913 lines
48 KiB
SQL
913 lines
48 KiB
SQL
CREATE SCHEMA "account";
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--> statement-breakpoint
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CREATE SCHEMA "common";
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--> statement-breakpoint
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CREATE SCHEMA "log";
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--> statement-breakpoint
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CREATE SCHEMA "player";
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--> statement-breakpoint
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CREATE TYPE "common"."gm_authority" AS ENUM('IMPLEMENTOR', 'HIGH_WIZARD', 'GOD', 'LOW_WIZARD', 'PLAYER');--> statement-breakpoint
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CREATE TYPE "common"."spam_type" AS ENUM('GOOD', 'SPAM');--> statement-breakpoint
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CREATE TYPE "log"."gold_log_how" AS ENUM('BUY', 'SELL', 'SHOP_SELL', 'SHOP_BUY', 'EXCHANGE_TAKE', 'EXCHANGE_GIVE', 'QUEST');--> statement-breakpoint
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CREATE TYPE "log"."log_type" AS ENUM('ITEM', 'CHARACTER');--> statement-breakpoint
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CREATE TYPE "log"."login_log_type" AS ENUM('LOGIN', 'LOGOUT');--> statement-breakpoint
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CREATE TYPE "log"."money_log_type" AS ENUM('MONSTER', 'SHOP', 'REFINE', 'QUEST', 'GUILD', 'MISC', 'KILL', 'DROP');--> statement-breakpoint
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CREATE TYPE "log"."refine_log_set_type" AS ENUM('SOCKET', 'POWER', 'ROD', 'GUILD', 'SCROLL', 'HYUNIRON', 'GOD_SCROLL', 'MUSIN_SCROLL');--> statement-breakpoint
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CREATE TYPE "log"."reward_type" AS ENUM('EXP', 'ITEM');--> statement-breakpoint
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CREATE TYPE "player"."guild_grade_auth" AS ENUM('ADD_MEMBER', 'REMOVE_MEMEBER', 'NOTICE', 'USE_SKILL');--> statement-breakpoint
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CREATE TYPE "player"."item_proto_immune_flag" AS ENUM('PARA', 'CURSE', 'STUN', 'SLEEP', 'SLOW', 'POISON', 'TERROR');--> statement-breakpoint
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CREATE TYPE "player"."item_attr_apply" AS ENUM('MAX_HP', 'MAX_SP', 'CON', 'INT', 'STR', 'DEX', 'ATT_SPEED', 'MOV_SPEED', 'CAST_SPEED', 'HP_REGEN', 'SP_REGEN', 'POISON_PCT', 'STUN_PCT', 'SLOW_PCT', 'CRITICAL_PCT', 'PENETRATE_PCT', 'ATTBONUS_HUMAN', 'ATTBONUS_ANIMAL', 'ATTBONUS_ORC', 'ATTBONUS_MILGYO', 'ATTBONUS_UNDEAD', 'ATTBONUS_DEVIL', 'STEAL_HP', 'STEAL_SP', 'MANA_BURN_PCT', 'DAMAGE_SP_RECOVER', 'BLOCK', 'DODGE', 'RESIST_SWORD', 'RESIST_TWOHAND', 'RESIST_DAGGER', 'RESIST_BELL', 'RESIST_FAN', 'RESIST_BOW', 'RESIST_FIRE', 'RESIST_ELEC', 'RESIST_MAGIC', 'RESIST_WIND', 'REFLECT_MELEE', 'REFLECT_CURSE', 'POISON_REDUCE', 'KILL_SP_RECOVER', 'EXP_DOUBLE_BONUS', 'GOLD_DOUBLE_BONUS', 'ITEM_DROP_BONUS', 'POTION_BONUS', 'KILL_HP_RECOVER', 'IMMUNE_STUN', 'IMMUNE_SLOW', 'IMMUNE_FALL', 'SKILL', 'BOW_DISTANCE', 'ATT_GRADE_BONUS', 'DEF_GRADE_BONUS', 'MAGIC_ATT_GRADE', 'MAGIC_DEF_GRADE', 'CURSE_PCT', 'MAX_STAMINA', 'ATTBONUS_WARRIOR', 'ATTBONUS_ASSASSIN', 'ATTBONUS_SURA', 'ATTBONUS_SHAMAN', 'ATTBONUS_MONSTER', 'MALL_ATTBONUS', 'MALL_DEFBONUS', 'MALL_EXPBONUS', 'MALL_ITEMBONUS', 'MALL_GOLDBONUS', 'MAX_HP_PCT', 'MAX_SP_PCT', 'SKILL_DAMAGE_BONUS', 'NORMAL_HIT_DAMAGE_BONUS', 'SKILL_DEFEND_BONUS', 'NORMAL_HIT_DEFEND_BONUS', 'PC_BANG_EXP_BONUS', 'PC_BANG_DROP_BONUS', 'EXTRACT_HP_PCT', 'RESIST_WARRIOR', 'RESIST_ASSASSIN', 'RESIST_SURA', 'RESIST_SHAMAN', 'ENERGY', 'DEF_GRADE', 'COSTUME_ATTR_BONUS', 'MAGIC_ATTBONUS_PER', 'MELEE_MAGIC_ATTBONUS_PER', 'RESIST_ICE', 'RESIST_EARTH', 'RESIST_DARK', 'ANTI_CRITICAL_PCT', 'ANTI_PENETRATE_PCT');--> statement-breakpoint
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CREATE TYPE "player"."item_attr_rare_apply" AS ENUM('MAX_HP', 'MAX_SP', 'CON', 'INT', 'STR', 'DEX', 'ATT_SPEED', 'MOV_SPEED', 'CAST_SPEED', 'HP_REGEN', 'SP_REGEN', 'POISON_PCT', 'STUN_PCT', 'SLOW_PCT', 'CRITICAL_PCT', 'PENETRATE_PCT', 'ATTBONUS_HUMAN', 'ATTBONUS_ANIMAL', 'ATTBONUS_ORC', 'ATTBONUS_MILGYO', 'ATTBONUS_UNDEAD', 'ATTBONUS_DEVIL', 'STEAL_HP', 'STEAL_SP', 'MANA_BURN_PCT', 'DAMAGE_SP_RECOVER', 'BLOCK', 'DODGE', 'RESIST_SWORD', 'RESIST_TWOHAND', 'RESIST_DAGGER', 'RESIST_BELL', 'RESIST_FAN', 'RESIST_BOW', 'RESIST_FIRE', 'RESIST_ELEC', 'RESIST_MAGIC', 'RESIST_WIND', 'REFLECT_MELEE', 'REFLECT_CURSE', 'POISON_REDUCE', 'KILL_SP_RECOVER', 'EXP_DOUBLE_BONUS', 'GOLD_DOUBLE_BONUS', 'ITEM_DROP_BONUS', 'POTION_BONUS', 'KILL_HP_RECOVER', 'IMMUNE_STUN', 'IMMUNE_SLOW', 'IMMUNE_FALL', 'SKILL', 'BOW_DISTANCE', 'ATT_GRADE_BONUS', 'DEF_GRADE_BONUS', 'MAGIC_ATT_GRADE', 'MAGIC_DEF_GRADE', 'CURSE_PCT', 'MAX_STAMINA', 'ATT_BONUS_TO_WARRIOR', 'ATT_BONUS_TO_ASSASSIN', 'ATT_BONUS_TO_SURA', 'ATT_BONUS_TO_SHAMAN', 'ATT_BONUS_TO_MONSTER', 'NORMAL_HIT_DEFEND_BONUS', 'SKILL_DEFEND_BONUS', 'NOUSE2''NOUSE3', 'NOUSE4', 'NOUSE5', 'NOUSE6', 'NOUSE7', 'NOUSE8', 'NOUSE9', 'NOUSE10', 'NOUSE11', 'NOUSE12', 'NOUSE13', 'NOUSE14', 'RESIST_WARRIOR', 'RESIST_ASSASSIN', 'RESIST_SURA', 'RESIST_SHAMAN');--> statement-breakpoint
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CREATE TYPE "player"."item_window" AS ENUM('INVENTORY', 'EQUIPMENT', 'SAFEBOX', 'MALL', 'DRAGON_SOUL_INVENTORY', 'BELT_INVENTORY');--> statement-breakpoint
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CREATE TYPE "player"."mob_ai_flag" AS ENUM('AGGR', 'NOMOVE', 'COWARD', 'NOATTSHINSU', 'NOATTCHUNJO', 'NOATTJINNO', 'ATTMOB', 'BERSERK', 'STONESKIN', 'GODSPEED', 'DEATHBLOW', 'REVIVE');--> statement-breakpoint
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CREATE TYPE "player"."mob_set_immune_flag" AS ENUM('STUN', 'SLOW', 'FALL', 'CURSE', 'POISON', 'TERROR');--> statement-breakpoint
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CREATE TYPE "player"."mob_set_race_flag" AS ENUM('ANIMAL', 'UNDEAD', 'DEVIL', 'HUMAN', 'ORC', 'MILGYO', 'INSECT', 'FIRE', 'ICE', 'DESERT', 'TREE', 'ATT_ELEC', 'ATT_FIRE', 'ATT_ICE', 'ATT_WIND', 'ATT_EARTH', 'ATT_DARK');--> statement-breakpoint
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CREATE TYPE "player"."mob_size" AS ENUM('SMALL', 'MEDIUM', 'BIG');--> statement-breakpoint
