forked from metin2/server
159 lines
3.9 KiB
Plaintext
159 lines
3.9 KiB
Plaintext
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quest subquest_36 begin
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state start begin
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when login or levelup with pc.level >= 47 and pc.level <= 49 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v=find_npc_by_vnum(20005)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_36._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20005.chat.gameforge.subquest_36._20_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_01._140_sayTitle)
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say(gameforge.subquest_36._30_say)
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wait()
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say_title(gameforge.subquest_01._140_sayTitle)
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say(gameforge.subquest_36._40_say)
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local s= select(gameforge.subquest_36._50_select, gameforge.subquest_36._60_select)
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if 2==s then
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say(gameforge.subquest_26._210_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_01._140_sayTitle)
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say(gameforge.subquest_36._70_say)
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return
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end
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say_title(gameforge.subquest_01._140_sayTitle)
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say(gameforge.subquest_36._80_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_01._140_sayTitle)
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say(gameforge.subquest_36._90_say)
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set_state(for_horse)
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end
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end
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state for_horse begin
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when letter begin
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send_letter(gameforge.subquest_36._20_npcChat)
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if pc.count_item(50054)>=10 then
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local v=find_npc_by_vnum(20349)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.pony_buy._250_makequestbutton)
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end
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end
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end
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when button or info begin
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if pc.count_item(50054)>=10 then
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say_title(gameforge.subquest_36._100_sayTitle)
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say(gameforge.subquest_36._110_say)
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return
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end
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say_title(gameforge.subquest_36._120_sayTitle)
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say(gameforge.subquest_36._130_say)
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end
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when 20349.chat.gameforge.subquest_36._140_npcChat with pc.count_item(50054) ==0 or pc.count_item(50054) < 10 begin
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say_title(gameforge.horse_exchange_ticket._20_sayTitle)
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say(gameforge.subquest_36._150_say)
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local s= select(gameforge.subquest_36._190_select, gameforge.subquest_31._180_select)
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if 1==s then
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say_pc_name()
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say(gameforge.subquest_36._160_say)
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return
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else
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say_pc_name()
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say(gameforge.subquest_36._170_say)
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wait()
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say_title(gameforge.horse_exchange_ticket._20_sayTitle)
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say(gameforge.subquest_36._180_say)
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local s= select(gameforge.subquest_36._190_select, gameforge.subquest_31._180_select)
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if 1==s then
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say_pc_name()
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say(gameforge.subquest_36._200_say)
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return
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elseif 2==s then
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say_pc_name()
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say(gameforge.subquest_36._210_say)
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set_state(__GIVEUP__)
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end
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end
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end
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when __TARGET__.target.click or 20349.chat.gameforge.subquest_36._220_npcChat with pc.count_item(50054)>=10 begin
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target.delete("__TARGET__")
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say_title(gameforge.horse_levelup._240_sayTitle)
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say(gameforge.subquest_36._230_say)
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say_reward(gameforge.subquest_36._240_sayReward)
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pc.give_exp2(1800000)
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pc.remove_item(50054,10)
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set_state(OLD_MAN_DONE)
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end
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end
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state OLD_MAN_DONE begin
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when letter begin
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send_letter(gameforge.subquest_36._250_sendLetter)
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local v=find_npc_by_vnum(20005)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_36._10_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.subquest_36._260_sayTitle)
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say(gameforge.subquest_36._270_say)
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end
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when __TARGET__.target.click or 20005.chat.gameforge.subquest_36._280_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_36._10_targetVid)
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say(gameforge.subquest_36._290_say)
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say_reward(gameforge.subquest_36._300_sayReward)
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local s=number(1,3)
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if 1>=s then
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pc.give_item2(50320)
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elseif 2>=s then
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pc.give_item2(50320)
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elseif 3>=s then
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pc.give_item2(50320)
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end
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set_state(__COMPLETE__)
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clear_letter()
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end
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end
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state __COMPLETE__ begin
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when enter begin
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q.done()
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end
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end
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state __GIVEUP__ begin
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end
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end
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