forked from metin2/server
732 lines
22 KiB
Plaintext
732 lines
22 KiB
Plaintext
quest main_quest_lv95 begin
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state start begin
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end
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state state0 begin
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when login or levelup or enter with pc.level >= 95 begin
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set_state (state1_1)
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end
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end
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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------------------------------------괴력의 지무신왕------------------------------------
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state state1_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._010_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._010_sendLetter)
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say(gameforge.main_quest_lv95._020_say)
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end
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when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._030_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv95._040_say)
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wait()
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set_state (state1_2)
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end
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end
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--퀘스트 수행--
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state state1_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._010_sendLetter)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv95._070_sayTitle)
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say(gameforge.main_quest_lv95._080_say)
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--say_item_vnum(31015)
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-- say()
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-- say_reward(locale.main_quest_lv95.pos_info)
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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end
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--클리어 전에 돌아왔다.--
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when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._090_say)
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say("")
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end
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when 3904.kill begin
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if pc.count_item(31015) < 1 then
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pc.give_item2 ( 31015, 1 )
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notice_multiline(gameforge.main_quest_lv95._100_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._100_2_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._750_say,notice)
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set_state (state1_3)
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end
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end
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end
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state state1_3 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._010_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._010_sendLetter)
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say(gameforge.main_quest_lv95._110_say)
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end
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-- 중간에 퀘스트 아이템을 버릴 경우를 대비한 부분.
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when 3904.kill begin
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if pc.count_item(31015) < 1 then
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pc.give_item2 ( 31015, 1 )
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notice_multiline(gameforge.main_quest_lv95._100_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._100_2_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._750_say,notice)
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end
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end
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when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin
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target.delete("__TARGET__")
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if pc.count_item(31015) >= 1 then
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pc.remove_item ( 31015, pc.count_item(31015))
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._120_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._140_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._150_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._170_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 27532396))
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say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 302000))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27994),1,locale.count_postfix))
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say("")
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pc.give_exp2(27532396)
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pc.change_money(302000)
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pc.give_item2(27994, 1)
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set_state (state2_1)
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else --중간에 아이템을 빼놓고 왔다.
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._090_say)
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say("")
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set_state (state1_2)
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end
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end
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end
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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------------------------------------검은황금 전달 저지------------------------------------
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state state2_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._180_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._180_sendLetter)
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say(gameforge.main_quest_lv95._190_say)
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end
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when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._200_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv95._220_say)
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set_state (state2_2)
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end
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end
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state state2_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._180_sendLetter)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv95._230_sayTitle)
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say(gameforge.main_quest_lv95._240_say)
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say_item_vnum(31037)
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-- say()
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-- say_reward(locale.main_quest_lv95.pos_info)
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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end
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--클리어 전--
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when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._250_say)
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end
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when 3890.kill begin
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if pc.count_item(31037) < 1 then
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if number (1,5) == 1 then
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if pc.count_item(31037) < 1 then
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pc.give_item2 ( 31037, 1 )
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end
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notice_multiline(gameforge.main_quest_lv95._260_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._260_2_notice,notice)
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set_state (state2_3)
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end
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end
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end
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end
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state state2_3 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._180_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._180_sendLetter)
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say(gameforge.main_quest_lv95._270_say)
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end
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-- 중간에 퀘스트 아이템을 버릴 경우를 대비한 부분.
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when 3890.kill begin
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if pc.count_item(31037) < 1 then
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if number (1,5) == 1 then
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if pc.count_item(31037) < 1 then
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pc.give_item2 ( 31037, 1 )
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end
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notice_multiline(gameforge.main_quest_lv95._260_1_notice,notice)
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notice_multiline(gameforge.main_quest_lv95._260_2_notice,notice)
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end
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end
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end
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when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin
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target.delete("__TARGET__")
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if pc.count_item(31037) >= 1 then
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pc.remove_item ( 31037, pc.count_item(31037))
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._280_say)
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wait()
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say(gameforge.main_quest_lv95._290_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._300_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._310_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 29032586))
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--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30048),1,locale.count_postfix))
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say("")
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pc.give_exp2(29032586)
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--pc.change_money(0)
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pc.give_item2(30048, 1)
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set_state (state3_1)
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else -- 아이템이 없다.
