#include "StdAfx.h" #include "../eterLib/StateManager.h" #include "../eterLib/GrpSubImage.h" #include "../eterlib/Camera.h" #include "../EterPack/EterPackManager.h" #include "PythonMiniMap.h" #include "PythonBackground.h" #include "PythonCharacterManager.h" #include "PythonGuild.h" #include "AbstractPlayer.h" #include "../eterPythonLib/PythonWindowManager.h" void CPythonMiniMap::AddObserver(DWORD dwVID, float fSrcX, float fSrcY) { std::map::iterator f=m_kMap_dwVID_kObserver.find(dwVID); if (m_kMap_dwVID_kObserver.end()==f) { SObserver kObserver; kObserver.dwSrcTime=ELTimer_GetMSec(); kObserver.dwDstTime=kObserver.dwSrcTime+1000; kObserver.fSrcX=fSrcX; kObserver.fSrcY=fSrcY; kObserver.fDstX=fSrcX; kObserver.fDstY=fSrcY; kObserver.fCurX=fSrcX; kObserver.fCurY=fSrcY; m_kMap_dwVID_kObserver.insert(std::map::value_type(dwVID, kObserver)); } else { SObserver& rkObserver=f->second; rkObserver.dwSrcTime=ELTimer_GetMSec(); rkObserver.dwDstTime=rkObserver.dwSrcTime+1000; rkObserver.fSrcX=fSrcX; rkObserver.fSrcY=fSrcY; rkObserver.fDstX=fSrcX; rkObserver.fDstY=fSrcY; rkObserver.fCurX=fSrcX; rkObserver.fCurY=fSrcY; } } void CPythonMiniMap::MoveObserver(DWORD dwVID, float fDstX, float fDstY) { std::map::iterator f=m_kMap_dwVID_kObserver.find(dwVID); if (m_kMap_dwVID_kObserver.end()==f) return; SObserver& rkObserver=f->second; rkObserver.dwSrcTime=ELTimer_GetMSec(); rkObserver.dwDstTime=rkObserver.dwSrcTime+1000; rkObserver.fSrcX=rkObserver.fCurX; rkObserver.fSrcY=rkObserver.fCurY; rkObserver.fDstX=fDstX; rkObserver.fDstY=fDstY; } void CPythonMiniMap::RemoveObserver(DWORD dwVID) { m_kMap_dwVID_kObserver.erase(dwVID); } void CPythonMiniMap::SetCenterPosition(float fCenterX, float fCenterY) { m_fCenterX = fCenterX; m_fCenterY = fCenterY; CMapOutdoor& rkMap = CPythonBackground::Instance().GetMapOutdoorRef(); for (BYTE byTerrainNum = 0; byTerrainNum < AROUND_AREA_NUM; ++byTerrainNum) { m_lpMiniMapTexture[byTerrainNum] = NULL; CTerrain * pTerrain; if (rkMap.GetTerrainPointer(byTerrainNum, &pTerrain)) m_lpMiniMapTexture[byTerrainNum] = pTerrain->GetMiniMapTexture(); } const TOutdoorMapCoordinate & rOutdoorMapCoord = rkMap.GetCurCoordinate(); m_fCenterCellX = (m_fCenterX - (float)(rOutdoorMapCoord.m_sTerrainCoordX * CTerrainImpl::TERRAIN_XSIZE)) / (float)(CTerrainImpl::CELLSCALE); m_fCenterCellY = (m_fCenterY - (float)(rOutdoorMapCoord.m_sTerrainCoordY * CTerrainImpl::TERRAIN_YSIZE)) / (float)(CTerrainImpl::CELLSCALE); __SetPosition(); } void CPythonMiniMap::Update(float fCenterX, float fCenterY) { CPythonBackground& rkBG=CPythonBackground::Instance(); if (!rkBG.IsMapOutdoor()) return; // ¹Ì´Ï¸Ê ±×¸² °»½Å if (m_fCenterX != fCenterX || m_fCenterY != fCenterY ) SetCenterPosition(fCenterX, fCenterY); // ij¸¯ÅÍ ¸®½ºÆ® °»½Å m_OtherPCPositionVector.clear(); m_PartyPCPositionVector.clear(); m_NPCPositionVector.clear(); m_MonsterPositionVector.clear(); m_WarpPositionVector.clear(); float fooCellScale = 1.0f / ((float) CTerrainImpl::CELLSCALE); CPythonCharacterManager& rkChrMgr=CPythonCharacterManager::Instance(); CInstanceBase* pkInstMain=rkChrMgr.GetMainInstancePtr(); if (!pkInstMain) return; CPythonCharacterManager::CharacterIterator i; for(i = rkChrMgr.CharacterInstanceBegin(); i!=rkChrMgr.CharacterInstanceEnd(); ++i) { CInstanceBase* pkInstEach=*i; TPixelPosition kInstancePosition; pkInstEach->NEW_GetPixelPosition(&kInstancePosition); float fDistanceFromCenterX = (kInstancePosition.x - m_fCenterX) * fooCellScale * m_fScale; float fDistanceFromCenterY = (kInstancePosition.y - m_fCenterY) * fooCellScale * m_fScale; if (fabs(fDistanceFromCenterX) >= m_fMiniMapRadius || fabs(fDistanceFromCenterY) >= m_fMiniMapRadius) continue; float fDistanceFromCenter = sqrtf(fDistanceFromCenterX * fDistanceFromCenterX + fDistanceFromCenterY * fDistanceFromCenterY ); if ( fDistanceFromCenter >= m_fMiniMapRadius ) continue; TMarkPosition aMarkPosition; if (pkInstEach->IsPC() && !pkInstEach->IsInvisibility()) { if (pkInstEach == CPythonCharacterManager::Instance().GetMainInstancePtr()) continue; aMarkPosition.m_fX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; aMarkPosition.m_eNameColor=pkInstEach->GetNameColorIndex(); if (aMarkPosition.m_eNameColor==CInstanceBase::NAMECOLOR_PARTY) m_PartyPCPositionVector.push_back(aMarkPosition); else m_OtherPCPositionVector.push_back(aMarkPosition); } else if (pkInstEach->IsNPC()) { aMarkPosition.m_fX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_NPCPositionVector.push_back(aMarkPosition); } else if (pkInstEach->IsEnemy()) { aMarkPosition.m_fX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_MonsterPositionVector.push_back(aMarkPosition); } else if (pkInstEach->IsWarp()) { aMarkPosition.m_fX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_WarpPositionVector.push_back(aMarkPosition); } } { DWORD dwCurTime=ELTimer_GetMSec(); std::map::iterator i; for (i=m_kMap_dwVID_kObserver.begin(); i!