1
0
forked from metin2/server
server/game/src/cmd_general.cpp

2679 lines
62 KiB
C++
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2022-03-05 12:44:06 +02:00
#include "stdafx.h"
#ifdef __FreeBSD__
#include <md5.h>
#else
#include "../../libthecore/include/xmd5.h"
#endif
#include "utils.h"
#include "config.h"
#include "desc_client.h"
#include "desc_manager.h"
#include "char.h"
#include "char_manager.h"
#include "motion.h"
#include "packet.h"
#include "affect.h"
#include "pvp.h"
#include "start_position.h"
#include "party.h"
#include "guild_manager.h"
#include "p2p.h"
#include "dungeon.h"
#include "messenger_manager.h"
#include "war_map.h"
#include "questmanager.h"
#include "item_manager.h"
#include "monarch.h"
#include "mob_manager.h"
#include "dev_log.h"
#include "item.h"
#include "arena.h"
#include "buffer_manager.h"
#include "unique_item.h"
#include "threeway_war.h"
#include "log.h"
#include "../../common/VnumHelper.h"
#ifdef __AUCTION__
#include "auction_manager.h"
#endif
extern int g_server_id;
extern int g_nPortalLimitTime;
ACMD(do_user_horse_ride)
{
if (ch->IsObserverMode())
return;
if (ch->IsDead() || ch->IsStun())
return;
if (ch->IsHorseRiding() == false)
{
// <20><><EFBFBD><EFBFBD> <20>ƴ<EFBFBD> <20>ٸ<EFBFBD>Ż<EFBFBD><C5BB><EFBFBD><EFBFBD> Ÿ<><C5B8><EFBFBD>ִ<EFBFBD>.
if (ch->GetMountVnum())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>̹<EFBFBD> Ż<><C5BB><EFBFBD><EFBFBD> <20>̿<EFBFBD><CCBF><EFBFBD><EFBFBD>Դϴ<D4B4>."));
return;
}
if (ch->GetHorse() == NULL)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>."));
return;
}
ch->StartRiding();
}
else
{
ch->StopRiding();
}
}
ACMD(do_user_horse_back)
{
if (ch->GetHorse() != NULL)
{
ch->HorseSummon(false);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>½<EFBFBD><C2BD>ϴ<EFBFBD>."));
}
else if (ch->IsHorseRiding() == true)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>մϴ<D5B4>."));
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>."));
}
}
ACMD(do_user_horse_feed)
{
// <20><><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD≯<EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD>.
if (ch->GetMyShop())
return;
if (ch->GetHorse() == NULL)
{
if (ch->IsHorseRiding() == false)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>."));
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ź <20><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD≯<EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
DWORD dwFood = ch->GetHorseGrade() + 50054 - 1;
if (ch->CountSpecifyItem(dwFood) > 0)
{
ch->RemoveSpecifyItem(dwFood, 1);
ch->FeedHorse();
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %s%s <20>־<EFBFBD><D6BE><EFBFBD><EFBFBD>ϴ<EFBFBD>."),
ITEM_MANAGER::instance().GetTable(dwFood)->szLocaleName,
g_iUseLocale ? "" : under_han(ITEM_MANAGER::instance().GetTable(dwFood)->szLocaleName) ? LC_TEXT("<EFBFBD><EFBFBD>") : LC_TEXT("<EFBFBD><EFBFBD>"));
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʿ<EFBFBD><CABF>մϴ<D5B4>"), ITEM_MANAGER::instance().GetTable(dwFood)->szLocaleName);
}
}
#define MAX_REASON_LEN 128
EVENTINFO(TimedEventInfo)
{
DynamicCharacterPtr ch;
int subcmd;
int left_second;
char szReason[MAX_REASON_LEN];
TimedEventInfo()
: ch()
, subcmd( 0 )
, left_second( 0 )
{
::memset( szReason, 0, MAX_REASON_LEN );
}
};
struct SendDisconnectFunc
{
void operator () (LPDESC d)
{
if (d->GetCharacter())
{
if (d->GetCharacter()->GetGMLevel() == GM_PLAYER)
d->GetCharacter()->ChatPacket(CHAT_TYPE_COMMAND, "quit Shutdown(SendDisconnectFunc)");
}
}
};
struct DisconnectFunc
{
void operator () (LPDESC d)
{
if (d->GetType() == DESC_TYPE_CONNECTOR)
return;
if (d->IsPhase(PHASE_P2P))
return;
if (d->GetCharacter())
d->GetCharacter()->Disconnect("Shutdown(DisconnectFunc)");
d->SetPhase(PHASE_CLOSE);
}
};
EVENTINFO(shutdown_event_data)
{
int seconds;
shutdown_event_data()
: seconds( 0 )
{
}
};
EVENTFUNC(shutdown_event)
{
shutdown_event_data* info = dynamic_cast<shutdown_event_data*>( event->info );
if ( info == NULL )
{
sys_err( "shutdown_event> <Factor> Null pointer" );
return 0;
}
int * pSec = & (info->seconds);
if (*pSec < 0)
{
sys_log(0, "shutdown_event sec %d", *pSec);
if (--*pSec == -10)
{
const DESC_MANAGER::DESC_SET & c_set_desc = DESC_MANAGER::instance().GetClientSet();
std::for_each(c_set_desc.begin(), c_set_desc.end(), DisconnectFunc());
return passes_per_sec;
}
else if (*pSec < -10)
return 0;
return passes_per_sec;
}
else if (*pSec == 0)
{
const DESC_MANAGER::DESC_SET & c_set_desc = DESC_MANAGER::instance().GetClientSet();
std::for_each(c_set_desc.begin(), c_set_desc.end(), SendDisconnectFunc());
g_bNoMoreClient = true;
--*pSec;
return passes_per_sec;
}
else
{
char buf[64];
snprintf(buf, sizeof(buf), LC_TEXT("<EFBFBD>˴ٿ<EFBFBD><EFBFBD><EFBFBD> %d<><64> <20><><EFBFBD>ҽ<EFBFBD><D2BD>ϴ<EFBFBD>."), *pSec);
SendNotice(buf);
--*pSec;
return passes_per_sec;
}
}
void Shutdown(int iSec)
{
if (g_bNoMoreClient)
{
thecore_shutdown();
return;
}
CWarMapManager::instance().OnShutdown();
char buf[64];
snprintf(buf, sizeof(buf), LC_TEXT("%d<><64> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>˴ٿ<CBB4> <20>˴ϴ<CBB4>."), iSec);
SendNotice(buf);
shutdown_event_data* info = AllocEventInfo<shutdown_event_data>();
info->seconds = iSec;
event_create(shutdown_event, info, 1);
}
ACMD(do_shutdown)
{
if (NULL == ch)
{
sys_err("Accept shutdown command from %s.", ch->GetName());
}
TPacketGGShutdown p;
p.bHeader = HEADER_GG_SHUTDOWN;
P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGShutdown));
Shutdown(10);
}
EVENTFUNC(timed_event)
{
TimedEventInfo * info = dynamic_cast<TimedEventInfo *>( event->info );
if ( info == NULL )
{
sys_err( "timed_event> <Factor> Null pointer" );
return 0;
}
LPCHARACTER ch = info->ch;
if (ch == NULL) { // <Factor>
return 0;
}
LPDESC d = ch->GetDesc();
if (info->left_second <= 0)
{
ch->m_pkTimedEvent = NULL;
if (true == LC_IsEurope() || true == LC_IsYMIR() || true == LC_IsKorea())
{
switch (info->subcmd)
{
case SCMD_LOGOUT:
case SCMD_QUIT:
case SCMD_PHASE_SELECT:
{
TPacketNeedLoginLogInfo acc_info;
acc_info.dwPlayerID = ch->GetDesc()->GetAccountTable().id;
db_clientdesc->DBPacket( HEADER_GD_VALID_LOGOUT, 0, &acc_info, sizeof(acc_info) );
LogManager::instance().DetailLoginLog( false, ch );
}
break;
}
}
switch (info->subcmd)
{
case SCMD_LOGOUT:
if (d)
d->SetPhase(PHASE_CLOSE);
break;
case SCMD_QUIT:
ch->ChatPacket(CHAT_TYPE_COMMAND, "quit");
break;
case SCMD_PHASE_SELECT:
{
ch->Disconnect("timed_event - SCMD_PHASE_SELECT");
if (d)
{
d->SetPhase(PHASE_SELECT);
}
}
break;
}
return 0;
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d<><64> <20><><EFBFBD>ҽ<EFBFBD><D2BD>ϴ<EFBFBD>."), info->left_second);
--info->left_second;
}
return PASSES_PER_SEC(1);
}
ACMD(do_cmd)
{
/* RECALL_DELAY
if (ch->m_pkRecallEvent != NULL)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
event_cancel(&ch->m_pkRecallEvent);
return;
}
// END_OF_RECALL_DELAY */
if (ch->m_pkTimedEvent)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
event_cancel(&ch->m_pkTimedEvent);
return;
}
switch (subcmd)
{
case SCMD_LOGOUT:
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>α<EFBFBD><EFBFBD><EFBFBD> ȭ<><C8AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ϴ<EFBFBD>. <20><><EFBFBD>ø<EFBFBD> <20><><EFBFBD>ٸ<EFBFBD><D9B8><EFBFBD><EFBFBD><EFBFBD>."));
break;
case SCMD_QUIT:
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>մϴ<D5B4>. <20><><EFBFBD>ø<EFBFBD> <20><><EFBFBD>ٸ<EFBFBD><D9B8><EFBFBD><EFBFBD><EFBFBD>."));
break;
case SCMD_PHASE_SELECT:
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ij<EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><>ȯ <20>մϴ<D5B4>. <20><><EFBFBD>ø<EFBFBD> <20><><EFBFBD>ٸ<EFBFBD><D9B8><EFBFBD><EFBFBD><EFBFBD>."));
