MANAGER::instance().Find(packMelee->dwVID);
|
|
|
|
if (NULL == victim || ch == victim)
|
|
return;
|
|
|
|
switch (victim->GetCharType())
|
|
{
|
|
case CHAR_TYPE_NPC:
|
|
case CHAR_TYPE_WARP:
|
|
case CHAR_TYPE_GOTO:
|
|
return;
|
|
}
|
|
|
|
if (packMelee->bType > 0)
|
|
{
|
|
if (false == ch->CheckSkillHitCount(packMelee->bType, victim->GetVID()))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
ch->Attack(victim, packMelee->bType);
|
|
}
|
|
break;
|
|
|
|
case HEADER_CG_SHOOT:
|
|
{
|
|
const TPacketCGShoot* const packShoot = reinterpret_cast<const TPacketCGShoot*>(data);
|
|
|
|
ch->Shoot(packShoot->bType);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
int CInputMain::SyncPosition(LPCHARACTER ch, const char * c_pcData, size_t uiBytes)
|
|
{
|
|
const TPacketCGSyncPosition* pinfo = reinterpret_cast<const TPacketCGSyncPosition*>( c_pcData );
|
|
|
|
if (uiBytes < pinfo->wSize)
|
|
return -1;
|
|
|
|
int iExtraLen = pinfo->wSize - sizeof(TPacketCGSyncPosition);
|
|
|
|
if (iExtraLen < 0)
|
|
{
|
|
sys_err("invalid packet length (len %d size %u buffer %u)", iExtraLen, pinfo->wSize, uiBytes);
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
return -1;
|
|
}
|
|
|
|
if (0 != (iExtraLen % sizeof(TPacketCGSyncPositionElement)))
|
|
{
|
|
sys_err("invalid packet length %d (name: %s)", pinfo->wSize, ch->GetName());
|
|
return iExtraLen;
|
|
}
|
|
|
|
int iCount = iExtraLen / sizeof(TPacketCGSyncPositionElement);
|
|
|
|
if (iCount <= 0)
|
|
return iExtraLen;
|
|
|
|
static const int nCountLimit = 16;
|
|
|
|
if( iCount > nCountLimit )
|
|
{
|
|
//LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );
|
|
sys_err( "Too many SyncPosition Count(%d) from Name(%s)", iCount, ch->GetName() );
|
|
//ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
//return -1;
|
|
iCount = nCountLimit;
|
|
}
|
|
|
|
TEMP_BUFFER tbuf;
|
|
LPBUFFER lpBuf = tbuf.getptr();
|
|
|
|
TPacketGCSyncPosition * pHeader = (TPacketGCSyncPosition *) buffer_write_peek(lpBuf);
|
|
buffer_write_proceed(lpBuf, sizeof(TPacketGCSyncPosition));
|
|
|
|
const TPacketCGSyncPositionElement* e =
|
|
reinterpret_cast<const TPacketCGSyncPositionElement*>(c_pcData + sizeof(TPacketCGSyncPosition));
|
|
|
|
timeval tvCurTime;
|
|
gettimeofday(&tvCurTime, NULL);
|
|
|
|
for (int i = 0; i < iCount; ++i, ++e)
|
|
{
|
|
LPCHARACTER victim = CHARACTER_MANAGER::instance().Find(e->dwVID);
|
|
|
|
if (!victim)
|
|
continue;
|
|
|
|
switch (victim->GetCharType())
|
|
{
|
|
case CHAR_TYPE_NPC:
|
|
case CHAR_TYPE_WARP:
|
|
case CHAR_TYPE_GOTO:
|
|
continue;
|
|
}
|
|
|
|
// 소유권 검사
|
|
if (!victim->SetSyncOwner(ch))
|
|
continue;
|
|
|
|
const float fDistWithSyncOwner = DISTANCE_SQRT( (victim->GetX() - ch->GetX()) / 100, (victim->GetY() - ch->GetY()) / 100 );
|
|
static const float fLimitDistWithSyncOwner = 2500.f + 1000.f;
|
|
// victim과의 거리가 2500 + a 이상이면 핵으로 간주.
|
|
// 거리 참조 : 클라이언트의 __GetSkillTargetRange, __GetBowRange 함수
|
|
// 2500 : 스킬 proto에서 가장 사거리가 긴 스킬의 사거리, 또는 활의 사거리
|
|
// a = POINT_BOW_DISTANCE 값... 인데 실제로 사용하는 값인지는 잘 모르겠음. 아이템이나 포션, 스킬, 퀘스트에는 없는데...
|
|
// 그래도 혹시나 하는 마음에 버퍼로 사용할 겸해서 1000.f 로 둠...
|
|
if (fDistWithSyncOwner > fLimitDistWithSyncOwner)
|
|
{
|
|
// g_iSyncHackLimitCount번 까지는 봐줌.
|
|
if (ch->GetSyncHackCount() < g_iSyncHackLimitCount)
|
|
{
|
|
ch->SetSyncHackCount(ch->GetSyncHackCount() + 1);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );
|
|
|
|
sys_err( "Too far SyncPosition DistanceWithSyncOwner(%f)(%s) from Name(%s) CH(%d,%d) VICTIM(%d,%d) SYNC(%d,%d)",
|
|
fDistWithSyncOwner, victim->GetName(), ch->GetName(), ch->GetX(), ch->GetY(), victim->GetX(), victim->GetY(),
|
|
e->lX, e->lY );
|
|
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
const float fDist = DISTANCE_SQRT( (victim->GetX() - e->lX) / 100, (victim->GetY() - e->lY) / 100 );
|
|
static const int g_lValidSyncInterval = 50 * 1000; // 100ms -> 50ms 2013 09 11 CYH
|
|
const timeval &tvLastSyncTime = victim->GetLastSyncTime();
|
|
timeval *tvDiff = timediff(&tvCurTime, &tvLastSyncTime);
|
|
|
|
// SyncPosition을 악용하여 타유저를 이상한 곳으로 보내는 핵 방어하기 위하여,
|
|
// 같은 유저를 g_lValidSyncInterval ms 이내에 다시 SyncPosition하려고 하면 핵으로 간주.
|
|
if (tvDiff->tv_sec == 0 && tvDiff->tv_usec < g_lValidSyncInterval)
|
|
{
|
|
// g_iSyncHackLimitCount번 까지는 봐줌.