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CREATE TYPE "player"."skill_proto_set_affect_flag" AS ENUM('YMIR', 'INVISIBILITY', 'SPAWN', 'POISON', 'SLOW', 'STUN', 'DUNGEON_READY', 'FORCE_VISIBLE', 'BUILDING_CONSTRUCTION_SMALL', 'BUILDING_CONSTRUCTION_LARGE', 'BUILDING_UPGRADE', 'MOV_SPEED_POTION', 'ATT_SPEED_POTION', 'FISH_MIDE', 'JEONGWIHON', 'GEOMGYEONG', 'CHEONGEUN', 'GYEONGGONG', 'EUNHYUNG', 'GWIGUM', 'TERROR', 'JUMAGAP', 'HOSIN', 'BOHO', 'KWAESOK', 'MANASHIELD', 'MUYEONG', 'REVIVE_INVISIBLE', 'FIRE', 'GICHEON', 'JEUNGRYEOK');--> statement-breakpoint
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CREATE TYPE "player"."skill_proto_set_affect_flag_2" AS ENUM('YMIR', 'INVISIBILITY', 'SPAWN', 'POISON', 'SLOW', 'STUN', 'DUNGEON_READY', 'FORCE_VISIBLE', 'BUILDING_CONSTRUCTION_SMALL', 'BUILDING_CONSTRUCTION_LARGE', 'BUILDING_UPGRADE', 'MOV_SPEED_POTION', 'ATT_SPEED_POTION', 'FISH_MIDE', 'JEONGWIHON', 'GEOMGYEONG', 'CHEONGEUN', 'GYEONGGONG', 'EUNHYUNG', 'GWIGUM', 'TERROR', 'JUMAGAP', 'HOSIN', 'BOHO', 'KWAESOK', 'MANASHIELD');--> statement-breakpoint
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CREATE TYPE "player"."skill_proto_set_flag" AS ENUM('ATTACK', 'USE_MELEE_DAMAGE', 'COMPUTE_ATTGRADE', 'SELFONLY', 'USE_MAGIC_DAMAGE', 'USE_HP_AS_COST', 'COMPUTE_MAGIC_DAMAGE', 'SPLASH', 'GIVE_PENALTY', 'USE_ARROW_DAMAGE', 'PENETRATE', 'IGNORE_TARGET_RATING', 'ATTACK_SLOW', 'ATTACK_STUN', 'HP_ABSORB', 'SP_ABSORB', 'ATTACK_FIRE_CONT', 'REMOVE_BAD_AFFECT', 'REMOVE_GOOD_AFFECT', 'CRUSH', 'ATTACK_POISON', 'TOGGLE', 'DISABLE_BY_POINT_UP', 'CRUSH_LONG');--> statement-breakpoint
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CREATE TYPE "player"."skill_proto_skill_type" AS ENUM('NORMAL', 'MELEE', 'RANGE', 'MAGIC');--> statement-breakpoint
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CREATE TABLE "account"."account" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "account"."account_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"login" varchar(30) NOT NULL,
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"password" text NOT NULL,
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"social_id" varchar(13) NOT NULL,
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"email" varchar(64) NOT NULL,
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"status" varchar(8) DEFAULT 'OK' NOT NULL,
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"security_code" varchar(192),
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"available_dt" timestamp DEFAULT now() NOT NULL,
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"mileage" integer DEFAULT 0 NOT NULL,
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"cash" integer DEFAULT 0 NOT NULL,
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"gold_expired_at" timestamp DEFAULT now() NOT NULL,
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"silver_expired_at" timestamp DEFAULT now() NOT NULL,
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"safebox_expired_at" timestamp DEFAULT now() NOT NULL,
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"autoloot_expired_at" timestamp DEFAULT now() NOT NULL,
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"fish_mind_expired_at" timestamp DEFAULT now() NOT NULL,
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"marriage_fast_expired_at" timestamp DEFAULT now() NOT NULL,
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"money_drop_rate_expired_at" timestamp DEFAULT now() NOT NULL,
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"ip" varchar(191),
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"created_at" timestamp DEFAULT now() NOT NULL,
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"last_played_at" timestamp,
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CONSTRAINT "account_login" UNIQUE("login"),
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CONSTRAINT "account_email" UNIQUE("email")
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);
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--> statement-breakpoint
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CREATE TABLE "common"."gm_host" (
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"ip" varchar(16) NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "common"."gm_list" (
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"player_id" integer NOT NULL,
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"contact_ip" varchar(16) NOT NULL,
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"server_ip" varchar(16) DEFAULT 'ALL' NOT NULL,
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"authority" "common"."gm_authority" DEFAULT 'PLAYER'
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);
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--> statement-breakpoint
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CREATE TABLE "common"."locale" (
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"key" varchar(191) NOT NULL,
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"value" varchar(191) NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "common"."spam_db" (
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"type" "common"."spam_type" DEFAULT 'SPAM' NOT NULL,
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"word" varchar(256) NOT NULL,
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"score" integer DEFAULT 10 NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "log"."boot_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."boot_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"hostname" char(128) DEFAULT 'UNKNOWN' NOT NULL,
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"channel" integer DEFAULT 0 NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."change_name" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."change_name_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"player_id" integer NOT NULL,
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"old_name" varchar(191),
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"new_name" varchar(191),
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"ip" varchar(20),
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."command_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."command_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"player_id" integer NOT NULL,
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"server" integer NOT NULL,
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"ip" varchar(15) NOT NULL,
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"port" integer NOT NULL,
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"username" varchar(50) NOT NULL,
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"command" text NOT NULL,