break;
}
int nExitLimitTime = 10;
if (ch->IsHack(false, true, nExitLimitTime) &&
false == CThreeWayWar::instance().IsSungZiMapIndex(ch->GetMapIndex()) &&
(!ch->GetWarMap() || ch->GetWarMap()->GetType() == GUILD_WAR_TYPE_FLAG))
{
return;
}
switch (subcmd)
{
case SCMD_LOGOUT:
case SCMD_QUIT:
case SCMD_PHASE_SELECT:
{
TimedEventInfo* info = AllocEventInfo<TimedEventInfo>();
{
if (ch->IsPosition(POS_FIGHTING))
info->left_second = 10;
else
info->left_second = 3;
}
info->ch = ch;
info->subcmd = subcmd;
strlcpy(info->szReason, argument, sizeof(info->szReason));
ch->m_pkTimedEvent = event_create(timed_event, info, 1);
}
break;
}
}
ACMD(do_mount)
{
/*
char arg1[256];
struct action_mount_param param;
// <20>̹<EFBFBD> Ÿ<><C5B8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (ch->GetMountingChr())
{
char arg2[256];
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (!*arg1 || !*arg2)
return;
param.x = atoi(arg1);
param.y = atoi(arg2);
param.vid = ch->GetMountingChr()->GetVID();
param.is_unmount = true;
float distance = DISTANCE_SQRT(param.x - (DWORD) ch->GetX(), param.y - (DWORD) ch->GetY());
if (distance > 600.0f)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>."));
return;
}
action_enqueue(ch, ACTION_TYPE_MOUNT, &param, 0.0f, true);
return;
}
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(atoi(arg1));
if (!tch->IsNPC() || !tch->IsMountable())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ű⿡<EFBFBD><EFBFBD> Ż <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>."));
return;
}
float distance = DISTANCE_SQRT(tch->GetX() - ch->GetX(), tch->GetY() - ch->GetY());
if (distance > 600.0f)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Ÿ<><C5B8><EFBFBD><EFBFBD>."));
return;
}
param.vid = tch->GetVID();
param.is_unmount = false;
action_enqueue(ch, ACTION_TYPE_MOUNT, &param, 0.0f, true);
*/
}
ACMD(do_fishing)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
ch->SetRotation(atof(arg1));
ch->fishing();
}
ACMD(do_console)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "ConsoleEnable");
}
ACMD(do_restart)
{
if (false == ch->IsDead())
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "CloseRestartWindow");
ch->StartRecoveryEvent();
return;
}
if (NULL == ch->m_pkDeadEvent)
return;
int iTimeToDead = (event_time(ch->m_pkDeadEvent) / passes_per_sec);
if (subcmd != SCMD_RESTART_TOWN && (!ch->GetWarMap() || ch->GetWarMap()->GetType() == GUILD_WAR_TYPE_FLAG))
{
if (!test_server)
{
if (ch->IsHack())
{
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD>ϰ<EFBFBD><CFB0><EFBFBD><ECBFA1> üũ <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
if (false == CThreeWayWar::instance().IsSungZiMapIndex(ch->GetMapIndex()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>. (%d<><64> <20><><EFBFBD><EFBFBD>)"), iTimeToDead - (180 - g_nPortalLimitTime));
return;
}
}
if (iTimeToDead > 170)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>. (%d<><64> <20><><EFBFBD><EFBFBD>)"), iTimeToDead - 170);
return;
}
}
}
//PREVENT_HACK
//DESC : â<><C3A2>, <20><>ȯ â <20><> <20><>Ż<EFBFBD><C5BB> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20><><EFBFBD>׿<EFBFBD> <20>̿<EFBFBD><CCBF>ɼ<EFBFBD> <20>־
// <09><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20>߰<EFBFBD>
if (subcmd == SCMD_RESTART_TOWN)
{
if (ch->IsHack())
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD>ʿ<EFBFBD><CABF><EFBFBD><EFBFBD><EFBFBD> üũ <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
if ((!ch->GetWarMap() || ch->GetWarMap()->GetType() == GUILD_WAR_TYPE_FLAG) ||
false == CThreeWayWar::instance().IsSungZiMapIndex(ch->GetMapIndex()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>. (%d<><64> <20><><EFBFBD><EFBFBD>)"), iTimeToDead - (180 - g_nPortalLimitTime));
return;
}
}
if (iTimeToDead > 173)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>. (%d <20><> <20><><EFBFBD><EFBFBD>)"), iTimeToDead - 173);
return;
}
}
//END_PREVENT_HACK
ch->ChatPacket(CHAT_TYPE_COMMAND, "CloseRestartWindow");
ch->GetDesc()->SetPhase(PHASE_GAME);
ch->SetPosition(POS_STANDING);
ch->StartRecoveryEvent();
//FORKED_LOAD
//DESC: <20><><EFBFBD>Ÿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ȱ<EFBFBD><C8B0> <20>Ұ<EFBFBD><D2B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Ա<EFBFBD><D4B1><EFBFBD> <20>ƴ<EFBFBD> <20><><EFBFBD>Ÿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5>ϰ<EFBFBD> <20>ȴ<EFBFBD>.
if (1 == quest::CQuestManager::instance().GetEventFlag("threeway_war"))
{
if (subcmd == SCMD_RESTART_TOWN || subcmd == SCMD_RESTART_HERE)
{
if (true == CThreeWayWar::instance().IsThreeWayWarMapIndex(ch->GetMapIndex()) &&
false == CThreeWayWar::instance().IsSungZiMapIndex(ch->GetMapIndex()))
{
ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));
ch->ReviveInvisible(5);
ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP());
ch->PointChange(POINT_SP, ch->GetMaxSP() - ch->GetSP());
return;
}
//<2F><><EFBFBD><EFBFBD>
if (true == CThreeWayWar::instance().IsSungZiMapIndex(ch->GetMapIndex()))
{
if (CThreeWayWar::instance().GetReviveTokenForPlayer(ch->GetPlayerID()) <= 0)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ȱ <20><>ȸ<EFBFBD><C8B8> <20><><EFBFBD><EFBFBD> <20>Ҿ<EFBFBD><D2BE><EFBFBD><EFBFBD>ϴ<EFBFBD>! <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5>մϴ<D5B4>!"));
ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));
}
else
{
ch->Show(ch->GetMapIndex(), GetSungziStartX(ch->GetEmpire()), GetSungziStartY(ch->GetEmpire()));
}
ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP());
ch->PointChange(POINT_SP, ch->GetMaxSP() - ch->GetSP());
ch->ReviveInvisible(5);
return;
}
}
}
//END_FORKED_LOAD
if (ch->GetDungeon())
ch->GetDungeon()->UseRevive(ch);
if (ch->GetWarMap() && !ch->IsObserverMode())
{
CWarMap * pMap = ch->GetWarMap();
DWORD dwGuildOpponent = pMap ? pMap->GetGuildOpponent(ch) : 0;
if (dwGuildOpponent)
{
switch (subcmd)
{
case SCMD_RESTART_TOWN:
sys_log(0, "do_restart: restart town");
PIXEL_POSITION pos;
if (CWarMapManager::instance().GetStartPosition(ch->GetMapIndex(), ch->GetGuild()->GetID() < dwGuildOpponent ? 0 : 1, pos))
ch->Show(ch->GetMapIndex(), pos.x, pos.y);
else
ch->ExitToSavedLocation();
ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP());
ch->PointChange(POINT_SP, ch->GetMaxSP() - ch->GetSP());
ch->ReviveInvisible(5);
break;
case SCMD_RESTART_HERE:
sys_log(0, "do_restart: restart here");
ch->RestartAtSamePos();
//ch->Show(ch->GetMapIndex(), ch->GetX(), ch->GetY());
ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP());
ch->PointChange(POINT_SP, ch->GetMaxSP() - ch->GetSP());
ch->ReviveInvisible(5);
break;
}
return;
}
}
switch (subcmd)
{
case SCMD_RESTART_TOWN:
sys_log(0, "do_restart: restart town");
PIXEL_POSITION pos;
if (SECTREE_MANAGER::instance().GetRecallPositionByEmpire(ch->GetMapIndex(), ch->GetEmpire(), pos))
ch->WarpSet(pos.x, pos.y);
else
ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));
ch->PointChange(POINT_HP, 50 - ch->GetHP());
ch->DeathPenalty(1);
break;
case SCMD_RESTART_HERE:
sys_log(0, "do_restart: restart here");
ch->RestartAtSamePos();
//ch->Show(ch->GetMapIndex(), ch->GetX(), ch->GetY());
ch->PointChange(POINT_HP, 50 - ch->GetHP());
ch->DeathPenalty(0);
ch->ReviveInvisible(5);
break;
}
}
#define MAX_STAT 90
ACMD(do_stat_reset)
{
ch->PointChange(POINT_STAT_RESET_COUNT, 12 - ch->GetPoint(POINT_STAT_RESET_COUNT));
}
ACMD(do_stat_minus)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
if (ch->IsPolymorphed())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>а<EFBFBD> <20>߿<EFBFBD><DFBF><EFBFBD> <20>ɷ<EFBFBD><C9B7><EFBFBD> <20>ø<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (ch->GetPoint(POINT_STAT_RESET_COUNT) <= 0)