|
|
if (ch->GetSyncHackCount() < g_iSyncHackLimitCount)
|
|
{
|
|
ch->SetSyncHackCount(ch->GetSyncHackCount() + 1);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );
|
|
|
|
sys_err( "Too often SyncPosition Interval(%ldms)(%s) from Name(%s) VICTIM(%d,%d) SYNC(%d,%d)",
|
|
tvDiff->tv_sec * 1000 + tvDiff->tv_usec / 1000, victim->GetName(), ch->GetName(), victim->GetX(), victim->GetY(),
|
|
e->lX, e->lY );
|
|
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
|
|
return -1;
|
|
}
|
|
}
|
|
else if( fDist > 25.0f )
|
|
{
|
|
LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );
|
|
|
|
sys_err( "Too far SyncPosition Distance(%f)(%s) from Name(%s) CH(%d,%d) VICTIM(%d,%d) SYNC(%d,%d)",
|
|
fDist, victim->GetName(), ch->GetName(), ch->GetX(), ch->GetY(), victim->GetX(), victim->GetY(),
|
|
e->lX, e->lY );
|
|
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
victim->SetLastSyncTime(tvCurTime);
|
|
victim->Sync(e->lX, e->lY);
|
|
buffer_write(lpBuf, e, sizeof(TPacketCGSyncPositionElement));
|
|
}
|
|
}
|
|
|
|
if (buffer_size(lpBuf) != sizeof(TPacketGCSyncPosition))
|
|
{
|
|
pHeader->bHeader = HEADER_GC_SYNC_POSITION;
|
|
pHeader->wSize = buffer_size(lpBuf);
|
|
|
|
ch->PacketAround(buffer_read_peek(lpBuf), buffer_size(lpBuf), ch);
|
|
}
|
|
|
|
return iExtraLen;
|
|
}
|
|
|
|
void CInputMain::FlyTarget(LPCHARACTER ch, const char * pcData, BYTE bHeader)
|
|
{
|
|
TPacketCGFlyTargeting * p = (TPacketCGFlyTargeting *) pcData;
|
|
ch->FlyTarget(p->dwTargetVID, p->x, p->y, bHeader);
|
|
}
|
|
|
|
void CInputMain::UseSkill(LPCHARACTER ch, const char * pcData)
|
|
{
|
|
TPacketCGUseSkill * p = (TPacketCGUseSkill *) pcData;
|
|
ch->UseSkill(p->dwVnum, CHARACTER_MANAGER::instance().Find(p->dwVID));
|
|
}
|
|
|
|
void CInputMain::ScriptButton(LPCHARACTER ch, const void* c_pData)
|
|
{
|
|
TPacketCGScriptButton * p = (TPacketCGScriptButton *) c_pData;
|
|
sys_log(0, "QUEST ScriptButton pid %d idx %u", ch->GetPlayerID(), p->idx);
|
|
|
|
quest::PC* pc = quest::CQuestManager::instance().GetPCForce(ch->GetPlayerID());
|
|
if (pc && pc->IsConfirmWait())
|
|
{
|
|
quest::CQuestManager::instance().Confirm(ch->GetPlayerID(), quest::CONFIRM_TIMEOUT);
|
|
}
|
|
else if (p->idx & 0x80000000)
|
|
{
|
|
quest::CQuestManager::Instance().QuestInfo(ch->GetPlayerID(), p->idx & 0x7fffffff);
|
|
}
|
|
else
|
|
{
|
|
quest::CQuestManager::Instance().QuestButton(ch->GetPlayerID(), p->idx);
|
|
}
|
|
}
|
|
|
|
void CInputMain::ScriptAnswer(LPCHARACTER ch, const void* c_pData)
|
|
{
|
|
TPacketCGScriptAnswer * p = (TPacketCGScriptAnswer *) c_pData;
|
|
sys_log(0, "QUEST ScriptAnswer pid %d answer %d", ch->GetPlayerID(), p->answer);
|
|
|
|
if (p->answer > 250) // 다음 버튼에 대한 응답으로 온 패킷인 경우
|
|
{
|
|
quest::CQuestManager::Instance().Resume(ch->GetPlayerID());
|
|
}
|
|
else // 선택 버튼을 골라서 온 패킷인 경우
|
|
{
|
|
quest::CQuestManager::Instance().Select(ch->GetPlayerID(), p->answer);
|
|
}
|
|
}
|
|
|
|
|
|
// SCRIPT_SELECT_ITEM
|
|
void CInputMain::ScriptSelectItem(LPCHARACTER ch, const void* c_pData)
|
|
{
|
|
TPacketCGScriptSelectItem* p = (TPacketCGScriptSelectItem*) c_pData;
|
|
sys_log(0, "QUEST ScriptSelectItem pid %d answer %d", ch->GetPlayerID(), p->selection);
|
|
quest::CQuestManager::Instance().SelectItem(ch->GetPlayerID(), p->selection);
|
|
}
|
|
// END_OF_SCRIPT_SELECT_ITEM
|
|
|
|
void CInputMain::QuestInputString(LPCHARACTER ch, const void* c_pData)
|
|
{
|
|
TPacketCGQuestInputString * p = (TPacketCGQuestInputString*) c_pData;
|
|
|
|
char msg[65];
|
|
strncpy(msg, p->msg, sizeof(msg));
|
|
sys_log(0, "QUEST InputString pid %u msg %s", ch->GetPlayerID(), msg);
|
|
|
|
quest::CQuestManager::Instance().Input(ch->GetPlayerID(), msg);
|
|
}
|
|
|
|
void CInputMain::QuestConfirm(LPCHARACTER ch, const void* c_pData)
|
|
{
|
|
TPacketCGQuestConfirm* p = (TPacketCGQuestConfirm*) c_pData;
|
|
LPCHARACTER ch_wait = CHARACTER_MANAGER::instance().FindByPID(p->requestPID);
|
|
if (p->answer)
|
|
p->answer = quest::CONFIRM_YES;
|
|
sys_log(0, "QuestConfirm from %s pid %u name %s answer %d", ch->GetName(), p->requestPID, (ch_wait)?ch_wait->GetName():"", p->answer);
|
|
if (ch_wait)
|
|
{
|
|
quest::CQuestManager::Instance().Confirm(ch_wait->GetPlayerID(), (quest::EQuestConfirmType) p->answer, ch->GetPlayerID());
|
|
}
|
|
}
|
|
|
|
void CInputMain::Target(LPCHARACTER ch, const char * pcData)
|
|
{
|
|
TPacketCGTarget * p = (TPacketCGTarget *) pcData;
|
|
|
|
building::LPOBJECT pkObj = building::CManager::instance().FindObjectByVID(p->dwVID);
|
|
|
|
if (pkObj)
|
|
{
|
|
TPacketGCTarget pckTarget;
|
|
pckTarget.header = HEADER_GC_TARGET;
|
|
pckTarget.dwVID = p->dwVID;
|
|
ch->GetDesc()->Packet(&pckTarget, sizeof(TPacketGCTarget));
|
|
}
|
|
else
|
|
ch->SetTarget(CHARACTER_MANAGER::instance().Find(p->dwVID));
|
|
}
|
|
|
|
void CInputMain::Warp(LPCHARACTER ch, const char * pcData)
|
|
{
|
|
ch->WarpEnd();
|
|
}
|
|
|
|
void CInputMain::SafeboxCheckin(LPCHARACTER ch, const char * c_pData)
|
|
{
|
|
if (quest::CQuestManager::instance().GetPCForce(ch->GetPlayerID())->IsRunning() == true)
|
|
return;
|
|
|
|
TPacketCGSafeboxCheckin * p = (TPacketCGSafeboxCheckin *) c_pData;
|
|
|
|