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"created_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "log"."cube_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."cube_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"player_id" integer NOT NULL,
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"x" integer DEFAULT 0 NOT NULL,
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"y" integer DEFAULT 0 NOT NULL,
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"item_vnum" integer DEFAULT 0 NOT NULL,
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"item_uid" integer DEFAULT 0 NOT NULL,
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"item_count" integer DEFAULT 0 NOT NULL,
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"success" boolean NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."dragon_slay_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."dragon_slay_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"guild_id" integer NOT NULL,
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"vnum" integer NOT NULL,
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"start_time" timestamp DEFAULT now() NOT NULL,
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"end_time" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "log"."fish_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."fish_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"player_id" integer NOT NULL,
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"map_index" integer DEFAULT 0 NOT NULL,
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"fish_id" integer DEFAULT 0 NOT NULL,
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"fishing_level" integer DEFAULT 0 NOT NULL,
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"waiting_time" integer DEFAULT 0 NOT NULL,
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"success" boolean NOT NULL,
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"size" integer NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."gold_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."gold_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"player_id" integer NOT NULL,
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"what" integer DEFAULT 0 NOT NULL,
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"how" "log"."gold_log_how" NOT NULL,
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"hint" varchar(50),
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."hack_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."hack_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"login" char(16) NOT NULL,
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"name" char(24) NOT NULL,
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"ip" char(15) NOT NULL,
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"server" char(100) NOT NULL,
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"why" char(191) NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."level_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."level_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"name" char(24) NOT NULL,
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"level" integer DEFAULT 0 NOT NULL,
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"playtime" integer DEFAULT 0 NOT NULL,
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"player_id" integer NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"type" "log"."log_type" DEFAULT 'ITEM' NOT NULL,
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"who" integer DEFAULT 0 NOT NULL,
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"x" integer DEFAULT 0 NOT NULL,
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"y" integer DEFAULT 0 NOT NULL,
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"what" integer DEFAULT 0 NOT NULL,
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"how" varchar(50) NOT NULL,
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"hint" varchar(70),
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"ip" varchar(20),
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"vnum" integer,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."login_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."login_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"type" "log"."login_log_type",
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"channel" integer,
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"account_id" integer NOT NULL,
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"player_id" integer NOT NULL,
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"level" integer,
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"job" integer,
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"playtime" integer,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
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CREATE TABLE "log"."login_log_2" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."login_log_2_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
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"type" text,
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"is_gm" boolean,
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"channel" integer,
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"account_id" integer NOT NULL,
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"player_id" integer NOT NULL,
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"ip" text,
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"client_version" text,
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"playtime" integer DEFAULT 0 NOT NULL,
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"login_at" timestamp,
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"logout_at" timestamp
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);
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--> statement-breakpoint
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CREATE TABLE "log"."money_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."money_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
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"type" "log"."money_log_type",
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"vnum" integer DEFAULT 0 NOT NULL,
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"gold" integer DEFAULT 0 NOT NULL,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
|
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CREATE TABLE "log"."player_count" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."player_count_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
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"count_red" integer,