return;
if (!strcmp(arg1, "st"))
{
if (ch->GetRealPoint(POINT_ST) <= JobInitialPoints[ch->GetJob()].st)
return;
ch->SetRealPoint(POINT_ST, ch->GetRealPoint(POINT_ST) - 1);
ch->SetPoint(POINT_ST, ch->GetPoint(POINT_ST) - 1);
ch->ComputePoints();
ch->PointChange(POINT_ST, 0);
}
else if (!strcmp(arg1, "dx"))
{
if (ch->GetRealPoint(POINT_DX) <= JobInitialPoints[ch->GetJob()].dx)
return;
ch->SetRealPoint(POINT_DX, ch->GetRealPoint(POINT_DX) - 1);
ch->SetPoint(POINT_DX, ch->GetPoint(POINT_DX) - 1);
ch->ComputePoints();
ch->PointChange(POINT_DX, 0);
}
else if (!strcmp(arg1, "ht"))
{
if (ch->GetRealPoint(POINT_HT) <= JobInitialPoints[ch->GetJob()].ht)
return;
ch->SetRealPoint(POINT_HT, ch->GetRealPoint(POINT_HT) - 1);
ch->SetPoint(POINT_HT, ch->GetPoint(POINT_HT) - 1);
ch->ComputePoints();
ch->PointChange(POINT_HT, 0);
ch->PointChange(POINT_MAX_HP, 0);
}
else if (!strcmp(arg1, "iq"))
{
if (ch->GetRealPoint(POINT_IQ) <= JobInitialPoints[ch->GetJob()].iq)
return;
ch->SetRealPoint(POINT_IQ, ch->GetRealPoint(POINT_IQ) - 1);
ch->SetPoint(POINT_IQ, ch->GetPoint(POINT_IQ) - 1);
ch->ComputePoints();
ch->PointChange(POINT_IQ, 0);
ch->PointChange(POINT_MAX_SP, 0);
}
else
return;
ch->PointChange(POINT_STAT, +1);
ch->PointChange(POINT_STAT_RESET_COUNT, -1);
ch->ComputePoints();
}
ACMD(do_stat)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
if (ch->IsPolymorphed())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>а<EFBFBD> <20>߿<EFBFBD><DFBF><EFBFBD> <20>ɷ<EFBFBD><C9B7><EFBFBD> <20>ø<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (ch->GetPoint(POINT_STAT) <= 0)
return;
BYTE idx = 0;
if (!strcmp(arg1, "st"))
idx = POINT_ST;
else if (!strcmp(arg1, "dx"))
idx = POINT_DX;
else if (!strcmp(arg1, "ht"))
idx = POINT_HT;
else if (!strcmp(arg1, "iq"))
idx = POINT_IQ;
else
return;
if (ch->GetRealPoint(idx) >= MAX_STAT)
return;
ch->SetRealPoint(idx, ch->GetRealPoint(idx) + 1);
ch->SetPoint(idx, ch->GetPoint(idx) + 1);
ch->ComputePoints();
ch->PointChange(idx, 0);
if (idx == POINT_IQ)
{
ch->PointChange(POINT_MAX_HP, 0);
}
else if (idx == POINT_HT)
{
ch->PointChange(POINT_MAX_SP, 0);
}
ch->PointChange(POINT_STAT, -1);
ch->ComputePoints();
}
ACMD(do_pvp)
{
if (ch->GetArena() != NULL || CArenaManager::instance().IsArenaMap(ch->GetMapIndex()) == true)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
DWORD vid = 0;
str_to_number(vid, arg1);
LPCHARACTER pkVictim = CHARACTER_MANAGER::instance().Find(vid);
if (!pkVictim)
return;
if (pkVictim->IsNPC())
return;
if (pkVictim->GetArena() != NULL)
{
pkVictim->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."));
return;
}
CPVPManager::instance().Insert(ch, pkVictim);
}
ACMD(do_guildskillup)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
if (!ch->GetGuild())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʽ<EFBFBD><CABD>ϴ<EFBFBD>."));
return;
}
CGuild* g = ch->GetGuild();
TGuildMember* gm = g->GetMember(ch->GetPlayerID());
if (gm->grade == GUILD_LEADER_GRADE)
{
DWORD vnum = 0;
str_to_number(vnum, arg1);
g->SkillLevelUp(vnum);
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
}
}
ACMD(do_skillup)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
DWORD vnum = 0;
str_to_number(vnum, arg1);
if (true == ch->CanUseSkill(vnum))
{
ch->SkillLevelUp(vnum);
}
else
{
switch(vnum)
{
case SKILL_HORSE_WILDATTACK:
case SKILL_HORSE_CHARGE:
case SKILL_HORSE_ESCAPE:
case SKILL_HORSE_WILDATTACK_RANGE:
case SKILL_7_A_ANTI_TANHWAN:
case SKILL_7_B_ANTI_AMSEOP:
case SKILL_7_C_ANTI_SWAERYUNG:
case SKILL_7_D_ANTI_YONGBI:
case SKILL_8_A_ANTI_GIGONGCHAM:
case SKILL_8_B_ANTI_YEONSA:
case SKILL_8_C_ANTI_MAHWAN:
case SKILL_8_D_ANTI_BYEURAK:
case SKILL_ADD_HP:
case SKILL_RESIST_PENETRATE:
ch->SkillLevelUp(vnum);
break;
}
}
}
//
// @version 05/06/20 Bang2ni - Ŀ<>ǵ<EFBFBD> ó<><C3B3> Delegate to CHARACTER class
//
ACMD(do_safebox_close)
{
ch->CloseSafebox();
}
//
// @version 05/06/20 Bang2ni - Ŀ<>ǵ<EFBFBD> ó<><C3B3> Delegate to CHARACTER class
//
ACMD(do_safebox_password)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
ch->ReqSafeboxLoad(arg1);
}
ACMD(do_safebox_change_password)
{
char arg1[256];
char arg2[256];
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (!*arg1 || strlen(arg1)>6)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> <20>߸<EFBFBD><DFB8><EFBFBD> <20><>ȣ<EFBFBD><C8A3> <20>Է<EFBFBD><D4B7>ϼ̽<CFBC><CCBD>ϴ<EFBFBD>."));
return;
}
if (!*arg2 || strlen(arg2)>6)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> <20>߸<EFBFBD><DFB8><EFBFBD> <20><>ȣ<EFBFBD><C8A3> <20>Է<EFBFBD><D4B7>ϼ̽<CFBC><CCBD>ϴ<EFBFBD>."));
return;
}
if (LC_IsBrazil() == true)
{
for (int i = 0; i < 6; ++i)
{
if (arg2[i] == '\0')
break;
if (isalpha(arg2[i]) == false)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> <20><><EFBFBD>й<EFBFBD>ȣ<EFBFBD><C8A3> <20><><EFBFBD><EFBFBD><EFBFBD>ڸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>."));
return;
}
}
}
TSafeboxChangePasswordPacket p;
p.dwID = ch->GetDesc()->GetAccountTable().id;
strlcpy(p.szOldPassword, arg1, sizeof(p.szOldPassword));
strlcpy(p.szNewPassword, arg2, sizeof(p.szNewPassword));
db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_CHANGE_PASSWORD, ch->GetDesc()->GetHandle(), &p, sizeof(p));
}
ACMD(do_mall_password)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1 || strlen(arg1) > 6)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> <20>߸<EFBFBD><DFB8><EFBFBD> <20><>ȣ<EFBFBD><C8A3> <20>Է<EFBFBD><D4B7>ϼ̽<CFBC><CCBD>ϴ<EFBFBD>."));
return;
}
int iPulse = thecore_pulse();
if (ch->GetMall())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> â<><C3A2><EFBFBD><EFBFBD> <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>."));
return;
}
if (iPulse - ch->GetMallLoadTime() < passes_per_sec * 10) // 10<31>ʿ<EFBFBD> <20>ѹ<EFBFBD><D1B9><EFBFBD> <20><>û <20><><EFBFBD><EFBFBD>
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<><C3A2>> â<><C3A2><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 10<31><30> <20>ȿ<EFBFBD><C8BF><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
ch->SetMallLoadTime(iPulse);
TSafeboxLoadPacket p;
p.dwID = ch->GetDesc()->GetAccountTable().id;
strlcpy(p.szLogin, ch->GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
strlcpy(p.szPassword, arg1, sizeof(p.szPassword));
db_clientdesc->DBPacket(HEADER_GD_MALL_LOAD, ch->GetDesc()->GetHandle(), &p, sizeof(p));
}
ACMD(do_mall_close)
{
if (ch->GetMall())
{
ch->SetMallLoadTime(thecore_pulse());
ch->CloseMall();
ch->Save();
}
}
ACMD(do_ungroup)
{
if (!ch->GetParty())
return;
if (!CPartyManager::instance().IsEnablePCParty())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ƽ <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (ch->GetDungeon())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><><EFBFBD><EFBFBD> <20>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD><EFBFBD> <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
LPPARTY pParty = ch->GetParty();
if (pParty->GetMemberCount() == 2)
{
// party disband
CPartyManager::instance().DeleteParty(pParty);
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD><CCBD>ϴ<EFBFBD>."));
//pParty->SendPartyRemoveOneToAll(ch);
pParty->Quit(ch->GetPlayerID());
//pParty->SendPartyRemoveAllToOne(ch);
}
}
ACMD(do_close_shop)
{
if (ch->GetMyShop())
{
ch->CloseMyShop();
return;
}
}
ACMD(do_set_walk_mode)
{
ch->SetNowWalking(true);
ch->SetWalking(true);
}
ACMD(do_set_run_mode)
{
ch->SetNowWalking(false);
ch->SetWalking(false);
}
ACMD(do_war)
{
//<2F><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CGuild * g = ch->GetGuild();
if (!g)
return;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ<C3BC>ѹ<EFBFBD>!