if (!ch->CanHandleItem())
|
|
return;
|
|
|
|
CSafebox * pkSafebox = ch->GetSafebox();
|
|
LPITEM pkItem = ch->GetItem(p->ItemPos);
|
|
|
|
if (!pkSafebox || !pkItem)
|
|
return;
|
|
|
|
if (pkItem->GetCell() >= INVENTORY_MAX_NUM && IS_SET(pkItem->GetFlag(), ITEM_FLAG_IRREMOVABLE))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 창고로 옮길 수 없는 아이템 입니다."));
|
|
return;
|
|
}
|
|
|
|
if (!pkSafebox->IsEmpty(p->bSafePos, pkItem->GetSize()))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 옮길 수 없는 위치입니다."));
|
|
return;
|
|
}
|
|
|
|
if (pkItem->GetVnum() == UNIQUE_ITEM_SAFEBOX_EXPAND)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 이 아이템은 넣을 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
if( IS_SET(pkItem->GetAntiFlag(), ITEM_ANTIFLAG_SAFEBOX) )
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 이 아이템은 넣을 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
if (true == pkItem->isLocked())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 이 아이템은 넣을 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
pkItem->RemoveFromCharacter();
|
|
if (!pkItem->IsDragonSoul())
|
|
ch->SyncQuickslot(QUICKSLOT_TYPE_ITEM, p->ItemPos.cell, 255);
|
|
pkSafebox->Add(p->bSafePos, pkItem);
|
|
|
|
char szHint[128];
|
|
snprintf(szHint, sizeof(szHint), "%s %u", pkItem->GetName(), pkItem->GetCount());
|
|
LogManager::instance().ItemLog(ch, pkItem, "SAFEBOX PUT", szHint);
|
|
}
|
|
|
|
void CInputMain::SafeboxCheckout(LPCHARACTER ch, const char * c_pData, bool bMall)
|
|
{
|
|
TPacketCGSafeboxCheckout * p = (TPacketCGSafeboxCheckout *) c_pData;
|
|
|
|
if (!ch->CanHandleItem())
|
|
return;
|
|
|
|
CSafebox * pkSafebox;
|
|
|
|
if (bMall)
|
|
pkSafebox = ch->GetMall();
|
|
else
|
|
pkSafebox = ch->GetSafebox();
|
|
|
|
if (!pkSafebox)
|
|
return;
|
|
|
|
LPITEM pkItem = pkSafebox->Get(p->bSafePos);
|
|
|
|
if (!pkItem)
|
|
return;
|
|
|
|
if (!ch->IsEmptyItemGrid(p->ItemPos, pkItem->GetSize()))
|
|
return;
|
|
|
|
// 아이템 몰에서 인벤으로 옮기는 부분에서 용혼석 특수 처리
|
|
// (몰에서 만드는 아이템은 item_proto에 정의된대로 속성이 붙기 때문에,
|
|
// 용혼석의 경우, 이 처리를 하지 않으면 속성이 하나도 붙지 않게 된다.)
|
|
if (pkItem->IsDragonSoul())
|
|
{
|
|
if (bMall)
|
|
{
|
|
DSManager::instance().DragonSoulItemInitialize(pkItem);
|
|
}
|
|
|
|
if (DRAGON_SOUL_INVENTORY != p->ItemPos.window_type)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 옮길 수 없는 위치입니다."));
|
|
return;
|
|
}
|
|
|
|
TItemPos DestPos = p->ItemPos;
|
|
if (!DSManager::instance().IsValidCellForThisItem(pkItem, DestPos))
|
|
{
|
|
int iCell = ch->GetEmptyDragonSoulInventory(pkItem);
|
|
if (iCell < 0)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 옮길 수 없는 위치입니다."));
|
|
return ;
|
|
}
|
|
DestPos = TItemPos (DRAGON_SOUL_INVENTORY, iCell);
|
|
}
|
|
|
|
pkSafebox->Remove(p->bSafePos);
|
|
pkItem->AddToCharacter(ch, DestPos);
|
|
ITEM_MANAGER::instance().FlushDelayedSave(pkItem);
|
|
}
|
|
else
|
|
{
|
|
if (DRAGON_SOUL_INVENTORY == p->ItemPos.window_type)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<창고> 옮길 수 없는 위치입니다."));
|
|
return;
|
|
}
|
|
|
|
pkSafebox->Remove(p->bSafePos);
|
|
if (bMall)
|
|
{
|
|
if (NULL == pkItem->GetProto())
|
|
{
|
|
sys_err ("pkItem->GetProto() == NULL (id : %d)",pkItem->GetID());
|
|
return ;
|
|
}
|
|
// 100% 확률로 속성이 붙어야 하는데 안 붙어있다면 새로 붙힌다. ...............
|
|
if (100 == pkItem->GetProto()->bAlterToMagicItemPct && 0 == pkItem->GetAttributeCount())
|
|
{
|
|
pkItem->AlterToMagicItem();
|
|
}
|
|
}
|
|
pkItem->AddToCharacter(ch, p->ItemPos);
|
|
ITEM_MANAGER::instance().FlushDelayedSave(pkItem);
|
|
}
|
|
|
|
DWORD dwID = pkItem->GetID();
|
|
db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_FLUSH, 0, sizeof(DWORD));
|
|
db_clientdesc->Packet(&dwID, sizeof(DWORD));
|
|
|
|
char szHint[128];
|
|
snprintf(szHint, sizeof(szHint), "%s %u", pkItem->GetName(), pkItem->GetCount());
|
|
if (bMall)
|
|
LogManager::instance().ItemLog(ch, pkItem, "MALL GET", szHint);
|
|
else
|
|
LogManager::instance().ItemLog(ch, pkItem, "SAFEBOX GET", szHint);
|
|
}
|
|
|
|
void CInputMain::SafeboxItemMove(LPCHARACTER ch, const char * data)
|
|
{
|
|
struct command_item_move * pinfo = (struct command_item_move *) data;
|
|
|
|
if (!ch->CanHandleItem())
|
|
return;
|
|
|
|
if (!ch->GetSafebox())
|
|
return;
|
|
|
|
ch->GetSafebox()->MoveItem(pinfo->Cell.cell, pinfo->CellTo.cell, pinfo->count);
|
|
}
|
|
|
|
// PARTY_JOIN_BUG_FIX
|
|
void CInputMain::PartyInvite(LPCHARACTER ch, const char * c_pData)
|
|
{
|
|
if (ch->GetArena())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
TPacketCGPartyInvite * p = (TPacketCGPartyInvite*) c_pData;
|
|
|
|
LPCHARACTER pInvitee = CHARACTER_MANAGER::instance().Find(p->vid);
|
|
|
|
if (!pInvitee || !ch->GetDesc() || !pInvitee->GetDesc())
|
|
{
|
|
sys_err("PARTY Cannot find invited character");
|
|
return;
|
|
}
|
|
|
|
ch->PartyInvite(pInvitee);
|
|
}
|
|
|
|
void CInputMain::PartyInviteAnswer(LPCHARACTER ch, const char * c_pData)
|
|
{
|
|
if (ch->GetArena())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
TPacketCGPartyInviteAnswer * p = (TPacketCGPartyInviteAnswer*) c_pData;
|
|
|
|
LPCHARACTER pInviter = CHARACTER_MANAGER::instance().Find(p->leader_vid);
|
|
|
|
// pInviter 가 ch 에게 파티 요청을 했었다.
