#include "stdafx.h" #include "constants.h" #include "config.h" #include "utils.h" #include "desc_manager.h" #include "char.h" #include "char_manager.h" #include "item.h" #include "item_manager.h" #include "packet.h" #include "protocol.h" #include "mob_manager.h" #include "shop_manager.h" #include "sectree_manager.h" #include "skill.h" #include "questmanager.h" #include "p2p.h" #include "guild.h" #include "guild_manager.h" #include "start_position.h" #include "party.h" #include "refine.h" #include "banword.h" #include "priv_manager.h" #include "db.h" #include "building.h" #include "login_sim.h" #include "wedding.h" #include "login_data.h" #include "unique_item.h" #include "monarch.h" #include "affect.h" #include "castle.h" #include "block_country.h" #include "motion.h" #include "dev_log.h" #include "log.h" #include "horsename_manager.h" #include "pcbang.h" #include "gm.h" #include "panama.h" #include "map_location.h" #include "DragonSoul.h" #ifdef __AUCTION__ #include "auction_manager.h" #endif extern BYTE g_bAuthServer; #ifdef __AUCTION__ extern int auction_server; #endif extern void gm_insert(const char * name, BYTE level); extern BYTE gm_get_level(const char * name, const char * host, const char* account ); extern void gm_host_insert(const char * host); #define MAPNAME_DEFAULT "none" bool GetServerLocation(TAccountTable & rTab, BYTE bEmpire) { bool bFound = false; for (int i = 0; i < PLAYER_PER_ACCOUNT; ++i) { if (0 == rTab.players[i].dwID) continue; bFound = true; int lIndex = 0; if (!CMapLocation::instance().Get(rTab.players[i].x, rTab.players[i].y, lIndex, rTab.players[i].lAddr, rTab.players[i].wPort)) { sys_err("location error name %s mapindex %d %d x %d empire %d", rTab.players[i].szName, lIndex, rTab.players[i].x, rTab.players[i].y, rTab.bEmpire); rTab.players[i].x = EMPIRE_START_X(rTab.bEmpire); rTab.players[i].y = EMPIRE_START_Y(rTab.bEmpire); lIndex = 0; if (!CMapLocation::instance().Get(rTab.players[i].x, rTab.players[i].y, lIndex, rTab.players[i].lAddr, rTab.players[i].wPort)) { sys_err("cannot find server for mapindex %d %d x %d (name %s)", lIndex, rTab.players[i].x, rTab.players[i].y, rTab.players[i].szName); continue; } } struct in_addr in; in.s_addr = rTab.players[i].lAddr; sys_log(0, "success to %s:%d", inet_ntoa(in), rTab.players[i].wPort); } return bFound; } extern std::map g_sim; extern std::map g_simByPID; void CInputDB::LoginSuccess(DWORD dwHandle, const char *data) { sys_log(0, "LoginSuccess"); TAccountTable * pTab = (TAccountTable *) data; itertype(g_sim) it = g_sim.find(pTab->id); if (g_sim.end() != it) { sys_log(0, "CInputDB::LoginSuccess - already exist sim [%s]", pTab->login); it->second->SendLoad(); return; } LPDESC d = DESC_MANAGER::instance().FindByHandle(dwHandle); if (!d) { sys_log(0, "CInputDB::LoginSuccess - cannot find handle [%s]", pTab->login); TLogoutPacket pack; strlcpy(pack.login, pTab->login, sizeof(pack.login)); db_clientdesc->DBPacket(HEADER_GD_LOGOUT, dwHandle, &pack, sizeof(pack)); return; } if (strcmp(pTab->status, "OK")) // OK°¡ ¾Æ´Ï¸é { sys_log(0, "CInputDB::LoginSuccess - status[%s] is not OK [%s]", pTab->status, pTab->login); TLogoutPacket pack; strlcpy(pack.login, pTab->login, sizeof(pack.login)); db_clientdesc->DBPacket(HEADER_GD_LOGOUT, dwHandle, &pack, sizeof(pack)); LoginFailure(d, pTab->status); return; } for (int i = 0; i != PLAYER_PER_ACCOUNT; ++i) { TSimplePlayer& player = pTab->players[i]; sys_log(0, "\tplayer(%s).job(%d)", player.szName, player.byJob); } bool bFound = GetServerLocation(*pTab, pTab->bEmpire); d->BindAccountTable(pTab); if (!bFound) // ij¸¯ÅÍ°¡ ¾øÀ¸¸é ·£´ýÇÑ Á¦±¹À¸·Î º¸³½´Ù.. -_- { TPacketGCEmpire pe; pe.bHeader = HEADER_GC_EMPIRE; pe.bEmpire = Random::get(1, 3); d->Packet(&pe, sizeof(pe)); } else { TPacketGCEmpire pe; pe.bHeader = HEADER_GC_EMPIRE; pe.bEmpire = d->GetEmpire(); d->Packet(&pe, sizeof(pe)); } d->SetPhase(PHASE_SELECT); d->SendLoginSuccessPacket(); sys_log(0, "InputDB::login_success: %s", pTab->login); } void CInputDB::PlayerCreateFailure(LPDESC d, BYTE bType) { if (!d) return; TPacketGCCreateFailure pack; pack.header = HEADER_GC_CHARACTER_CREATE_FAILURE; pack.bType = bType; d->Packet(&pack, sizeof(pack)); } void CInputDB::PlayerCreateSuccess(LPDESC d, const char * data) { if (!d) return; TPacketDGCreateSuccess * pPacketDB = (TPacketDGCreateSuccess *) data; if (pPacketDB->bAccountCharacterIndex >= PLAYER_PER_ACCOUNT) { d->Packet(encode_byte(HEADER_GC_CHARACTER_CREATE_FAILURE), 1); return; } int lIndex = 0; if (!CMapLocation::instance().Get(pPacketDB->player.x, pPacketDB->player.y, lIndex, pPacketDB->player.lAddr, pPacketDB->player.wPort)) { sys_err("InputDB::PlayerCreateSuccess: cannot find server for mapindex %d %d x %d (name %s)", lIndex, pPacketDB->player.x, pPacketDB->player.y, pPacketDB->player.szName); } TAccountTable & r_Tab = d->GetAccountTable(); r_Tab.players[pPacketDB->bAccountCharacterIndex] = pPacketDB->player; TPacketGCPlayerCreateSuccess pack; pack.header = HEADER_GC_CHARACTER_CREATE_SUCCESS; pack.bAccountCharacterIndex = pPacketDB->bAccountCharacterIndex; pack.player = pPacketDB->player; d->Packet(&pack, sizeof(TPacketGCPlayerCreateSuccess)); // ±âº» ¹«±â¿Í ±ÍȯºÎ¸¦ Áö±Þ TPlayerItem t; memset(&t, 0, sizeof(t)); if (china_event_server) { t.window = INVENTORY; t.count = 1; t.owner = r_Tab.players[pPacketDB->bAccountCharacterIndex].dwID; //¹«»ç: ÀÚÀΰ©+3,öÆíÅõ±¸+3,±ÝÆí½Å¹ß+3,³²¸¸µµ+3,¹é±Ý¸ñ°ÉÀÌ+3, Èæ´Ü±Í°ÉÀÌ+3, ¼Ò»êºÎ+3, ¿À°¢ÆÐ+3, Èæ´ÜÆÈÂî+3 //ÀÚ°´£º¿µ¸°+3,¿¬È¯µÎ°Ç+3,±ÝÆí½Å¹ß+3,¸¶¾Èµµ+3,È­¾È±Ã+3,¿Á¸ñ°ÉÀÌ+3, ¿Á±Í°ÉÀÌ+3, ¿À°¢ÆÐ+3, Èæ´ÜÆÈÂî+3 //¼ö¶ó£ºÀ½¾ç°©+3,¾ÖÈñÅõ±¸+3,±ÝÆí½Å¹ß+3,³²¸¸µµ+3,ÁøÁÖ¸ñ°ÉÀÌ+3, ¹é±Ý±Í°ÉÀÌ+3, ¿À°¢ÆÐ+3, Èæ´ÜÆÈÂî+3 //¹«´ç£º¼­ÃµÀÇ+3,ÅÂÀ»¸ð+3,±ÝÆí½Å¹ß+3,ÀÚ¸°¼±+3,¸ÅÈ­·É+3,ÁøÁÖ¸ñ°ÉÀÌ+3, ¹é±Ý±Í°ÉÀÌ+3, ¿À°¢ÆÐ+3, Èæ´ÜÆÈÂî+3 struct SInitialItem { DWORD dwVnum; BYTE pos; }; const int MAX_INITIAL_ITEM = 9; static SInitialItem initialItems[JOB_MAX_NUM][MAX_INITIAL_ITEM] = { { {11243, 2}, {12223, 3}, {15103, 4}, { 93, 1}, {16143, 8}, {17103, 9}, { 3083, 0}, {13193, 11}, {14103, 12}, }, { {11443, 0}, {12363, 3}, {15103, 4}, { 1053, 2}, { 2083, 1}, {16083, 7}, {17083, 8}, {13193, 9}, {14103, 10}, }, { {11643, 0}, {12503, 2}, {15103, 3}, { 93, 1}, {16123, 4}, {17143, 7}, {13193, 8}, {14103, 9}, { 0, 0}, }, { {11843, 0}, {12643, 1}, {15103, 2}, { 