if (g->UnderAnyWar())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20>̹<EFBFBD> <20>ٸ<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD> <20><> <20>Դϴ<D4B4>."));
return;
}
//<2F>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD>͸<EFBFBD> <20>ι<EFBFBD><CEB9><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
char arg1[256], arg2[256];
int type = GUILD_WAR_TYPE_FIELD;
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (!*arg1)
return;
if (*arg2)
{
str_to_number(type, arg2);
if (type >= GUILD_WAR_TYPE_MAX_NUM)
type = GUILD_WAR_TYPE_FIELD;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̵<EFBFBD><CCB5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>
DWORD gm_pid = g->GetMasterPID();
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E5B8B8> <20><><EFBFBD><EFBFBD>)
if (gm_pid != ch->GetPlayerID())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CGuild * opp_g = CGuildManager::instance().FindGuildByName(arg1);
if (!opp_g)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20>׷<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> üũ
switch (g->GetGuildWarState(opp_g->GetID()))
{
case GUILD_WAR_NONE:
{
if (opp_g->UnderAnyWar())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><20>̹<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20>Դϴ<D4B4>."));
return;
}
int iWarPrice = KOR_aGuildWarInfo[type].iWarPrice;
if (g->GetGuildMoney() < iWarPrice)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (opp_g->GetGuildMoney() < iWarPrice)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
}
break;
case GUILD_WAR_SEND_DECLARE:
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."));
return;
}
break;
case GUILD_WAR_RECV_DECLARE:
{
if (opp_g->UnderAnyWar())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><20>̹<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20>Դϴ<D4B4>."));
g->RequestRefuseWar(opp_g->GetID());
return;
}
}
break;
case GUILD_WAR_RESERVE:
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Դϴ<D4B4>."));
return;
}
break;
case GUILD_WAR_END:
return;
default:
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."));
g->RequestRefuseWar(opp_g->GetID());
return;
}
if (!g->CanStartWar(type))
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʴ´<CAB4>.
if (g->GetLadderPoint() == 0)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ڶ<EFBFBD><DAB6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
sys_log(0, "GuildWar.StartError.NEED_LADDER_POINT");
}
else if (g->GetMemberCount() < GUILD_WAR_MIN_MEMBER_COUNT)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϱ<EFBFBD> <20><><EFBFBD>ؼ<EFBFBD> <20>ּ<EFBFBD><D6BC><EFBFBD> %d<><64><EFBFBD><EFBFBD> <20>־<EFBFBD><D6BE><EFBFBD> <20>մϴ<D5B4>."), GUILD_WAR_MIN_MEMBER_COUNT);
sys_log(0, "GuildWar.StartError.NEED_MINIMUM_MEMBER[%d]", GUILD_WAR_MIN_MEMBER_COUNT);
}
else
{
sys_log(0, "GuildWar.StartError.UNKNOWN_ERROR");
}
return;
}
// <20>ʵ<EFBFBD><CAB5><EFBFBD> üũ<C3BC><C5A9> <20>ϰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>³<EFBFBD><C2B3>Ҷ<EFBFBD> <20>Ѵ<EFBFBD>.
if (!opp_g->CanStartWar(GUILD_WAR_TYPE_FIELD))
{
if (opp_g->GetLadderPoint() == 0)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ڶ<EFBFBD><DAB6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
else if (opp_g->GetMemberCount() < GUILD_WAR_MIN_MEMBER_COUNT)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
do
{
if (g->GetMasterCharacter() != NULL)
break;
CCI *pCCI = P2P_MANAGER::instance().FindByPID(g->GetMasterPID());
if (pCCI != NULL)
break;
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ƴմϴ<D5B4>."));
g->RequestRefuseWar(opp_g->GetID());
return;
} while (false);
do
{
if (opp_g->GetMasterCharacter() != NULL)
break;
CCI *pCCI = P2P_MANAGER::instance().FindByPID(opp_g->GetMasterPID());
if (pCCI != NULL)
break;
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ƴմϴ<D5B4>."));
g->RequestRefuseWar(opp_g->GetID());
return;
} while (false);
g->RequestDeclareWar(opp_g->GetID(), type);
}
ACMD(do_nowar)
{
CGuild* g = ch->GetGuild();
if (!g)
return;
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
DWORD gm_pid = g->GetMasterPID();
if (gm_pid != ch->GetPlayerID())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
CGuild* opp_g = CGuildManager::instance().FindGuildByName(arg1);
if (!opp_g)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20>׷<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
g->RequestRefuseWar(opp_g->GetID());
}
ACMD(do_detaillog)
{
ch->DetailLog();
}
ACMD(do_monsterlog)
{
ch->ToggleMonsterLog();
}
ACMD(do_pkmode)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
BYTE mode = 0;
str_to_number(mode, arg1);
if (mode == PK_MODE_PROTECT)
return;
if (ch->GetLevel() < PK_PROTECT_LEVEL && mode != 0)
return;
ch->SetPKMode(mode);
}
ACMD(do_messenger_auth)
{
if (ch->GetArena())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
char arg1[256], arg2[256];
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (!*arg1 || !*arg2)
return;
char answer = LOWER(*arg1);
if (answer != 'y')
{
LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(arg2);
if (tch)
tch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ģ<><C4A3> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ź<EFBFBD> <20><><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>."), ch->GetName());
}
MessengerManager::instance().AuthToAdd(ch->GetName(), arg2, answer == 'y' ? false : true); // DENY
}
ACMD(do_setblockmode)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (*arg1)
{
BYTE flag = 0;
str_to_number(flag, arg1);
ch->SetBlockMode(flag);
}
}
ACMD(do_unmount)
{
if (true == ch->UnEquipSpecialRideUniqueItem())
{
ch->RemoveAffect(AFFECT_MOUNT);
ch->RemoveAffect(AFFECT_MOUNT_BONUS);
if (ch->IsHorseRiding())
{
ch->StopRiding();
}
}
else
{
ch->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
}
}
ACMD(do_observer_exit)
{
if (ch->IsObserverMode())
{
if (ch->GetWarMap())
ch->SetWarMap(NULL);
if (ch->GetArena() != NULL || ch->GetArenaObserverMode() == true)
{
ch->SetArenaObserverMode(false);
if (ch->GetArena() != NULL)
ch->GetArena()->RemoveObserver(ch->GetPlayerID());
ch->SetArena(NULL);
ch->WarpSet(ARENA_RETURN_POINT_X(ch->GetEmpire()), ARENA_RETURN_POINT_Y(ch->GetEmpire()));
}
else
{
ch->ExitToSavedLocation();
}
ch->SetObserverMode(false);
}
}
ACMD(do_view_equip)
{
if (ch->GetGMLevel() <= GM_PLAYER)
return;
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (*arg1)
{
DWORD vid = 0;
str_to_number(vid, arg1);
LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(vid);
if (!tch)
return;
if (!tch->IsPC())
return;
/*
int iSPCost = ch->GetMaxSP() / 3;
if (ch->GetSP() < iSPCost)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <20>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
ch->PointChange(POINT_SP, -iSPCost);
*/
tch->SendEquipment(ch);
}
}
ACMD(do_party_request)
{
if (ch->GetArena())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (ch->GetParty())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>̹<EFBFBD> <20><>Ƽ<EFBFBD><C6BC> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD> <20><><EFBFBD>Խ<EFBFBD>û<EFBFBD><C3BB> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
DWORD vid = 0;
str_to_number(vid, arg1);
LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(vid);
if (tch)
if (!ch->RequestToParty(tch))
ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
}
ACMD(do_party_request_accept)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
DWORD vid = 0;
str_to_number(vid, arg1);
LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(vid);
if (tch)
ch->AcceptToParty(tch);
}
ACMD(do_party_request_deny)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
return;
DWORD vid = 0;
str_to_number(vid, arg1);
LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(vid);
if (tch)
ch->DenyToParty(tch);
}
ACMD(do_monarch_warpto)
{
if (true == LC_IsYMIR() || true == LC_IsKorea())
return;
if (!CMonarch::instance().IsMonarch(ch->GetPlayerID(), ch->GetEmpire()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>"));
return;
}
//<2F><><EFBFBD><EFBFBD> <20><>Ÿ<EFBFBD><C5B8> <20>˻<EFBFBD>
if (!ch->IsMCOK(CHARACTER::MI_WARP))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d <20>ʰ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."), ch->GetMCLTime(CHARACTER::MI_WARP));
return;
}
//<2F><><EFBFBD><EFBFBD> <20><> <20><>ȯ <20><><EFBFBD><EFBFBD>
const int WarpPrice = 10000;
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>˻<EFBFBD>
if (!CMonarch::instance().IsMoneyOk(WarpPrice, ch->GetEmpire()))
{
int NationMoney = CMonarch::instance().GetMoney(ch->GetEmpire());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> : %u <20>ʿ<EFBFBD><CABF>ݾ<EFBFBD> : %u"), NationMoney, WarpPrice);
return;
}
int x = 0, y = 0;
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: warpto <character name>"));
return;
}
LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(arg1);
if (!tch)
{
CCI * pkCCI = P2P_MANAGER::instance().Find(arg1);