|
|
|
|
if (!pInviter)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 파티요청을 한 캐릭터를 찾을수 없습니다."));
|
|
else if (!p->accept)
|
|
pInviter->PartyInviteDeny(ch->GetPlayerID());
|
|
else
|
|
pInviter->PartyInviteAccept(ch);
|
|
}
|
|
// END_OF_PARTY_JOIN_BUG_FIX
|
|
|
|
void CInputMain::PartySetState(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
if (!CPartyManager::instance().IsEnablePCParty())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 서버 문제로 파티 관련 처리를 할 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
TPacketCGPartySetState* p = (TPacketCGPartySetState*) c_pData;
|
|
|
|
if (!ch->GetParty())
|
|
return;
|
|
|
|
if (ch->GetParty()->GetLeaderPID() != ch->GetPlayerID())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 리더만 변경할 수 있습니다."));
|
|
return;
|
|
}
|
|
|
|
if (!ch->GetParty()->IsMember(p->pid))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 상태를 변경하려는 사람이 파티원이 아닙니다."));
|
|
return;
|
|
}
|
|
|
|
DWORD pid = p->pid;
|
|
sys_log(0, "PARTY SetRole pid %d to role %d state %s", pid, p->byRole, p->flag ? "on" : "off");
|
|
|
|
switch (p->byRole)
|
|
{
|
|
case PARTY_ROLE_NORMAL:
|
|
break;
|
|
|
|
case PARTY_ROLE_ATTACKER:
|
|
case PARTY_ROLE_TANKER:
|
|
case PARTY_ROLE_BUFFER:
|
|
case PARTY_ROLE_SKILL_MASTER:
|
|
case PARTY_ROLE_HASTE:
|
|
case PARTY_ROLE_DEFENDER:
|
|
if (ch->GetParty()->SetRole(pid, p->byRole, p->flag))
|
|
{
|
|
TPacketPartyStateChange pack;
|
|
pack.dwLeaderPID = ch->GetPlayerID();
|
|
pack.dwPID = p->pid;
|
|
pack.bRole = p->byRole;
|
|
pack.bFlag = p->flag;
|
|
db_clientdesc->DBPacket(HEADER_GD_PARTY_STATE_CHANGE, 0, &pack, sizeof(pack));
|
|
}
|
|
/* else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 어태커 설정에 실패하였습니다.")); */
|
|
break;
|
|
|
|
default:
|
|
sys_err("wrong byRole in PartySetState Packet name %s state %d", ch->GetName(), p->byRole);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CInputMain::PartyRemove(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
if (ch->GetArena())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
if (!CPartyManager::instance().IsEnablePCParty())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 서버 문제로 파티 관련 처리를 할 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
if (ch->GetDungeon())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 던전 안에서는 파티에서 추방할 수 없습니다."));
|
|
return;
|
|
}
|
|
|
|
TPacketCGPartyRemove* p = (TPacketCGPartyRemove*) c_pData;
|
|
|
|
if (!ch->GetParty())
|
|
return;
|
|
|
|
LPPARTY pParty = ch->GetParty();
|
|
if (pParty->GetLeaderPID() == ch->GetPlayerID())
|
|
{
|
|
if (ch->GetDungeon())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 던젼내에서는 파티원을 추방할 수 없습니다."));
|
|
}
|
|
else
|
|
{
|
|
// leader can remove any member
|
|
if (p->pid == ch->GetPlayerID() || pParty->GetMemberCount() == 2)
|
|
{
|
|
// party disband
|
|
CPartyManager::instance().DeleteParty(pParty);
|
|
}
|
|
else
|
|
{
|
|
LPCHARACTER B = CHARACTER_MANAGER::instance().FindByPID(p->pid);
|
|
if (B)
|
|
{
|
|
//pParty->SendPartyRemoveOneToAll(B);
|
|
B->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 파티에서 추방당하셨습니다."));
|
|
//pParty->Unlink(B);
|
|
//CPartyManager::instance().SetPartyMember(B->GetPlayerID(), NULL);
|
|
}
|
|
pParty->Quit(p->pid);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// otherwise, only remove itself
|
|
if (p->pid == ch->GetPlayerID())
|
|
{
|
|
if (ch->GetDungeon())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 던젼내에서는 파티를 나갈 수 없습니다."));
|
|
}
|
|
else
|
|
{
|
|
if (pParty->GetMemberCount() == 2)
|
|
{
|
|
// party disband
|
|
CPartyManager::instance().DeleteParty(pParty);
|
|
}
|
|
else
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 파티에서 나가셨습니다."));
|
|
//pParty->SendPartyRemoveOneToAll(ch);
|
|
pParty->Quit(ch->GetPlayerID());
|
|
//pParty->SendPartyRemoveAllToOne(ch);
|
|
//CPartyManager::instance().SetPartyMember(ch->GetPlayerID(), NULL);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 다른 파티원을 탈퇴시킬 수 없습니다."));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CInputMain::AnswerMakeGuild(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
TPacketCGAnswerMakeGuild* p = (TPacketCGAnswerMakeGuild*) c_pData;
|
|
|
|
if (ch->GetGold() < 200000)
|
|
return;
|
|
|
|
if (get_global_time() - ch->GetQuestFlag("guild_manage.new_disband_time") <
|
|
CGuildManager::instance().GetDisbandDelay())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 해산한 후 %d일 이내에는 길드를 만들 수 없습니다."),
|
|
quest::CQuestManager::instance().GetEventFlag("guild_disband_delay"));
|
|
return;
|
|
}
|
|
|
|
if (get_global_time() - ch->GetQuestFlag("guild_manage.new_withdraw_time") <
|
|
CGuildManager::instance().GetWithdrawDelay())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 탈퇴한 후 %d일 이내에는 길드를 만들 수 없습니다."),
|
|
quest::CQuestManager::instance().GetEventFlag("guild_withdraw_delay"));
|
|
return;
|
|
}
|
|
|
|
if (ch->GetGuild())
|
|