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|
"count_yellow" integer,
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"count_blue" integer,
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"count_total" integer,
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"created_at" timestamp DEFAULT now()
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);
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--> statement-breakpoint
|
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CREATE TABLE "log"."quest_reward_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."quest_reward_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"quest_name" varchar(32),
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|
"player_id" integer NOT NULL,
|
|
"player_level" integer,
|
|
"reward_type" "log"."reward_type",
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"reward_value1" integer,
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|
"reward_value2" integer,
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"created_at" timestamp DEFAULT now()
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "log"."refine_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."refine_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
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"player_id" integer NOT NULL,
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"item_name" varchar(24) NOT NULL,
|
|
"item_id" integer DEFAULT 0 NOT NULL,
|
|
"step" varchar(50) NOT NULL,
|
|
"is_success" boolean NOT NULL,
|
|
"set_type" "log"."refine_log_set_type" NOT NULL,
|
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"created_at" timestamp DEFAULT now()
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "log"."shout_log" (
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"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."shout_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"channel" integer,
|
|
"empire" integer,
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|
"shout" varchar(350),
|
|
"created_at" timestamp DEFAULT now()
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "log"."speed_hack_log" (
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|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "log"."speed_hack_log_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"player_id" integer NOT NULL,
|
|
"x" integer,
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|
"y" integer,
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|
"hack_count" integer,
|
|
"created_at" timestamp
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."affect" (
|
|
"player_id" integer NOT NULL,
|
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"type" integer NOT NULL,
|
|
"apply_on" integer DEFAULT 0 NOT NULL,
|
|
"apply_value" integer DEFAULT 0 NOT NULL,
|
|
"flag" integer DEFAULT 0 NOT NULL,
|
|
"duration" integer DEFAULT 0 NOT NULL,
|
|
"sp_cost" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."banword" (
|
|
"word" text NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."change_empire" (
|
|
"account_id" integer NOT NULL,
|
|
"change_count" integer,
|
|
"created_at" timestamp DEFAULT now() NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."guild_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"name" varchar(12) NOT NULL,
|
|
"sp" integer DEFAULT 1000 NOT NULL,
|
|
"master" integer DEFAULT 0 NOT NULL,
|
|
"level" integer,
|
|
"exp" integer,
|
|
"skill_point" integer DEFAULT 0 NOT NULL,
|
|
"skill" "bytea",
|
|
"win" integer DEFAULT 0 NOT NULL,
|
|
"draw" integer DEFAULT 0 NOT NULL,
|
|
"loss" integer DEFAULT 0 NOT NULL,
|
|
"ladder_point" integer DEFAULT 0 NOT NULL,
|
|
"gold" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild_comment" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."guild_comment_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"guild_id" integer NOT NULL,
|
|
"name" varchar(8),
|
|
"notice" integer,
|
|
"content" varchar(50),
|
|
"created_at" timestamp DEFAULT now() NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild_grade" (
|
|
"guild_id" integer NOT NULL,
|
|
"grade" integer DEFAULT 0 NOT NULL,
|
|
"name" varchar(8) NOT NULL,
|
|
"auth" "guild_grade_auth"[] DEFAULT '{}' NOT NULL,
|
|
"auth_bits" bigint GENERATED ALWAYS AS (enum_array_to_bitmask("player"."guild_grade"."auth")) STORED
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild_member" (
|
|
"player_id" integer NOT NULL,
|
|
"guild_id" integer NOT NULL,
|
|
"grade" integer,
|
|
"is_general" boolean DEFAULT false NOT NULL,
|
|
"offer" integer,
|
|
CONSTRAINT "guild_member_player_id_guild_id_pk" PRIMARY KEY("player_id","guild_id"),
|
|
CONSTRAINT "player_id" UNIQUE("player_id")
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild_war_bet" (
|
|
"login" varchar(24) NOT NULL,
|
|
"gold" integer DEFAULT 0 NOT NULL,
|
|
"guild_id" integer NOT NULL,
|
|
"war_id" integer NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."guild_war_reservation" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."guild_war_reservation_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"guild1" integer NOT NULL,
|
|
"guild2" integer NOT NULL,
|
|
"type" integer DEFAULT 0 NOT NULL,
|
|
"warprice" integer DEFAULT 0 NOT NULL,
|
|
"initial_score" integer DEFAULT 0 NOT NULL,
|
|
"started" integer DEFAULT 0 NOT NULL,
|
|
"bet_from" integer DEFAULT 0 NOT NULL,
|
|
"bet_to" integer DEFAULT 0 NOT NULL,
|
|
"winner" integer DEFAULT -1 NOT NULL,
|
|
"power_from" integer DEFAULT 0 NOT NULL,
|
|
"power_to" integer DEFAULT 0 NOT NULL,
|
|
"handicap" integer DEFAULT 0 NOT NULL,
|
|
"result_1" integer DEFAULT 0 NOT NULL,
|
|
"result_2" integer DEFAULT 0 NOT NULL,
|
|
"started_at" timestamp DEFAULT now() NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."horse_name" (
|
|
"player_id" integer NOT NULL,
|
|
"name" varchar(24) DEFAULT 'NONAME' NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."item" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."item_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"owner_id" integer NOT NULL,
|
|
"window" "player"."item_window" DEFAULT 'INVENTORY' NOT NULL,
|
|
"position" integer NOT NULL,
|
|
"count" integer DEFAULT 0 NOT NULL,
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"socket_0" integer DEFAULT 0 NOT NULL,
|
|
"socket_1" integer DEFAULT 0 NOT NULL,
|
|
"socket_2" integer DEFAULT 0 NOT NULL,
|
|
"socket_3" integer DEFAULT 0 NOT NULL,
|
|
"socket_4" integer DEFAULT 0 NOT NULL,
|
|