if (pkCCI)
{
if (pkCCI->bEmpire != ch->GetEmpire())
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("Ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD> <20>̵<EFBFBD><CCB5>Ҽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>"));
return;
}
if (pkCCI->bChannel != g_bChannel)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d ä<>ο<EFBFBD> <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>. (<28><><EFBFBD><EFBFBD> ä<><C3A4> %d)"), pkCCI->bChannel, g_bChannel);
return;
}
if (!IsMonarchWarpZone(pkCCI->lMapIndex))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
PIXEL_POSITION pos;
if (!SECTREE_MANAGER::instance().GetCenterPositionOfMap(pkCCI->lMapIndex, pos))
ch->ChatPacket(CHAT_TYPE_INFO, "Cannot find map (index %d)", pkCCI->lMapIndex);
else
{
//ch->ChatPacket(CHAT_TYPE_INFO, "You warp to (%d, %d)", pos.x, pos.y);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD>Է<EFBFBD> <20>̵<EFBFBD><CCB5>մϴ<D5B4>"), arg1);
ch->WarpSet(pos.x, pos.y);
//<2F><><EFBFBD><EFBFBD> <20><> <20>
CMonarch::instance().SendtoDBDecMoney(WarpPrice, ch->GetEmpire(), ch);
//<2F><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_WARP);
}
}
else if (NULL == CHARACTER_MANAGER::instance().FindPC(arg1))
{
ch->ChatPacket(CHAT_TYPE_INFO, "There is no one by that name");
}
return;
}
else
{
if (tch->GetEmpire() != ch->GetEmpire())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD> <20>̵<EFBFBD><CCB5>Ҽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>"));
return;
}
if (!IsMonarchWarpZone(tch->GetMapIndex()))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
x = tch->GetX();
y = tch->GetY();
}
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD>Է<EFBFBD> <20>̵<EFBFBD><CCB5>մϴ<D5B4>"), arg1);
ch->WarpSet(x, y);
ch->Stop();
//<2F><><EFBFBD><EFBFBD> <20><> <20>
CMonarch::instance().SendtoDBDecMoney(WarpPrice, ch->GetEmpire(), ch);
//<2F><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_WARP);
}
ACMD(do_monarch_transfer)
{
if (true == LC_IsYMIR() || true == LC_IsKorea())
return;
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: transfer <name>"));
return;
}
if (!CMonarch::instance().IsMonarch(ch->GetPlayerID(), ch->GetEmpire()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>"));
return;
}
//<2F><><EFBFBD><EFBFBD> <20><>Ÿ<EFBFBD><C5B8> <20>˻<EFBFBD>
if (!ch->IsMCOK(CHARACTER::MI_TRANSFER))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d <20>ʰ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."), ch->GetMCLTime(CHARACTER::MI_TRANSFER));
return;
}
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
const int WarpPrice = 10000;
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>˻<EFBFBD>
if (!CMonarch::instance().IsMoneyOk(WarpPrice, ch->GetEmpire()))
{
int NationMoney = CMonarch::instance().GetMoney(ch->GetEmpire());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> : %u <20>ʿ<EFBFBD><CABF>ݾ<EFBFBD> : %u"), NationMoney, WarpPrice);
return;
}
LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(arg1);
if (!tch)
{
CCI * pkCCI = P2P_MANAGER::instance().Find(arg1);
if (pkCCI)
{
if (pkCCI->bEmpire != ch->GetEmpire())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (pkCCI->bChannel != g_bChannel)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD><EFBFBD> %d ä<>ο<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20>Դϴ<D4B4>. (<28><><EFBFBD><EFBFBD> ä<><C3A4>: %d)"), arg1, pkCCI->bChannel, g_bChannel);
return;
}
if (!IsMonarchWarpZone(pkCCI->lMapIndex))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (!IsMonarchWarpZone(ch->GetMapIndex()))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
TPacketGGTransfer pgg;
pgg.bHeader = HEADER_GG_TRANSFER;
strlcpy(pgg.szName, arg1, sizeof(pgg.szName));
pgg.lX = ch->GetX();
pgg.lY = ch->GetY();
P2P_MANAGER::instance().Send(&pgg, sizeof(TPacketGGTransfer));
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD><EFBFBD>ϴ<EFBFBD>."), arg1);
//<2F><><EFBFBD><EFBFBD> <20><> <20>
CMonarch::instance().SendtoDBDecMoney(WarpPrice, ch->GetEmpire(), ch);
//<2F><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_TRANSFER);
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>Է<EFBFBD><EFBFBD>Ͻ<EFBFBD> <20≯<EFBFBD><CCB8><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
}
return;
}
if (ch == tch)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ڽ<EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (tch->GetEmpire() != ch->GetEmpire())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (!IsMonarchWarpZone(tch->GetMapIndex()))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (!IsMonarchWarpZone(ch->GetMapIndex()))
{
ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
//tch->Show(ch->GetMapIndex(), ch->GetX(), ch->GetY(), ch->GetZ());
tch->WarpSet(ch->GetX(), ch->GetY(), ch->GetMapIndex());
//<2F><><EFBFBD><EFBFBD> <20><> <20>
CMonarch::instance().SendtoDBDecMoney(WarpPrice, ch->GetEmpire(), ch);
//<2F><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_TRANSFER);
}
ACMD(do_monarch_info)
{
if (CMonarch::instance().IsMonarch(ch->GetPlayerID(), ch->GetEmpire()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"));
TMonarchInfo * p = CMonarch::instance().GetMonarch();
for (int n = 1; n < 4; ++n)
{
if (n == ch->GetEmpire())
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("[%s<><73><EFBFBD><EFBFBD>] : %s <20><><EFBFBD><EFBFBD><EFBFBD>ݾ<EFBFBD> %lld "), EMPIRE_NAME(n), p->name[n], p->money[n]);
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("[%s<><73><EFBFBD><EFBFBD>] : %s "), EMPIRE_NAME(n), p->name[n]);
}
}
else
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"));
TMonarchInfo * p = CMonarch::instance().GetMonarch();
for (int n = 1; n < 4; ++n)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("[%s<><73><EFBFBD><EFBFBD>] : %s "), EMPIRE_NAME(n), p->name[n]);
}
}
}
ACMD(do_elect)
{
db_clientdesc->DBPacketHeader(HEADER_GD_COME_TO_VOTE, ch->GetDesc()->GetHandle(), 0);
}
// LUA_ADD_GOTO_INFO
struct GotoInfo
{
std::string st_name;
BYTE empire;
int mapIndex;
DWORD x, y;
GotoInfo()
{
st_name = "";
empire = 0;
mapIndex = 0;
x = 0;
y = 0;
}
GotoInfo(const GotoInfo& c_src)
{
__copy__(c_src);
}
void operator = (const GotoInfo& c_src)
{
__copy__(c_src);
}
void __copy__(const GotoInfo& c_src)
{
st_name = c_src.st_name;
empire = c_src.empire;
mapIndex = c_src.mapIndex;
x = c_src.x;
y = c_src.y;
}
};
extern void BroadcastNotice(const char * c_pszBuf);
ACMD(do_monarch_tax)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (!*arg1)
{
ch->ChatPacket(CHAT_TYPE_INFO, "Usage: monarch_tax <1-50>");
return;
}
// <20><><EFBFBD><EFBFBD> <20>˻<EFBFBD>
if (!ch->IsMonarch())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ҽ<EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>"));
return;
}
// <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD>
int tax = 0;
str_to_number(tax, arg1);
if (tax < 1 || tax > 50)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("1-50 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>"));
quest::CQuestManager::instance().SetEventFlag("trade_tax", tax);
// <20><><EFBFBD>ֿ<EFBFBD><D6BF><EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD> <20>ϳ<EFBFBD>
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d %<25><> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>"));
// <20><><EFBFBD><EFBFBD>
char szMsg[1024];
snprintf(szMsg, sizeof(szMsg), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d %% <20><> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>", tax);
BroadcastNotice(szMsg);
snprintf(szMsg, sizeof(szMsg), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD> <20>ŷ<EFBFBD> <20>ݾ<EFBFBD><DDBE><EFBFBD> %d %% <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ե˴ϴ<CBB4>.", tax);
BroadcastNotice(szMsg);
// <20><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_TAX);
}
static const DWORD cs_dwMonarchMobVnums[] =
{
191, // <09><><EFBFBD>߽<EFBFBD>
192, // <09><><EFBFBD><EFBFBD>
193, // <09><><EFBFBD><EFBFBD>
194, // ȣ<><C8A3>
391, // <09><><EFBFBD><EFBFBD>
392, // <09><><EFBFBD><EFBFBD>
393, // <09><><EFBFBD><EFBFBD>
394, // <09><><EFBFBD><EFBFBD>
491, // <09><>ȯ
492, // <09><><EFBFBD><EFBFBD>
493, // <09><><EFBFBD><EFBFBD>
494, // <09><><EFBFBD><EFBFBD>
591, // <09><><EFBFBD><EFBFBD><EFBFBD>ܴ<EFBFBD><DCB4><EFBFBD>
691, // <09><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
791, // <09>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>
1304, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
1901, // <20><><EFBFBD><EFBFBD>ȣ
2091, // <20><><EFBFBD>հŹ<D5B0>
2191, // <20>Ŵ<EFBFBD><C5B4><EFBFBD>ź<EFBFBD>
2206, // ȭ<><C8AD><EFBFBD><EFBFBD>i
0,
};
ACMD(do_monarch_mob)
{
char arg1[256];
LPCHARACTER tch;
one_argument(argument, arg1, sizeof(arg1));
if (!ch->IsMonarch())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ҽ<EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>"));
return;
}
if (!*arg1)
{
ch->ChatPacket(CHAT_TYPE_INFO, "Usage: mmob <mob name>");