=m_kMap_dwVID_kObserver.end(); ++i) { SObserver& rkObserver=i->second; float fPos=float(dwCurTime-rkObserver.dwSrcTime)/float(rkObserver.dwDstTime-rkObserver.dwSrcTime); if (fPos<0.0f) fPos=0.0f; else if (fPos>1.0f) fPos=1.0f; rkObserver.fCurX=(rkObserver.fDstX-rkObserver.fSrcX)*fPos+rkObserver.fSrcX; rkObserver.fCurY=(rkObserver.fDstY-rkObserver.fSrcY)*fPos+rkObserver.fSrcY; TPixelPosition kInstancePosition; kInstancePosition.x=rkObserver.fCurX; kInstancePosition.y=rkObserver.fCurY; kInstancePosition.z=0.0f; float fDistanceFromCenterX = (kInstancePosition.x - m_fCenterX) * fooCellScale * m_fScale; float fDistanceFromCenterY = (kInstancePosition.y - m_fCenterY) * fooCellScale * m_fScale; if (fabs(fDistanceFromCenterX) >= m_fMiniMapRadius || fabs(fDistanceFromCenterY) >= m_fMiniMapRadius) continue; float fDistanceFromCenter = sqrtf(fDistanceFromCenterX * fDistanceFromCenterX + fDistanceFromCenterY * fDistanceFromCenterY ); if ( fDistanceFromCenter >= m_fMiniMapRadius ) continue; TMarkPosition aMarkPosition; aMarkPosition.m_fX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; aMarkPosition.m_eNameColor=CInstanceBase::NAMECOLOR_PARTY; m_PartyPCPositionVector.push_back(aMarkPosition); } } { TAtlasMarkInfoVector::iterator itor = m_AtlasWayPointInfoVector.begin(); for (; itor != m_AtlasWayPointInfoVector.end(); ++itor) { TAtlasMarkInfo & rAtlasMarkInfo = *itor; if (TYPE_TARGET != rAtlasMarkInfo.m_byType) continue; if (0 != rAtlasMarkInfo.m_dwChrVID) { CInstanceBase * pInstance = CPythonCharacterManager::Instance().GetInstancePtr(rAtlasMarkInfo.m_dwChrVID); if (pInstance) { TPixelPosition kPixelPosition; pInstance->NEW_GetPixelPosition(&kPixelPosition); __UpdateWayPoint(&rAtlasMarkInfo, kPixelPosition.x, kPixelPosition.y); } } const float c_fMiniMapWindowRadius = 55.0f; float fDistanceFromCenterX = (rAtlasMarkInfo.m_fX - m_fCenterX) * fooCellScale * m_fScale; float fDistanceFromCenterY = (rAtlasMarkInfo.m_fY - m_fCenterY) * fooCellScale * m_fScale; float fDistanceFromCenter = sqrtf(fDistanceFromCenterX * fDistanceFromCenterX + fDistanceFromCenterY * fDistanceFromCenterY ); if (fDistanceFromCenter >= c_fMiniMapWindowRadius) { float fRadianX = acosf(fDistanceFromCenterX / fDistanceFromCenter); float fRadianY = asinf(fDistanceFromCenterY / fDistanceFromCenter); fDistanceFromCenterX = 55.0f * cosf(fRadianX); fDistanceFromCenterY = 55.0f * sinf(fRadianY); rAtlasMarkInfo.m_fMiniMapX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX + 2.0f; rAtlasMarkInfo.m_fMiniMapY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY + 2.0f; } else { rAtlasMarkInfo.m_fMiniMapX = ( m_fWidth - (float)m_WhiteMark.GetWidth() ) / 2.0f + fDistanceFromCenterX + m_fScreenX; rAtlasMarkInfo.m_fMiniMapY = ( m_fHeight - (float)m_WhiteMark.GetHeight() ) / 2.0f + fDistanceFromCenterY + m_fScreenY; } } } } void CPythonMiniMap::Render(float fScreenX, float fScreenY) { CPythonBackground& rkBG=CPythonBackground::Instance(); if (!rkBG.IsMapOutdoor()) return; if (!m_bShow) return; if (!rkBG.IsMapReady()) return; if (m_fScreenX != fScreenX || m_fScreenY != fScreenY) { m_fScreenX = fScreenX; m_fScreenY = fScreenY; __SetPosition(); } STATEMANAGER.SaveTextureStageState(0, D3DTSS_MIPFILTER, D3DTEXF_POINT); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MINFILTER, D3DTEXF_POINT); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MAGFILTER, D3DTEXF_POINT); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ADDRESSU, D3DTADDRESS_CLAMP); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ADDRESSV, D3DTADDRESS_CLAMP); STATEMANAGER.SaveTextureStageState(1, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEPOSITION); STATEMANAGER.SaveTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_COUNT2); STATEMANAGER.SaveTextureStageState(1, D3DTSS_ADDRESSU, D3DTADDRESS_CLAMP); STATEMANAGER.SaveTextureStageState(1, D3DTSS_ADDRESSV, D3DTADDRESS_CLAMP); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1); STATEMANAGER.SaveTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT); STATEMANAGER.SaveTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); STATEMANAGER.SaveTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(1, D3DTSS_ALPHAARG2, D3DTA_CURRENT); STATEMANAGER.SaveTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1); STATEMANAGER.SaveRenderState(D3DRS_TEXTUREFACTOR, 0xFF000000); STATEMANAGER.SetTexture(1, m_MiniMapFilterGraphicImageInstance.GetTexturePointer()->GetD3DTexture()); STATEMANAGER.SetTransform(D3DTS_TEXTURE1, &m_matMiniMapCover); STATEMANAGER.SetVertexShader(D3DFVF_XYZ | D3DFVF_TEX1); STATEMANAGER.SetStreamSource(0, m_VertexBuffer.GetD3DVertexBuffer(), 20); STATEMANAGER.SetIndices(m_IndexBuffer.GetD3DIndexBuffer(), 0); STATEMANAGER.SetTransform(D3DTS_WORLD, &m_matWorld); for (BYTE byTerrainNum = 0; byTerrainNum < AROUND_AREA_NUM; ++byTerrainNum) { LPDIRECT3DTEXTURE8 pMiniMapTexture = m_lpMiniMapTexture[byTerrainNum]; STATEMANAGER.SetTexture(0, pMiniMapTexture); if (pMiniMapTexture) { CStateManager& rkSttMgr=CStateManager::Instance(); rkSttMgr.DrawIndexedPrimitive(D3DPT_TRIANGLELIST, byTerrainNum * 4, 4, byTerrainNum * 6, 2); } else { STATEMANAGER.SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TFACTOR); STATEMANAGER.DrawIndexedPrimitive(D3DPT_TRIANGLELIST, byTerrainNum * 4, 4, byTerrainNum * 6, 2); STATEMANAGER.SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); } } STATEMANAGER.RestoreRenderState(D3DRS_TEXTUREFACTOR); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ALPHAARG2); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ALPHAARG1); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ALPHAOP); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_COLORARG1); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_COLORARG2); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_COLOROP); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG2); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG1); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAOP); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG1); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG2); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLOROP); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ADDRESSU); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ADDRESSV); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_TEXCOORDINDEX); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ADDRESSU); STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ADDRESSV); SetDiffuseOperation(); STATEMANAGER.SetTransform(D3DTS_WORLD, &m_matIdentity); STATEMANAGER.SaveRenderState(D3DRS_TEXTUREFACTOR, 