forked from metin2/server
769 lines
22 KiB
Plaintext
769 lines
22 KiB
Plaintext
quest main_quest_lv91 begin
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state start begin
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end
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state state0 begin
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when login or levelup or enter with pc.level >= 91 begin
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set_state (state1_1)
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end
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end
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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-----------------<1> 초마단의 서신을 찾아라!1-1-----------------
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state state1_1 begin
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when letter begin
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send_letter (gameforge.main_quest_lv91._010_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv91._010_sendLetter)
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say(gameforge.main_quest_lv91._020_say)
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end
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when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._030_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv91._050_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._060_say)
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wait()
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set_state (state1_2)
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end
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end
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state state1_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._010_sendLetter)
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--q.set_counter_name(locale.main_quest_lv91.remain_mob)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv91._070_sayTitle)
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say(gameforge.main_quest_lv91._080_say)
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-- say()
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-- say_reward(locale.main_quest_lv91.pos_info)
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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--say_title(gameforge.main_quest_lv91._760_say)
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--local remain = 10 - pc.getqf("mob1_1_killed")
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--if remain < 0 then
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-- remain = 0
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--end
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--q.set_counter_value(remain)
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--say_title(string.format(gameforge.main_quest_lv91._770_say,mob_name(3205),remain))
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end
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--[[
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--클리어 전--
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when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._520_say)
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end
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--]]
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when 3205.kill begin
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local mob1_1_killed = pc.getqf("mob1_1_killed")
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if mob1_1_killed < 10 then
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pc.setqf("mob1_1_killed", mob1_1_killed + 1)
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local remain = 10 - pc.getqf("mob1_1_killed")
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if remain < 0 then
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remain = 0
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end
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--q.set_counter_value(remain)
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if remain == 0 then
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say_title(mob_name(3205))
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say(gameforge.main_quest_lv91._100_say)
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notice_multiline(gameforge.main_quest_lv91._090_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv91._090_2_notice,notice)
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set_state (state1_3)
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end
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end
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end
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end
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state state1_3 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._010_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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--q.set_counter_name("")
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end
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when button or info begin
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say_title(gameforge.main_quest_lv91._010_sendLetter)
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say(gameforge.main_quest_lv91._110_say)
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end
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when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._120_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv91._130_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._150_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 18803050))
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--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30051),1,locale.count_postfix))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50814),10,locale.count_postfix))
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say("")
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pc.give_exp2(18803050)
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--pc.change_money(0)
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pc.give_item2(30051, 1)
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pc.give_item2(50814, 10)
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set_state (state2_1)
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end
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end
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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-----------------<2> 초마단의 서신을 탈환하라!-----------------
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state state2_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._160_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv91._160_sendLetter)
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say(gameforge.main_quest_lv91._170_say)
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end
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when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._180_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv91._190_say)
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set_state (state2_2)
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end
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end
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state state2_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._160_sendLetter)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv91._200_sayTitle)
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say(gameforge.main_quest_lv91._210_say)
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say_item_vnum(31075)
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-- say()
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-- say_reward(locale.main_quest_lv91.pos_info)
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-- say()
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-- say()
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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end
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--클리어 전--
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when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._220_say)
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end
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when 3291.kill begin
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if number(1,500) == 1 then
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if pc.count_item(31075) < 1 then
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notice_multiline(gameforge.main_quest_lv91._230_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv91._230_2_notice,notice)
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pc.give_item2(31075, 1)
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set_state (state2_3)
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end
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end
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end
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end
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-- 퀘스트 완료
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state state2_3 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._160_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv91._160_sendLetter)
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say(gameforge.main_quest_lv91._240_say)
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end
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-- 중간에 퀘스트 아이템을 버릴 경우를 대비한 부분.
