forked from metin2/client
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
#pragma once
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#include "Model.h"
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#include "Motion.h"
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class CGraphicThing : public CResource
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{
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public:
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typedef CRef<CGraphicThing> TRef;
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public:
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static CGraphicThing::TType Type();
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public:
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CGraphicThing(const char * c_szFileName);
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virtual ~CGraphicThing();
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virtual bool CreateDeviceObjects();
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virtual void DestroyDeviceObjects();
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bool CheckModelIndex(int iModel) const;
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CGrannyModel * GetModelPointer(int iModel);
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int GetModelCount() const;
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bool CheckMotionIndex(int iMotion) const;
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CGrannyMotion * GetMotionPointer(int iMotion);
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int GetMotionCount() const;
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protected:
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void Initialize();
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bool LoadModels();
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bool LoadMotions();
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protected:
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bool OnLoad(int iSize, const void* c_pvBuf);
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void OnClear();
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bool OnIsEmpty() const;
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bool OnIsType(TType type);
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protected:
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granny_file * m_pgrnFile;
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granny_file_info * m_pgrnFileInfo;
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granny_animation * m_pgrnAni;
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CGrannyModel * m_models;
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CGrannyMotion * m_motions;
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};
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