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._250_say)
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set_state (state2_2)
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end
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end
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end
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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------------------------------------검은황금 정제 차단------------------------------------
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state state3_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._320_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._320_sendLetter)
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say(gameforge.main_quest_lv95._330_say)
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end
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when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378 ))
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say(gameforge.main_quest_lv95._340_say)
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wait()
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say_title(mob_name(20378 ))
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say(gameforge.main_quest_lv95._350_say)
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set_state (state3_2)
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end
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end
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state state3_2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._320_sendLetter)
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end
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when button or info begin
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-- if pc.get_map_index() == 1 then
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-- addmapsignal(500 * 100, 500 * 100)
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-- addmapsignal(600 * 100, 500 * 100)
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-- addmapsignal(700 * 100, 300 * 100)
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-- end
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say_title(gameforge.main_quest_lv95._370_sayTitle)
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say(gameforge.main_quest_lv95._380_say)
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-- say()
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-- say_reward(locale.main_quest_lv95.pos_info)
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-- select(gameforge.main_quest_lv90._950_say)
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-- setskin(NOWINDOW)
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-- clearmapsignal()
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end
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--클리어 전--
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when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._390_say)
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end
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when 3891.kill begin
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notice_multiline(gameforge.main_quest_lv95._400_notice,notice)
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say(gameforge.main_quest_lv95._410_say)
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wait()
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say(gameforge.main_quest_lv95._420_say)
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set_state (state3_3)
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end
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end
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state state3_3 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._320_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._320_sendLetter)
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say(gameforge.main_quest_lv95._430_say)
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end
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when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._440_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv95._450_say)
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wait()
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say_title(mob_name(20378))
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say(gameforge.main_quest_lv95._460_say)
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wait()
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--보상
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say_title(locale.reward)
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say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33003907))
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--say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71094),1,locale.count_postfix))
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say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72024),1,locale.count_postfix))
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say("")
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pc.give_exp2(33003907)
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--pc.change_money(0)
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pc.give_item2(71094, 1)
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pc.give_item2_select(72024)
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item.set_socket(2, 180)
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set_state (state4_1)
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end
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end
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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------------------------------------천기의 조화1-1-----------------------------------
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state state4_1 begin
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when letter begin
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send_letter(gameforge.main_quest_lv95._470_sendLetter)
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local v = find_npc_by_vnum(20378)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20378))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv95._470_sendLetter)
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say(gameforge.main_quest_lv95._480_say)
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end
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when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20378 ))
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say(gameforge.main_quest_lv95._490_say)
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wait()
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say_title(mob_name(20378 ))
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say(gameforge.main_quest_lv95._510_say)
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wait()
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say_title(mob_name(20378 ))
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say(gameforge.main_quest_lv95._520_say)
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wait()
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say_title(pc.getname())
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say(gameforge.main_quest_lv95._530_say)
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set_state (state4_2)
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end
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end
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-- 퀘스트 진행 --
|
|
state state4_2 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv95._470_sendLetter)
|
|
end
|
|
when button or info begin
|
|
-- if pc.get_map_index() == 1 then
|
|
-- addmapsignal(500 * 100, 500 * 100)
|
|
-- addmapsignal(600 * 100, 500 * 100)
|
|
-- addmapsignal(700 * 100, 300 * 100)
|
|
-- end
|
|
say_title(gameforge.main_quest_lv95._540_sayTitle)
|
|
say(gameforge.main_quest_lv95._550_say)
|
|
say_item_vnum(31043)
|
|
-- say()
|
|
-- say_reward(locale.main_quest_lv95.pos_info)
|
|
-- select(gameforge.main_quest_lv90._950_say)
|
|
-- setskin(NOWINDOW)
|
|
-- clearmapsignal()
|
|
end
|
|
|
|
-- 클리어 전에 클릭 --
|
|
when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._560_say)
|
|
end
|
|
|
|
when 3303.kill begin
|
|
if pc.count_item(31043) < 1 then
|
|
if number (1,5) == 1 then
|
|
pc.give_item2 ( 31043, 1 )
|
|
|
|
notice_multiline(gameforge.main_quest_lv95._570_1_notice,notice)
|
|
notice_multiline(gameforge.main_quest_lv95._570_2_notice,notice)
|
|
set_state (state4_3)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
state state4_3 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv95._470_sendLetter)
|
|
|
|
local v = find_npc_by_vnum(20378)
|
|
if 0 != v then
|
|
target.vid("__TARGET__", v, mob_name(20378))
|
|
end
|
|
end
|
|
when button or info begin
|
|
say_title(gameforge.main_quest_lv95._470_sendLetter)
|
|
say(gameforge.main_quest_lv95._580_say)
|
|
|
|
end
|
|
|
|
-- 중간에 퀘스트 아이템을 버릴 경우를 대비한 부분.