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when 3291.kill begin
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if number(1,500) == 1 then
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if pc.count_item(31075) < 1 then
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notice_multiline(gameforge.main_quest_lv91._230_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv91._230_2_notice,notice)
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pc.give_item2(31075, 1)
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end
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end
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end
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when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin
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target.delete("__TARGET__")
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if pc.count_item(31075) >= 1 then
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pc.remove_item ( 31075, pc.count_item(31075))
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._250_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._260_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 24873650))
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--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50722),20,locale.count_postfix))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72016),1,locale.count_postfix))
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say("")
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pc.give_exp2(24873650)
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--pc.change_money(0)
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pc.give_item2(50722, 20)
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pc.give_item2_select(72016)
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item.set_socket(2, 120)
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set_state (state3_1)
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else
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv91._220_say)
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set_state (state2_2)
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end
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end
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end
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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-----------------<3> 두번째 서신 판독1-1-----------------
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state state3_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._270_sendLetter)
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local v = find_npc_by_vnum(20380)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20380))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv91._270_sendLetter)
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say(gameforge.main_quest_lv91._280_say)
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end
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when 20380.chat.gameforge.main_quest_lv91._270_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._290_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv91._300_say)
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wait()
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._310_say)
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wait()
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._320_say)
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wait()
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._330_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv91._340_say)
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set_state (state3_2)
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end
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end
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state state3_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv91._270_sendLetter)
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q.set_counter_name(gameforge.main_quest_lv90._1180_say)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv91._350_sayTitle)
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say(gameforge.main_quest_lv91._360_say)
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say_item_vnum(31018)
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say(gameforge.main_quest_lv90._1180_say)
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local remain = 10 - pc.getqf("item3_1_checked")
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if remain < 0 then
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remain = 0
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end
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q.set_counter_value(remain)
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say_reward(string.format(gameforge.main_quest_lv90._1190_say,item_name(31018),remain))
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-- say()
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-- say_reward(locale.main_quest_lv91.pos_info)
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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end
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--클리어 전--
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when 20380.chat.gameforge.main_quest_lv91._270_sendLetter with pc.count_item(31018) > 0 begin
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if pc.count_item(31018) > 0 then
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pc.remove_item(31018, 1)