return;
}
BYTE pcEmpire = ch->GetEmpire();
BYTE mapEmpire = SECTREE_MANAGER::instance().GetEmpireFromMapIndex(ch->GetMapIndex());
if (LC_IsYMIR() == true || LC_IsKorea() == true)
{
if (mapEmpire != pcEmpire && mapEmpire != 0)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>ڱ<EFBFBD> <20><><EFBFBD><EFBFBD><E4BFA1><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>"));
return;
}
}
// <20><><EFBFBD><EFBFBD> <20><> <20><>ȯ <20><><EFBFBD><EFBFBD>
const int SummonPrice = 5000000;
// <20><><EFBFBD><EFBFBD> <20><>Ÿ<EFBFBD><C5B8> <20>˻<EFBFBD>
if (!ch->IsMCOK(CHARACTER::MI_SUMMON))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d <20>ʰ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."), ch->GetMCLTime(CHARACTER::MI_SUMMON));
return;
}
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>˻<EFBFBD>
if (!CMonarch::instance().IsMoneyOk(SummonPrice, ch->GetEmpire()))
{
int NationMoney = CMonarch::instance().GetMoney(ch->GetEmpire());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> : %u <20>ʿ<EFBFBD><CABF>ݾ<EFBFBD> : %u"), NationMoney, SummonPrice);
return;
}
const CMob * pkMob;
DWORD vnum = 0;
if (isdigit(*arg1))
{
str_to_number(vnum, arg1);
if ((pkMob = CMobManager::instance().Get(vnum)) == NULL)
vnum = 0;
}
else
{
pkMob = CMobManager::Instance().Get(arg1, true);
if (pkMob)
vnum = pkMob->m_table.dwVnum;
}
DWORD count;
// <20><>ȯ <20><><EFBFBD><EFBFBD> <20><> <20>˻<EFBFBD>
for (count = 0; cs_dwMonarchMobVnums[count] != 0; ++count)
if (cs_dwMonarchMobVnums[count] == vnum)
break;
if (0 == cs_dwMonarchMobVnums[count])
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD>ȯ<EFBFBD>Ҽ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Դϴ<D4B4>. <20><>ȯ<EFBFBD><C8AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD> Ȩ<><C8A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϼ<EFBFBD><CFBC><EFBFBD>"));
return;
}
tch = CHARACTER_MANAGER::instance().SpawnMobRange(vnum,
ch->GetMapIndex(),
ch->GetX() - number(200, 750),
ch->GetY() - number(200, 750),
ch->GetX() + number(200, 750),
ch->GetY() + number(200, 750),
true,
pkMob->m_table.bType == CHAR_TYPE_STONE,
true);
if (tch)
{
// <20><><EFBFBD><EFBFBD> <20><> <20>
CMonarch::instance().SendtoDBDecMoney(SummonPrice, ch->GetEmpire(), ch);
// <20><>Ÿ<EFBFBD><C5B8> <20>ʱ<EFBFBD>ȭ
ch->SetMC(CHARACTER::MI_SUMMON);
}
}
static const char* FN_point_string(int apply_number)
{
switch (apply_number)
{
case POINT_MAX_HP: return LC_TEXT("<EFBFBD>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
case POINT_MAX_SP: return LC_TEXT("<EFBFBD>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> +%d");
case POINT_HT: return LC_TEXT("ü<EFBFBD><EFBFBD> +%d");
case POINT_IQ: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
case POINT_ST: return LC_TEXT("<EFBFBD>ٷ<EFBFBD> +%d");
case POINT_DX: return LC_TEXT("<EFBFBD><EFBFBD>ø +%d");
case POINT_ATT_SPEED: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ݼӵ<EFBFBD> +%d");
case POINT_MOV_SPEED: return LC_TEXT("<EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD> %d");
case POINT_CASTING_SPEED: return LC_TEXT("<EFBFBD><EFBFBD>Ÿ<EFBFBD><EFBFBD> -%d");
case POINT_HP_REGEN: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8> +%d");
case POINT_SP_REGEN: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8> +%d");
case POINT_POISON_PCT: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d");
case POINT_STUN_PCT: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
case POINT_SLOW_PCT: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD> +%d");
case POINT_CRITICAL_PCT: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> ġ<><C4A1>Ÿ <20><><EFBFBD><EFBFBD>");
case POINT_RESIST_CRITICAL: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ġ<><C4A1>Ÿ Ȯ<><C8AE> %d%% <20><><EFBFBD><EFBFBD>");
case POINT_PENETRATE_PCT: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
case POINT_RESIST_PENETRATE: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Ȯ<><C8AE> %d%% <20><><EFBFBD><EFBFBD>");
case POINT_ATTBONUS_HUMAN: return LC_TEXT("<EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_ATTBONUS_ANIMAL: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_ATTBONUS_ORC: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_ATTBONUS_MILGYO: return LC_TEXT("<EFBFBD>б<EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_ATTBONUS_UNDEAD: return LC_TEXT("<EFBFBD><EFBFBD>ü<EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_ATTBONUS_DEVIL: return LC_TEXT("<EFBFBD>Ǹ<EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ +%d%%");
case POINT_STEAL_HP: return LC_TEXT("Ÿ<EFBFBD><EFBFBD>ġ %d%% <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
case POINT_STEAL_SP: return LC_TEXT("Ÿ<EFBFBD><EFBFBD>ġ %d%% <20><> <20><><EFBFBD>ŷ<EFBFBD><C5B7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
case POINT_MANA_BURN_PCT: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> Ÿ<>ݽ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> <20>Ҹ<EFBFBD>");
case POINT_DAMAGE_SP_RECOVER: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD>ؽ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8>");
case POINT_BLOCK: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD>ݽ<EFBFBD> <20><><EFBFBD><EFBFBD> Ȯ<><C8AE> %d%%");
case POINT_DODGE: return LC_TEXT("Ȱ <20><><EFBFBD><EFBFBD> ȸ<><C8B8> Ȯ<><C8AE> %d%%");
case POINT_RESIST_SWORD: return LC_TEXT("<EFBFBD>Ѽհ<EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_TWOHAND: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>հ<EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_DAGGER: return LC_TEXT("<EFBFBD>μհ<EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_BELL: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_FAN: return LC_TEXT("<EFBFBD><EFBFBD>ä <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_BOW: return LC_TEXT("Ȱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_FIRE: return LC_TEXT("ȭ<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_ELEC: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_MAGIC: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_WIND: return LC_TEXT("<EFBFBD>ٶ<EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_ICE: return LC_TEXT("<EFBFBD>ñ<EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_EARTH: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_RESIST_DARK: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_REFLECT_MELEE: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ <20>ݻ<EFBFBD> Ȯ<><C8AE> : %d%%");
case POINT_REFLECT_CURSE: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ǵ<EFBFBD><C7B5><EFBFBD><EFBFBD><EFBFBD> Ȯ<><C8AE> %d%%");
case POINT_POISON_REDUCE: return LC_TEXT("<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_KILL_SP_RECOVER: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8>");
case POINT_EXP_DOUBLE_BONUS: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD>ġ <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD>");
case POINT_GOLD_DOUBLE_BONUS: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><> 2<><32> <20><><EFBFBD><EFBFBD>");
case POINT_ITEM_DROP_BONUS: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2<><32> <20><><EFBFBD><EFBFBD>");
case POINT_POTION_BONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d%% <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
case POINT_KILL_HP_RECOVERY: return LC_TEXT("%d%% Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8>");
// case POINT_IMMUNE_STUN: return LC_TEXT("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
// case POINT_IMMUNE_SLOW: return LC_TEXT("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
// case POINT_IMMUNE_FALL: return LC_TEXT("<22>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
// case POINT_SKILL: return LC_TEXT("");
// case POINT_BOW_DISTANCE: return LC_TEXT("");
case POINT_ATT_GRADE_BONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD> +%d");
case POINT_DEF_GRADE_BONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
case POINT_MAGIC_ATT_GRADE: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݷ<EFBFBD> +%d");
case POINT_MAGIC_DEF_GRADE: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
// case POINT_CURSE_PCT: return LC_TEXT("");
case POINT_MAX_STAMINA: return LC_TEXT("<EFBFBD>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d");
case POINT_ATTBONUS_WARRIOR: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> +%d%%");
case POINT_ATTBONUS_ASSASSIN: return LC_TEXT("<EFBFBD>ڰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> +%d%%");
case POINT_ATTBONUS_SURA: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>󿡰<EFBFBD> <20><><EFBFBD><EFBFBD> +%d%%");
case POINT_ATTBONUS_SHAMAN: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> +%d%%");
case POINT_ATTBONUS_MONSTER: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> +%d%%");
case POINT_MALL_ATTBONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD> +%d%%");