0xFFFFFFFF); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TFACTOR); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG2, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TFACTOR); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG2); TInstancePositionVectorIterator aIterator; if (m_fScale >= 2.0f) { // Monster STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_MOB));//m_MarkTypeToColorMap[TYPE_MONSTER]); aIterator = m_MonsterPositionVector.begin(); while (aIterator != m_MonsterPositionVector.end()) { TMarkPosition & rPosition = *aIterator; m_WhiteMark.SetPosition(rPosition.m_fX, rPosition.m_fY); m_WhiteMark.Render(); ++aIterator; } // Other PC aIterator = m_OtherPCPositionVector.begin(); while (aIterator != m_OtherPCPositionVector.end()) { TMarkPosition & rPosition = *aIterator; STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(rPosition.m_eNameColor)); m_WhiteMark.SetPosition(rPosition.m_fX, rPosition.m_fY); m_WhiteMark.Render(); ++aIterator; } // Party PC if (!m_PartyPCPositionVector.empty()) { float v = (1+sinf(CTimer::Instance().GetCurrentSecond()*6))/5+0.6; D3DXCOLOR c(CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_PARTY));//(m_MarkTypeToColorMap[TYPE_PARTY]); D3DXCOLOR d(v,v,v,1); D3DXColorModulate(&c,&c,&d); STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, (DWORD)c); aIterator = m_PartyPCPositionVector.begin(); while (aIterator != m_PartyPCPositionVector.end()) { TMarkPosition & rPosition = *aIterator; m_WhiteMark.SetPosition(rPosition.m_fX, rPosition.m_fY); m_WhiteMark.Render(); ++aIterator; } } } // NPC STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_NPC)); aIterator = m_NPCPositionVector.begin(); while (aIterator != m_NPCPositionVector.end()) { TMarkPosition & rPosition = *aIterator; m_WhiteMark.SetPosition(rPosition.m_fX, rPosition.m_fY); m_WhiteMark.Render(); ++aIterator; } // Warp STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_WARP)); aIterator = m_WarpPositionVector.begin(); while (aIterator != m_WarpPositionVector.end()) { TMarkPosition & rPosition = *aIterator; m_WhiteMark.SetPosition(rPosition.m_fX, rPosition.m_fY); m_WhiteMark.Render(); ++aIterator; } STATEMANAGER.RestoreRenderState(D3DRS_TEXTUREFACTOR); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG2); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG1); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAOP); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG1); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG2); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLOROP); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MIPFILTER); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MINFILTER); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MAGFILTER); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MINFILTER, D3DTEXF_LINEAR); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MAGFILTER, D3DTEXF_LINEAR); // ij¸¯ÅÍ ¸¶Å© CInstanceBase * pkInst = CPythonCharacterManager::Instance().GetMainInstancePtr(); if (pkInst) { float fRotation; fRotation = (540.0f - pkInst->GetRotation()); while(fRotation > 360.0f) fRotation -= 360.0f; while(fRotation < 0.0f) fRotation += 360.0f; m_PlayerMark.SetRotation(fRotation); m_PlayerMark.Render(); } // Target { TAtlasMarkInfoVector::iterator itor = m_AtlasWayPointInfoVector.begin(); for (; itor != m_AtlasWayPointInfoVector.end(); ++itor) { TAtlasMarkInfo & rAtlasMarkInfo = *itor; if (TYPE_TARGET != rAtlasMarkInfo.m_byType) continue; if (rAtlasMarkInfo.m_fMiniMapX <= 0.0f) continue; if (rAtlasMarkInfo.m_fMiniMapY <= 0.0f) continue; __RenderTargetMark(rAtlasMarkInfo.m_fMiniMapX, rAtlasMarkInfo.m_fMiniMapY); } } CCamera* pkCmrCur=CCameraManager::Instance().GetCurrentCamera(); // Ä«¸Þ¶ó ¹æÇâ if (pkCmrCur) { m_MiniMapCameraraphicImageInstance.SetRotation(pkCmrCur->GetRoll()); m_MiniMapCameraraphicImageInstance.Render(); } STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MINFILTER); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MAGFILTER); } void CPythonMiniMap::SetScale(float fScale) { if (fScale >= 4.0f) fScale = 4.0f; if (fScale <= 0.5f) fScale = 0.5f; m_fScale = fScale; __SetPosition(); } void CPythonMiniMap::ScaleUp() { m_fScale *= 2.0f; if (m_fScale >= 4.0f) m_fScale = 4.0f; __SetPosition(); } void CPythonMiniMap::ScaleDown() { m_fScale *= 0.5f; if (m_fScale <= 0.5f) m_fScale = 0.5f; __SetPosition(); } void CPythonMiniMap::SetMiniMapSize(float fWidth, float fHeight) { m_fWidth = fWidth; m_fHeight = fHeight; } #pragma pack(push) #pragma pack(1) typedef struct _MINIMAPVERTEX { float x, y, z; // position float u, v; // normal } MINIMAPVERTEX, *LPMINIMAPVERTEX; #pragma pack(pop) bool CPythonMiniMap::Create() { const std::string strImageRoot = "D:/ymir work/ui/"; const std::string strImageFilter = strImageRoot + "minimap_image_filter.dds"; const std::string