return;
|
|
|
|
CGuildManager& gm = CGuildManager::instance();
|
|
|
|
TGuildCreateParameter cp;
|
|
memset(&cp, 0, sizeof(cp));
|
|
|
|
cp.master = ch;
|
|
strncpy(cp.name, p->guild_name, sizeof(cp.name));
|
|
|
|
if (cp.name[0] == 0 || !check_name(cp.name))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("적합하지 않은 길드 이름 입니다."));
|
|
return;
|
|
}
|
|
|
|
DWORD dwGuildID = gm.CreateGuild(cp);
|
|
|
|
if (dwGuildID)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> [%s] 길드가 생성되었습니다."), cp.name);
|
|
|
|
int GuildCreateFee;
|
|
|
|
if (LC_IsBrazil())
|
|
{
|
|
GuildCreateFee = 500000;
|
|
}
|
|
else
|
|
{
|
|
GuildCreateFee = 200000;
|
|
}
|
|
|
|
ch->PointChange(POINT_GOLD, -GuildCreateFee);
|
|
DBManager::instance().SendMoneyLog(MONEY_LOG_GUILD, ch->GetPlayerID(), -GuildCreateFee);
|
|
|
|
char Log[128];
|
|
snprintf(Log, sizeof(Log), "GUILD_NAME %s MASTER %s", cp.name, ch->GetName());
|
|
LogManager::instance().CharLog(ch, 0, "MAKE_GUILD", Log);
|
|
|
|
if (g_iUseLocale)
|
|
ch->RemoveSpecifyItem(GUILD_CREATE_ITEM_VNUM, 1);
|
|
//ch->SendGuildName(dwGuildID);
|
|
}
|
|
else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드 생성에 실패하였습니다."));
|
|
}
|
|
|
|
void CInputMain::PartyUseSkill(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
TPacketCGPartyUseSkill* p = (TPacketCGPartyUseSkill*) c_pData;
|
|
if (!ch->GetParty())
|
|
return;
|
|
|
|
if (ch->GetPlayerID() != ch->GetParty()->GetLeaderPID())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 파티 기술은 파티장만 사용할 수 있습니다."));
|
|
return;
|
|
}
|
|
|
|
switch (p->bySkillIndex)
|
|
{
|
|
case PARTY_SKILL_HEAL:
|
|
ch->GetParty()->HealParty();
|
|
break;
|
|
case PARTY_SKILL_WARP:
|
|
{
|
|
LPCHARACTER pch = CHARACTER_MANAGER::instance().Find(p->vid);
|
|
if (pch)
|
|
ch->GetParty()->SummonToLeader(pch->GetPlayerID());
|
|
else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 소환하려는 대상을 찾을 수 없습니다."));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CInputMain::PartyParameter(LPCHARACTER ch, const char * c_pData)
|
|
{
|
|
TPacketCGPartyParameter * p = (TPacketCGPartyParameter *) c_pData;
|
|
|
|
if (ch->GetParty())
|
|
ch->GetParty()->SetParameter(p->bDistributeMode);
|
|
}
|
|
|
|
size_t GetSubPacketSize(const GUILD_SUBHEADER_CG& header)
|
|
{
|
|
switch (header)
|
|
{
|
|
case GUILD_SUBHEADER_CG_DEPOSIT_MONEY: return sizeof(int);
|
|
case GUILD_SUBHEADER_CG_WITHDRAW_MONEY: return sizeof(int);
|
|
case GUILD_SUBHEADER_CG_ADD_MEMBER: return sizeof(DWORD);
|
|
case GUILD_SUBHEADER_CG_REMOVE_MEMBER: return sizeof(DWORD);
|
|
case GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME: return 10;
|
|
case GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY: return sizeof(BYTE) + sizeof(BYTE);
|
|
case GUILD_SUBHEADER_CG_OFFER: return sizeof(DWORD);
|
|
case GUILD_SUBHEADER_CG_CHARGE_GSP: return sizeof(int);
|
|
case GUILD_SUBHEADER_CG_POST_COMMENT: return 1;
|
|
case GUILD_SUBHEADER_CG_DELETE_COMMENT: return sizeof(DWORD);
|
|
case GUILD_SUBHEADER_CG_REFRESH_COMMENT: return 0;
|
|
case GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE: return sizeof(DWORD) + sizeof(BYTE);
|
|
case GUILD_SUBHEADER_CG_USE_SKILL: return sizeof(TPacketCGGuildUseSkill);
|
|
case GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL: return sizeof(DWORD) + sizeof(BYTE);
|
|
case GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER: return sizeof(DWORD) + sizeof(BYTE);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int CInputMain::Guild(LPCHARACTER ch, const char * data, size_t uiBytes)
|
|
{
|
|
if (uiBytes < sizeof(TPacketCGGuild))
|
|
return -1;
|
|
|
|
const TPacketCGGuild* p = reinterpret_cast<const TPacketCGGuild*>(data);
|
|
const char* c_pData = data + sizeof(TPacketCGGuild);
|
|
|
|
uiBytes -= sizeof(TPacketCGGuild);
|
|
|
|
const GUILD_SUBHEADER_CG SubHeader = static_cast<GUILD_SUBHEADER_CG>(p->subheader);
|
|
const size_t SubPacketLen = GetSubPacketSize(SubHeader);
|
|
|
|
if (uiBytes < SubPacketLen)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
CGuild* pGuild = ch->GetGuild();
|
|
|
|
if (NULL == pGuild)
|
|
{
|
|
if (SubHeader != GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드에 속해있지 않습니다."));
|
|
return SubPacketLen;
|
|
}
|
|
}
|
|
|
|
switch (SubHeader)
|
|
{
|
|
case GUILD_SUBHEADER_CG_DEPOSIT_MONEY:
|
|
{
|
|
// by mhh : 길드자금은 당분간 넣을 수 없다.
|
|
return SubPacketLen;
|
|
|
|
const int gold = MIN(*reinterpret_cast<const int*>(c_pData), __deposit_limit());
|
|
|
|
if (gold < 0)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 잘못된 금액입니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
if (ch->GetGold() < gold)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 가지고 있는 돈이 부족합니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
pGuild->RequestDepositMoney(ch, gold);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_WITHDRAW_MONEY:
|
|
{
|
|
// by mhh : 길드자금은 당분간 뺄 수 없다.