case POINT_MALL_DEFBONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d%%");
case POINT_MALL_EXPBONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ %d%%");
case POINT_MALL_ITEMBONUS: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %.1f<EFBFBD><EFBFBD>");
case POINT_MALL_GOLDBONUS: return LC_TEXT("<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %.1f<EFBFBD><EFBFBD>");
case POINT_MAX_HP_PCT: return LC_TEXT("<EFBFBD>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%d%%");
case POINT_MAX_SP_PCT: return LC_TEXT("<EFBFBD>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> +%d%%");
case POINT_SKILL_DAMAGE_BONUS: return LC_TEXT("<EFBFBD><EFBFBD>ų <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d%%");
case POINT_NORMAL_HIT_DAMAGE_BONUS: return LC_TEXT("<EFBFBD><EFBFBD>Ÿ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d%%");
case POINT_SKILL_DEFEND_BONUS: return LC_TEXT("<EFBFBD><EFBFBD>ų <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
case POINT_NORMAL_HIT_DEFEND_BONUS: return LC_TEXT("<EFBFBD><EFBFBD>Ÿ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d%%");
// case POINT_PC_BANG_EXP_BONUS: return LC_TEXT("");
// case POINT_PC_BANG_DROP_BONUS: return LC_TEXT("");
// case POINT_EXTRACT_HP_PCT: return LC_TEXT("");
case POINT_RESIST_WARRIOR: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ<EFBFBD> %d%% <20><><EFBFBD><EFBFBD>");
case POINT_RESIST_ASSASSIN: return LC_TEXT("<EFBFBD>ڰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ<EFBFBD> %d%% <20><><EFBFBD><EFBFBD>");
case POINT_RESIST_SURA: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ<EFBFBD> %d%% <20><><EFBFBD><EFBFBD>");
case POINT_RESIST_SHAMAN: return LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ<EFBFBD> %d%% <20><><EFBFBD><EFBFBD>");
default: return NULL;
}
}
static bool FN_hair_affect_string(LPCHARACTER ch, char *buf, size_t bufsiz)
{
if (NULL == ch || NULL == buf)
return false;
CAffect* aff = NULL;
time_t expire = 0;
struct tm ltm;
int year, mon, day;
int offset = 0;
aff = ch->FindAffect(AFFECT_HAIR);
if (NULL == aff)
return false;
expire = ch->GetQuestFlag("hair.limit_time");
if (expire < get_global_time())
return false;
// set apply string
offset = snprintf(buf, bufsiz, FN_point_string(aff->bApplyOn), aff->lApplyValue);
if (offset < 0 || offset >= (int) bufsiz)
offset = bufsiz - 1;
localtime_r(&expire, &ltm);
year = ltm.tm_year + 1900;
mon = ltm.tm_mon + 1;
day = ltm.tm_mday;
snprintf(buf + offset, bufsiz - offset, LC_TEXT(" (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %d<><64> %d<><64> %d<><64>)"), year, mon, day);
return true;
}
ACMD(do_costume)
{
char buf[512];
const size_t bufferSize = sizeof(buf);
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
CItem* pBody = ch->GetWear(WEAR_COSTUME_BODY);
CItem* pHair = ch->GetWear(WEAR_COSTUME_HAIR);
ch->ChatPacket(CHAT_TYPE_INFO, "COSTUME status:");
if (pHair)
{
const char* itemName = pHair->GetName();
ch->ChatPacket(CHAT_TYPE_INFO, " HAIR : %s", itemName);
for (int i = 0; i < pHair->GetAttributeCount(); ++i)
{
const TPlayerItemAttribute& attr = pHair->GetAttribute(i);
if (0 < attr.bType)
{
snprintf(buf, bufferSize, FN_point_string(attr.bType), attr.sValue);
ch->ChatPacket(CHAT_TYPE_INFO, " %s", buf);
}
}
if (pHair->IsEquipped() && arg1[0] == 'h')
ch->UnequipItem(pHair);
}
if (pBody)
{
const char* itemName = pBody->GetName();
ch->ChatPacket(CHAT_TYPE_INFO, " BODY : %s", itemName);
if (pBody->IsEquipped() && arg1[0] == 'b')
ch->UnequipItem(pBody);
}
}
ACMD(do_hair)
{
char buf[256];
if (false == FN_hair_affect_string(ch, buf, sizeof(buf)))
return;
ch->ChatPacket(CHAT_TYPE_INFO, buf);
}
ACMD(do_inventory)
{
int index = 0;
int count = 1;
char arg1[256];
char arg2[256];
LPITEM item;
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (!*arg1)
{
ch->ChatPacket(CHAT_TYPE_INFO, "Usage: inventory <start_index> <count>");
return;
}
if (!*arg2)
{
index = 0;
str_to_number(count, arg1);
}
else
{
str_to_number(index, arg1); index = MIN(index, INVENTORY_MAX_NUM);
str_to_number(count, arg2); count = MIN(count, INVENTORY_MAX_NUM);
}
for (int i = 0; i < count; ++i)
{
if (index >= INVENTORY_MAX_NUM)
break;
item = ch->GetInventoryItem(index);
ch->ChatPacket(CHAT_TYPE_INFO, "inventory [%d] = %s",
index, item ? item->GetName() : "<NONE>");
++index;
}
}
//gift notify quest command
ACMD(do_gift)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift");
}
ACMD(do_cube)
{
if (!ch->CanDoCube())
return;
dev_log(LOG_DEB0, "CUBE COMMAND <%s>: %s", ch->GetName(), argument);
int cube_index = 0, inven_index = 0;
const char *line;
char arg1[256], arg2[256], arg3[256];
line = two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
one_argument(line, arg3, sizeof(arg3));
if (0 == arg1[0])
{
// print usage
ch->ChatPacket(CHAT_TYPE_INFO, "Usage: cube open");
ch->ChatPacket(CHAT_TYPE_INFO, " cube close");
ch->ChatPacket(CHAT_TYPE_INFO, " cube add <inveltory_index>");
ch->ChatPacket(CHAT_TYPE_INFO, " cube delete <cube_index>");
ch->ChatPacket(CHAT_TYPE_INFO, " cube list");
ch->ChatPacket(CHAT_TYPE_INFO, " cube cancel");
ch->ChatPacket(CHAT_TYPE_INFO, " cube make [all]");
return;
}
const std::string& strArg1 = std::string(arg1);
// r_info (request information)
// /cube r_info ==> (Client -> Server) <20><><EFBFBD><EFBFBD> NPC<50><43> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>û
// (Server -> Client) /cube r_list npcVNUM resultCOUNT 123,1/125,1/128,1/130,5
//
// /cube r_info 3 ==> (Client -> Server) <20><><EFBFBD><EFBFBD> NPC<50><43> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 3<><33>° <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>û
// /cube r_info 3 5 ==> (Client -> Server) <20><><EFBFBD><EFBFBD> NPC<50><43> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 3<><33>° <20><><EFBFBD><EFBFBD><EFBFBD>ۺ<EFBFBD><DBBA><EFBFBD> <20><><EFBFBD><EFBFBD> 5<><35><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>û
// (Server -> Client) /cube m_info startIndex count 125,1|126,2|127,2|123,5&555,5&555,4/120000@125,1|126,2|127,2|123,5&555,5&555,4/120000
//
if (strArg1 == "r_info")
{
if (0 == arg2[0])
Cube_request_result_list(ch);
else
{
if (isdigit(*arg2))
{
int listIndex = 0, requestCount = 1;
str_to_number(listIndex, arg2);
if (0 != arg3[0] && isdigit(*arg3))
str_to_number(requestCount, arg3);
Cube_request_material_info(ch, listIndex, requestCount);
}
}
return;
}
switch (LOWER(arg1[0]))
{
case 'o': // open
Cube_open(ch);
break;
case 'c': // close
Cube_close(ch);
break;
case 'l': // list
Cube_show_list(ch);
break;
case 'a': // add cue_index inven_index
{
if (0 == arg2[0] || !isdigit(*arg2) ||
0 == arg3[0] || !isdigit(*arg3))
return;
str_to_number(cube_index, arg2);
str_to_number(inven_index, arg3);
Cube_add_item (ch, cube_index, inven_index);
}
break;
case 'd': // delete
{
if (0 == arg2[0] || !isdigit(*arg2))
return;
str_to_number(cube_index, arg2);
Cube_delete_item (ch, cube_index);
}
break;
case 'm': // make
if (0 != arg2[0])
{
while (true == Cube_make(ch))
dev_log (LOG_DEB0, "cube make success");
}
else
Cube_make(ch);
break;
default:
return;
}
}
ACMD(do_in_game_mall)
{
if (LC_IsYMIR() == true || LC_IsKorea() == true)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://metin2.co.kr/04_mall/mall/login.htm");
return;
}
if (true == LC_IsTaiwan())
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://203.69.141.203/mall/mall/item_main.htm");
return;
}
// <20><>_<EFBFBD><5F> <20><EFBFBD><E8B5B5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>۸<EFBFBD> URL <20>ϵ<EFBFBD><CFB5>ڵ<EFBFBD> <20>߰<EFBFBD>
if (true == LC_IsWE_Korea())
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://metin2.co.kr/50_we_mall/mall/login.htm");
return;
}
if (LC_IsJapan() == true)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://mt2.oge.jp/itemmall/itemList.php");
return;
}
if (LC_IsNewCIBN() == true && test_server)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://218.99.6.51/04_mall/mall/login.htm");
return;
}
if (LC_IsSingapore() == true)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://www.metin2.sg/ishop.php");
return;
}
/*
if (LC_IsCanada() == true)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "mall http://mall.z8games.com/mall_entry.aspx?tb=m2");
return;
}*/
if (LC_IsEurope() == true)
{
char country_code[3];
switch (LC_GetLocalType())
{
case LC_GERMANY: country_code[0] = 'd'; country_code[1] = 'e'; country_code[2] = '\0'; break;
case LC_FRANCE: country_code[0] = 'f'; country_code[1] = 'r'; country_code[2] = '\0'; break;
case LC_ITALY: country_code[0] = 'i'; country_code[1] = 't'; country_code[2] = '\0'; break;
case LC_SPAIN: country_code[0] = 'e'; country_code[1] = 's'; country_code[2] = '\0'; break;
case LC_UK: country_code[0] = 'e'; country_code[1] = 'n'; country_code[2] = '\0'; break;
case LC_TURKEY: country_code[0] = 't'; country_code[1] = 'r'; country_code[2] = '\0'; break;
case LC_POLAND: country_code[0] = 'p'; country_code[1] = 'l'; country_code[2] = '\0'; break;