strImageCamera = strImageRoot + "minimap_camera.dds"; const std::string strPlayerMark = strImageRoot + "minimap/playermark.sub"; const std::string strWhiteMark = strImageRoot + "minimap/whitemark.sub"; // ¹Ì´Ï¸Ê Ä¿¹ö CGraphicImage * pImage = (CGraphicImage *) CResourceManager::Instance().GetResourcePointer(strImageFilter.c_str()); m_MiniMapFilterGraphicImageInstance.SetImagePointer(pImage); pImage = (CGraphicImage *) CResourceManager::Instance().GetResourcePointer(strImageCamera.c_str()); m_MiniMapCameraraphicImageInstance.SetImagePointer(pImage); m_matMiniMapCover._11 = 1.0f / ((float)m_MiniMapFilterGraphicImageInstance.GetWidth()); m_matMiniMapCover._22 = 1.0f / ((float)m_MiniMapFilterGraphicImageInstance.GetHeight()); m_matMiniMapCover._33 = 0.0f; // ij¸¯ÅÍ ¸¶Å© CGraphicSubImage * pSubImage = (CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(strPlayerMark.c_str()); m_PlayerMark.SetImagePointer(pSubImage); pSubImage = (CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(strWhiteMark.c_str()); m_WhiteMark.SetImagePointer(pSubImage); char buf[256]; for (int i = 0; i < MINI_WAYPOINT_IMAGE_COUNT; ++i) { sprintf(buf, "%sminimap/mini_waypoint%02d.sub", strImageRoot.c_str(), i+1); m_MiniWayPointGraphicImageInstances[i].SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(buf)); m_MiniWayPointGraphicImageInstances[i].SetRenderingMode(CGraphicExpandedImageInstance::RENDERING_MODE_SCREEN); } for (int j = 0; j < WAYPOINT_IMAGE_COUNT; ++j) { sprintf(buf, "%sminimap/waypoint%02d.sub", strImageRoot.c_str(), j+1); m_WayPointGraphicImageInstances[j].SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(buf)); m_WayPointGraphicImageInstances[j].SetRenderingMode(CGraphicExpandedImageInstance::RENDERING_MODE_SCREEN); } for (int k = 0; k < TARGET_MARK_IMAGE_COUNT; ++k) { sprintf(buf, "%sminimap/targetmark%02d.sub", strImageRoot.c_str(), k+1); m_TargetMarkGraphicImageInstances[k].SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(buf)); m_TargetMarkGraphicImageInstances[k].SetRenderingMode(CGraphicExpandedImageInstance::RENDERING_MODE_SCREEN); } m_GuildAreaFlagImageInstance.SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer("d:/ymir work/ui/minimap/GuildArea01.sub")); // ±×·ÁÁú Æú¸®°ï ¼¼Æà #pragma pack(push) #pragma pack(1) LPMINIMAPVERTEX lpMiniMapVertex; LPMINIMAPVERTEX lpOrigMiniMapVertex; #pragma pack(pop) if (!m_VertexBuffer.Create(36, D3DFVF_XYZ | D3DFVF_TEX1, D3DUSAGE_WRITEONLY, D3DPOOL_MANAGED) ) { return false; } if (m_VertexBuffer.Lock((void **) &lpOrigMiniMapVertex)) { char * pchMiniMapVertex = (char *)lpOrigMiniMapVertex; memset(pchMiniMapVertex, 0, sizeof(char) * 720); lpMiniMapVertex = (LPMINIMAPVERTEX) pchMiniMapVertex; for (int iY = -3; iY <= 1; ++iY) { if (0 == iY%2) continue; float fY = 0.5f * ((float)iY); for (int iX = -3; iX <= 1; ++iX) { if (0 == iX%2) continue; float fX = 0.5f * ((float)iX); lpMiniMapVertex = (LPMINIMAPVERTEX) pchMiniMapVertex; lpMiniMapVertex->x = fX; lpMiniMapVertex->y = fY; lpMiniMapVertex->z = 0.0f; lpMiniMapVertex->u = 0.0f; lpMiniMapVertex->v = 0.0f; pchMiniMapVertex += 20; lpMiniMapVertex = (LPMINIMAPVERTEX) pchMiniMapVertex; lpMiniMapVertex->x = fX; lpMiniMapVertex->y = fY + 1.0f; lpMiniMapVertex->z = 0.0f; lpMiniMapVertex->u = 0.0f; lpMiniMapVertex->v = 1.0f; pchMiniMapVertex += 20; lpMiniMapVertex = (LPMINIMAPVERTEX) pchMiniMapVertex; lpMiniMapVertex->x = fX + 1.0f; lpMiniMapVertex->y = fY; lpMiniMapVertex->z = 0.0f; lpMiniMapVertex->u = 1.0f; lpMiniMapVertex->v = 0.0f; pchMiniMapVertex += 20; lpMiniMapVertex = (LPMINIMAPVERTEX) pchMiniMapVertex; lpMiniMapVertex->x = fX + 1.0f; lpMiniMapVertex->y = fY + 1.0f; lpMiniMapVertex->z = 0.0f; lpMiniMapVertex->u = 1.0f; lpMiniMapVertex->v = 1.0f; pchMiniMapVertex += 20; } } m_VertexBuffer.Unlock(); } if (!m_IndexBuffer.Create(54, D3DFMT_INDEX16)) { return false; } WORD pwIndices[54] = { 0, 1, 2, 2, 1, 3, 4, 5, 6, 6, 5, 7, 8, 9, 10, 10, 9, 11, 12, 13, 14, 14, 13, 15, 16, 17, 18, 18, 17, 19, 20, 21, 22, 22, 21, 23, 24, 25, 26, 26, 25, 27, 28, 29, 30, 30, 29, 31, 32, 33, 34, 34, 33, 35 }; void * pIndices; if (m_IndexBuffer.Lock(&pIndices)) { memcpy(pIndices, pwIndices, 54 * sizeof(WORD)); m_IndexBuffer.Unlock(); } return true; } void CPythonMiniMap::__SetPosition() { m_fMiniMapRadius = fMIN(6400.0f / ((float) CTerrainImpl::CELLSCALE) * m_fScale, 64.0f); m_matWorld._11 = m_fWidth * m_fScale; m_matWorld._22 = m_fHeight * m_fScale; m_matWorld._41 = (1.0f + m_fScale) * m_fWidth * 0.5f - m_fCenterCellX * m_fScale + m_fScreenX; m_matWorld._42 = (1.0f + m_fScale) * m_fHeight * 0.5f - m_fCenterCellY * m_fScale + m_fScreenY; if (!m_MiniMapFilterGraphicImageInstance.IsEmpty()) { m_matMiniMapCover._41 = -(m_fScreenX) / ((float)m_MiniMapFilterGraphicImageInstance.GetWidth()); m_matMiniMapCover._42 = -(m_fScreenY) / ((float)m_MiniMapFilterGraphicImageInstance.GetHeight()); } if (!m_PlayerMark.IsEmpty()) m_PlayerMark.SetPosition( ( m_fWidth - (float)m_PlayerMark.GetWidth() ) / 2.0f + m_fScreenX, ( m_fHeight - (float)m_PlayerMark.GetHeight() ) / 2.0f + m_fScreenY ); if (!m_MiniMapCameraraphicImageInstance.IsEmpty()) m_MiniMapCameraraphicImageInstance.SetPosition( ( m_fWidth - (float)m_MiniMapCameraraphicImageInstance.GetWidth() ) / 2.0f + m_fScreenX, ( m_fHeight - (float)m_MiniMapCameraraphicImageInstance.GetHeight() ) / 2.0f + m_fScreenY ); } ////////////////////////////////////////////////////////////////////////// // Atlas void