|
|
return SubPacketLen;
|
|
|
|
const int gold = MIN(*reinterpret_cast<const int*>(c_pData), 500000);
|
|
|
|
if (gold < 0)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 잘못된 금액입니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
pGuild->RequestWithdrawMoney(ch, gold);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_ADD_MEMBER:
|
|
{
|
|
const DWORD vid = *reinterpret_cast<const DWORD*>(c_pData);
|
|
LPCHARACTER newmember = CHARACTER_MANAGER::instance().Find(vid);
|
|
|
|
if (!newmember)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 그러한 사람을 찾을 수 없습니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
if (!ch->IsPC())
|
|
return SubPacketLen;
|
|
|
|
if (LC_IsCanada() == true)
|
|
{
|
|
if (newmember->GetQuestFlag("change_guild_master.be_other_member") > get_global_time())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 아직 가입할 수 없는 캐릭터입니다"));
|
|
return SubPacketLen;
|
|
}
|
|
}
|
|
|
|
pGuild->Invite(ch, newmember);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_REMOVE_MEMBER:
|
|
{
|
|
if (pGuild->UnderAnyWar() != 0)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드전 중에는 길드원을 탈퇴시킬 수 없습니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
const DWORD pid = *reinterpret_cast<const DWORD*>(c_pData);
|
|
const TGuildMember* m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
LPCHARACTER member = CHARACTER_MANAGER::instance().FindByPID(pid);
|
|
|
|
if (member)
|
|
{
|
|
if (member->GetGuild() != pGuild)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대방이 같은 길드가 아닙니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
if (!pGuild->HasGradeAuth(m->grade, GUILD_AUTH_REMOVE_MEMBER))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드원을 강제 탈퇴 시킬 권한이 없습니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
member->SetQuestFlag("guild_manage.new_withdraw_time", get_global_time());
|
|
pGuild->RequestRemoveMember(member->GetPlayerID());
|
|
|
|
if (LC_IsBrazil() == true)
|
|
{
|
|
DBManager::instance().Query("REPLACE INTO guild_invite_limit VALUES(%d, %d)", pGuild->GetID(), get_global_time());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!pGuild->HasGradeAuth(m->grade, GUILD_AUTH_REMOVE_MEMBER))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드원을 강제 탈퇴 시킬 권한이 없습니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
if (pGuild->RequestRemoveMember(pid))
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드원을 강제 탈퇴 시켰습니다."));
|
|
else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 그러한 사람을 찾을 수 없습니다."));
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME:
|
|
{
|
|
char gradename[GUILD_GRADE_NAME_MAX_LEN + 1];
|
|
strncpy(gradename, c_pData + 1, sizeof(gradename));
|
|
|
|
const TGuildMember * m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
if (m->grade != GUILD_LEADER_GRADE)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 직위 이름을 변경할 권한이 없습니다."));
|
|
}
|
|
else if (*c_pData == GUILD_LEADER_GRADE)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드장의 직위 이름은 변경할 수 없습니다."));
|
|
}
|
|
else if (!check_name(gradename))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 적합하지 않은 직위 이름 입니다."));
|
|
}
|
|
else
|
|
{
|
|
pGuild->ChangeGradeName(*c_pData, gradename);
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY:
|
|
{
|
|
const TGuildMember* m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
if (m->grade != GUILD_LEADER_GRADE)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 직위 권한을 변경할 권한이 없습니다."));
|
|
}
|
|
else if (*c_pData == GUILD_LEADER_GRADE)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드장의 권한은 변경할 수 없습니다."));
|
|
}
|
|
else
|
|
{
|
|
pGuild->ChangeGradeAuth(*c_pData, *(c_pData + 1));
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_OFFER:
|
|
{
|
|
DWORD offer = *reinterpret_cast<const DWORD*>(c_pData);
|
|
|
|
if (pGuild->GetLevel() >= GUILD_MAX_LEVEL && LC_IsHongKong() == false)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드가 이미 최고 레벨입니다."));
|
|
}
|
|
else
|
|
{
|
|
offer /= 100;
|
|
offer *= 100;
|
|
|
|
if (pGuild->OfferExp(ch, offer))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> %u의 경험치를 투자하였습니다."), offer);
|
|
}
|
|
else
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 경험치 투자에 실패하였습니다."));
|
|
}
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_CHARGE_GSP:
|
|
{
|
|
const int offer = *reinterpret_cast<const int*>(c_pData);
|
|
const int gold = offer * 100;
|
|
|
|
if (offer < 0 || gold < offer || gold < 0 || ch->GetGold() < gold)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 돈이 부족합니다."));
|
|
return SubPacketLen;
|
|
}
|
|
|
|
if (!pGuild->ChargeSP(ch, offer))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 용신력 회복에 실패하였습니다."));
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_POST_COMMENT:
|
|
{
|
|
const size_t length = *c_pData;
|
|
|
|
if (length > GUILD_COMMENT_MAX_LEN)
|
|
{
|
|
// 잘못된 길이.. 끊어주자.
|
|
sys_err("POST_COMMENT: %s comment too long (length: %u)", ch->GetName(), length);
|
|
ch->GetDesc()->SetPhase(PHASE_CLOSE);
|
|
return -1;
|
|
}
|
|
|
|
if (uiBytes < 1 + length)
|
|
return -1;
|
|
|
|
const TGuildMember* m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
if (length && !pGuild->HasGradeAuth(m->grade, GUILD_AUTH_NOTICE) && *(c_pData + 1) == '!')