"socket_5" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_0" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_0" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_1" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_1" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_2" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_2" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_3" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_3" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_4" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_4" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_5" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_5" integer DEFAULT 0 NOT NULL,
|
|
"attr_type_6" integer DEFAULT 0 NOT NULL,
|
|
"attr_value_6" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."item_attr" (
|
|
"apply" "player"."item_attr_apply" DEFAULT 'MAX_HP' NOT NULL,
|
|
"probability" integer NOT NULL,
|
|
"lvl_1" integer NOT NULL,
|
|
"lvl_2" integer NOT NULL,
|
|
"lvl_3" integer NOT NULL,
|
|
"lvl_4" integer NOT NULL,
|
|
"lvl_5" integer NOT NULL,
|
|
"weapon" integer NOT NULL,
|
|
"body" integer NOT NULL,
|
|
"wrist" integer NOT NULL,
|
|
"foots" integer NOT NULL,
|
|
"neck" integer NOT NULL,
|
|
"head" integer NOT NULL,
|
|
"shield" integer NOT NULL,
|
|
"ear" integer NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."item_attr_rare" (
|
|
"apply" "player"."item_attr_rare_apply" DEFAULT 'MAX_HP' NOT NULL,
|
|
"probability" integer NOT NULL,
|
|
"lvl_1" integer NOT NULL,
|
|
"lvl_2" integer NOT NULL,
|
|
"lvl_3" integer NOT NULL,
|
|
"lvl_4" integer NOT NULL,
|
|
"lvl_5" integer NOT NULL,
|
|
"weapon" integer NOT NULL,
|
|
"body" integer NOT NULL,
|
|
"wrist" integer NOT NULL,
|
|
"foots" integer NOT NULL,
|
|
"neck" integer NOT NULL,
|
|
"head" integer NOT NULL,
|
|
"shield" integer NOT NULL,
|
|
"ear" integer NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."item_award" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."item_award_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"player_id" integer NOT NULL,
|
|
"login" varchar(30) NOT NULL,
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"count" integer DEFAULT 0 NOT NULL,
|
|
"give_at" timestamp DEFAULT now() NOT NULL,
|
|
"taken_at" timestamp,
|
|
"item_id" integer,
|
|
"why" varchar(128),
|
|
"socket_0" integer DEFAULT 0 NOT NULL,
|
|
"socket_1" integer DEFAULT 0 NOT NULL,
|
|
"socket_2" integer DEFAULT 0 NOT NULL,
|
|
"mall" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."item_proto" (
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"name" text NOT NULL,
|
|
"locale_name" text NOT NULL,
|
|
"type" integer DEFAULT 0 NOT NULL,
|
|
"sub_type" integer DEFAULT 0 NOT NULL,
|
|
"weight" integer DEFAULT 0,
|
|
"size" integer DEFAULT 0,
|
|
"anti_flag" integer DEFAULT 0,
|
|
"flag" integer DEFAULT 0,
|
|
"wear_flag" integer DEFAULT 0,
|
|
"immune_flag" "item_proto_immune_flag"[] DEFAULT '{}' NOT NULL,
|
|
"gold" integer DEFAULT 0,
|
|
"shop_buy_price" integer DEFAULT 0 NOT NULL,
|
|
"refined_vnum" integer DEFAULT 0 NOT NULL,
|
|
"refine_set" integer NOT NULL,
|
|
"refine_set2" integer NOT NULL,
|
|
"magic_percentage" integer DEFAULT 0 NOT NULL,
|
|
"limit_type_0" integer DEFAULT 0,
|
|
"limit_value_0" integer DEFAULT 0,
|
|
"limit_type_1" integer DEFAULT 0,
|
|
"limit_value_1" integer DEFAULT 0,
|
|
"apply_type_0" integer DEFAULT 0,
|
|
"apply_value_0" integer DEFAULT 0,
|
|
"apply_type_1" integer DEFAULT 0,
|
|
"apply_value_1" integer DEFAULT 0,
|
|
"apply_type_2" integer DEFAULT 0,
|
|
"apply_value_2" integer DEFAULT 0,
|
|
"value_0" integer DEFAULT 0,
|
|
"value_1" integer DEFAULT 0,
|
|
"value_2" integer DEFAULT 0,
|
|
"value_3" integer DEFAULT 0,
|
|
"value_4" integer DEFAULT 0,
|
|
"value_5" integer DEFAULT 0,
|
|
"socket_0" integer DEFAULT -1,
|
|
"socket_1" integer DEFAULT -1,
|
|
"socket_2" integer DEFAULT -1,
|
|
"socket_3" integer DEFAULT -1,
|
|
"socket_4" integer DEFAULT -1,
|
|
"socket_5" integer DEFAULT -1,
|
|
"specular" integer DEFAULT 0 NOT NULL,
|
|
"socket_percentage" integer DEFAULT 0 NOT NULL,
|
|
"addon_type" integer NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."land" (
|
|
"id" integer PRIMARY KEY NOT NULL,
|
|
"map_index" integer DEFAULT 0 NOT NULL,
|
|
"x" integer DEFAULT 0 NOT NULL,
|
|
"y" integer DEFAULT 0 NOT NULL,
|
|
"width" integer DEFAULT 0 NOT NULL,
|
|
"height" integer DEFAULT 0 NOT NULL,
|
|
"guild_id" integer DEFAULT 0 NOT NULL,
|
|
"guild_level_limit" integer DEFAULT 0 NOT NULL,
|
|
"price" integer DEFAULT 0 NOT NULL,
|
|
"enabled" boolean DEFAULT false NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."lotto_list" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."lotto_list_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"server" varchar(20),
|
|
"playerId" integer NOT NULL,
|
|
"created_at" timestamp DEFAULT now() NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."marriage" (
|
|
"is_married" boolean DEFAULT false NOT NULL,
|
|
"player_id_1" integer NOT NULL,
|
|
"player_id_2" integer NOT NULL,
|
|
"love_points" integer,
|
|
"created_at" timestamp DEFAULT now() NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."messenger_list" (
|
|
"account" varchar(16) NOT NULL,
|
|
"companion" varchar(16) NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."mob_proto" (
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"name" text NOT NULL,
|
|
"locale_name" text NOT NULL,
|
|
"rank" integer DEFAULT 0 NOT NULL,
|
|
"type" integer DEFAULT 0 NOT NULL,
|
|
"battle_type" integer DEFAULT 0 NOT NULL,
|
|
"level" integer DEFAULT 1 NOT NULL,
|
|
"size" "player"."mob_size" DEFAULT 'SMALL',
|
|
"ai_flag" "mob_ai_flag"[] DEFAULT '{}' NOT NULL,
|
|
"mount_capacity" integer DEFAULT 0 NOT NULL,
|
|
"set_race_flag" "player"."mob_set_race_flag" NOT NULL,
|
|
"set_immune_flag" "player"."mob_set_immune_flag",
|
|
"empire" integer DEFAULT 0 NOT NULL,
|
|
"folder" varchar(100) NOT NULL,
|
|
"on_click" integer DEFAULT 0 NOT NULL,
|
|
"st" integer NOT NULL,
|
|
"dx" integer NOT NULL,
|
|
"ht" integer NOT NULL,
|
|
"iq" integer NOT NULL,
|
|
"damage_min" integer NOT NULL,
|
|
"damage_max" integer NOT NULL,
|
|
"max_hp" integer DEFAULT 0 NOT NULL,
|
|
"regen_cycle" integer DEFAULT 0 NOT NULL,
|
|
"regen_percent" integer DEFAULT 0 NOT NULL,
|
|
"gold_min" integer DEFAULT 0 NOT NULL,
|
|
"gold_max" integer DEFAULT 0 NOT NULL,
|
|
"exp" integer DEFAULT 0 NOT NULL,
|
|
"def" integer NOT NULL,
|
|
"attack_speed" integer DEFAULT 100 NOT NULL,
|
|
"move_speed" integer DEFAULT 100 NOT NULL,
|
|
"aggressive_hp_percentage" integer DEFAULT 0 NOT NULL,
|
|
"aggressive_sight" integer NOT NULL,
|
|
"attack_range" integer NOT NULL,
|
|
"drop_item" integer DEFAULT 0 NOT NULL,
|
|
"resurrection_vnum" integer DEFAULT 0 NOT NULL,