CPythonMiniMap::ClearAtlasMarkInfo() { m_AtlasNPCInfoVector.clear(); m_AtlasWarpInfoVector.clear(); } void CPythonMiniMap::RegisterAtlasMark(BYTE byType, const char * c_szName, long lx, long ly) { TAtlasMarkInfo aAtlasMarkInfo; aAtlasMarkInfo.m_fX = float(lx); aAtlasMarkInfo.m_fY = float(ly); aAtlasMarkInfo.m_strText = c_szName; aAtlasMarkInfo.m_fScreenX = aAtlasMarkInfo.m_fX / m_fAtlasMaxX * m_fAtlasImageSizeX - (float)m_WhiteMark.GetWidth() / 2.0f; aAtlasMarkInfo.m_fScreenY = aAtlasMarkInfo.m_fY / m_fAtlasMaxY * m_fAtlasImageSizeY - (float)m_WhiteMark.GetHeight() / 2.0f; switch(byType) { case CActorInstance::TYPE_NPC: aAtlasMarkInfo.m_byType = TYPE_NPC; m_AtlasNPCInfoVector.push_back(aAtlasMarkInfo); break; case CActorInstance::TYPE_WARP: aAtlasMarkInfo.m_byType = TYPE_WARP; { int iPos = aAtlasMarkInfo.m_strText.find(" "); if (iPos >= 0) aAtlasMarkInfo.m_strText[iPos]=0; } m_AtlasWarpInfoVector.push_back(aAtlasMarkInfo); break; } } void CPythonMiniMap::ClearGuildArea() { m_GuildAreaInfoVector.clear(); } void CPythonMiniMap::RegisterGuildArea(DWORD dwID, DWORD dwGuildID, long x, long y, long width, long height) { TGuildAreaInfo kGuildAreaInfo; kGuildAreaInfo.dwGuildID = dwGuildID; kGuildAreaInfo.lx = x; kGuildAreaInfo.ly = y; kGuildAreaInfo.lwidth = width; kGuildAreaInfo.lheight = height; m_GuildAreaInfoVector.push_back(kGuildAreaInfo); } DWORD CPythonMiniMap::GetGuildAreaID(DWORD x, DWORD y) { TGuildAreaInfoVectorIterator itor = m_GuildAreaInfoVector.begin(); for (; itor != m_GuildAreaInfoVector.end(); ++itor) { TGuildAreaInfo & rAreaInfo = *itor; if (x >= rAreaInfo.lx) if (y >= rAreaInfo.ly) if (x <= rAreaInfo.lx + rAreaInfo.lwidth) if (y <= rAreaInfo.ly + rAreaInfo.lheight) { return rAreaInfo.dwGuildID; } } return 0xffffffff; } void CPythonMiniMap::CreateTarget(int iID, const char * c_szName) { AddWayPoint(TYPE_TARGET, iID, 0.0f, 0.0f, c_szName); } void CPythonMiniMap::UpdateTarget(int iID, int ix, int iy) { TAtlasMarkInfo * pkInfo; if (!__GetWayPoint(iID, &pkInfo)) return; if (0 != pkInfo->m_dwChrVID) { if (CPythonCharacterManager::Instance().GetInstancePtr(pkInfo->m_dwChrVID)) return; } if (ix < m_dwAtlasBaseX) return; if (iy < m_dwAtlasBaseY) return; if (ix > m_dwAtlasBaseX+DWORD(m_fAtlasMaxX)) return; if (iy > m_dwAtlasBaseY+DWORD(m_fAtlasMaxY)) return; __UpdateWayPoint(pkInfo, ix-int(m_dwAtlasBaseX), iy-int(m_dwAtlasBaseY)); } void CPythonMiniMap::CreateTarget(int iID, const char * c_szName, DWORD dwVID) { AddWayPoint(TYPE_TARGET, iID, 0.0f, 0.0f, c_szName, dwVID); } void CPythonMiniMap::DeleteTarget(int iID) { RemoveWayPoint(iID); } void CPythonMiniMap::__LoadAtlasMarkInfo() { ClearAtlasMarkInfo(); ClearGuildArea(); CPythonBackground& rkBG=CPythonBackground::Instance(); if (!rkBG.IsMapOutdoor()) return; CMapOutdoor& rkMap=rkBG.GetMapOutdoorRef(); // LOCALE char szAtlasMarkInfoFileName[64+1]; _snprintf(szAtlasMarkInfoFileName, sizeof(szAtlasMarkInfoFileName), "%s/map/%s_point.txt", LocaleService_GetLocalePath(), rkMap.GetName().c_str()); // END_OF_LOCALE CTokenVectorMap stTokenVectorMap; if (!LoadMultipleTextData(szAtlasMarkInfoFileName, stTokenVectorMap)) { Tracef(" CPythonMiniMap::__LoadAtlasMarkInfo File Load %s ERROR\n", szAtlasMarkInfoFileName); return; } const std::string strType[TYPE_COUNT] = { "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT" }; for (DWORD i = 0; i < stTokenVectorMap.size(); ++i) { char szMarkInfoName[32+1]; _snprintf(szMarkInfoName, sizeof(szMarkInfoName), "%d", i); if (stTokenVectorMap.end() == stTokenVectorMap.find(szMarkInfoName)) continue; const CTokenVector & rVector = stTokenVectorMap[szMarkInfoName]; const std::string & c_rstrType = rVector[0].c_str(); const std::string & c_rstrPositionX = rVector[1].c_str(); const std::string & c_rstrPositionY = rVector[2].c_str(); const std::string & c_rstrText = rVector[3].c_str(); TAtlasMarkInfo aAtlasMarkInfo; for ( int i = 0; i < TYPE_COUNT; ++i) { if (0 == c_rstrType.compare(strType[i])) aAtlasMarkInfo.m_byType = (BYTE)i; } aAtlasMarkInfo.m_fX = atof(c_rstrPositionX.c_str()); aAtlasMarkInfo.m_fY = atof(c_rstrPositionY.c_str()); aAtlasMarkInfo.m_strText = c_rstrText; aAtlasMarkInfo.m_fScreenX = aAtlasMarkInfo.m_fX / m_fAtlasMaxX * m_fAtlasImageSizeX - (float)m_WhiteMark.GetWidth() / 2.0f; aAtlasMarkInfo.m_fScreenY = aAtlasMarkInfo.m_fY / m_fAtlasMaxY * m_fAtlasImageSizeY - (float)m_WhiteMark.GetHeight() / 2.0f; switch(aAtlasMarkInfo.m_byType) { case TYPE_NPC: m_AtlasNPCInfoVector.push_back(aAtlasMarkInfo); break; case TYPE_WARP: m_AtlasWarpInfoVector.push_back(aAtlasMarkInfo); break; } } } bool CPythonMiniMap::LoadAtlas() { CPythonBackground& rkBG=CPythonBackground::Instance(); if (!rkBG.IsMapOutdoor()) return false; CMapOutdoor& rkMap=rkBG.GetMapOutdoorRef(); const char* playerMarkFileName = "d:/ymir work/ui/minimap/playermark.sub"; char atlasFileName[1024+1]; snprintf(atlasFileName, sizeof(atlasFileName), "%s/atlas.sub", rkMap.GetName().c_str()); if (!CEterPackManager::Instance().isExist(atlasFileName)) { snprintf(atlasFileName, sizeof(atlasFileName), "d:/ymir work/ui/atlas/%s/atlas.sub", rkMap.GetName().c_str()); } m_AtlasImageInstance.Destroy(); m_AtlasPlayerMark.Destroy(); CGraphicImage* pkGrpImgAtlas = (CGraphicImage *) CResourceManager::Instance().GetResourcePointer(atlasFileName); if (pkGrpImgAtlas) { m_AtlasImageInstance.SetImagePointer(pkGrpImgAtlas); if (pkGrpImgAtlas->IsEmpty()) m_bAtlas=false; else m_bAtlas=true; } else { } m_AtlasPlayerMark.SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(playerMarkFileName)); short