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if number(1, 100 ) <= 70 then -- 납품 성공
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._380_say)
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pc.setqf("item3_1_checked", pc.getqf("item3_1_checked") + 1)
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local remain = 10 - pc.getqf("item3_1_checked")
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if remain < 0 then
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remain = 0
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end
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q.set_counter_value(remain)
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if pc.getqf("item3_1_checked") >= 10 then -- 납품 갯수 달성
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pc.remove_item(31018, pc.count_item(31018))
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wait()
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._390_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 25805450))
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say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 214000))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30009),2,locale.count_postfix))
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say("")
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pc.give_exp2(25805450)
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pc.change_money(214000)
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pc.give_item2(30009, 2)
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set_state (state4_1)
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q.set_counter_name("")
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else -- 납품 갯수 미달
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say(string.format(gameforge.main_quest_lv91._400_say,remain))
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end
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else -- 납품 실패
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say_title(mob_name(20380 ))
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say(gameforge.main_quest_lv91._370_say)
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end
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end
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end
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when 3601.kill or 3602.kill or 3603.kill or 3604.kill or 3605.kill begin
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if number(1,300) == 1 then
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pc.give_item2(31018, 1)
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notice_multiline(gameforge.main_quest_lv91._410_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv91._410_2_notice,notice)
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end
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end
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end
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-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
-----------------<4> 두번째 서신 판독1-2-----------------
|
|
state state4_1 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv91._420_sendLetter)
|
|
|
|
local v = find_npc_by_vnum(20380)
|
|
if 0 != v then
|
|
target.vid("__TARGET__", v, mob_name(20380))
|
|
end
|
|
end
|
|
when button or info begin
|
|
say_title(gameforge.main_quest_lv91._420_sendLetter)
|
|
say(gameforge.main_quest_lv91._430_say)
|
|
|
|
end
|
|
when 20380.chat.gameforge.main_quest_lv91._420_sendLetter begin
|
|
target.delete("__TARGET__")
|
|
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._440_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv91._450_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._460_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv91._470_say)
|
|
|
|
set_state (state4_2)
|
|
end
|
|
end
|
|
state state4_2 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv91._420_sendLetter)
|
|
q.set_counter_name(gameforge.main_quest_lv90._1180_say)
|
|
end
|
|
when button or info begin
|
|
-- if pc.get_map_index() == 1 then
|
|
-- addmapsignal(500 * 100, 500 * 100)
|
|
-- addmapsignal(600 * 100, 500 * 100)
|
|
-- addmapsignal(700 * 100, 300 * 100)
|
|
-- end
|
|
|
|
say_title(gameforge.main_quest_lv91._480_sayTitle)
|
|
say(gameforge.main_quest_lv91._490_say)
|
|
say_item_vnum(31019)
|
|
say(gameforge.main_quest_lv90._1180_say)
|
|
local remain = 3 - pc.getqf("item4_1_checked")
|
|
if remain < 0 then
|
|
remain = 0
|
|
end
|
|
q.set_counter_value(remain)
|
|
say_reward(string.format(gameforge.main_quest_lv90._1190_say,item_name(31019),remain))
|
|
|
|
-- say()
|
|
-- say_reward(locale.main_quest_lv91.pos_info)
|
|
-- select(gameforge.main_quest_lv90._950_say)
|
|
-- setskin(NOWINDOW)
|
|
-- clearmapsignal()
|
|
end
|
|
|
|
--클리어 전--
|
|
when 20380.chat.gameforge.main_quest_lv91._420_sendLetter with pc.count_item(31019) > 0 begin
|
|
if pc.count_item(31019) > 0 then
|
|
local cur_t = get_global_time() - 60 * 60 * 9
|
|
local today_date = cur_t - math.mod(cur_t,86400)
|
|
|
|
local last_checked_date = pc.getqf("last_checked_date")
|
|
|
|
if today_date ~= last_checked_date then
|
|
pc.setqf("last_checked_date", today_date)
|
|
pc.setqf("today_item4_1_checked",0)
|
|
end
|
|
|
|
local today_item4_1_checked = pc.getqf("today_item4_1_checked")
|
|
if today_item4_1_checked >= 1 then --1일 납품 갯수 초과
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._500_say)
|
|
else -- 납품 시도.
|
|
pc.remove_item(31019, 1)
|
|
|
|
if number(1, 100 ) <= 70 then -- 납품 성공
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._510_say)
