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server/gamefiles/locale/english/quest/subquest_05.quest

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quest subquest_5 begin
state start begin
when login or levelup with pc.level >= 10 and pc.level <= 15 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20023)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_05._10_targetVid)
end
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_05._20_npcChat with pc.level >= 10 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._40_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._50_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._60_say)
local s= select(gameforge.subquest_05._70_select, gameforge.subquest_05._80_select)
if 2==s then
say(gameforge.subquest_05._90_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._100_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._110_say)
clear_letter()
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._120_say)
set_state(ask_to)
end
end
state ask_to begin
when info or button begin
say_title(gameforge.subquest_05._130_sayTitle)
say_reward(gameforge.subquest_05._140_sayReward)
end
when letter begin
send_letter(gameforge.subquest_05._130_sayTitle)
end
when __TARGET__.target.click or 20011.chat.gameforge.subquest_05._150_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.subquest_05._160_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.subquest_05._170_say)
set_state(return_to)
end
end
state return_to begin
when letter begin
send_letter(gameforge.subquest_05._180_sendLetter)
end
when info or button begin
say_title(gameforge.subquest_05._190_sayTitle)
say_reward(gameforge.subquest_05._200_sayReward)
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_05._150_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._210_say)
local s = select(
gameforge.subquest_05._211_select,
gameforge.subquest_05._212_select,
gameforge.subquest_05._213_select,
gameforge.subquest_05._214_select
)
if s == 2 then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._220_say)
pc.give_exp2(6000)
set_quest_state("levelup","run")
pc.change_money(2000)
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.subquest_05._230_sayReward)
clear_letter()
set_state(__COMPLETE__)
elseif s==4 then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._240_say)
local s= select(gameforge.subquest_05._250_select, gameforge.subquest_05._260_select)
if 2==s then
say(gameforge.subquest_04._210_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.gameforge.subquest_05._100_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._110_say)
set_state(__GIVEUP__)
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._290_say)
set_state(ask_to)
else
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._300_say)
local s= select(gameforge.subquest_05._310_select, gameforge.subquest_05._320_select)
if 2==s then
say(gameforge.subquest_04._210_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._100_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._110_say)
set_state(__GIVEUP__)
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_05._350_say)
set_state(ask_to)
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
end
end