|
|
"enchant_curse" integer DEFAULT 0 NOT NULL,
|
|
"enchant_slow" integer DEFAULT 0 NOT NULL,
|
|
"enchant_poison" integer DEFAULT 0 NOT NULL,
|
|
"enchant_stun" integer DEFAULT 0 NOT NULL,
|
|
"enchant_critical" integer DEFAULT 0 NOT NULL,
|
|
"enchant_penetrate" integer DEFAULT 0 NOT NULL,
|
|
"resist_sword" integer DEFAULT 0 NOT NULL,
|
|
"resist_twohand" integer DEFAULT 0 NOT NULL,
|
|
"resist_dagger" integer DEFAULT 0 NOT NULL,
|
|
"resist_bell" integer DEFAULT 0 NOT NULL,
|
|
"resist_fan" integer DEFAULT 0 NOT NULL,
|
|
"resist_bow" integer DEFAULT 0 NOT NULL,
|
|
"resist_fire" integer DEFAULT 0 NOT NULL,
|
|
"resist_elect" integer DEFAULT 0 NOT NULL,
|
|
"resist_magic" integer DEFAULT 0 NOT NULL,
|
|
"resist_wind" integer DEFAULT 0 NOT NULL,
|
|
"resist_poison" integer DEFAULT 0 NOT NULL,
|
|
"dam_multiply" double precision,
|
|
"summon" integer,
|
|
"drain_sp" integer,
|
|
"mob_color" integer,
|
|
"polymorph_item" integer DEFAULT 0 NOT NULL,
|
|
"skill_level0" integer,
|
|
"skill_vnum0" integer,
|
|
"skill_level1" integer,
|
|
"skill_vnum1" integer,
|
|
"skill_level2" integer,
|
|
"skill_vnum2" integer,
|
|
"skill_level3" integer,
|
|
"skill_vnum3" integer,
|
|
"skill_level4" integer,
|
|
"skill_vnum4" integer,
|
|
"sp_berserk" integer DEFAULT 0 NOT NULL,
|
|
"sp_stoneskin" integer DEFAULT 0 NOT NULL,
|
|
"sp_godspeed" integer DEFAULT 0 NOT NULL,
|
|
"sp_deathblow" integer DEFAULT 0 NOT NULL,
|
|
"sp_revive" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."monarch" (
|
|
"empire" integer DEFAULT 0 NOT NULL,
|
|
"player_id" integer NOT NULL,
|
|
"win_at" timestamp,
|
|
"money" integer
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."monarch_candidacy" (
|
|
"player_id" integer NOT NULL,
|
|
"date" timestamp DEFAULT now(),
|
|
"name" varchar(16),
|
|
"win_at" timestamp
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."monarch_election" (
|
|
"player_id" integer NOT NULL,
|
|
"selected_player_id" integer NOT NULL,
|
|
"election_at" timestamp DEFAULT now()
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."myshop_pricelist" (
|
|
"owner_id" integer NOT NULL,
|
|
"item_vnum" integer DEFAULT 0 NOT NULL,
|
|
"price" integer DEFAULT 0 NOT NULL,
|
|
CONSTRAINT "list_id" UNIQUE("owner_id","item_vnum")
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."object" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."object_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"land_id" integer DEFAULT 0 NOT NULL,
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"map_index" integer DEFAULT 0 NOT NULL,
|
|
"x" integer DEFAULT 0 NOT NULL,
|
|
"y" integer DEFAULT 0 NOT NULL,
|
|
"x_rot" double precision NOT NULL,
|
|
"y_rot" double precision NOT NULL,
|
|
"z_rot" double precision NOT NULL,
|
|
"life" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."object_proto" (
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"name" varchar(32) NOT NULL,
|
|
"price" integer DEFAULT 0 NOT NULL,
|
|
"materials" varchar(64) NOT NULL,
|
|
"upgrade_vnum" integer DEFAULT 0 NOT NULL,
|
|
"upgrade_limit_time" integer DEFAULT 0 NOT NULL,
|
|
"life" integer DEFAULT 0 NOT NULL,
|
|
"reg_1" integer DEFAULT 0 NOT NULL,
|
|
"reg_2" integer DEFAULT 0 NOT NULL,
|
|
"reg_3" integer DEFAULT 0 NOT NULL,
|
|
"reg_4" integer DEFAULT 0 NOT NULL,
|
|
"npc" integer DEFAULT 0 NOT NULL,
|
|
"group_vnum" integer DEFAULT 0 NOT NULL,
|
|
"dependent_group" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."player" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."player_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"account_id" integer NOT NULL,
|
|
"name" varchar(24) DEFAULT 'NONAME' NOT NULL,
|
|
"job" integer DEFAULT 0 NOT NULL,
|
|
"voice" integer DEFAULT 0 NOT NULL,
|
|
"dir" integer DEFAULT 0 NOT NULL,
|
|
"x" integer DEFAULT 0 NOT NULL,
|
|
"y" integer DEFAULT 0 NOT NULL,
|
|
"z" integer DEFAULT 0 NOT NULL,
|
|
"map_index" integer DEFAULT 0 NOT NULL,
|
|
"exit_x" integer DEFAULT 0 NOT NULL,
|
|
"exit_y" integer DEFAULT 0 NOT NULL,
|
|
"exit_map_index" integer DEFAULT 0 NOT NULL,
|
|
"hp" integer NOT NULL,
|
|
"mp" integer NOT NULL,
|
|
"stamina" integer NOT NULL,
|
|
"random_hp" integer NOT NULL,
|
|
"random_sp" integer NOT NULL,
|
|
"playtime" integer DEFAULT 0 NOT NULL,
|
|
"level" integer DEFAULT 1 NOT NULL,
|
|
"level_step" integer DEFAULT 0 NOT NULL,
|
|
"st" integer NOT NULL,
|
|
"ht" integer NOT NULL,
|
|
"dx" integer NOT NULL,
|
|
"iq" integer NOT NULL,
|
|
"exp" integer DEFAULT 0 NOT NULL,
|
|
"gold" integer DEFAULT 0 NOT NULL,
|
|
"stat_point" integer NOT NULL,
|
|
"skill_point" integer NOT NULL,
|
|
"quick_slot" "bytea",
|
|
"ip" varchar(15) DEFAULT '0.0.0.0',
|
|
"part_main" integer DEFAULT 0 NOT NULL,
|
|
"part_base" integer DEFAULT 0 NOT NULL,
|
|
"part_hair" integer DEFAULT 0 NOT NULL,
|
|
"skill_group" integer DEFAULT 0 NOT NULL,
|
|
"skill_level" integer,
|
|
"alignment" integer DEFAULT 0 NOT NULL,
|
|
"last_played_at" timestamp DEFAULT now() NOT NULL,
|
|
"change_name" integer DEFAULT 0 NOT NULL,
|
|
"sub_skill_point" integer NOT NULL,
|
|
"stat_reset_count" integer DEFAULT 0 NOT NULL,
|
|
"horse_hp" integer NOT NULL,
|
|
"horse_stamina" integer NOT NULL,
|
|
"horse_level" integer DEFAULT 0 NOT NULL,
|
|
"horse_hp_droptime" integer DEFAULT 0 NOT NULL,
|
|
"horse_riding" integer DEFAULT 0 NOT NULL,
|
|
"horse_skill_point" integer NOT NULL,
|
|
"bank_value" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."player_deleted" (
|
|
"id" integer PRIMARY KEY GENERATED ALWAYS AS IDENTITY (sequence name "player"."player_deleted_id_seq" INCREMENT BY 1 MINVALUE 1 MAXVALUE 2147483647 START WITH 1 CACHE 1),
|
|
"account_id" integer NOT NULL,
|
|
"name" varchar(24) DEFAULT 'NONAME' NOT NULL,
|
|
"job" integer DEFAULT 0 NOT NULL,
|
|
"voice" integer DEFAULT 0 NOT NULL,
|
|
"dir" integer DEFAULT 0 NOT NULL,
|
|
"x" integer DEFAULT 0 NOT NULL,
|
|
"y" integer DEFAULT 0 NOT NULL,
|
|
"z" integer DEFAULT 0 NOT NULL,
|
|
"map_index" integer DEFAULT 0 NOT NULL,
|
|
"exit_x" integer DEFAULT 0 NOT NULL,
|
|
"exit_y" integer DEFAULT 0 NOT NULL,
|
|
"exit_map_index" integer DEFAULT 0 NOT NULL,
|
|
"hp" integer NOT NULL,
|
|
"mp" integer NOT NULL,
|
|
"stamina" integer NOT NULL,
|
|
"random_hp" integer NOT NULL,
|
|
"random_sp" integer NOT NULL,
|
|
"playtime" integer DEFAULT 0 NOT NULL,
|
|
"level" integer DEFAULT 1 NOT NULL,
|
|
"level_step" integer DEFAULT 0 NOT NULL,
|
|
"st" integer NOT NULL,
|
|
"ht" integer NOT NULL,
|
|
"dx" integer NOT NULL,
|
|
"iq" integer NOT NULL,
|
|
"exp" integer DEFAULT 0 NOT NULL,
|
|
"gold" integer DEFAULT 0 NOT NULL,
|
|
"stat_point" integer NOT NULL,
|
|
