forked from metin2/server
222 lines
7.9 KiB
Plaintext
222 lines
7.9 KiB
Plaintext
quest forked_road begin
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state start begin
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function enter_level (vnum1,vnum2)
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lv_range={}
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lv_range[1] ={15,39}
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lv_range[2] ={40,64}
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lv_range[3] ={65,84}
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lv_range[4] ={85,105}
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return lv_range [vnum1][vnum2]
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end
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when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin
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if game.get_event_flag("threeway_war") == 0 then
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warp_to_village()
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else
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local noticeShow = false
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if forked.is_registered_user() == false then
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forked.register_user()
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forked.setdeadcount()
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pc.remove_item(50089)
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noticeShow = true
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end
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if forked.getdeadcount() <= 0 then
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warp_to_village()
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elseif true == noticeShow then
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if forked.issungzimapindex( pc.get_map_index() ) == true then
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say( locale.forked_condition2 )
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say( locale.NOTICE_COLOR..locale.forked_rule_sungzi )
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else
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say( locale.forked_condition )
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say( locale.NOTICE_COLOR..locale.forked_rule )
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end
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end
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end
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end
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when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin
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if game.get_event_flag("threeway_war") == 0 then
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say(locale.forked_man_say_cant)
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else
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say(locale.forked_man_say)
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local s = select(locale.forked_enter, locale.forked_no_enter)
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local min = game.get_event_flag("threeway_war_level_min")
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local max = game.get_event_flag("threeway_war_level_max")
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if s == 1 then
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if pc.level < min or pc.level > max then
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say_title(gameforge.forked_road._10_sayTitle)
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say_reward(string.format(gameforge.forked_road._20_sayReward, min, max))
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return
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end
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local canJoin = false
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if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or
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(pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or
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(pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then
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canJoin = true
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else
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say( locale.forked_man_say_you_cant2 )
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end
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if true == canJoin then
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pc.warp( forked.get_pass_start_pos() )
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else
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if pc.getempire() == 1 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._30_say)
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elseif pc.getempire() == 2 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._40_say)
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elseif pc.getempire() == 3 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._50_say)
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else
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say(locale.forked_man_say_you_cant2 )
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end
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end
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end
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end
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end
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when 1306.kill or 1308.kill or 1309.kill or 1310.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin
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game.drop_item(50089, 1)
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if pc.getempire() == 1 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._30_say)
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elseif pc.getempire() == 2 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._40_say)
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elseif pc.getempire() == 3 then
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say(gameforge.forked_road._50_say)
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end
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end
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when 1902.kill or 1904.kill or 1905.kill or 1906.kill with forked.issungzimapindex(pc.get_map_index()) == true begin
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if 0 == game.get_event_flag("threeway_war") then
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return
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end
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local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1
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game.set_event_flag("threeway_war_boss_count", remainBossCount)
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if remainBossCount > 1 then
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return
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end
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game.set_event_flag("threeway_war", 0)
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local nation = { "Shinsoo","Chunjo","Jinno" }
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notice_all(string.format(gameforge.forked_road._70_notice_all, nation[pc.getempire()] ))
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warp_all_to_village(forked.getsungzimapindex(), 30)
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warp_all_to_village(forked.getpassmapindexbyempire(1), 30)
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warp_all_to_village(forked.getpassmapindexbyempire(2), 30)
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warp_all_to_village(forked.getpassmapindexbyempire(3), 30)
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end
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when 20081.take with item.vnum == 50089 begin
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say_in_map(pc.get_map_index(), locale.forked_open_gate)
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npc.purge()
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item.remove()
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forked.initkillcount()
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if pc.getempire() == 1 then
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game.set_event_flag("threeway_war_open_gate1", 0)
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notice_multiline(gameforge.forked_road._80_notice_all,notice_all)
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elseif pc.getempire() == 2 then
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game.set_event_flag("threeway_war_open_gate2", 0)
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notice_multiline(gameforge.forked_road._90_notice_all,notice_all)
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elseif pc.getempire() == 3 then
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game.set_event_flag("threeway_war_open_gate3", 0)
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notice_multiline(gameforge.forked_road._100_notice_all,notice_all)
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else
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say(locale.forked_man_say_you_cant2 )
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end
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local x, y = forked.get_sungzi_start_pos()
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forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10)
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end
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when 11001.chat.gameforge.forked_road._110_npcChat or 11003.chat.gameforge.forked_road._110_npcChat or 11005.chat.gameforge.forked_road._110_npcChat with pc.get_gm_level()== 5 begin
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local s = select(gameforge.forked_road._120_select, gameforge.forked_road._130_select, gameforge.locale.cancel)
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if s == 1 then
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say("1> min "..forked_road.enter_level(1,1).." max "..forked_road.enter_level(1,2))
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say("2> min "..forked_road.enter_level(2,1).." max "..forked_road.enter_level(2,2))
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say("3> min "..forked_road.enter_level(3,1).." max "..forked_road.enter_level(3,2))
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say("4> min "..forked_road.enter_level(4,1).." max "..forked_road.enter_level(4,2))
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say("input number")
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local choice = input_number("select player's level who will join ")
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if choice > 4 or choice == 0 then
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say("Invalid number only 1 - 4 are allowed")
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return
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end
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say(string.format(gameforge.forked_road._170_say, forked_road.enter_level(choice,1).." max level: "..forked_road.enter_level(choice,2)))
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local t = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 1 == t then
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game.set_event_flag("threeway_war_choice", choice)
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game.set_event_flag("threeway_war_level_min",forked_road.enter_level(choice,1))
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game.set_event_flag("threeway_war_level_max",forked_road.enter_level(choice,2))
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forked.purge_all_monsters()
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forked.initforked()
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game.set_event_flag("threeway_war", 1)
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--
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game.set_event_flag("threeway_war_dead_count", 25)
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if true == is_test_server() then
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game.set_event_flag("threeway_war_kill_count", 5)
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else
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game.set_event_flag("threeway_war_kill_count", 250)
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end
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game.set_event_flag("threeway_war_boss_count", 5)
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game.set_event_flag("threeway_war_open_gate1", 1)
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game.set_event_flag("threeway_war_open_gate2", 1)
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game.set_event_flag("threeway_war_open_gate3", 1)
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say("Event Started !!")
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say("")
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wait()
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--
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regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen00_"..choice..".txt" )
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regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc00.txt" )
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regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen00_"..choice..".txt" )
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regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc00.txt" )
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regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen00_"..choice..".txt" )
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regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc00.txt" )
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notice_multiline(gameforge.forked_road._180_notice_all,notice_all)
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end
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elseif 2 == s then
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game.set_event_flag("threeway_war", 0)
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notice_multiline(gameforge.forked_road._190_notice_all,notice_all)
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forked.purge_all_monsters()
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warp_all_to_village(forked.getsungzimapindex(), 1)
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warp_all_to_village(forked.getpassmapindexbyempire(1), 1)
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warp_all_to_village(forked.getpassmapindexbyempire(2), 1)
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warp_all_to_village(forked.getpassmapindexbyempire(3), 1)
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end
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end
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end
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end
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