|
|
when 3303.kill begin
|
|
if pc.count_item(31043) < 1 then
|
|
if number (1,5) == 1 then
|
|
pc.give_item2 ( 31043, 1 )
|
|
|
|
notice_multiline(gameforge.main_quest_lv95._570_1_notice,notice)
|
|
notice_multiline(gameforge.main_quest_lv95._570_2_notice,notice)
|
|
end
|
|
end
|
|
end
|
|
|
|
when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin
|
|
target.delete("__TARGET__")
|
|
|
|
if pc.count_item(31043) >= 1 then
|
|
pc.remove_item ( 31043, pc.count_item(31043))
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._590_say)
|
|
wait()
|
|
|
|
say_reward(gameforge.main_quest_lv95._600_sayReward)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._610_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._620_say)
|
|
wait()
|
|
|
|
--보상
|
|
say_title(locale.reward)
|
|
say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 30943586))
|
|
say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 335000))
|
|
say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72301),5,locale.count_postfix))
|
|
say("")
|
|
|
|
pc.give_exp2(30943586)
|
|
pc.change_money(335000)
|
|
pc.give_item2(72301, 1)
|
|
pc.give_item2(72301, 1)
|
|
pc.give_item2(72301, 1)
|
|
pc.give_item2(72301, 1)
|
|
pc.give_item2(72301, 1)
|
|
|
|
set_state (state5_1)
|
|
else
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._560_say)
|
|
|
|
set_state (state4_2)
|
|
end
|
|
end
|
|
end
|
|
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
------------------------------------천기의 조화1-2-----------------------------------
|
|
-- 퀘스트 진행 --
|
|
state state5_1 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv95._630_sendLetter)
|
|
q.set_counter_name(gameforge.main_quest_lv95._760_say)
|
|
end
|
|
when button or info begin
|
|
if pc.get_map_index() == 1 then
|
|
addmapsignal(500 * 100, 500 * 100)
|
|
addmapsignal(600 * 100, 500 * 100)
|
|
addmapsignal(700 * 100, 300 * 100)
|
|
end
|
|
say_title(gameforge.main_quest_lv95._640_sayTitle)
|
|
say(gameforge.main_quest_lv95._650_say)
|
|
say_item_vnum(31043)
|
|
say(gameforge.main_quest_lv95._760_say)
|
|
local remain = 2 - pc.count_item(31043)
|
|
if remain < 0 then
|
|
remain = 0
|
|
end
|
|
say_reward(string.format(gameforge.main_quest_lv95._770_sayReward,item_name(31043),remain))
|
|
q.set_counter_value(remain)
|
|
-- say()
|
|
-- say_reward(locale.main_quest_lv95.pos_info)
|
|
-- select(gameforge.main_quest_lv90._950_say)
|
|
-- setskin(NOWINDOW)
|
|
-- clearmapsignal()
|
|
end
|
|
|
|
-- 클리어 전에 클릭 --
|
|
when 20378.chat.gameforge.main_quest_lv95._630_sendLetter begin
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._660_say)
|
|
end
|
|
|
|
when 3303.kill begin
|
|
if pc.count_item(31043) < 2 then
|
|
if number (1,4) == 1 then
|
|
pc.give_item2 ( 31043, 1 )
|
|
|
|
local remain = 2 - pc.count_item(31043)
|
|
if remain < 0 then
|
|
remain = 0
|
|
end
|
|
q.set_counter_value(remain)
|
|
|
|
if pc.count_item(31043) >= 2 then
|
|
set_state (state5_2)
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
state state5_2 begin
|
|
when letter begin
|
|
send_letter(gameforge.main_quest_lv95._630_sendLetter)
|
|
|
|
local v = find_npc_by_vnum(20378)
|
|
if 0 != v then
|
|
target.vid("__TARGET__", v, mob_name(20378))
|
|
end
|
|
q.set_counter_name("")
|
|
end
|
|
when button or info begin
|
|
say_title(gameforge.main_quest_lv95._630_sendLetter)
|
|
say(gameforge.main_quest_lv95._670_say)
|
|
|
|
end
|
|
|
|
-- 중간에 퀘스트 아이템을 버릴 경우를 대비한 부분.
|
|
when 3303.kill begin
|
|
if pc.count_item(31043) < 2 then
|
|
if number (1,4) == 1 then
|
|
pc.give_item2 ( 31043, 1 )
|
|
end
|
|
end
|
|
end
|
|
|
|
when 20378.chat.gameforge.main_quest_lv95._630_sendLetter begin
|
|
target.delete("__TARGET__")
|
|
|
|
if pc.count_item(31043) >= 2 then
|
|
pc.remove_item ( 31043, pc.count_item(31043))
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._680_say)
|
|
wait()
|
|
|
|
say_reward(gameforge.main_quest_lv95._690_sayReward)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._700_say)
|
|
wait()
|
|
|
|
say_title(pc.getname())
|
|
say(gameforge.main_quest_lv95._710_say)
|
|
wait()
|
|
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._720_say)
|
|
wait()
|
|
|
|
--보상
|
|
say_title(locale.reward)
|
|
say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 31932545))
|
|
say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 337000))
|
|
say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72723),1,locale.count_postfix))
|
|
say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70050),1,locale.count_postfix))
|
|
say("")
|
|
say_title(gameforge.main_quest_lv95._740_say)
|
|
|
|
pc.give_exp2(31932545)
|
|
pc.change_money(337000)
|
|
pc.give_item2(72723, 1)
|
|
pc.give_item2(70050, 1)
|
|
|
|
clear_letter()
|
|
set_quest_state ("main_quest_lv96", "state0")
|
|
set_state (__COMPLETE__)
|
|
else
|
|
say_title(mob_name(20378 ))
|
|
say(gameforge.main_quest_lv95._660_say)
|
|
|
|
set_state (state5_1)
|
|
end
|
|
end
|
|
end
|
|
|
|
state __COMPLETE__ begin
|
|
when enter begin
|
|
q.done()
|
|
end
|
|
end
|
|
end
|