7083, 3}, { 5053, 4}, {16123, 6}, {17143, 7}, {13193, 8}, {14103, 9}, }, }; int job = pPacketDB->player.byJob; for (int i=0; i < MAX_INITIAL_ITEM; i++) { if (initialItems[job][i].dwVnum == 0) continue; t.id = ITEM_MANAGER::instance().GetNewID(); t.pos = initialItems[job][i].pos; t.vnum = initialItems[job][i].dwVnum; db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_SAVE, 0, sizeof(TPlayerItem)); db_clientdesc->Packet(&t, sizeof(TPlayerItem)); } } LogManager::instance().CharLog(pack.player.dwID, 0, 0, 0, "CREATE PLAYER", "", d->GetHostName()); } void CInputDB::PlayerDeleteSuccess(LPDESC d, const char * data) { if (!d) return; BYTE account_index; account_index = decode_byte(data); d->RawPacket(encode_byte(HEADER_GC_CHARACTER_DELETE_SUCCESS), 1); d->Packet(encode_byte(account_index), 1); d->GetAccountTable().players[account_index].dwID = 0; } void CInputDB::PlayerDeleteFail(LPDESC d) { if (!d) return; d->Packet(encode_byte(HEADER_GC_CHARACTER_DELETE_WRONG_SOCIAL_ID), 1); //d->Packet(encode_byte(account_index), 1); //d->GetAccountTable().players[account_index].dwID = 0; } void CInputDB::ChangeName(LPDESC d, const char * data) { if (!d) return; TPacketDGChangeName * p = (TPacketDGChangeName *) data; TAccountTable & r = d->GetAccountTable(); if (!r.id) return; for (size_t i = 0; i < PLAYER_PER_ACCOUNT; ++i) if (r.players[i].dwID == p->pid) { strlcpy(r.players[i].szName, p->name, sizeof(r.players[i].szName)); r.players[i].bChangeName = 0; TPacketGCChangeName pgc; pgc.header = HEADER_GC_CHANGE_NAME; pgc.pid = p->pid; strlcpy(pgc.name, p->name, sizeof(pgc.name)); d->Packet(&pgc, sizeof(TPacketGCChangeName)); break; } } void CInputDB::PlayerLoad(LPDESC d, const char * data) { TPlayerTable * pTab = (TPlayerTable *) data; if (!d) return; int lMapIndex = pTab->lMapIndex; PIXEL_POSITION pos; if (lMapIndex == 0) { lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(pTab->x, pTab->y); if (lMapIndex == 0) // ÁÂÇ¥¸¦ ãÀ» ¼ö ¾ø´Ù. { lMapIndex = EMPIRE_START_MAP(d->GetAccountTable().bEmpire); pos.x = EMPIRE_START_X(d->GetAccountTable().bEmpire); pos.y = EMPIRE_START_Y(d->GetAccountTable().bEmpire); } else { pos.x = pTab->x; pos.y = pTab->y; } } pTab->lMapIndex = lMapIndex; // Private ¸Ê¿¡ ÀÖ¾ú´Âµ¥, Private ¸ÊÀÌ »ç¶óÁø »óŶó¸é Ãⱸ·Î µ¹¾Æ°¡¾ß ÇÑ´Ù. // ---- // ±Ùµ¥ Ãⱸ·Î µ¹¾Æ°¡¾ß ÇѴٸ鼭... ¿Ö Ãⱸ°¡ ¾Æ´Ï¶ó private map »ó¿¡ ´ëÀÀµÇ´Â pulic mapÀÇ À§Ä¡¸¦ ã³Ä°í... // ¿ª»ç¸¦ ¸ð¸£´Ï... ¶Ç ÇϵåÄÚµù ÇÑ´Ù. // ¾Æ±Íµ¿±¼À̸é, Ãⱸ·Î... // by rtsummit if (!SECTREE_MANAGER::instance().GetValidLocation(pTab->lMapIndex, pTab->x, pTab->y, lMapIndex, pos, d->GetEmpire())) { sys_err("InputDB::PlayerLoad : cannot find valid location %d x %d (name: %s)", pTab->x, pTab->y, pTab->name); d->SetPhase(PHASE_CLOSE); return; } pTab->x = pos.x; pTab->y = pos.y; pTab->lMapIndex = lMapIndex; if (d->GetCharacter() || d->IsPhase(PHASE_GAME)) { LPCHARACTER p = d->GetCharacter(); sys_err("login state already has main state (character %s %p)", p->GetName(), get_pointer(p)); return; } if (NULL != CHARACTER_MANAGER::Instance().FindPC(pTab->name)) { sys_err("InputDB: PlayerLoad : %s already exist in game", pTab->name); return; } LPCHARACTER ch = CHARACTER_MANAGER::instance().CreateCharacter(pTab->name, pTab->id); ch->BindDesc(d); ch->SetPlayerProto(pTab); ch->SetEmpire(d->GetEmpire()); d->BindCharacter(ch); { // P2P Login TPacketGGLogin p; p.bHeader = HEADER_GG_LOGIN; strlcpy(p.szName, ch->GetName(), sizeof(p.szName)); p.dwPID = ch->GetPlayerID(); p.bEmpire = ch->GetEmpire(); p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(ch->GetX(), ch->GetY()); p.bChannel = g_bChannel; P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin)); char buf[51]; snprintf(buf, sizeof(buf), "%s %d %d %d %d", ch->GetDesc()->GetHostName(), ch->GetGold(), g_bChannel, ch->GetMapIndex(), ch->GetAlignment()); LogManager::instance().CharLog(ch, 0, "LOGIN", buf); if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil() || LC_IsJapan()) { LogManager::instance().LoginLog(true, ch->GetDesc()->GetAccountTable().id, ch->GetPlayerID(), ch->GetLevel(), ch->GetJob(), ch->GetRealPoint(POINT_PLAYTIME)); if (LC_IsBrazil() != true ) { ch->SetPCBang(CPCBangManager::instance().IsPCBangIP(ch->GetDesc()->GetHostName())); } } } d->SetPhase(PHASE_LOADING); ch->MainCharacterPacket(); int lPublicMapIndex = lMapIndex >= 10000 ? lMapIndex / 10000 : lMapIndex; //Send Supplementary Data Block if new map requires security packages in loading this map const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lPublicMapIndex); if( rMapRgn ) { DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( d, rMapRgn->strMapName.c_str() ); } //if (!map_allow_find(lMapIndex >= 10000 ? lMapIndex / 10000 : lMapIndex) || !CheckEmpire(ch, lMapIndex)) if (!map_allow_find(lPublicMapIndex)) { sys_err("InputDB::PlayerLoad : entering %d map is not allowed here (name: %s, empire %u)", lMapIndex, pTab->name, d->GetEmpire()); ch->SetWarpLocation(EMPIRE_START_MAP(d->GetEmpire()), EMPIRE_START_X(d->GetEmpire()) / 100, EMPIRE_START_Y(d->GetEmpire()) / 100); d->SetPhase(PHASE_CLOSE); return; } quest::CQuestManager::instance().BroadcastEventFlagOnLogin(ch); for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i) ch->SetQuickslot(i, pTab->quickslot[i]); ch->PointsPacket(); ch->SkillLevelPacket(); sys_log(0, "InputDB: player_load %s %dx%dx%d LEVEL %d MOV_SPEED %d JOB %d ATG %d DFG %d GMLv %d", pTab->name, ch->GetX(), ch->GetY(), ch->GetZ(), ch->GetLevel(), ch->GetPoint(POINT_MOV_SPEED), ch->GetJob(), ch->GetPoint(POINT_ATT_GRADE), ch->GetPoint(POINT_DEF_GRADE), ch->GetGMLevel()); ch->QuerySafeboxSize(); } void CInputDB::Boot(const char* data) { signal_timer_disable(); // ÆÐŶ »çÀÌÁî üũ DWORD dwPacketSize = decode_4bytes(data); data += 4; // ÆÐŶ ¹öÀü üũ BYTE bVersion = decode_byte(data); data += 1; sys_log(0, "BOOT: PACKET: %d", dwPacketSize); sys_log(0, "BOOT: VERSION: %d", bVersion); if (bVersion != 6) { sys_err("boot version error"); thecore_shutdown(); } sys_log(0, "sizeof(TMobTable) = %d", sizeof(TMobTable)); sys_log(0, "sizeof(TItemTable) = %d", sizeof(TItemTable)); sys_log(0, "sizeof(TShopTable) = %d", sizeof(TShopTable)); sys_log(0, "sizeof(TSkillTable) = %d", sizeof(TSkillTable)); sys_log(0, "sizeof(TRefineTable) = %d", sizeof(TRefineTable)); sys_log(0, "sizeof(TItemAttrTable) = %d", sizeof(TItemAttrTable)); sys_log(0, "sizeof(TItemRareTable) = %d", sizeof(TItemAttrTable)); sys_log(0, "sizeof(TBanwordTable) = %d", sizeof(TBanwordTable)); sys_log(0, "sizeof(TLand) = %d", sizeof(building::TLand)); sys_log(0, "sizeof(TObjectProto) = %d", sizeof(building::TObjectProto)); sys_log(0, "sizeof(TObject) = %d", sizeof(building::TObject)); //ADMIN_MANAGER sys_log(0, "sizeof(TAdminManager) = %d", sizeof (TAdminInfo) ); //END_ADMIN_MANAGER WORD size; /* * MOB */ if (decode_2bytes(data)!