"skill_point" integer NOT NULL,
|
|
"quick_slot" integer,
|
|
"ip" varchar(15) DEFAULT '0.0.0.0',
|
|
"part_main" integer NOT NULL,
|
|
"part_base" integer DEFAULT 0 NOT NULL,
|
|
"part_hair" integer NOT NULL,
|
|
"skill_group" integer DEFAULT 0 NOT NULL,
|
|
"skill_level" integer,
|
|
"alignment" integer DEFAULT 0 NOT NULL,
|
|
"last_played_at" timestamp DEFAULT now() NOT NULL,
|
|
"change_name" integer DEFAULT 0 NOT NULL,
|
|
"sub_skill_point" integer NOT NULL,
|
|
"stat_reset_count" integer DEFAULT 0 NOT NULL,
|
|
"horse_hp" integer NOT NULL,
|
|
"horse_stamina" integer NOT NULL,
|
|
"horse_level" integer DEFAULT 0 NOT NULL,
|
|
"horse_hp_droptime" integer DEFAULT 0 NOT NULL,
|
|
"horse_riding" integer DEFAULT 0 NOT NULL,
|
|
"horse_skill_point" integer NOT NULL,
|
|
"bank_value" integer DEFAULT 0
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."player_index" (
|
|
"account_id" integer NOT NULL,
|
|
"player_id" integer NOT NULL,
|
|
"empire" integer DEFAULT 0 NOT NULL,
|
|
"last_played_at" timestamp,
|
|
CONSTRAINT "player_index_account_id_player_id_pk" PRIMARY KEY("account_id","player_id")
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."quest" (
|
|
"player_id" integer NOT NULL,
|
|
"name" varchar(32) NOT NULL,
|
|
"state" varchar(64) NOT NULL,
|
|
"value" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."refine_proto" (
|
|
"id" integer PRIMARY KEY NOT NULL,
|
|
"vnum_0" integer DEFAULT 0 NOT NULL,
|
|
"count_0" integer NOT NULL,
|
|
"vnum_1" integer DEFAULT 0 NOT NULL,
|
|
"count_1" integer NOT NULL,
|
|
"vnum_2" integer DEFAULT 0 NOT NULL,
|
|
"count_2" integer NOT NULL,
|
|
"vnum_3" integer DEFAULT 0 NOT NULL,
|
|
"count_3" integer NOT NULL,
|
|
"vnum_4" integer DEFAULT 0 NOT NULL,
|
|
"count_4" integer NOT NULL,
|
|
"cost" integer DEFAULT 0 NOT NULL,
|
|
"src_vnum" integer DEFAULT 0 NOT NULL,
|
|
"result_vnum" integer DEFAULT 0 NOT NULL,
|
|
"probability" integer DEFAULT 100 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."safebox" (
|
|
"account_id" integer NOT NULL,
|
|
"size" integer DEFAULT 0 NOT NULL,
|
|
"password" varchar(6) NOT NULL,
|
|
"gold" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."shop" (
|
|
"vnum" integer PRIMARY KEY NOT NULL,
|
|
"name" varchar(32) DEFAULT 'NONAME' NOT NULL,
|
|
"npc_vnum" integer NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."shop_item" (
|
|
"shop_vnum" integer NOT NULL,
|
|
"item_vnum" integer NOT NULL,
|
|
"count" integer DEFAULT 1 NOT NULL,
|
|
CONSTRAINT "shop_vnum_unique" UNIQUE("shop_vnum","item_vnum","count")
|
|
);
|
|
--> statement-breakpoint
|
|
CREATE TABLE "player"."skill_proto" (
|
|
"vnum" integer DEFAULT 0 NOT NULL,
|
|
"name" text NOT NULL,
|
|
"type" integer DEFAULT 0 NOT NULL,
|
|
"level_step" integer DEFAULT 0 NOT NULL,
|
|
"max_level" integer DEFAULT 0 NOT NULL,
|
|
"level_limit" integer DEFAULT 0 NOT NULL,
|
|
"point_on" varchar(100) DEFAULT '0' NOT NULL,
|
|
"point_poly" varchar(100) NOT NULL,
|
|
"sp_cost_poly" varchar(100) NOT NULL,
|
|
"duration_poly" varchar(100) NOT NULL,
|
|
"duration_sp_cost_poly" varchar(100) NOT NULL,
|
|
"cooldown_poly" varchar(100) NOT NULL,
|
|
"master_bonus_poly" varchar(100) NOT NULL,
|
|
"attack_grade_poly" varchar(100) NOT NULL,
|
|
"set_flag" "skill_proto_set_flag"[] DEFAULT '{}' NOT NULL,
|
|
"set_flag_bits" bigint GENERATED ALWAYS AS (enum_array_to_bitmask("player"."skill_proto"."set_flag")) STORED,
|
|
"set_affect_flag" "player"."skill_proto_set_affect_flag",
|
|
"set_affect_flag_bits" bigint GENERATED ALWAYS AS (enum_to_bitmask("player"."skill_proto"."set_affect_flag")) STORED,
|
|
"point_on_2" varchar(100) DEFAULT 'NONE' NOT NULL,
|
|
"point_poly_2" varchar(100) NOT NULL,
|
|
"duration_poly_2" varchar(100) NOT NULL,
|
|
"set_affect_flag_2" "player"."skill_proto_set_affect_flag_2",
|
|
"set_affect_flag_2_bits" bigint GENERATED ALWAYS AS (enum_to_bitmask("player"."skill_proto"."set_affect_flag_2")) STORED,
|
|
"point_on_3" varchar(100) DEFAULT 'NONE' NOT NULL,
|
|
"point_poly_3" varchar(100) NOT NULL,
|
|
"duration_poly_3" varchar(100) NOT NULL,
|
|
"grand_master_add_sp_cost_poly" varchar(100) NOT NULL,
|
|
"prerequisite_skill_vnum" integer DEFAULT 0 NOT NULL,
|
|
"prerequisite_skill_level" integer DEFAULT 0 NOT NULL,
|
|
"skill_type" "player"."skill_proto_skill_type" DEFAULT 'NORMAL' NOT NULL,
|
|
"skill_type_bits" bigint GENERATED ALWAYS AS (enum_to_bitmask("player"."skill_proto"."skill_type")) STORED,
|
|
"max_hit" integer DEFAULT 0 NOT NULL,
|
|
"splash_around_damage_adjust_poly" varchar(100) DEFAULT '1' NOT NULL,
|
|
"target_range" integer DEFAULT 1000 NOT NULL,
|
|
"splash_range" integer DEFAULT 0 NOT NULL
|
|
);
|
|
--> statement-breakpoint
|
|
ALTER TABLE "common"."gm_list" ADD CONSTRAINT "gm_list_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."change_name" ADD CONSTRAINT "change_name_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."command_log" ADD CONSTRAINT "command_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."fish_log" ADD CONSTRAINT "fish_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."gold_log" ADD CONSTRAINT "gold_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."level_log" ADD CONSTRAINT "level_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."login_log" ADD CONSTRAINT "login_log_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."login_log" ADD CONSTRAINT "login_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."login_log_2" ADD CONSTRAINT "login_log_2_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."login_log_2" ADD CONSTRAINT "login_log_2_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."refine_log" ADD CONSTRAINT "refine_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "log"."speed_hack_log" ADD CONSTRAINT "speed_hack_log_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."affect" ADD CONSTRAINT "affect_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."change_empire" ADD CONSTRAINT "change_empire_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_comment" ADD CONSTRAINT "guild_comment_guild_id_guild_id_fk" FOREIGN KEY ("guild_id") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_grade" ADD CONSTRAINT "guild_grade_guild_id_guild_id_fk" FOREIGN KEY ("guild_id") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_member" ADD CONSTRAINT "guild_member_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_member" ADD CONSTRAINT "guild_member_guild_id_guild_id_fk" FOREIGN KEY ("guild_id") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_war_bet" ADD CONSTRAINT "guild_war_bet_guild_id_guild_id_fk" FOREIGN KEY ("guild_id") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_war_bet" ADD