sTerrainCountX, sTerrainCountY; rkMap.GetBaseXY(&m_dwAtlasBaseX, &m_dwAtlasBaseY); rkMap.GetTerrainCount(&sTerrainCountX, &sTerrainCountY); m_fAtlasMaxX = (float) sTerrainCountX * CTerrainImpl::TERRAIN_XSIZE; m_fAtlasMaxY = (float) sTerrainCountY * CTerrainImpl::TERRAIN_YSIZE; m_fAtlasImageSizeX = (float) m_AtlasImageInstance.GetWidth(); m_fAtlasImageSizeY = (float) m_AtlasImageInstance.GetHeight(); __LoadAtlasMarkInfo(); if (m_bShowAtlas) OpenAtlasWindow(); return true; } void CPythonMiniMap::__GlobalPositionToAtlasPosition(long lx, long ly, float * pfx, float * pfy) { *pfx = lx / m_fAtlasMaxX * m_fAtlasImageSizeX; *pfy = ly / m_fAtlasMaxY * m_fAtlasImageSizeY; } void CPythonMiniMap::UpdateAtlas() { CInstanceBase * pkInst = CPythonCharacterManager::Instance().GetMainInstancePtr(); if (pkInst) { TPixelPosition kInstPos; pkInst->NEW_GetPixelPosition(&kInstPos); float fRotation; fRotation = (540.0f - pkInst->GetRotation()); while(fRotation > 360.0f) fRotation -= 360.0f; while(fRotation < 0.0f) fRotation += 360.0f; m_AtlasPlayerMark.SetPosition(kInstPos.x / m_fAtlasMaxX * m_fAtlasImageSizeX - (float)m_AtlasPlayerMark.GetWidth() / 2.0f, kInstPos.y / m_fAtlasMaxY * m_fAtlasImageSizeY - (float)m_AtlasPlayerMark.GetHeight() / 2.0f); m_AtlasPlayerMark.SetRotation(fRotation); } { TGuildAreaInfoVectorIterator itor = m_GuildAreaInfoVector.begin(); for (; itor != m_GuildAreaInfoVector.end(); ++itor) { TGuildAreaInfo & rInfo = *itor; __GlobalPositionToAtlasPosition(rInfo.lx, rInfo.ly, &rInfo.fsxRender, &rInfo.fsyRender); __GlobalPositionToAtlasPosition(rInfo.lx+rInfo.lwidth, rInfo.ly+rInfo.lheight, &rInfo.fexRender, &rInfo.feyRender); } } } void CPythonMiniMap::RenderAtlas(float fScreenX, float fScreenY) { if (!m_bShowAtlas) return; if (m_fAtlasScreenX != fScreenX || m_fAtlasScreenY != fScreenY) { m_matWorldAtlas._41 = fScreenX; m_matWorldAtlas._42 = fScreenY; m_fAtlasScreenX = fScreenX; m_fAtlasScreenY = fScreenY; } STATEMANAGER.SetTransform(D3DTS_WORLD, &m_matWorldAtlas); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MINFILTER, D3DTEXF_POINT); STATEMANAGER.SaveTextureStageState(0, D3DTSS_MAGFILTER, D3DTEXF_POINT); m_AtlasImageInstance.Render(); STATEMANAGER.SaveRenderState(D3DRS_TEXTUREFACTOR, 0xFFFFFFFF); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TFACTOR); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG2, D3DTA_TEXTURE); STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_NPC)); m_AtlasMarkInfoVectorIterator = m_AtlasNPCInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasNPCInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; m_WhiteMark.SetPosition(rAtlasMarkInfo.m_fScreenX, rAtlasMarkInfo.m_fScreenY); m_WhiteMark.Render(); ++m_AtlasMarkInfoVectorIterator; } STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_WARP)); m_AtlasMarkInfoVectorIterator = m_AtlasWarpInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasWarpInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; m_WhiteMark.SetPosition(rAtlasMarkInfo.m_fScreenX, rAtlasMarkInfo.m_fScreenY); m_WhiteMark.Render(); ++m_AtlasMarkInfoVectorIterator; } STATEMANAGER.SetTextureStageState(0, D3DTSS_MINFILTER, D3DTEXF_LINEAR); STATEMANAGER.SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTEXF_LINEAR); STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_WAYPOINT)); m_AtlasMarkInfoVectorIterator = m_AtlasWayPointInfoVector.begin(); for (; m_AtlasMarkInfoVectorIterator != m_AtlasWayPointInfoVector.end(); ++m_AtlasMarkInfoVectorIterator) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_fScreenX <= 0.0f) continue; if (rAtlasMarkInfo.m_fScreenY <= 0.0f) continue; if (TYPE_TARGET == rAtlasMarkInfo.m_byType) { __RenderMiniWayPointMark(rAtlasMarkInfo.m_fScreenX, rAtlasMarkInfo.m_fScreenY); } else { __RenderWayPointMark(rAtlasMarkInfo.m_fScreenX, rAtlasMarkInfo.m_fScreenY); } } STATEMANAGER.RestoreRenderState(D3DRS_TEXTUREFACTOR); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG1); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG2); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLOROP); if ((ELTimer_GetMSec() / 500) % 2) m_AtlasPlayerMark.Render(); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MINFILTER); STATEMANAGER.RestoreTextureStageState(0, D3DTSS_MAGFILTER); STATEMANAGER.SetTransform(D3DTS_WORLD, &m_matIdentity); { TGuildAreaInfoVectorIterator itor = m_GuildAreaInfoVector.begin(); for (; itor != m_GuildAreaInfoVector.end(); ++itor) { TGuildAreaInfo & rInfo = *itor; m_GuildAreaFlagImageInstance.SetPosition(fScreenX+(rInfo.fsxRender+rInfo.fexRender)/2.0f - m_GuildAreaFlagImageInstance.GetWidth()/2, fScreenY+(rInfo.fsyRender+rInfo.feyRender)/2.0f - m_GuildAreaFlagImageInstance.GetHeight()/2); m_GuildAreaFlagImageInstance.Render(); // CScreen::RenderBar2d(fScreenX+rInfo.fsxRender, // fScreenY+rInfo.fsyRender, // fScreenX+rInfo.fexRender, // fScreenY+rInfo.feyRender); } } } bool CPythonMiniMap::GetPickedInstanceInfo(float fScreenX, float fScreenY, std::string & rReturnName, float * pReturnPosX, float * pReturnPosY, DWORD * pdwTextColor) { float fDistanceFromMiniMapCenterX = fScreenX - m_fScreenX - m_fWidth * 0.5f; float fDistanceFromMiniMapCenterY = fScreenY - m_fScreenY - m_fHeight * 0.5f; if (sqrtf(fDistanceFromMiniMapCenterX * fDistanceFromMiniMapCenterX + fDistanceFromMiniMapCenterY * fDistanceFromMiniMapCenterY) > m_fMiniMapRadius ) return false; float fRealX = m_fCenterX + fDistanceFromMiniMapCenterX / m_fScale * ((float) CTerrainImpl::CELLSCALE); float fRealY = m_fCenterY + fDistanceFromMiniMapCenterY / m_fScale * ((float) CTerrainImpl::CELLSCALE); CInstanceBase * pkInst = CPythonCharacterManager::Instance().GetMainInstancePtr(); if (pkInst) { TPixelPosition kInstPos; pkInst->NEW_GetPixelPosition(&kInstPos); if (fabs(kInstPos.x - fRealX) < ((float) CTerrainImpl::CELLSCALE) * 6.0f / m_fScale && fabs(kInstPos.y - fRealY) < ((float) CTerrainImpl::CELLSCALE) * 6.0f / m_fScale) { rReturnName = pkInst->GetNameString(); *pReturnPosX = kInstPos.x; *pReturnPosY = kInstPos.y; *pdwTextColor = pkInst->GetNameColor(); return true; } } if (m_fScale < 1.0f) return false; CPythonCharacterManager& rkChrMgr=CPythonCharacterManager::Instance(); CPythonCharacterManager::CharacterIterator i; for(i = rkChrMgr.CharacterInstanceBegin(); i!=rkChrMgr.CharacterInstanceEnd(); ++i) { CInstanceBase* pkInstEach=*i; if (pkInstEach->IsInvisibility()) continue; if (m_fScale < 2.0f && (pkInstEach->IsEnemy() || pkInstEach->IsPC())) continue; TPixelPosition kInstancePosition; pkInstEach->NEW_GetPixelPosition(&kInstancePosition); if (fabs(kInstancePosition.x - fRealX) < ((float) CTerrainImpl::CELLSCALE) * 3.0f / m_fScale && fabs(kInstancePosition.y - fRealY) < ((float) CTerrainImpl::CELLSCALE) * 3.0f / m_fScale) { rReturnName = pkInstEach->GetNameString(); *pReturnPosX = kInstancePosition.x; *pReturnPosY = kInstancePosition.y; *pdwTextColor = pkInstEach->GetNameColor(); return true; } } return false; } bool CPythonMiniMap::GetAtlasInfo(float fScreenX, float fScreenY, std::string & rReturnString, float * pReturnPosX, float * pReturnPosY, DWORD * pdwTextColor, DWORD * pdwGuildID) { float fRealX = (fScreenX - m_fAtlasScreenX) * (m_fAtlasMaxX / m_fAtlasImageSizeX); float fRealY = (fScreenY - m_fAtlasScreenY) * (m_fAtlasMaxY / m_fAtlasImageSizeY); //((float) CTerrainImpl::CELLSCALE) * 10.0f float fCheckWidth = (m_fAtlasMaxX / m_fAtlasImageSizeX) * 5.0f; float fCheckHeight = (m_fAtlasMaxY / m_fAtlasImageSizeY) * 5.0f; CInstanceBase * pkInst = CPythonCharacterManager::Instance().GetMainInstancePtr(); if (pkInst) { TPixelPosition kInstPos; pkInst->NEW_GetPixelPosition(&kInstPos); if (kInstPos.x-fCheckWidthfRealX && kInstPos.y-fCheckHeightfRealY) { rReturnString = pkInst->GetNameString(); *pReturnPosX = kInstPos.x; *pReturnPosY = kInstPos.y; *pdwTextColor = pkInst->GetNameColor(); return true; } } m_AtlasMarkInfoVectorIterator = m_AtlasNPCInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasNPCInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_fX-fCheckWidth/2fRealX && rAtlasMarkInfo.m_fY-fCheckWidth/2fRealY) { rReturnString = rAtlasMarkInfo.m_strText; *pReturnPosX = rAtlasMarkInfo.m_fX; *pReturnPosY = rAtlasMarkInfo.m_fY; *pdwTextColor = CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_NPC);//m_MarkTypeToColorMap[rAtlasMarkInfo.m_byType]; return true; } ++m_AtlasMarkInfoVectorIterator; } m_AtlasMarkInfoVectorIterator = m_AtlasWarpInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasWarpInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_fX-fCheckWidth/2fRealX && rAtlasMarkInfo.m_fY-fCheckWidth/2fRealY) { rReturnString = rAtlasMarkInfo.m_strText; *pReturnPosX = rAtlasMarkInfo.m_fX; *pReturnPosY = rAtlasMarkInfo.m_fY; *pdwTextColor = CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_WARP);//m_MarkTypeToColorMap[rAtlasMarkInfo.m_byType]; return true; } ++m_AtlasMarkInfoVectorIterator; } m_AtlasMarkInfoVectorIterator = m_AtlasWayPointInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasWayPointInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_fScreenX > 0.0f) if (rAtlasMarkInfo.m_fScreenY > 0.0f) if (rAtlasMarkInfo.m_fX-fCheckWidth/2fRealX && rAtlasMarkInfo.m_fY-fCheckWidth/2fRealY) { rReturnString = rAtlasMarkInfo.m_strText; *pReturnPosX = rAtlasMarkInfo.m_fX; *pReturnPosY = rAtlasMarkInfo.m_fY; *pdwTextColor = CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_WAYPOINT);//m_MarkTypeToColorMap[rAtlasMarkInfo.m_byType]; return true; } ++m_AtlasMarkInfoVectorIterator; } TGuildAreaInfoVector::iterator itor = m_GuildAreaInfoVector.begin(); for (; itor!=m_GuildAreaInfoVector.end(); ++itor) { TGuildAreaInfo & rInfo = *itor; if (fScreenX - m_fAtlasScreenX >= rInfo.fsxRender) if (fScreenY - m_fAtlasScreenY >= rInfo.fsyRender) if (fScreenX - m_fAtlasScreenX <= rInfo.fexRender) if (fScreenY - m_fAtlasScreenY <= rInfo.feyRender) { if (CPythonGuild::Instance().GetGuildName(rInfo.dwGuildID, &rReturnString)) { *pdwGuildID = rInfo.dwGuildID; } else { rReturnString = "empty_guild_area"; } *pReturnPosX = rInfo.lx + rInfo.lwidth/2; *pReturnPosY = rInfo.ly + rInfo.lheight/2; *pdwTextColor = CInstanceBase::GetIndexedNameColor(CInstanceBase::NAMECOLOR_PARTY); return true; } } return false; } bool CPythonMiniMap::GetAtlasSize(float * pfSizeX, float * pfSizeY) { CPythonBackground& rkBG=CPythonBackground::Instance(); if (!rkBG.IsMapOutdoor()) return false; *pfSizeX = m_fAtlasImageSizeX; *pfSizeY = m_fAtlasImageSizeY; return true; } // Atlas ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // WayPoint void CPythonMiniMap::AddWayPoint(BYTE byType, DWORD dwID, float fX, float fY, std::string strText, DWORD dwChrVID) { m_AtlasMarkInfoVectorIterator = m_AtlasWayPointInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasWayPointInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_dwID == dwID) return; ++m_AtlasMarkInfoVectorIterator; } TAtlasMarkInfo