=sizeof(TMobTable)) { sys_err("mob table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: MOB: %d", size); if (size) { CMobManager::instance().Initialize((TMobTable *) data, size); data += size * sizeof(TMobTable); } /* * ITEM */ if (decode_2bytes(data) != sizeof(TItemTable)) { sys_err("item table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: ITEM: %d", size); if (size) { ITEM_MANAGER::instance().Initialize((TItemTable *) data, size); data += size * sizeof(TItemTable); } /* * SHOP */ if (decode_2bytes(data) != sizeof(TShopTable)) { sys_err("shop table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: SHOP: %d", size); if (size) { if (!CShopManager::instance().Initialize((TShopTable *) data, size)) { sys_err("shop table Initialize error"); thecore_shutdown(); return; } data += size * sizeof(TShopTable); } /* * SKILL */ if (decode_2bytes(data) != sizeof(TSkillTable)) { sys_err("skill table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: SKILL: %d", size); if (size) { if (!CSkillManager::instance().Initialize((TSkillTable *) data, size)) { sys_err("cannot initialize skill table"); thecore_shutdown(); return; } data += size * sizeof(TSkillTable); } /* * REFINE RECIPE */ if (decode_2bytes(data) != sizeof(TRefineTable)) { sys_err("refine table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: REFINE: %d", size); if (size) { CRefineManager::instance().Initialize((TRefineTable*) data, size); data += size * sizeof(TRefineTable); } /* * ITEM ATTR */ if (decode_2bytes(data) != sizeof(TItemAttrTable)) { sys_err("item attr table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: ITEM_ATTR: %d", size); if (size) { TItemAttrTable * p = (TItemAttrTable *) data; for (int i = 0; i < size; ++i, ++p) { if (p->dwApplyIndex >= MAX_APPLY_NUM) continue; g_map_itemAttr[p->dwApplyIndex] = *p; sys_log(0, "ITEM_ATTR[%d]: %s %u", p->dwApplyIndex, p->szApply, p->dwProb); } } data += size * sizeof(TItemAttrTable); /* * ITEM RARE */ if (decode_2bytes(data) != sizeof(TItemAttrTable)) { sys_err("item rare table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; sys_log(0, "BOOT: ITEM_RARE: %d", size); if (size) { TItemAttrTable * p = (TItemAttrTable *) data; for (int i = 0; i < size; ++i, ++p) { if (p->dwApplyIndex >= MAX_APPLY_NUM) continue; g_map_itemRare[p->dwApplyIndex] = *p; sys_log(0, "ITEM_RARE[%d]: %s %u", p->dwApplyIndex, p->szApply, p->dwProb); } } data += size * sizeof(TItemAttrTable); /* * BANWORDS */ if (decode_2bytes(data) != sizeof(TBanwordTable)) { sys_err("ban word table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; CBanwordManager::instance().Initialize((TBanwordTable *) data, size); data += size * sizeof(TBanwordTable); { using namespace building; /* * LANDS */ if (decode_2bytes(data) != sizeof(TLand)) { sys_err("land table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; TLand * kLand = (TLand *) data; data += size * sizeof(TLand); for (WORD i = 0; i < size; ++i, ++kLand) CManager::instance().LoadLand(kLand); /* * OBJECT PROTO */ if (decode_2bytes(data) != sizeof(TObjectProto)) { sys_err("object proto table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; CManager::instance().LoadObjectProto((TObjectProto *) data, size); data += size * sizeof(TObjectProto); /* * OBJECT */ if (decode_2bytes(data) != sizeof(TObject)) { sys_err("object table size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; TObject * kObj = (TObject *) data; data += size * sizeof(TObject); for (WORD i = 0; i < size; ++i, ++kObj) CManager::instance().LoadObject(kObj, true); } #ifdef __AUCTION__ // Auction AuctionManager::instance().Boot(data); #endif set_global_time(*(time_t *) data); data += sizeof(time_t); if (decode_2bytes(data) != sizeof(TItemIDRangeTable) ) { sys_err("ITEM ID RANGE size error"); thecore_shutdown(); return; } data += 2; size = decode_2bytes(data); data += 2; TItemIDRangeTable* range = (TItemIDRangeTable*) data; data += size * sizeof(TItemIDRangeTable); TItemIDRangeTable* rangespare = (TItemIDRangeTable*) data; data += size * sizeof(TItemIDRangeTable); //ADMIN_MANAGER //°ü¸®ÀÚ µî·Ï int ChunkSize = decode_2bytes(data ); data += 2; int HostSize = decode_2bytes(data ); data += 2; sys_log(0, "GM Value Count %d %d", HostSize, ChunkSize ); for (int n = 0; n < HostSize; ++n ) { gm_new_host_inert(data ); sys_log(0, "GM HOST : IP[%s] ", data ); data += ChunkSize; } data += 2; int adminsize = decode_2bytes(data ); data += 2; for (int n = 0; n < adminsize; ++n ) { tAdminInfo& rAdminInfo = *(tAdminInfo*)data; gm_new_insert(rAdminInfo ); data += sizeof(rAdminInfo ); } //END_ADMIN_MANAGER //MONARCH data += 2; data += 2; TMonarchInfo& p = *(TMonarchInfo *) data; data += sizeof(TMonarchInfo); CMonarch::instance().SetMonarchInfo(&p); for (int n = 1; n < 4; ++n) { if (p.name[n] && *p.name[n]) sys_log(0, "[MONARCH] Empire %d Pid %d Money %d %s", n, p.pid[n], p.money[n], p.name[n]); } int CandidacySize = decode_2bytes(data); data += 2; int CandidacyCount = decode_2bytes(data); data += 2; if (test_server) sys_log (0, "[MONARCH] Size %d Count %d", CandidacySize, CandidacyCount); data += CandidacySize * CandidacyCount; //END_MONARCH WORD endCheck=decode_2bytes(data); if (endCheck != 0xffff) { sys_err("boot packet end check error [%x]!