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 공지글을 작성할 권한이 없습니다."));
|
|
}
|
|
else
|
|
{
|
|
std::string str(c_pData + 1, length);
|
|
pGuild->AddComment(ch, str);
|
|
}
|
|
|
|
return (1 + length);
|
|
}
|
|
|
|
case GUILD_SUBHEADER_CG_DELETE_COMMENT:
|
|
{
|
|
const DWORD comment_id = *reinterpret_cast<const DWORD*>(c_pData);
|
|
|
|
pGuild->DeleteComment(ch, comment_id);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_REFRESH_COMMENT:
|
|
pGuild->RefreshComment(ch);
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE:
|
|
{
|
|
const DWORD pid = *reinterpret_cast<const DWORD*>(c_pData);
|
|
const BYTE grade = *(c_pData + sizeof(DWORD));
|
|
const TGuildMember* m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
if (m->grade != GUILD_LEADER_GRADE)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 직위를 변경할 권한이 없습니다."));
|
|
else if (ch->GetPlayerID() == pid)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드장의 직위는 변경할 수 없습니다."));
|
|
else if (grade == 1)
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드장으로 직위를 변경할 수 없습니다."));
|
|
else
|
|
pGuild->ChangeMemberGrade(pid, grade);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_USE_SKILL:
|
|
{
|
|
const TPacketCGGuildUseSkill* p = reinterpret_cast<const TPacketCGGuildUseSkill*>(c_pData);
|
|
|
|
pGuild->UseSkill(p->dwVnum, ch, p->dwPID);
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL:
|
|
{
|
|
const DWORD pid = *reinterpret_cast<const DWORD*>(c_pData);
|
|
const BYTE is_general = *(c_pData + sizeof(DWORD));
|
|
const TGuildMember* m = pGuild->GetMember(ch->GetPlayerID());
|
|
|
|
if (NULL == m)
|
|
return -1;
|
|
|
|
if (m->grade != GUILD_LEADER_GRADE)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 장군을 지정할 권한이 없습니다."));
|
|
}
|
|
else
|
|
{
|
|
if (!pGuild->ChangeMemberGeneral(pid, is_general))
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 더이상 장수를 지정할 수 없습니다."));
|
|
}
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
case GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER:
|
|
{
|
|
const DWORD guild_id = *reinterpret_cast<const DWORD*>(c_pData);
|
|
const BYTE accept = *(c_pData + sizeof(DWORD));
|
|
|
|
CGuild * g = CGuildManager::instance().FindGuild(guild_id);
|
|
|
|
if (g)
|
|
{
|
|
if (accept)
|
|
g->InviteAccept(ch);
|
|
else
|
|
g->InviteDeny(ch->GetPlayerID());
|
|
}
|
|
}
|
|
return SubPacketLen;
|
|
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CInputMain::Fishing(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
TPacketCGFishing* p = (TPacketCGFishing*)c_pData;
|
|
ch->SetRotation(p->dir * 5);
|
|
ch->fishing();
|
|
return;
|
|
}
|
|
|
|
void CInputMain::ItemGive(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
TPacketCGGiveItem* p = (TPacketCGGiveItem*) c_pData;
|
|
LPCHARACTER to_ch = CHARACTER_MANAGER::instance().Find(p->dwTargetVID);
|
|
|
|
if (to_ch)
|
|
ch->GiveItem(to_ch, p->ItemPos);
|
|
else
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템을 건네줄 수 없습니다."));
|
|
}
|
|
|
|
int CInputMain::MyShop(LPCHARACTER ch, const char * c_pData, size_t uiBytes)
|
|
{
|
|
TPacketCGMyShop * p = (TPacketCGMyShop *) c_pData;
|
|
int iExtraLen = p->bCount * sizeof(TShopItemTable);
|
|
|
|
if (uiBytes < sizeof(TPacketCGMyShop) + iExtraLen)
|
|
return -1;
|
|
|
|
if (ch->GetGold() >= GOLD_MAX)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소유 돈이 20억냥을 넘어 거래를 핼수가 없습니다."));
|
|
sys_log(0, "MyShop ==> OverFlow Gold id %u name %s ", ch->GetPlayerID(), ch->GetName());
|
|
return (iExtraLen);
|
|
}
|
|
|
|
if (ch->IsStun() || ch->IsDead())
|
|
return (iExtraLen);
|
|
|
|
if (ch->GetExchange() || ch->IsOpenSafebox() || ch->GetShopOwner() || ch->IsCubeOpen())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("다른 거래중일경우 개인상점을 열수가 없습니다."));
|
|
return (iExtraLen);
|
|
}
|
|
|
|
sys_log(0, "MyShop count %d", p->bCount);
|
|
ch->OpenMyShop(p->szSign, (TShopItemTable *) (c_pData + sizeof(TPacketCGMyShop)), p->bCount);
|
|
return (iExtraLen);
|
|
}
|
|
|
|
void CInputMain::Refine(LPCHARACTER ch, const char* c_pData)
|
|
{
|
|
const TPacketCGRefine* p = reinterpret_cast<const TPacketCGRefine*>(c_pData);
|
|
|
|
if (ch->GetExchange() || ch->IsOpenSafebox() || ch->GetShopOwner() || ch->GetMyShop() || ch->IsCubeOpen())
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("창고,거래창등이 열린 상태에서는 개량을 할수가 없습니다"));
|
|
ch->ClearRefineMode();
|
|
return;
|
|
}
|
|
|
|
if (p->type == 255)
|
|
{
|
|
// DoRefine Cancel
|
|
ch->ClearRefineMode();
|
|
return;
|
|
}
|
|
|
|
if (p->pos >= INVENTORY_MAX_NUM)
|
|
{
|
|
ch->ClearRefineMode();
|
|
return;
|
|
}
|
|
|
|
LPITEM item = ch->GetInventoryItem(p->pos);
|
|
|
|
if (!item)
|
|
{
|
|
ch->ClearRefineMode();
|
|
return;
|
|
}
|
|
|
|
ch->SetRefineTime();
|
|
|
|
if (p->type == REFINE_TYPE_NORMAL)
|
|
{
|
|
sys_log (0, "refine_type_noraml");
|
|
ch->DoRefine(item);
|
|
}
|
|
else if (p->type == REFINE_TYPE_SCROLL || p->type == REFINE_TYPE_HYUNIRON || p->type == REFINE_TYPE_MUSIN || p->type == REFINE_TYPE_BDRAGON)
|
|
{
|
|
sys_log (0, "refine_type_scroll, ...");
|
|
ch->DoRefineWithScroll(item);
|
|
}
|
|
else if (p->type == REFINE_TYPE_MONEY_ONLY)
|
|
{
|
|
const LPITEM item = ch->GetInventoryItem(p->pos);
|
|
|
|
if (NULL != item)
|
|
{
|
|
if (500 <= item->GetRefineSet())
|
|
{
|
|
LogManager::instance().HackLog("DEVIL_TOWER_REFINE_HACK", ch);
|
|
}
|
|
else
|
|
{
|
|
if (ch->GetQuestFlag("deviltower_zone.can_refine"))
|
|
{
|
|
ch->DoRefine(item, true);
|
|
ch->SetQuestFlag("deviltower_zone.can_refine", 0);
|
|
}
|
|
else
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_INFO, "사귀 타워 완료 보상은 한번까지 사용가능합니다.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ch->ClearRefineMode();
|
|
}
|
|
|
|
int CInputMain::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
|
|
{
|
|
LPCHARACTER ch;
|
|
|
|
if (!(ch = d->GetCharacter()))
|
|
{
|
|
sys_err("no character on desc");
|
|
d->SetPhase(PHASE_CLOSE);
|
|
return (0);
|
|
}
|
|
|
|
int iExtraLen = 0;
|
|
|
|
if (test_server && bHeader != HEADER_CG_MOVE)
|
|
sys_log(0, "CInputMain::Analyze() ==> Header [%d] ", bHeader);
|
|
|
|
switch (bHeader)
|
|
{
|
|
case HEADER_CG_PONG:
|
|
Pong(d);
|
|
break;
|
|
|
|
case HEADER_CG_TIME_SYNC:
|
|
Handshake(d, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_CHAT:
|
|
if (test_server)
|
|
{
|
|
char* pBuf = (char*)c_pData;
|
|
sys_log(0, "%s", pBuf + sizeof(TPacketCGChat));
|
|
}
|
|
|
|