aAtlasMarkInfo; aAtlasMarkInfo.m_byType = byType; aAtlasMarkInfo.m_dwID = dwID; aAtlasMarkInfo.m_fX = fX; aAtlasMarkInfo.m_fY = fY; aAtlasMarkInfo.m_fScreenX = 0.0f; aAtlasMarkInfo.m_fScreenY = 0.0f; aAtlasMarkInfo.m_fMiniMapX = 0.0f; aAtlasMarkInfo.m_fMiniMapY = 0.0f; aAtlasMarkInfo.m_strText = strText; aAtlasMarkInfo.m_dwChrVID = dwChrVID; __UpdateWayPoint(&aAtlasMarkInfo, fX, fY); m_AtlasWayPointInfoVector.push_back(aAtlasMarkInfo); } void CPythonMiniMap::RemoveWayPoint(DWORD dwID) { m_AtlasMarkInfoVectorIterator = m_AtlasWayPointInfoVector.begin(); while (m_AtlasMarkInfoVectorIterator != m_AtlasWayPointInfoVector.end()) { TAtlasMarkInfo & rAtlasMarkInfo = *m_AtlasMarkInfoVectorIterator; if (rAtlasMarkInfo.m_dwID == dwID) { m_AtlasMarkInfoVectorIterator = m_AtlasWayPointInfoVector.erase(m_AtlasMarkInfoVectorIterator); return; } ++m_AtlasMarkInfoVectorIterator; } } bool CPythonMiniMap::__GetWayPoint(DWORD dwID, TAtlasMarkInfo ** ppkInfo) { TAtlasMarkInfoVectorIterator itor = m_AtlasWayPointInfoVector.begin(); for (; itor != m_AtlasWayPointInfoVector.end(); ++itor) { TAtlasMarkInfo & rInfo = *itor; if (dwID == rInfo.m_dwID) { *ppkInfo = &rInfo; return true; } } return false; } void CPythonMiniMap::__UpdateWayPoint(TAtlasMarkInfo * pkInfo, int ix, int iy) { pkInfo->m_fX = float(ix); pkInfo->m_fY = float(iy); pkInfo->m_fScreenX = pkInfo->m_fX / m_fAtlasMaxX * m_fAtlasImageSizeX; pkInfo->m_fScreenY = pkInfo->m_fY / m_fAtlasMaxY * m_fAtlasImageSizeY; } // WayPoint ////////////////////////////////////////////////////////////////////////// void CPythonMiniMap::__RenderWayPointMark(int ixCenter, int iyCenter) { int iNum = (ELTimer_GetMSec() / 67) % WAYPOINT_IMAGE_COUNT; CGraphicImageInstance & rInstance = m_WayPointGraphicImageInstances[iNum]; rInstance.SetPosition(ixCenter - rInstance.GetWidth()/2, iyCenter - rInstance.GetHeight()/2); rInstance.Render(); } void CPythonMiniMap::__RenderMiniWayPointMark(int ixCenter, int iyCenter) { int iNum = (ELTimer_GetMSec() / 67) % MINI_WAYPOINT_IMAGE_COUNT; CGraphicImageInstance & rInstance = m_MiniWayPointGraphicImageInstances[iNum]; rInstance.SetPosition(ixCenter - rInstance.GetWidth()/2, iyCenter - rInstance.GetHeight()/2); rInstance.Render(); } void CPythonMiniMap::__RenderTargetMark(int ixCenter, int iyCenter) { int iNum = (ELTimer_GetMSec() / 80) % TARGET_MARK_IMAGE_COUNT; CGraphicImageInstance & rInstance = m_TargetMarkGraphicImageInstances[iNum]; rInstance.SetPosition(ixCenter - rInstance.GetWidth()/2, iyCenter - rInstance.GetHeight()/2); rInstance.Render(); } void CPythonMiniMap::AddSignalPoint(float fX, float fY) { static unsigned int g_id = 255; TSignalPoint sp; sp.id = g_id; sp.v2Pos.x = fX; sp.v2Pos.y = fY; m_SignalPointVector.push_back(sp); AddWayPoint(TYPE_WAYPOINT, g_id, fX, fY, ""); g_id++; } void CPythonMiniMap::ClearAllSignalPoint() { std::vector::iterator it; for(it = m_SignalPointVector.begin();it!=m_SignalPointVector.end();++it) { RemoveWayPoint(it->id); } m_SignalPointVector.clear(); } void CPythonMiniMap::RegisterAtlasWindow(PyObject* poHandler) { m_poHandler = poHandler; } void CPythonMiniMap::UnregisterAtlasWindow() { m_poHandler = 0; } void CPythonMiniMap::OpenAtlasWindow() { if (m_poHandler) { PyCallClassMemberFunc(m_poHandler,"Show", Py_BuildValue("()")); } } void CPythonMiniMap::SetAtlasCenterPosition(int x, int y) { if (m_poHandler) { //int sw = UI::CWindowManager::Instance().GetScreenWidth(); //int sh = UI::CWindowManager::Instance().GetScreenHeight(); //PyCallClassMemberFunc(m_poHandler,"SetPosition", Py_BuildValue("(ii)",sw/2+x,sh/2+y)); PyCallClassMemberFunc(m_poHandler,"SetCenterPositionAdjust", Py_BuildValue("(ii)",x,y)); } } bool CPythonMiniMap::IsAtlas() { return m_bAtlas; } void CPythonMiniMap::ShowAtlas() { m_bShowAtlas=true; } void CPythonMiniMap::HideAtlas() { m_bShowAtlas=false; } bool CPythonMiniMap::CanShowAtlas() { return m_bShowAtlas; } bool CPythonMiniMap::CanShow() { return m_bShow; } void CPythonMiniMap::Show() { m_bShow=true; } void CPythonMiniMap::Hide() { m_bShow=false; } void CPythonMiniMap::__Initialize() { m_poHandler = 0; SetMiniMapSize(128.0f, 128.0f); m_fScale = 2.0f; m_fCenterX = m_fWidth * 0.5f; m_fCenterY = m_fHeight * 0.5f; m_fScreenX = 0.0f; m_fScreenY = 0.0f; m_fAtlasScreenX = 0.0f; m_fAtlasScreenY = 0.0f; m_dwAtlasBaseX = 0; m_dwAtlasBaseY = 0; m_fAtlasMaxX = 0.0f; m_fAtlasMaxY = 0.0f; m_fAtlasImageSizeX = 0.0f; m_fAtlasImageSizeY = 0.0f; m_bAtlas = false; m_bShow = false; m_bShowAtlas = false; D3DXMatrixIdentity(&m_matIdentity); D3DXMatrixIdentity(&m_matWorld); D3DXMatrixIdentity(&m_matMiniMapCover); D3DXMatrixIdentity(&m_matWorldAtlas); } void CPythonMiniMap::Destroy() { ClearAllSignalPoint(); m_poHandler = 0; m_VertexBuffer.Destroy(); m_IndexBuffer.Destroy(); m_PlayerMark.Destroy(); m_MiniMapFilterGraphicImageInstance.Destroy(); m_MiniMapCameraraphicImageInstance.Destroy(); m_AtlasWayPointInfoVector.clear(); m_AtlasImageInstance.Destroy(); m_AtlasPlayerMark.Destroy(); m_WhiteMark.Destroy(); for (int i = 0; i < MINI_WAYPOINT_IMAGE_COUNT; ++i) m_MiniWayPointGraphicImageInstances[i].Destroy(); for (int j = 0; j < WAYPOINT_IMAGE_COUNT; ++j) m_WayPointGraphicImageInstances[j].Destroy(); for (int k = 0; k < TARGET_MARK_IMAGE_COUNT; ++k) m_TargetMarkGraphicImageInstances[k].Destroy(); m_GuildAreaFlagImageInstance.Destroy(); __Initialize(); } CPythonMiniMap::CPythonMiniMap() { __Initialize(); } CPythonMiniMap::~CPythonMiniMap() { Destroy(); }