CONSTRAINT "guild_war_bet_war_id_guild_war_reservation_id_fk" FOREIGN KEY ("war_id") REFERENCES "player"."guild_war_reservation"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_war_reservation" ADD CONSTRAINT "guild_war_reservation_guild1_guild_id_fk" FOREIGN KEY ("guild1") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."guild_war_reservation" ADD CONSTRAINT "guild_war_reservation_guild2_guild_id_fk" FOREIGN KEY ("guild2") REFERENCES "player"."guild"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."horse_name" ADD CONSTRAINT "horse_name_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."item_award" ADD CONSTRAINT "item_award_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."lotto_list" ADD CONSTRAINT "lotto_list_playerId_player_id_fk" FOREIGN KEY ("playerId") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."marriage" ADD CONSTRAINT "marriage_player_id_1_player_id_fk" FOREIGN KEY ("player_id_1") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."marriage" ADD CONSTRAINT "marriage_player_id_2_player_id_fk" FOREIGN KEY ("player_id_2") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."monarch" ADD CONSTRAINT "monarch_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."monarch_candidacy" ADD CONSTRAINT "monarch_candidacy_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."monarch_election" ADD CONSTRAINT "monarch_election_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."monarch_election" ADD CONSTRAINT "monarch_election_selected_player_id_player_id_fk" FOREIGN KEY ("selected_player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."player" ADD CONSTRAINT "player_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."player_deleted" ADD CONSTRAINT "player_deleted_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."player_index" ADD CONSTRAINT "player_index_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."quest" ADD CONSTRAINT "quest_player_id_player_id_fk" FOREIGN KEY ("player_id") REFERENCES "player"."player"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."safebox" ADD CONSTRAINT "safebox_account_id_account_id_fk" FOREIGN KEY ("account_id") REFERENCES "account"."account"("id") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
ALTER TABLE "player"."shop_item" ADD CONSTRAINT "shop_item_shop_vnum_shop_vnum_fk" FOREIGN KEY ("shop_vnum") REFERENCES "player"."shop"("vnum") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
|
|
CREATE INDEX "account_social_id" ON "account"."account" USING btree ("social_id");--> statement-breakpoint
|
|
CREATE INDEX "locale_key" ON "common"."locale" USING btree ("key");--> statement-breakpoint
|
|
CREATE INDEX "cube_log_player_id" ON "log"."cube_log" USING btree ("player_id");--> statement-breakpoint
|
|
CREATE INDEX "cube_log_item_vnum" ON "log"."cube_log" USING btree ("item_vnum");--> statement-breakpoint
|
|
CREATE INDEX "cube_log_item_uid" ON "log"."cube_log" USING btree ("item_uid");--> statement-breakpoint
|
|
CREATE INDEX "gold_log_created_at" ON "log"."gold_log" USING btree ("created_at");--> statement-breakpoint
|
|
CREATE INDEX "gold_log_player_id" ON "log"."gold_log" USING btree ("player_id");--> statement-breakpoint
|
|
CREATE INDEX "gold_log_what" ON "log"."gold_log" USING btree ("what");--> statement-breakpoint
|
|
CREATE INDEX "gold_log_how" ON "log"."gold_log" USING btree ("how");--> statement-breakpoint
|
|
CREATE INDEX "log_who" ON "log"."log" USING btree ("who");--> statement-breakpoint
|
|
CREATE INDEX "log_what" ON "log"."log" USING btree ("what");--> statement-breakpoint
|
|
CREATE INDEX "log_how" ON "log"."log" USING btree ("how");--> statement-breakpoint
|
|
CREATE INDEX "login_log_player_id" ON "log"."login_log" USING btree ("player_id","type");--> statement-breakpoint
|
|
CREATE INDEX "money_log_type" ON "log"."money_log" USING btree ("type","vnum");--> statement-breakpoint
|
|
CREATE INDEX "quest_reward_log_player_id" ON "log"."quest_reward_log" USING btree ("player_id");--> statement-breakpoint
|
|
CREATE INDEX "shout_log_created_at" ON "log"."shout_log" USING btree ("created_at");--> statement-breakpoint
|
|
CREATE INDEX "aaa" ON "player"."guild_comment" USING btree ("notice","id","guild_id");--> statement-breakpoint
|
|
CREATE INDEX "guild_comment_guild_id" ON "player"."guild_comment" USING btree ("guild_id");--> statement-breakpoint
|
|
CREATE INDEX "item_owner_id" ON "player"."item" USING btree ("owner_id");--> statement-breakpoint
|
|
CREATE INDEX "item_window" ON "player"."item" USING btree ("window");--> statement-breakpoint
|
|
CREATE INDEX "item_vnum" ON "player"."item" USING btree ("vnum");--> statement-breakpoint
|
|
CREATE INDEX "item_award_player_id" ON "player"."item_award" USING btree ("player_id");--> statement-breakpoint
|
|
CREATE INDEX "item_award_given_at" ON "player"."item_award" USING btree ("give_at");--> statement-breakpoint
|
|
CREATE INDEX "item_award_taken_at" ON "player"."item_award" USING btree ("taken_at");--> statement-breakpoint
|
|
CREATE INDEX "object_proto_vnum" ON "player"."object_proto" USING btree ("vnum");--> statement-breakpoint
|
|
CREATE INDEX "object_proto_group_vnum" ON "player"."object_proto" USING btree ("group_vnum");--> statement-breakpoint
|
|
CREATE INDEX "object_proto_upgrade_vnum" ON "player"."object_proto" USING btree ("upgrade_vnum");--> statement-breakpoint
|
|
CREATE INDEX "player_account_id" ON "player"."player" USING btree ("account_id");--> statement-breakpoint
|
|
CREATE INDEX "player_name" ON "player"."player" USING btree ("name");--> statement-breakpoint
|
|
CREATE INDEX "player_deleted_account_id" ON "player"."player_deleted" USING btree ("account_id");--> statement-breakpoint
|
|
CREATE INDEX "player_deleted_name" ON "player"."player_deleted" USING btree ("name");--> statement-breakpoint
|
|
CREATE INDEX "player_index_empire" ON "player"."player_index" USING btree ("empire");--> statement-breakpoint
|
|
CREATE INDEX "quest_player_id" ON "player"."quest" USING btree ("player_id");--> statement-breakpoint
|
|
CREATE INDEX "quest_name" ON "player"."quest" USING btree ("name");--> statement-breakpoint
|
|
CREATE INDEX "quest_state" ON "player"."quest" USING btree ("state");--> statement-breakpoint
|
|
CREATE INDEX "refine_proto_src_vnum" ON "player"."refine_proto" USING btree ("src_vnum");--> statement-breakpoint
|
|
CREATE INDEX "refine_proto_result_vnum" ON "player"."refine_proto" USING btree ("result_vnum");--> statement-breakpoint
|
|
CREATE INDEX "shop_vnum" ON "player"."shop" USING btree ("vnum");--> statement-breakpoint
|
|
CREATE INDEX "shop_item_item_vnum" ON "player"."shop_item" USING btree ("item_vnum"); |