case LC_PORTUGAL: country_code[0] = 'p'; country_code[1] = 't'; country_code[2] = '\0'; break;
case LC_GREEK: country_code[0] = 'g'; country_code[1] = 'r'; country_code[2] = '\0'; break;
case LC_RUSSIA: country_code[0] = 'r'; country_code[1] = 'u'; country_code[2] = '\0'; break;
case LC_DENMARK: country_code[0] = 'd'; country_code[1] = 'k'; country_code[2] = '\0'; break;
case LC_BULGARIA: country_code[0] = 'b'; country_code[1] = 'g'; country_code[2] = '\0'; break;
case LC_CROATIA: country_code[0] = 'h'; country_code[1] = 'r'; country_code[2] = '\0'; break;
case LC_MEXICO: country_code[0] = 'm'; country_code[1] = 'x'; country_code[2] = '\0'; break;
case LC_ARABIA: country_code[0] = 'a'; country_code[1] = 'e'; country_code[2] = '\0'; break;
case LC_CZECH: country_code[0] = 'c'; country_code[1] = 'z'; country_code[2] = '\0'; break;
case LC_ROMANIA: country_code[0] = 'r'; country_code[1] = 'o'; country_code[2] = '\0'; break;
case LC_HUNGARY: country_code[0] = 'h'; country_code[1] = 'u'; country_code[2] = '\0'; break;
case LC_NETHERLANDS: country_code[0] = 'n'; country_code[1] = 'l'; country_code[2] = '\0'; break;
case LC_USA: country_code[0] = 'u'; country_code[1] = 's'; country_code[2] = '\0'; break;
case LC_CANADA: country_code[0] = 'c'; country_code[1] = 'a'; country_code[2] = '\0'; break;
default:
if (test_server == true)
{
country_code[0] = 'd'; country_code[1] = 'e'; country_code[2] = '\0';
}
break;
}
char buf[512+1];
char sas[33];
MD5_CTX ctx;
const char sas_key[] = "GF9001";
snprintf(buf, sizeof(buf), "%u%u%s", ch->GetPlayerID(), ch->GetAID(), sas_key);
MD5Init(&ctx);
MD5Update(&ctx, (const unsigned char *) buf, strlen(buf));
#ifdef __FreeBSD__
MD5End(&ctx, sas);
#else
static const char hex[] = "0123456789abcdef";
unsigned char digest[16];
MD5Final(digest, &ctx);
int i;
for (i = 0; i < 16; ++i) {
sas[i+i] = hex[digest[i] >> 4];
sas[i+i+1] = hex[digest[i] & 0x0f];
}
sas[i+i] = '\0';
#endif
snprintf(buf, sizeof(buf), "mall http://%s/ishop?pid=%u&c=%s&sid=%d&sas=%s",
g_strWebMallURL.c_str(), ch->GetPlayerID(), country_code, g_server_id, sas);
ch->ChatPacket(CHAT_TYPE_COMMAND, buf);
}
}
// <20>ֻ<EFBFBD><D6BB><EFBFBD>
ACMD(do_dice)
{
char arg1[256], arg2[256];
int start = 1, end = 100;
two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
if (*arg1 && *arg2)
{
start = atoi(arg1);
end = atoi(arg2);
}
else if (*arg1 && !*arg2)
{
start = 1;
end = atoi(arg1);
}
end = MAX(start, end);
start = MIN(start, end);
int n = number(start, end);
if (ch->GetParty())
ch->GetParty()->ChatPacketToAllMember(CHAT_TYPE_INFO, LC_TEXT("%s<><73><EFBFBD><EFBFBD> <20>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d<><64> <20><><EFBFBD>Խ<EFBFBD><D4BD>ϴ<EFBFBD>. (%d-%d)"), ch->GetName(), n, start, end);
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> %d<><64> <20><><EFBFBD>Խ<EFBFBD><D4BD>ϴ<EFBFBD>. (%d-%d)"), n, start, end);
}
ACMD(do_click_mall)
{
ch->ChatPacket(CHAT_TYPE_COMMAND, "ShowMeMallPassword");
}
ACMD(do_ride)
{
dev_log(LOG_DEB0, "[DO_RIDE] start");
if (ch->IsDead() || ch->IsStun())
return;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
if (ch->IsHorseRiding())
{
dev_log(LOG_DEB0, "[DO_RIDE] stop riding");
ch->StopRiding();
return;
}
if (ch->GetMountVnum())
{
dev_log(LOG_DEB0, "[DO_RIDE] unmount");
do_unmount(ch, NULL, 0, 0);
return;
}
}
// Ÿ<><C5B8>
{
if (ch->GetHorse() != NULL)
{
dev_log(LOG_DEB0, "[DO_RIDE] start riding");
ch->StartRiding();
return;
}
for (BYTE i=0; i<INVENTORY_MAX_NUM; ++i)
{
LPITEM item = ch->GetInventoryItem(i);
if (NULL == item)
continue;
// <20><><EFBFBD><EFBFBD>ũ Ż<><C5BB> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (item->IsRideItem())
{
if (NULL==ch->GetWear(WEAR_UNIQUE1) || NULL==ch->GetWear(WEAR_UNIQUE2))
{
dev_log(LOG_DEB0, "[DO_RIDE] USE UNIQUE ITEM");
//ch->EquipItem(item);
ch->UseItem(TItemPos (INVENTORY, i));
return;
}
}
// <20>Ϲ<EFBFBD> Ż<><C5BB> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// TODO : Ż<>Ϳ<EFBFBD> SubType <20>߰<EFBFBD>
switch (item->GetVnum())
{
case 71114: // <20><><EFBFBD><EFBFBD><EFBFBD>̿<EFBFBD><CCBF><EFBFBD>
case 71116: // <20><><EFBFBD>߽<EFBFBD><DFBD>̿<EFBFBD><CCBF><EFBFBD>
case 71118: // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̿<EFBFBD><CCBF><EFBFBD>
case 71120: // <20><><EFBFBD>ڿ<EFBFBD><DABF>̿<EFBFBD><CCBF><EFBFBD>
dev_log(LOG_DEB0, "[DO_RIDE] USE QUEST ITEM");
ch->UseItem(TItemPos (INVENTORY, i));
return;
}
// GF mantis #113524, 52001~52090 <20><> Ż<><C5BB>
if( (item->GetVnum() > 52000) && (item->GetVnum() < 52091) ) {
dev_log(LOG_DEB0, "[DO_RIDE] USE QUEST ITEM");
ch->UseItem(TItemPos (INVENTORY, i));
return;
}
}
}
// Ÿ<>ų<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>."));
}
#ifdef __AUCTION__
// temp_auction
ACMD(do_get_item_id_list)
{
for (int i = 0; i < INVENTORY_MAX_NUM; i++)
{
LPITEM item = ch->GetInventoryItem(i);
if (item != NULL)
ch->ChatPacket(CHAT_TYPE_INFO, "name : %s id : %d", item->GetProto()->szName, item->GetID());
}
}
// temp_auction
ACMD(do_enroll_auction)
{
char arg1[256];
char arg2[256];
char arg3[256];
char arg4[256];
two_arguments (two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2)), arg3, sizeof(arg3), arg4, sizeof(arg4));
DWORD item_id = strtoul(arg1, NULL, 10);
BYTE empire = strtoul(arg2, NULL, 10);
int bidPrice = strtol(arg3, NULL, 10);
int immidiatePurchasePrice = strtol(arg4, NULL, 10);
LPITEM item = ITEM_MANAGER::instance().Find(item_id);
if (item == NULL)
return;
AuctionManager::instance().enroll_auction(ch, item, empire, bidPrice, immidiatePurchasePrice);
}
ACMD(do_enroll_wish)
{
char arg1[256];
char arg2[256];
char arg3[256];
one_argument (two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2)), arg3, sizeof(arg3));
DWORD item_num = strtoul(arg1, NULL, 10);
BYTE empire = strtoul(arg2, NULL, 10);
int wishPrice = strtol(arg3, NULL, 10);
AuctionManager::instance().enroll_wish(ch, item_num, empire, wishPrice);
}
ACMD(do_enroll_sale)
{
char arg1[256];
char arg2[256];
char arg3[256];
one_argument (two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2)), arg3, sizeof(arg3));
DWORD item_id = strtoul(arg1, NULL, 10);
DWORD wisher_id = strtoul(arg2, NULL, 10);
int salePrice = strtol(arg3, NULL, 10);
LPITEM item = ITEM_MANAGER::instance().Find(item_id);
if (item == NULL)
return;
AuctionManager::instance().enroll_sale(ch, item, wisher_id, salePrice);
}
// temp_auction
// packet<65><74><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20>ϰ<EFBFBD>, <20>̰<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
ACMD(do_get_auction_list)
{
char arg1[256];
char arg2[256];
char arg3[256];
two_arguments (one_argument (argument, arg1, sizeof(arg1)), arg2, sizeof(arg2), arg3, sizeof(arg3));
AuctionManager::instance().get_auction_list (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10), strtoul(arg3, NULL, 10));
}
//
//ACMD(do_get_wish_list)
//{
// char arg1[256];
// char arg2[256];
// char arg3[256];
// two_arguments (one_argument (argument, arg1, sizeof(arg1)), arg2, sizeof(arg2), arg3, sizeof(arg3));
//
// AuctionManager::instance().get_wish_list (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10), strtoul(arg3, NULL, 10));
//}
ACMD (do_get_my_auction_list)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().get_my_auction_list (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_get_my_purchase_list)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().get_my_purchase_list (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_auction_bid)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().bid (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_auction_impur)
{
char arg1[256];
one_argument (argument, arg1, sizeof(arg1));
AuctionManager::instance().immediate_purchase (ch, strtoul(arg1, NULL, 10));
}
ACMD (do_get_auctioned_item)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().get_auctioned_item (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_buy_sold_item)
{
char arg1[256];
char arg2[256];
one_argument (argument, arg1, sizeof(arg1));
AuctionManager::instance().get_auctioned_item (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_cancel_auction)
{
char arg1[256];
one_argument (argument, arg1, sizeof(arg1));
AuctionManager::instance().cancel_auction (ch, strtoul(arg1, NULL, 10));
}
ACMD (do_cancel_wish)
{
char arg1[256];
one_argument (argument, arg1, sizeof(arg1));
AuctionManager::instance().cancel_wish (ch, strtoul(arg1, NULL, 10));
}
ACMD (do_cancel_sale)
{
char arg1[256];
one_argument (argument, arg1, sizeof(arg1));
AuctionManager::instance().cancel_sale (ch, strtoul(arg1, NULL, 10));
}
ACMD (do_rebid)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().rebid (ch, strtoul(arg1, NULL, 10), strtoul(arg2, NULL, 10));
}
ACMD (do_bid_cancel)
{
char arg1[256];
char arg2[256];
two_arguments (argument, arg1, sizeof(arg1), arg2, sizeof(arg2));
AuctionManager::instance().bid_cancel (ch, strtoul(arg1, NULL, 10));
}
#endif