=0xffff", endCheck); thecore_shutdown(); return; } else sys_log(0, "boot packet end check ok [%x]==0xffff", endCheck ); data +=2; if (!ITEM_MANAGER::instance().SetMaxItemID(*range)) { sys_err("not enough item id contact your administrator!"); thecore_shutdown(); return; } if (!ITEM_MANAGER::instance().SetMaxSpareItemID(*rangespare)) { sys_err("not enough item id for spare contact your administrator!"); thecore_shutdown(); return; } // LOCALE_SERVICE const int FILE_NAME_LEN = 256; char szCommonDropItemFileName[FILE_NAME_LEN]; char szETCDropItemFileName[FILE_NAME_LEN]; char szMOBDropItemFileName[FILE_NAME_LEN]; char szDropItemGroupFileName[FILE_NAME_LEN]; char szSpecialItemGroupFileName[FILE_NAME_LEN]; char szMapIndexFileName[FILE_NAME_LEN]; char szItemVnumMaskTableFileName[FILE_NAME_LEN]; char szDragonSoulTableFileName[FILE_NAME_LEN]; snprintf(szCommonDropItemFileName, sizeof(szCommonDropItemFileName), "%s/common_drop_item.txt", LocaleService_GetBasePath().c_str()); snprintf(szETCDropItemFileName, sizeof(szETCDropItemFileName), "%s/etc_drop_item.txt", LocaleService_GetBasePath().c_str()); snprintf(szMOBDropItemFileName, sizeof(szMOBDropItemFileName), "%s/mob_drop_item.txt", LocaleService_GetBasePath().c_str()); snprintf(szSpecialItemGroupFileName, sizeof(szSpecialItemGroupFileName), "%s/special_item_group.txt", LocaleService_GetBasePath().c_str()); snprintf(szDropItemGroupFileName, sizeof(szDropItemGroupFileName), "%s/drop_item_group.txt", LocaleService_GetBasePath().c_str()); snprintf(szMapIndexFileName, sizeof(szMapIndexFileName), "%s/index", LocaleService_GetMapPath().c_str()); snprintf(szItemVnumMaskTableFileName, sizeof(szItemVnumMaskTableFileName), "%s/ori_to_new_table.txt", LocaleService_GetBasePath().c_str()); snprintf(szDragonSoulTableFileName, sizeof(szDragonSoulTableFileName), "%s/dragon_soul_table.txt", LocaleService_GetBasePath().c_str()); sys_log(0, "Initializing Informations of Cube System"); if (!Cube_InformationInitialize()) { sys_err("cannot init cube infomation."); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: CommonDropItem: %s", szCommonDropItemFileName); if (!ITEM_MANAGER::instance().ReadCommonDropItemFile(szCommonDropItemFileName)) { sys_err("cannot load CommonDropItem: %s", szCommonDropItemFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: ETCDropItem: %s", szETCDropItemFileName); if (!ITEM_MANAGER::instance().ReadEtcDropItemFile(szETCDropItemFileName)) { sys_err("cannot load ETCDropItem: %s", szETCDropItemFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: DropItemGroup: %s", szDropItemGroupFileName); if (!ITEM_MANAGER::instance().ReadDropItemGroup(szDropItemGroupFileName)) { sys_err("cannot load DropItemGroup: %s", szDropItemGroupFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: SpecialItemGroup: %s", szSpecialItemGroupFileName); if (!ITEM_MANAGER::instance().ReadSpecialDropItemFile(szSpecialItemGroupFileName)) { sys_err("cannot load SpecialItemGroup: %s", szSpecialItemGroupFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: ItemVnumMaskTable : %s", szItemVnumMaskTableFileName); if (!ITEM_MANAGER::instance().ReadItemVnumMaskTable(szItemVnumMaskTableFileName)) { sys_log(0, "Could not open MaskItemTable"); } sys_log(0, "LoadLocaleFile: MOBDropItemFile: %s", szMOBDropItemFileName); if (!ITEM_MANAGER::instance().ReadMonsterDropItemGroup(szMOBDropItemFileName)) { sys_err("cannot load MOBDropItemFile: %s", szMOBDropItemFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: MapIndex: %s", szMapIndexFileName); if (!SECTREE_MANAGER::instance().Build(szMapIndexFileName, LocaleService_GetMapPath().c_str())) { sys_err("cannot load MapIndex: %s", szMapIndexFileName); thecore_shutdown(); return; } sys_log(0, "LoadLocaleFile: DragonSoulTable: %s", szDragonSoulTableFileName); if (!DSManager::instance().ReadDragonSoulTableFile(szDragonSoulTableFileName)) { sys_err("cannot load DragonSoulTable: %s", szDragonSoulTableFileName); //thecore_shutdown(); //return; } // END_OF_LOCALE_SERVICE building::CManager::instance().FinalizeBoot(); CMotionManager::instance().Build(); signal_timer_enable(30); if (test_server) { CMobManager::instance().DumpRegenCount("mob_count"); } CPCBangManager::instance().RequestUpdateIPList(0); // castle_boot castle_boot(); // request blocked_country_ip { db_clientdesc->DBPacket(HEADER_GD_BLOCK_COUNTRY_IP, 0, NULL, 0); dev_log(LOG_DEB0, ""); } } EVENTINFO(quest_login_event_info) { DWORD dwPID; quest_login_event_info() : dwPID( 0 ) { } }; EVENTFUNC(quest_login_event) { quest_login_event_info* info = dynamic_cast( event->info ); if ( info == NULL ) { sys_err( "quest_login_event> Null pointer" ); return 0; } DWORD dwPID = info->dwPID; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(dwPID); if (!ch) return 0; LPDESC d = ch->GetDesc(); if (!d) return 0; if (d->IsPhase(PHASE_HANDSHAKE) || d->IsPhase(PHASE_LOGIN) || d->IsPhase(PHASE_SELECT) || d->IsPhase(PHASE_DEAD) || d->IsPhase(PHASE_LOADING)) { return PASSES_PER_SEC(1); } else if (d->IsPhase(PHASE_CLOSE)) { return 0; } else if (d->IsPhase(PHASE_GAME)) { sys_log(0, "QUEST_LOAD: Login pc %d by event", ch->GetPlayerID()); quest::CQuestManager::instance().Login(ch->GetPlayerID()); return 0; } else { sys_err(0, "input_db.cpp:quest_login_event INVALID PHASE pid %d", ch->GetPlayerID()); return 0; } } void CInputDB::QuestLoad(LPDESC d, const char * c_pData) { if (NULL == d) return; LPCHARACTER ch = d->GetCharacter(); if (NULL == ch) return; const DWORD dwCount = decode_4bytes(c_pData); const TQuestTable* pQuestTable = reinterpret_cast(c_pData+4); if (NULL != pQuestTable) { if (dwCount != 0) { if (ch->GetPlayerID() != pQuestTable[0].dwPID) { sys_err("PID differs %u %u", ch->GetPlayerID(), pQuestTable[0].dwPID); return; } } sys_log(0, "QUEST_LOAD: count %d", dwCount); quest::PC * pkPC = quest::CQuestManager::instance().GetPCForce(ch->GetPlayerID()); if (!pkPC) { sys_err("null quest::PC with id %u", pQuestTable[0].dwPID); return; } if (pkPC->IsLoaded()) return; for (unsigned int i = 0; i < dwCount; ++i) { std::string st(pQuestTable[i].szName); st += "."; st += pQuestTable[i].szState; sys_log(0, " %s %d", st.c_str(), pQuestTable[i].lValue); pkPC->SetFlag(st.c_str(), pQuestTable[i].lValue, false); } pkPC->SetLoaded(); pkPC->Build(); if (ch->GetDesc()->IsPhase(PHASE_GAME)) { sys_log(0, "QUEST_LOAD: Login pc %d", pQuestTable[0].dwPID); quest::CQuestManager::instance().Login(pQuestTable[0].dwPID); } else { quest_login_event_info* info = AllocEventInfo(); info->dwPID = ch->GetPlayerID(); event_create(quest_login_event, info, PASSES_PER_SEC(1)); } } } void CInputDB::SafeboxLoad(LPDESC d, const char * c_pData) { if (!d) return; TSafeboxTable * p = (TSafeboxTable *) c_pData; if (d->GetAccountTable().id != p->dwID) { sys_err("SafeboxLoad: safebox has different id %u != %u", d->GetAccountTable().id, p->dwID); return; } if (!d->GetCharacter()) return; BYTE bSize = 1; LPCHARACTER ch = d->GetCharacter(); //PREVENT_TRADE_WINDOW if (ch->GetShopOwner() || ch->GetExchange() || ch->GetMyShop() || ch->IsCubeOpen() ) { d->GetCharacter()->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥°Å·¡Ã¢ÀÌ ¿­¸°»óÅ¿¡¼­´Â â°í¸¦ ¿­¼ö°¡ ¾ø½À´Ï´Ù." ) ); d->GetCharacter()->CancelSafeboxLoad(); return; } //END_PREVENT_TRADE_WINDOW // ADD_PREMIUM if (d->GetCharacter()->GetPremiumRemainSeconds(PREMIUM_SAFEBOX) > 0 || d->GetCharacter()->IsEquipUniqueGroup(UNIQUE_GROUP_LARGE_SAFEBOX)) bSize = 3; // END_OF_ADD_PREMIUM //if (d->GetCharacter()->IsEquipUniqueItem(UNIQUE_ITEM_SAFEBOX_EXPAND)) //bSize = 3; // â°íÈ®Àå±Ç //d->GetCharacter()->LoadSafebox(p->bSize * SAFEBOX_PAGE_SIZE, p->dwGold, p->wItemCount, (TPlayerItem *) (c_pData + sizeof(TSafeboxTable))); d->GetCharacter()->LoadSafebox(bSize * SAFEBOX_PAGE_SIZE, p->dwGold, p->wItemCount, (TPlayerItem *) (c_pData + sizeof(TSafeboxTable))); } void CInputDB::SafeboxChangeSize(LPDESC d, const char * c_pData) { if (!d) return; BYTE bSize = *(BYTE *) c_pData; if (!d->GetCharacter()) return; d->GetCharacter()->ChangeSafeboxSize(bSize); } // // @version 05/06/20 Bang2ni - ReqSafeboxLoad ÀÇ Ãë¼Ò // void CInputDB::SafeboxWrongPassword(LPDESC d) { if (!d) return; if (!d->GetCharacter()) return; TPacketCGSafeboxWrongPassword p; p.bHeader = HEADER_GC_SAFEBOX_WRONG_PASSWORD; d->Packet(&p, sizeof(p)); d->GetCharacter()->CancelSafeboxLoad(); } void CInputDB::SafeboxChangePasswordAnswer(LPDESC d, const char* c_pData) { if (!d) return; if (!d->GetCharacter()) return; TSafeboxChangePasswordPacketAnswer* p = (TSafeboxChangePasswordPacketAnswer*) c_pData; if (p->flag) { d->GetCharacter()->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í ºñ¹Ð¹øÈ£°¡ º¯°æµÇ¾ú½À´Ï´Ù.")); } else { d->GetCharacter()->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> ±âÁ¸ ºñ¹Ð¹øÈ£°¡ Ʋ·È½À´Ï´Ù.")); } } void CInputDB::MallLoad(LPDESC d, const char * c_pData) { if (!d) return; TSafeboxTable * p = (TSafeboxTable *) c_pData; if (d->GetAccountTable().id != p->dwID) { sys_err("safebox has different id %u != %u", d->GetAccountTable().id, p->dwID); return; } if (!d->GetCharacter()) return; d->GetCharacter()->LoadMall(p->wItemCount, (TPlayerItem *) (c_pData + sizeof(TSafeboxTable))); } void CInputDB::LoginAlready(LPDESC d, const char * c_pData) { if (!d) return; // INTERNATIONAL_VERSION ÀÌ¹Ì Á¢¼ÓÁßÀ̸é Á¢¼Ó ²÷À½ { TPacketDGLoginAlready * p = (TPacketDGLoginAlready *) c_pData; LPDESC d2 = DESC_MANAGER::instance().FindByLoginName(p->szLogin); if (d2) d2->DisconnectOfSameLogin(); else { TPacketGGDisconnect pgg; pgg.bHeader = HEADER_GG_DISCONNECT; strlcpy(pgg.szLogin, p->szLogin, sizeof(pgg.szLogin)); P2P_MANAGER::instance().Send(&pgg, sizeof(TPacketGGDisconnect)); } } // END_OF_INTERNATIONAL_VERSION LoginFailure(d, "ALREADY"); } void CInputDB::EmpireSelect(LPDESC d, const char * c_pData) { sys_log(0, "EmpireSelect %p", get_pointer(d)); if (!d) return; TAccountTable & rTable = d->GetAccountTable(); rTable.bEmpire = *(BYTE *) c_pData; TPacketGCEmpire pe; pe.bHeader = HEADER_GC_EMPIRE; pe.bEmpire = rTable.bEmpire; d->Packet(&pe, sizeof(pe)); for (int i = 0; i < PLAYER_PER_ACCOUNT; ++i) if (rTable.players[i].dwID) { rTable.players[i].x = EMPIRE_START_X(rTable.bEmpire); rTable.players[i].y = EMPIRE_START_Y(rTable.bEmpire); } GetServerLocation(d->GetAccountTable(), rTable.bEmpire); d->SendLoginSuccessPacket(); } void CInputDB::MapLocations(const char * c_pData) { BYTE bCount = *(BYTE *) (c_pData++); sys_log(0, "InputDB::MapLocations %d", bCount); TMapLocation * pLoc = (TMapLocation *) c_pData; while (bCount--) { for (int i = 0; i < 32; ++i) { if (0 == pLoc->alMaps[i]) break; CMapLocation::instance().Insert(pLoc->alMaps[i], pLoc->szHost, pLoc->wPort); } pLoc++; } } void CInputDB::P2P(const char * c_pData) { extern event_base* ev_base; extern evdns_base* dns_base; TPacketDGP2P * p = (TPacketDGP2P *) c_pData; P2P_MANAGER& mgr = P2P_MANAGER::instance(); if (false == DESC_MANAGER::instance().IsP2PDescExist(p->szHost, p->wPort)) { LPCLIENT_DESC pkDesc = NULL; sys_log(0, "InputDB:P2P %s:%u", p->szHost, p->wPort); pkDesc = DESC_MANAGER::instance().CreateConnectionDesc(ev_base, dns_base, p->szHost, p->wPort, PHASE_P2P, false); mgr.RegisterConnector(pkDesc); pkDesc->SetP2P(p->wPort, p->bChannel); } } void CInputDB::GuildLoad(const char * c_pData) { CGuildManager::instance().LoadGuild(*(DWORD *) c_pData); } void CInputDB::GuildSkillUpdate(const char* c_pData) { TPacketGuildSkillUpdate * p = (TPacketGuildSkillUpdate *) c_pData; CGuild * g = CGuildManager::instance().TouchGuild(p->guild_id); if (g) { g->UpdateSkill(p->skill_point, p->skill_levels); g->GuildPointChange(POINT_SP, p->amount, p->save?true:false); } } void CInputDB::GuildWar(const char* c_pData) { TPacketGuildWar * p = (TPacketGuildWar*) c_pData; sys_log(0, "InputDB::GuildWar %u %u state %d", p->dwGuildFrom, p->dwGuildTo, p->bWar); switch (p->bWar) { case GUILD_WAR_SEND_DECLARE: case GUILD_WAR_RECV_DECLARE: CGuildManager::instance().DeclareWar(p->dwGuildFrom, p->dwGuildTo, p->bType); break; case GUILD_WAR_REFUSE: CGuildManager::instance().RefuseWar(p->dwGuildFrom, p->dwGuildTo); break; case GUILD_WAR_WAIT_START: CGuildManager::instance().WaitStartWar(p->dwGuildFrom, p->dwGuildTo); break; case GUILD_WAR_CANCEL: CGuildManager::instance().CancelWar(p->dwGuildFrom, p->dwGuildTo); break; case GUILD_WAR_ON_WAR: CGuildManager::instance().StartWar(p->dwGuildFrom, p->dwGuildTo); break; case GUILD_WAR_END: CGuildManager::instance().EndWar(p->dwGuildFrom, p->dwGuildTo); break; case GUILD_WAR_OVER: CGuildManager::instance().WarOver(p->dwGuildFrom, p->dwGuildTo, p->bType); break; case GUILD_WAR_RESERVE: CGuildManager::instance().ReserveWar(p->dwGuildFrom, p->dwGuildTo, p->bType); break; default: sys_err("Unknown guild war state"); break; } } void CInputDB::GuildWarScore(const char* c_pData) { TPacketGuildWarScore* p = (TPacketGuildWarScore*) c_pData; CGuild * g = CGuildManager::instance().TouchGuild(p->dwGuildGainPoint); g->SetWarScoreAgainstTo(p->dwGuildOpponent, p->lScore); } void CInputDB::GuildSkillRecharge() { CGuildManager::instance().SkillRecharge(); } void CInputDB::GuildExpUpdate(const char* c_pData) { TPacketGuildSkillUpdate * p = (TPacketGuildSkillUpdate *) c_pData; sys_log(1, "GuildExpUpdate %d", p->amount); CGuild * g = CGuildManager::instance().TouchGuild(p->guild_id); if (g) g->GuildPointChange(POINT_EXP, p->amount); } void CInputDB::GuildAddMember(const char* c_pData) { TPacketDGGuildMember * p = (TPacketDGGuildMember *) c_pData; CGuild * g = CGuildManager::instance().TouchGuild(p->dwGuild); if (g) g->AddMember(p); } void CInputDB::GuildRemoveMember(const char* c_pData) { TPacketGuild* p=(TPacketGuild*)c_pData; CGuild* g = CGuildManager::instance().TouchGuild(p->dwGuild); if (g) g->RemoveMember(p->dwInfo); } void CInputDB::GuildChangeGrade(const char* c_pData) { TPacketGuild* p=(TPacketGuild*)c_pData; CGuild* g = CGuildManager::instance().TouchGuild(p->dwGuild); if (g) g->P2PChangeGrade((BYTE)p->dwInfo); } void CInputDB::GuildChangeMemberData(const char* c_pData) { sys_log(0, "Recv GuildChangeMemberData"); TPacketGuildChangeMemberData * p = (TPacketGuildChangeMemberData *) c_pData; CGuild * g = CGuildManager::instance().TouchGuild(p->guild_id); if (g) g->ChangeMemberData(p->pid, p->offer, p->level, p->grade); } void CInputDB::GuildDisband(const char* c_pData) { TPacketGuild * p = (TPacketGuild*) c_pData; CGuildManager::instance().DisbandGuild(p->dwGuild); } void CInputDB::GuildLadder(const char* c_pData) { TPacketGuildLadder* p = (TPacketGuildLadder*) c_pData; sys_log(0, "Recv GuildLadder %u %d / w %d d %d l %d", p->dwGuild, p->lLadderPoint, p->lWin, p->lDraw, p->lLoss); CGuild * g = CGuildManager::instance().TouchGuild(p->dwGuild); g->SetLadderPoint(p->lLadderPoint); g->SetWarData(p->lWin, p->lDraw, p->lLoss); } void CInputDB::ItemLoad(LPDESC d, const char * c_pData) { LPCHARACTER ch; if (!d || !(ch = d->GetCharacter())) return; if (ch->IsItemLoaded()) return; DWORD dwCount = decode_4bytes(c_pData); c_pData += sizeof(DWORD); sys_log(0, "ITEM_LOAD: COUNT %s %u", ch->GetName(), dwCount); std::vector v; TPlayerItem * p = (TPlayerItem *) c_pData; for (DWORD i = 0; i < dwCount; ++i, ++p) { LPITEM item = ITEM_MANAGER::instance().CreateItem(p->vnum, p->count, p->id); if (!item) { sys_err("cannot create item by vnum %u (name %s id %u)", p->vnum, ch->GetName(), p->id); continue; } item->SetSkipSave(true); item->SetSockets(p->alSockets); item->SetAttributes(p->aAttr); if ((p->window == INVENTORY && ch->GetInventoryItem(p->pos)) || (p->window == EQUIPMENT && ch->GetWear(p->pos))) { sys_log(0, "ITEM_RESTORE: %s %s", ch->GetName(), item->GetName()); v.push_back(item); } else { switch (p->window) { case INVENTORY: case DRAGON_SOUL_INVENTORY: item->AddToCharacter(ch, TItemPos(p->window, p->pos)); break; case EQUIPMENT: if (item->CheckItemUseLevel(ch->GetLevel()) == true ) { if (item->EquipTo(ch, p->pos) == false ) { v.push_back(item); } } else { v.push_back(item); } break; } } if (false == item->OnAfterCreatedItem()) sys_err("Failed to call ITEM::OnAfterCreatedItem (vnum: %d, id: %d)", item->GetVnum(), item->GetID()); item->SetSkipSave(false); } itertype(v) it = v.begin(); while (it != v.end()) { LPITEM item = *(it++); int pos = ch->GetEmptyInventory(item->GetSize()); if (pos < 0) { PIXEL_POSITION coord; coord.x = ch->GetX(); coord.y = ch->GetY(); item->AddToGround(ch->GetMapIndex(), coord); item->SetOwnership(ch, 180); item->StartDestroyEvent(); } else item->AddToCharacter(ch, TItemPos(INVENTORY, pos)); } ch->CheckMaximumPoints(); ch->PointsPacket(); ch->SetItemLoaded(); } void CInputDB::AffectLoad(LPDESC d, const char * c_pData) { if (!d) return; if (!d->GetCharacter()) return; LPCHARACTER ch = d->GetCharacter(); DWORD dwPID = decode_4bytes(c_pData); c_pData += sizeof(DWORD); DWORD dwCount = decode_4bytes(c_pData); c_pData += sizeof(DWORD); if (ch->GetPlayerID() != dwPID) return; ch->LoadAffect(dwCount, (TPacketAffectElement *) c_pData); } void CInputDB::PartyCreate(const char* c_pData) { TPacketPartyCreate* p = (TPacketPartyCreate*) c_pData; CPartyManager::instance().P2PCreateParty(p->dwLeaderPID); } void CInputDB::PartyDelete(const char* c_pData) { TPacketPartyDelete* p = (TPacketPartyDelete*) c_pData; CPartyManager::instance().P2PDeleteParty(p->dwLeaderPID); } void CInputDB::PartyAdd(const char* c_pData) { TPacketPartyAdd* p = (TPacketPartyAdd*) c_pData; CPartyManager::instance().P2PJoinParty(p->dwLeaderPID, p->dwPID, p->bState); } void CInputDB::PartyRemove(const char* c_pData) { TPacketPartyRemove* p = (TPacketPartyRemove*) c_pData; CPartyManager::instance().P2PQuitParty(p->dwPID); } void CInputDB::PartyStateChange(const char* c_pData) { TPacketPartyStateChange * p = (TPacketPartyStateChange *) c_pData; LPPARTY pParty = CPartyManager::instance().P2PCreateParty(p->dwLeaderPID); if (!pParty) return; pParty->SetRole(p->dwPID, p->bRole, p->bFlag); } void CInputDB::PartySetMemberLevel(const char* c_pData) { TPacketPartySetMemberLevel* p = (TPacketPartySetMemberLevel*) c_pData; LPPARTY pParty = CPartyManager::instance().P2PCreateParty(p->dwLeaderPID); if (!pParty) return; pParty->P2PSetMemberLevel(p->dwPID, p->bLevel); } void CInputDB::Time(const char * c_pData) { set_global_time(*(time_t *) c_pData); } void CInputDB::ReloadProto(const char * c_pData) { WORD wSize; /* * Skill */ wSize = decode_2bytes(c_pData); c_pData += sizeof(WORD); if (wSize) CSkillManager::instance().Initialize((TSkillTable *) c_pData, wSize); c_pData += sizeof(TSkillTable) * wSize; /* * Banwords */ wSize = decode_2bytes(c_pData); c_pData += sizeof(WORD); CBanwordManager::instance().Initialize((TBanwordTable *) c_pData, wSize); c_pData += sizeof(TBanwordTable) * wSize; /* * ITEM */ wSize = decode_2bytes(c_pData); c_pData += 2; sys_log(0, "RELOAD: ITEM: %d", wSize); if (wSize) { ITEM_MANAGER::instance().Initialize((TItemTable *) c_pData, wSize); c_pData += wSize * sizeof(TItemTable); } /* * MONSTER */ wSize = decode_2bytes(c_pData); c_pData += 2; sys_log(0, "RELOAD: MOB: %d", wSize); if (wSize) { CMobManager::instance().Initialize((TMobTable *) c_pData, wSize); c_pData += wSize * sizeof(TMobTable); } CMotionManager::instance().Build(); CHARACTER_MANAGER::instance().for_each_pc(std::mem_fun(&CHARACTER::ComputePoints)); } void CInputDB::GuildSkillUsableChange(const char* c_pData) { TPacketGuildSkillUsableChange* p = (TPacketGuildSkillUsableChange*) c_pData; CGuild* g = CGuildManager::instance().TouchGuild(p->dwGuild); g->SkillUsableChange(p->dwSkillVnum, p->bUsable?true:false); } void CInputDB::AuthLogin(LPDESC d, const char * c_pData) { if (!d) return; BYTE bResult = *(BYTE *) c_pData; TPacketGCAuthSuccess ptoc; ptoc.bHeader = HEADER_GC_AUTH_SUCCESS; if (bResult) { // Panama ¾Ïȣȭ ÆÑ¿¡ ÇÊ¿äÇÑ Å° º¸³»±â SendPanamaList(d); ptoc.dwLoginKey = d->GetLoginKey(); //NOTE: AuthSucessº¸´Ù ¸ÕÀú º¸³»¾ßÁö ¾È±×·¯¸é PHASE Close°¡ µÇ¼­ º¸³»ÁöÁö ¾Ê´Â´Ù.