|
|
pc.setqf("item4_1_checked", pc.getqf("item4_1_checked") + 1)
|
|
pc.setqf("today_item4_1_checked", pc.getqf("today_item4_1_checked") + 1)
|
|
|
|
local remain = 3 - pc.getqf("item4_1_checked")
|
|
if remain < 0 then
|
|
remain = 0
|
|
end
|
|
q.set_counter_value(remain)
|
|
|
|
if pc.getqf("item4_1_checked") >= 3 then -- 납품 갯수 달성
|
|
pc.remove_item(31019, pc.count_item(31019))
|
|
|
|
wait()
|
|
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._520_say)
|
|
wait()
|
|
|
|
--보상
|
|
say_title(locale.reward)
|
|
say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 27874000))
|
|
say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 225000))
|
|
say("")
|
|
|
|
pc.give_exp2(27874000)
|
|
pc.change_money(225000)
|
|
|
|
set_state (state5_1)
|
|
q.set_counter_name("")
|
|
else -- 납품 갯수 미달
|
|
say(string.format(gameforge.main_quest_lv91._530_say,remain))
|
|
end
|
|
else -- 납품 실패
|
|
say_title(mob_name(20380 ))
|
|
say(gameforge.main_quest_lv91._540_say)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
when 3690.kill or 3691.kill begin
|
|
if number(1,300) == 1 then
|
|
pc.give_item2(31019, 1)
|
|
|
|
notice_multiline(gameforge.main_quest_lv91._550_1_notice,notice)
|
|
notice_multiline(gameforge.main_quest_lv91._550_2_notice,notice)
|
|
end
|
|
end
|
|
end
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
-----------------<5> 학자의 병환-----------------
|
|
state state5_1 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv91._560_sendLetter)
|
|
|
|
local v = find_npc_by_vnum(20378)
|
|
if 0 != v then
|
|
target.vid("__TARGET__", v, mob_name(20378))
|
|
end
|
|
end
|
|
when button or info begin
|
|
say_title(gameforge.main_quest_lv91._560_sendLetter)
|
|
say(gameforge.main_quest_lv91._570_say)
|
|
|
|
end
|
|
when 20378.chat.gameforge.main_quest_lv91._560_sendLetter begin
|
|
target.delete("__TARGET__")
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv91._580_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv91._590_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv91._600_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv91._610_say)
|
|
|
|
set_state (state5_2)
|
|
end
|
|
end
|
|
state state5_2 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv91._560_sendLetter)
|
|
end
|
|
when button or info begin
|
|
-- if pc.get_map_index() == 1 then
|
|
-- addmapsignal(500 * 100, 500 * 100)
|
|
-- addmapsignal(600 * 100, 500 * 100)
|
|
-- addmapsignal(700 * 100, 300 * 100)
|
|
-- end
|
|
|
|
say_title(gameforge.main_quest_lv91._620_sayTitle)
|
|
say(gameforge.main_quest_lv91._630_say)
|
|
say_item_vnum(31020)
|
|
|
|
-- say()
|
|
-- say_reward(locale.main_quest_lv91.pos_info)
|
|
-- select(gameforge.main_quest_lv90._950_say)
|
|
-- setskin(NOWINDOW)
|
|
-- clearmapsignal()
|
|
end
|
|
|
|
when 20382.click begin
|
|
if pc.count_item(31020) < 1 then
|
|
pc.give_item2(31020, 1)
|
|
notice_multiline(gameforge.main_quest_lv91._640_1_notice,notice)
|
|
|
|
set_state (state5_3)
|
|
end
|
|
end
|
|
when 20380.chat.gameforge.main_quest_lv91._560_sendLetter with pc.count_item(31020) >= 1 begin
|
|
target.delete("__TARGET__")
|
|
pc.remove_item(31020, pc.count_item(31020))
|
|
|
|
say_title(mob_name(20380))
|
|
say(gameforge.main_quest_lv91._650_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv91._660_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20380))
|
|
say(gameforge.main_quest_lv91._670_say)
|
|
wait()
|
|
|
|
--보상
|
|
say_title(locale.reward)
|
|
say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6766050))
|
|
--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
|
|
say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30045),2,locale.count_postfix))
|
|
say("")
|
|
say_title(gameforge.main_quest_lv91._780_say)
|
|
|
|
pc.give_exp2(6766050)
|
|
--pc.change_money(0)
|
|
pc.give_item2(30045, 2)
|
|
|
|
clear_letter()
|
|
set_quest_state ("main_quest_lv92", "state0")
|
|
set_state (__COMPLETE__)
|
|
end
|
|
end
|
|
-- 퀘스트 완료
|
|
state state5_3 begin
|
|
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv91._560_sendLetter)
|
|
|
|
local v = find_npc_by_vnum(20380)
|
|
if 0 != v then
|
|
target.vid("__TARGET__", v, mob_name(20380))
|
|
end
|
|
end
|
|
|
|
when button or info begin
|
|
say_title(gameforge.main_quest_lv91._560_sendLetter)
|
|
say(gameforge.main_quest_lv91._680_say)
|
|
|
|
end
|
|
|
|
-- 아이템 분실 대비.
|
|
when 20382.click begin
|
|
if pc.count_item(31020) < 1 then
|
|
pc.give_item2(31020, 1)
|
|
notice_multiline(gameforge.main_quest_lv91._640_1_notice,notice)
|
|
end
|
|
end
|
|
|
|
when 20380.chat.gameforge.main_quest_lv91._560_sendLetter with pc.count_item(31020) >= 1 begin
|
|
target.delete("__TARGET__")
|
|
pc.remove_item(31020, pc.count_item(31020))
|
|
|
|
say_title(mob_name(20380))
|
|
say(gameforge.main_quest_lv91._650_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv91._660_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20380))
|
|
say(gameforge.main_quest_lv91._670_say)
|
|
wait()
|
|
|
|
--보상
|
|
say_title(locale.reward)
|
|
say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6766050))
|
|
--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
|
|
say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30045),2,locale.count_postfix))
|
|
say("")
|
|
say_title(gameforge.main_quest_lv91._780_say)
|
|
|
|
pc.give_exp2(6766050)
|
|
--pc.change_money(0)
|
|
pc.give_item2(30045, 2)
|
|
|
|
clear_letter()
|
|
set_quest_state ("main_quest_lv92", "state0")
|
|
set_state (__COMPLETE__)
|
|
end
|
|
end
|
|
|
|
state __COMPLETE__ begin
|
|
when enter begin
|
|
q.done()
|
|
end
|
|
end
|
|
end
|