quest subquest_8 begin
	state start begin
		when login or levelup with pc.level >= 15 and pc.level <= 20 begin
			set_state(information)
		end

	end

	state information begin
		when letter begin

			local v = find_npc_by_vnum(20003)

			if v != 0 then
				target.vid("__TARGET__", v, gameforge.subquest_08._10_targetVid)
			end
		end


		when __TARGET__.target.click or	20003.chat.gameforge.subquest_08._10_targetVid with pc.level >= 15 begin
			target.delete("__TARGET__")

			say_title(gameforge.npc_talk._580_sayTitle)
			say(gameforge.subquest_08._20_say)

			local s= select(gameforge.subquest_08._30_select, gameforge.find_brother_article._100_select)
			if 2==s then
				say(gameforge.subquest_08._40_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if  2==a then
					say_title(gameforge.npc_talk._580_sayTitle)
					say(gameforge.subquest_08._50_say)
					return
				end
                                say_title(gameforge.npc_talk._580_sayTitle)
				say(gameforge.subquest_08._60_say)
				set_state(__GIVEUP__)
				return
			end
			say_title(gameforge.npc_talk._580_sayTitle)
			say(gameforge.subquest_08._70_say)
			set_state(ask_for_ricecake)

		end
	end

	state ask_for_ricecake begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._80_makequestbutton)
			q.set_title(gameforge.subquest_08._80_makequestbutton)
			q.start()

			local v=find_npc_by_vnum(9001)
			if 0==v then
			else
				target.vid("__TARGET__",v, gameforge.subquest_08._90_targetVid)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._80_makequestbutton)
						say_reward(gameforge.subquest_08._100_sayReward)
					end

		when __TARGET__.target.click or	9001.chat.gameforge.subquest_08._110_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._120_sayTitle)
			say(gameforge.subquest_08._130_say)

			set_state(ask_for_ricecake2)
		end
	end

	state ask_for_ricecake2 begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._140_makequestbutton)
			q.set_title(gameforge.subquest_08._140_makequestbutton)
			q.start()

			local v= find_npc_by_vnum(20008)
			if 0==v then
			else
				target.vid("__TARGET__",v, gameforge.subquest_08._140_makequestbutton)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._140_makequestbutton)
						say_reward(gameforge.subquest_08._150_sayReward)
					end

		when __TARGET__.target.click or	20008.chat.gameforge.subquest_08._110_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_06._320_sayTitle)
			say(gameforge.subquest_08._160_say)
			local s= select(gameforge.subquest_05._70_select, gameforge.subquest_08._170_select)
			if 2==s then
				say(gameforge.subquest_01._360_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if  2==a then
					say_title(gameforge.subquest_06._320_sayTitle)
					say(gameforge.subquest_08._180_say)
					return
				end
				say_title(gameforge.subquest_06._320_sayTitle)
				say(gameforge.subquest_08._190_say)
				set_state(__GIVEUP__)
				return
			end

			say_title(gameforge.subquest_06._320_sayTitle)
			say(gameforge.subquest_08._200_say)
			set_state(ask_for_ricecake3)
		end
	end

	state ask_for_ricecake3 begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._210_makequestbutton)
			q.set_title(gameforge.subquest_08._210_makequestbutton)
			q.start()

			local v=find_npc_by_vnum(20012)
			if 0==v then
			else
				target.vid("__TARGET__",v, gameforge.subquest_08._220_targetVid)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._210_makequestbutton)
						say(gameforge.subquest_08._230_sayReward)
					end

		when __TARGET__.target.click or	20012.chat.gameforge.subquest_08._110_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_08._250_say)

			set_state(ask_for_ricecake4)
		end
	end

	state ask_for_ricecake4 begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._260_makequestbutton)
			q.set_title(gameforge.subquest_08._260_makequestbutton)
			q.start()

			local v=find_npc_by_vnum(20014)
			if 0==v then
			else
				target.vid("__TARGET__",v, gameforge.subquest_08._260_makequestbutton)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._260_makequestbutton)
            say(gameforge.subquest_08._270_sayReward)
		end


		when __TARGET__.target.click or	20014.chat.gameforge.subquest_08._280_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_08._290_say)

			set_state(report_to_girl)
		end
	end

	state report_to_girl begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._300_makequestbutton)
			q.set_title(gameforge.subquest_08._300_makequestbutton)
			q.start()

			local v=find_npc_by_vnum(20012)
			if 0==v then
			else
				target.vid("__TARGET__",v, gameforge.subquest_08._310_targetVid)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._300_makequestbutton)
            say(gameforge.subquest_08._320_sayReward)
		end


		when __TARGET__.target.click or	20012.chat.gameforge.subquest_08._110_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_08._330_say)

			set_state(reward_go)
		end
	end

	state reward_go begin
		when letter begin
			setskin(NOWINDOW)
			makequestbutton(gameforge.subquest_08._340_makequestbutton)
			q.set_title(gameforge.subquest_08._340_makequestbutton)
			q.start()

			local v=find_npc_by_vnum(20003)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.subquest_08._350_targetVid)
			end

		end

		when info or button begin
			say_title(gameforge.subquest_08._340_makequestbutton)
            say(gameforge.subquest_08._360_sayReward)
		end

		when __TARGET__target.click or	20003.chat.gameforge.subquest_08._370_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.npc_talk._580_sayTitle)
			say(gameforge.subquest_08._380_say)

			pc.give_exp2(26000)
			set_quest_state("levelup","run")
			pc.change_money(10000)

                        say_title(gameforge.collect_herb_lv4._130_sayTitle)
                        			say_reward(gameforge.subquest_08._390_sayReward)
			
			clear_letter()
			set_state(__COMPLETE__)
		end
	end
	state __GIVEUP__ begin
	end

	state __COMPLETE__ begin
		when enter begin
			q.done()
		end
	end
end