-_- //Send Client Package CryptKey { DESC_MANAGER::instance().SendClientPackageCryptKey(d); DESC_MANAGER::instance().SendClientPackageSDBToLoadMap(d, MAPNAME_DEFAULT); } } else { ptoc.dwLoginKey = 0; } ptoc.bResult = bResult; d->Packet(&ptoc, sizeof(TPacketGCAuthSuccess)); sys_log(0, "AuthLogin result %u key %u", bResult, d->GetLoginKey()); } void CInputDB::ChangeEmpirePriv(const char* c_pData) { TPacketDGChangeEmpirePriv* p = (TPacketDGChangeEmpirePriv*) c_pData; // ADD_EMPIRE_PRIV_TIME CPrivManager::instance().GiveEmpirePriv(p->empire, p->type, p->value, p->bLog, p->end_time_sec); // END_OF_ADD_EMPIRE_PRIV_TIME } /** * @version 05/06/08 Bang2ni - Áö¼Ó½Ã°£ Ãß°¡ */ void CInputDB::ChangeGuildPriv(const char* c_pData) { TPacketDGChangeGuildPriv* p = (TPacketDGChangeGuildPriv*) c_pData; // ADD_GUILD_PRIV_TIME CPrivManager::instance().GiveGuildPriv(p->guild_id, p->type, p->value, p->bLog, p->end_time_sec); // END_OF_ADD_GUILD_PRIV_TIME } void CInputDB::ChangeCharacterPriv(const char* c_pData) { TPacketDGChangeCharacterPriv* p = (TPacketDGChangeCharacterPriv*) c_pData; CPrivManager::instance().GiveCharacterPriv(p->pid, p->type, p->value, p->bLog); } void CInputDB::MoneyLog(const char* c_pData) { TPacketMoneyLog * p = (TPacketMoneyLog *) c_pData; if (p->type == 4) // QUEST_MONEY_LOG_SKIP return; if (g_bAuthServer ==true ) return; LogManager::instance().MoneyLog(p->type, p->vnum, p->gold); } void CInputDB::GuildMoneyChange(const char* c_pData) { TPacketDGGuildMoneyChange* p = (TPacketDGGuildMoneyChange*) c_pData; CGuild* g = CGuildManager::instance().TouchGuild(p->dwGuild); if (g) { g->RecvMoneyChange(p->iTotalGold); } } void CInputDB::GuildWithdrawMoney(const char* c_pData) { TPacketDGGuildMoneyWithdraw* p = (TPacketDGGuildMoneyWithdraw*) c_pData; CGuild* g = CGuildManager::instance().TouchGuild(p->dwGuild); if (g) { g->RecvWithdrawMoneyGive(p->iChangeGold); } } void CInputDB::SetEventFlag(const char* c_pData) { TPacketSetEventFlag* p = (TPacketSetEventFlag*) c_pData; quest::CQuestManager::instance().SetEventFlag(p->szFlagName, p->lValue); } void CInputDB::CreateObject(const char * c_pData) { using namespace building; CManager::instance().LoadObject((TObject *) c_pData); } void CInputDB::DeleteObject(const char * c_pData) { using namespace building; CManager::instance().DeleteObject(*(DWORD *) c_pData); } void CInputDB::UpdateLand(const char * c_pData) { using namespace building; CManager::instance().UpdateLand((TLand *) c_pData); } //////////////////////////////////////////////////////////////////// // Billing //////////////////////////////////////////////////////////////////// void CInputDB::BillingRepair(const char * c_pData) { DWORD dwCount = *(DWORD *) c_pData; c_pData += sizeof(DWORD); TPacketBillingRepair * p = (TPacketBillingRepair *) c_pData; for (DWORD i = 0; i < dwCount; ++i, ++p) { CLoginData * pkLD = M2_NEW CLoginData; pkLD->SetKey(p->dwLoginKey); pkLD->SetLogin(p->szLogin); pkLD->SetIP(p->szHost); sys_log(0, "BILLING: REPAIR %s host %s", p->szLogin, p->szHost); } } void CInputDB::BillingExpire(const char * c_pData) { TPacketBillingExpire * p = (TPacketBillingExpire *) c_pData; LPDESC d = DESC_MANAGER::instance().FindByLoginName(p->szLogin); if (!d) return; LPCHARACTER ch = d->GetCharacter(); if (p->dwRemainSeconds <= 60) { int i = std::max(5, p->dwRemainSeconds); sys_log(0, "BILLING_EXPIRE: %s %u", p->szLogin, p->dwRemainSeconds); d->DelayedDisconnect(i); } else { if ((p->dwRemainSeconds - d->GetBillingExpireSecond()) > 60) { d->SetBillingExpireSecond(p->dwRemainSeconds); if (ch) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°áÀç±â°£ÀÌ %dºÐ ÈÄ ¸¸·á µË´Ï´Ù."), (p->dwRemainSeconds / 60)); } } } void CInputDB::BillingLogin(const char * c_pData) { if (NULL == c_pData) return; TPacketBillingLogin * p; DWORD dwCount = *(DWORD *) c_pData; c_pData += sizeof(DWORD); p = (TPacketBillingLogin *) c_pData; for (DWORD i = 0; i < dwCount; ++i, ++p) { DBManager::instance().SetBilling(p->dwLoginKey, p->bLogin); } } void CInputDB::BillingCheck(const char * c_pData) { DWORD size = *(DWORD *) c_pData; c_pData += sizeof(DWORD); for (DWORD i = 0; i < size; ++i) { DWORD dwKey = *(DWORD *) c_pData; c_pData += sizeof(DWORD); sys_log(0, "BILLING: NOT_LOGIN %u", dwKey); DBManager::instance().SetBilling(dwKey, 0, true); } } void CInputDB::Notice(const char * c_pData) { extern void SendNotice(const char * c_pszBuf); char szBuf[256+1]; strlcpy(szBuf, c_pData, sizeof(szBuf)); sys_log(0, "InputDB:: Notice: %s", szBuf); //SendNotice(LC_TEXT(szBuf)); SendNotice(szBuf); } void CInputDB::VCard(const char * c_pData) { TPacketGDVCard * p = (TPacketGDVCard *) c_pData; sys_log(0, "VCARD: %u %s %s %s %s", p->dwID, p->szSellCharacter, p->szSellAccount, p->szBuyCharacter, p->szBuyAccount); std::unique_ptr pmsg(DBManager::instance().DirectQuery("SELECT sell_account, buy_account, time FROM vcard WHERE id=%u", p->dwID)); if (pmsg->Get()->uiNumRows != 1) { sys_log(0, "VCARD_FAIL: no data"); return; } MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); if (strcmp(row[0], p->szSellAccount)) { sys_log(0, "VCARD_FAIL: sell account differ %s", row[0]); return; } if (!row[1] || *row[1]) { sys_log(0, "VCARD_FAIL: buy account already exist"); return; } int time = 0; str_to_number(time, row[2]); if (!row[2] || time < 0) { sys_log(0, "VCARD_FAIL: time null"); return; } std::unique_ptr pmsg1(DBManager::instance().DirectQuery("UPDATE GameTime SET LimitTime=LimitTime+%d WHERE UserID='%s'", time, p->szBuyAccount)); if (pmsg1->Get()->uiAffectedRows == 0 || pmsg1->Get()->uiAffectedRows == (uint32_t)-1) { sys_log(0, "VCARD_FAIL: cannot modify GameTime table"); return; } std::unique_ptr pmsg2(DBManager::instance().DirectQuery("UPDATE vcard,GameTime SET sell_pid='%s', buy_pid='%s', buy_account='%s', sell_time=NOW(), new_time=GameTime.LimitTime WHERE vcard.id=%u AND