forked from metin2/client
120 lines
3.0 KiB
C++
120 lines
3.0 KiB
C++
#pragma once
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#include <granny.h>
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#include <windows.h>
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#include <d3d8.h>
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#include "../eterlib/ReferenceObject.h"
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#include "../eterlib/Ref.h"
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#include "../eterlib/GrpImageInstance.h"
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#include "Util.h"
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class CGrannyMaterial : public CReferenceObject
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{
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public:
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typedef CRef<CGrannyMaterial> TRef;
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static void CreateSphereMap(UINT uMapIndex, const char* c_szSphereMapImageFileName);
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static void DestroySphereMap();
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public:
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enum EType
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{
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TYPE_DIFFUSE_PNT,
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TYPE_BLEND_PNT,
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TYPE_MAX_NUM
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};
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public:
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static void TranslateSpecularMatrix(float fAddX, float fAddY, float fAddZ);
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private:
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static D3DXMATRIX ms_matSpecular;
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static D3DXVECTOR3 ms_v3SpecularTrans;
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public:
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CGrannyMaterial();
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virtual ~CGrannyMaterial();
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void Destroy();
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void Copy(CGrannyMaterial& rkMtrl);
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bool IsEqual(granny_material * pgrnMaterial) const;
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bool IsIn(const char* c_szImageName, int* iStage);
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void SetSpecularInfo(BOOL bFlag, float fPower, BYTE uSphereMapIndex);
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void ApplyRenderState();
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void RestoreRenderState();
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protected:
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void Initialize();
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public:
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bool CreateFromGrannyMaterialPointer(granny_material* pgrnMaterial);
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void SetImagePointer(int iStage, CGraphicImage* pImage);
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CGrannyMaterial::EType GetType() const;
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CGraphicImage * GetImagePointer(int iStage) const;
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const CGraphicTexture * GetDiffuseTexture() const;
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const CGraphicTexture * GetOpacityTexture() const;
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LPDIRECT3DTEXTURE8 GetD3DTexture(int iStage) const;
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bool IsTwoSided() const { return m_bTwoSideRender; }
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protected:
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CGraphicImage * __GetImagePointer(const char * c_szFileName);
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BOOL __IsSpecularEnable() const;
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float __GetSpecularPower() const;
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void __ApplyDiffuseRenderState();
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void __RestoreDiffuseRenderState();
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void __ApplySpecularRenderState();
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void __RestoreSpecularRenderState();
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protected:
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granny_material * m_pgrnMaterial;
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CGraphicImage::TRef m_roImage[2];
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EType m_eType;
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float m_fSpecularPower;
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BOOL m_bSpecularEnable;
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bool m_bTwoSideRender;
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DWORD m_dwLastCullRenderStateForTwoSideRendering;
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BYTE m_bSphereMapIndex;
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void (CGrannyMaterial::*m_pfnApplyRenderState)();
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void (CGrannyMaterial::*m_pfnRestoreRenderState)();
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private:
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enum
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{
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SPHEREMAP_NUM = 10,
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};
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static CGraphicImageInstance ms_akSphereMapInstance[SPHEREMAP_NUM];
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};
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class CGrannyMaterialPalette
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{
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public:
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CGrannyMaterialPalette();
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virtual ~CGrannyMaterialPalette();
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void Clear();
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void Copy(const CGrannyMaterialPalette& rkMtrlPalSrc);
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DWORD RegisterMaterial(granny_material* pgrnMaterial);
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void SetMaterialImagePointer(const char* c_szMtrlName, CGraphicImage* pImage);
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void SetMaterialData(const char* c_szMtrlName, const SMaterialData& c_rkMaterialData);
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void SetSpecularInfo(const char* c_szMtrlName, BOOL bEnable, float fPower);
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CGrannyMaterial& GetMaterialRef(DWORD mtrlIndex);
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DWORD GetMaterialCount() const;
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protected:
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std::vector<CGrannyMaterial::TRef> m_mtrlVector;
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}; |