if ((iExtraLen = Chat(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_WHISPER:
|
|
if ((iExtraLen = Whisper(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_MOVE:
|
|
Move(ch, c_pData);
|
|
|
|
if (LC_IsEurope())
|
|
{
|
|
if (g_bCheckClientVersion)
|
|
{
|
|
int version = atoi(g_stClientVersion.c_str());
|
|
int date = atoi(d->GetClientVersion());
|
|
|
|
//if (0 != g_stClientVersion.compare(d->GetClientVersion()))
|
|
if (version > date)
|
|
{
|
|
ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("클라이언트 버전이 틀려 로그아웃 됩니다. 정상적으로 패치 후 접속하세요."));
|
|
d->DelayedDisconnect(10);
|
|
LogManager::instance().HackLog("VERSION_CONFLICT", d->GetAccountTable().login, ch->GetName(), d->GetHostName());
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!*d->GetClientVersion())
|
|
{
|
|
sys_err("Version not recieved name %s", ch->GetName());
|
|
d->SetPhase(PHASE_CLOSE);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case HEADER_CG_CHARACTER_POSITION:
|
|
Position(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_USE:
|
|
if (!ch->IsObserverMode())
|
|
ItemUse(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_DROP:
|
|
if (!ch->IsObserverMode())
|
|
{
|
|
ItemDrop(ch, c_pData);
|
|
}
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_DROP2:
|
|
if (!ch->IsObserverMode())
|
|
ItemDrop2(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_MOVE:
|
|
if (!ch->IsObserverMode())
|
|
ItemMove(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_PICKUP:
|
|
if (!ch->IsObserverMode())
|
|
ItemPickup(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_USE_TO_ITEM:
|
|
if (!ch->IsObserverMode())
|
|
ItemToItem(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ITEM_GIVE:
|
|
if (!ch->IsObserverMode())
|
|
ItemGive(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_EXCHANGE:
|
|
if (!ch->IsObserverMode())
|
|
Exchange(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ATTACK:
|
|
case HEADER_CG_SHOOT:
|
|
if (!ch->IsObserverMode())
|
|
{
|
|
Attack(ch, bHeader, c_pData);
|
|
}
|
|
break;
|
|
|
|
case HEADER_CG_USE_SKILL:
|
|
if (!ch->IsObserverMode())
|
|
UseSkill(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_QUICKSLOT_ADD:
|
|
QuickslotAdd(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_QUICKSLOT_DEL:
|
|
QuickslotDelete(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_QUICKSLOT_SWAP:
|
|
QuickslotSwap(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_SHOP:
|
|
if ((iExtraLen = Shop(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_MESSENGER:
|
|
if ((iExtraLen = Messenger(ch, c_pData, m_iBufferLeft))<0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_ON_CLICK:
|
|
OnClick(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_SYNC_POSITION:
|
|
if ((iExtraLen = SyncPosition(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_ADD_FLY_TARGETING:
|
|
case HEADER_CG_FLY_TARGETING:
|
|
FlyTarget(ch, c_pData, bHeader);
|
|
break;
|
|
|
|
case HEADER_CG_SCRIPT_BUTTON:
|
|
ScriptButton(ch, c_pData);
|
|
break;
|
|
|
|
// SCRIPT_SELECT_ITEM
|
|
case HEADER_CG_SCRIPT_SELECT_ITEM:
|
|
ScriptSelectItem(ch, c_pData);
|
|
break;
|
|
// END_OF_SCRIPT_SELECT_ITEM
|
|
|
|
case HEADER_CG_SCRIPT_ANSWER:
|
|
ScriptAnswer(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_QUEST_INPUT_STRING:
|
|
QuestInputString(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_QUEST_CONFIRM:
|
|
QuestConfirm(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_TARGET:
|
|
Target(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_WARP:
|
|
Warp(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_SAFEBOX_CHECKIN:
|
|
SafeboxCheckin(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_SAFEBOX_CHECKOUT:
|
|
SafeboxCheckout(ch, c_pData, false);
|
|
break;
|
|
|
|
case HEADER_CG_SAFEBOX_ITEM_MOVE:
|
|
SafeboxItemMove(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_MALL_CHECKOUT:
|
|
SafeboxCheckout(ch, c_pData, true);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_INVITE:
|
|
PartyInvite(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_REMOVE:
|
|
PartyRemove(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_INVITE_ANSWER:
|
|
PartyInviteAnswer(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_SET_STATE:
|
|
PartySetState(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_USE_SKILL:
|
|
PartyUseSkill(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_PARTY_PARAMETER:
|
|
PartyParameter(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_ANSWER_MAKE_GUILD:
|
|
AnswerMakeGuild(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_GUILD:
|
|
if ((iExtraLen = Guild(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_FISHING:
|
|
Fishing(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_MYSHOP:
|
|
if ((iExtraLen = MyShop(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
break;
|
|
|
|
case HEADER_CG_REFINE:
|
|
Refine(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_CLIENT_VERSION:
|
|
Version(ch, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_DRAGON_SOUL_REFINE:
|
|
{
|
|
TPacketCGDragonSoulRefine* p = reinterpret_cast <TPacketCGDragonSoulRefine*>((void*)c_pData);
|
|
switch(p->bSubType)
|
|
{
|
|
case DS_SUB_HEADER_CLOSE:
|
|
ch->DragonSoul_RefineWindow_Close();
|
|
break;
|
|
case DS_SUB_HEADER_DO_REFINE_GRADE:
|
|
{
|
|
DSManager::instance().DoRefineGrade(ch, p->ItemGrid);
|
|
}
|
|
break;
|
|
case DS_SUB_HEADER_DO_REFINE_STEP:
|
|
{
|
|
DSManager::instance().DoRefineStep(ch, p->ItemGrid);
|
|
}
|
|
break;
|
|
case DS_SUB_HEADER_DO_REFINE_STRENGTH:
|
|
{
|
|
DSManager::instance().DoRefineStrength(ch, p->ItemGrid);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
return (iExtraLen);
|
|
}
|
|
|
|
int CInputDead::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
|
|
{
|
|
LPCHARACTER ch;
|
|
|
|
if (!(ch = d->GetCharacter()))
|
|
{
|
|
sys_err("no character on desc");
|
|
return 0;
|
|
}
|
|
|
|
int iExtraLen = 0;
|
|
|
|
switch (bHeader)
|
|
{
|
|
case HEADER_CG_PONG:
|
|
Pong(d);
|
|
break;
|
|
|
|
case HEADER_CG_TIME_SYNC:
|
|
Handshake(d, c_pData);
|
|
break;
|
|
|
|
case HEADER_CG_CHAT:
|
|
if ((iExtraLen = Chat(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
|
|
break;
|
|
|
|
case HEADER_CG_WHISPER:
|
|
if ((iExtraLen = Whisper(ch, c_pData, m_iBufferLeft)) < 0)
|
|
return -1;
|
|
|
|
break;
|
|
|
|
default:
|
|
return (0);
|
|
}
|
|
|
|
return (iExtraLen);
|
|
}
|
|
|