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client/SoundArranger/SoundArrangerView.h

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// SoundArrangerView.h : interface of the CSoundArrangerView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_)
#define AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CSoundArrangerView : public CView
{
protected: // create from serialization only
CSoundArrangerView();
DECLARE_DYNCREATE(CSoundArrangerView)
// Attributes
public:
CSoundArrangerDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSoundArrangerView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSoundArrangerView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CSoundArrangerView)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in SoundArrangerView.cpp
inline CSoundArrangerDoc* CSoundArrangerView::GetDocument()
{ return (CSoundArrangerDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_)