GameTime.UserID='%s'", p->szSellCharacter, p->szBuyCharacter, p->szBuyAccount, p->dwID, p->szBuyAccount)); if (pmsg2->Get()->uiAffectedRows == 0 || pmsg2->Get()->uiAffectedRows == (uint32_t)-1) { sys_log(0, "VCARD_FAIL: cannot modify vcard table"); return; } sys_log(0, "VCARD_SUCCESS: %s %s", p->szBuyAccount, p->szBuyCharacter); } void CInputDB::GuildWarReserveAdd(TGuildWarReserve * p) { CGuildManager::instance().ReserveWarAdd(p); } void CInputDB::GuildWarReserveDelete(DWORD dwID) { CGuildManager::instance().ReserveWarDelete(dwID); } void CInputDB::GuildWarBet(TPacketGDGuildWarBet * p) { CGuildManager::instance().ReserveWarBet(p); } void CInputDB::MarriageAdd(TPacketMarriageAdd * p) { sys_log(0, "MarriageAdd %u %u %u %s %s", p->dwPID1, p->dwPID2, (DWORD)p->tMarryTime, p->szName1, p->szName2); marriage::CManager::instance().Add(p->dwPID1, p->dwPID2, p->tMarryTime, p->szName1, p->szName2); } void CInputDB::MarriageUpdate(TPacketMarriageUpdate * p) { sys_log(0, "MarriageUpdate %u %u %d %d", p->dwPID1, p->dwPID2, p->iLovePoint, p->byMarried); marriage::CManager::instance().Update(p->dwPID1, p->dwPID2, p->iLovePoint, p->byMarried); } void CInputDB::MarriageRemove(TPacketMarriageRemove * p) { sys_log(0, "MarriageRemove %u %u", p->dwPID1, p->dwPID2); marriage::CManager::instance().Remove(p->dwPID1, p->dwPID2); } void CInputDB::WeddingRequest(TPacketWeddingRequest* p) { marriage::WeddingManager::instance().Request(p->dwPID1, p->dwPID2); } void CInputDB::WeddingReady(TPacketWeddingReady* p) { sys_log(0, "WeddingReady %u %u %u", p->dwPID1, p->dwPID2, p->dwMapIndex); marriage::CManager::instance().WeddingReady(p->dwPID1, p->dwPID2, p->dwMapIndex); } void CInputDB::WeddingStart(TPacketWeddingStart* p) { sys_log(0, "WeddingStart %u %u", p->dwPID1, p->dwPID2); marriage::CManager::instance().WeddingStart(p->dwPID1, p->dwPID2); } void CInputDB::WeddingEnd(TPacketWeddingEnd* p) { sys_log(0, "WeddingEnd %u %u", p->dwPID1, p->dwPID2); marriage::CManager::instance().WeddingEnd(p->dwPID1, p->dwPID2); } // MYSHOP_PRICE_LIST void CInputDB::MyshopPricelistRes(LPDESC d, const TPacketMyshopPricelistHeader* p ) { LPCHARACTER ch; if (!d || !(ch = d->GetCharacter()) ) return; sys_log(0, "RecvMyshopPricelistRes name[%s]", ch->GetName()); ch->UseSilkBotaryReal(p ); } // END_OF_MYSHOP_PRICE_LIST //RELOAD_ADMIN void CInputDB::ReloadAdmin(const char * c_pData ) { gm_new_clear(); int ChunkSize = decode_2bytes(c_pData ); c_pData += 2; int HostSize = decode_2bytes(c_pData ); c_pData += 2; for (int n = 0; n < HostSize; ++n ) { gm_new_host_inert(c_pData ); c_pData += ChunkSize; } c_pData += 2; int size = decode_2bytes(c_pData ); c_pData += 2; for (int n = 0; n < size; ++n ) { tAdminInfo& rAdminInfo = *(tAdminInfo*)c_pData; gm_new_insert(rAdminInfo ); c_pData += sizeof (tAdminInfo ); LPCHARACTER pChar = CHARACTER_MANAGER::instance().FindPC(rAdminInfo.m_szName ); if (pChar ) { pChar->SetGMLevel(); } } } //END_RELOAD_ADMIN //////////////////////////////////////////////////////////////////// // Analyze // @version 05/06/10 Bang2ni - ¾ÆÀÌÅÛ °¡°ÝÁ¤º¸ ¸®½ºÆ® ÆÐŶ(HEADER_DG_MYSHOP_PRICELIST_RES) 󸮷çƾ Ãß°¡. //////////////////////////////////////////////////////////////////// int CInputDB::Analyze(LPDESC d, BYTE bHeader, const char * c_pData) { switch (bHeader) { case HEADER_DG_BOOT: Boot(c_pData); break; case HEADER_DG_LOGIN_SUCCESS: LoginSuccess(m_dwHandle, c_pData); break; case HEADER_DG_LOGIN_NOT_EXIST: LoginFailure(DESC_MANAGER::instance().FindByHandle(m_dwHandle), "NOID"); break; case HEADER_DG_LOGIN_WRONG_PASSWD: LoginFailure(DESC_MANAGER::instance().FindByHandle(m_dwHandle), "WRONGPWD"); break; case HEADER_DG_LOGIN_ALREADY: LoginAlready(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_PLAYER_LOAD_SUCCESS: PlayerLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_PLAYER_CREATE_SUCCESS: PlayerCreateSuccess(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_PLAYER_CREATE_FAILED: PlayerCreateFailure(DESC_MANAGER::instance().FindByHandle(m_dwHandle), 0); break; case HEADER_DG_PLAYER_CREATE_ALREADY: PlayerCreateFailure(DESC_MANAGER::instance().FindByHandle(m_dwHandle), 1); break; case HEADER_DG_PLAYER_DELETE_SUCCESS: PlayerDeleteSuccess(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_PLAYER_LOAD_FAILED: //sys_log(0, "PLAYER_LOAD_FAILED"); break; case HEADER_DG_PLAYER_DELETE_FAILED: //sys_log(0, "PLAYER_DELETE_FAILED"); PlayerDeleteFail(DESC_MANAGER::instance().FindByHandle(m_dwHandle)); break; case HEADER_DG_ITEM_LOAD: ItemLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_QUEST_LOAD: QuestLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_AFFECT_LOAD: AffectLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_SAFEBOX_LOAD: SafeboxLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_SAFEBOX_CHANGE_SIZE: SafeboxChangeSize(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_SAFEBOX_WRONG_PASSWORD: SafeboxWrongPassword(DESC_MANAGER::instance().FindByHandle(m_dwHandle)); break; case HEADER_DG_SAFEBOX_CHANGE_PASSWORD_ANSWER: SafeboxChangePasswordAnswer(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_MALL_LOAD: MallLoad(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_EMPIRE_SELECT: EmpireSelect(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_MAP_LOCATIONS: MapLocations(c_pData); break; case HEADER_DG_P2P: P2P(c_pData); break; case HEADER_DG_GUILD_SKILL_UPDATE: GuildSkillUpdate(c_pData); break; case HEADER_DG_GUILD_LOAD: GuildLoad(c_pData); break; case HEADER_DG_GUILD_SKILL_RECHARGE: GuildSkillRecharge(); break; case HEADER_DG_GUILD_EXP_UPDATE: GuildExpUpdate(c_pData); break; case HEADER_DG_PARTY_CREATE: PartyCreate(c_pData); break; case HEADER_DG_PARTY_DELETE: PartyDelete(c_pData); break; case HEADER_DG_PARTY_ADD: PartyAdd(c_pData); break; case HEADER_DG_PARTY_REMOVE: PartyRemove(c_pData); break; case HEADER_DG_PARTY_STATE_CHANGE: PartyStateChange(c_pData); break; case HEADER_DG_PARTY_SET_MEMBER_LEVEL: PartySetMemberLevel(c_pData); break; case HEADER_DG_TIME: Time(c_pData); break; case HEADER_DG_GUILD_ADD_MEMBER: GuildAddMember(c_pData); break; case HEADER_DG_GUILD_REMOVE_MEMBER: GuildRemoveMember(c_pData); break; case HEADER_DG_GUILD_CHANGE_GRADE: GuildChangeGrade(c_pData); break; case HEADER_DG_GUILD_CHANGE_MEMBER_DATA: GuildChangeMemberData(c_pData); break; case HEADER_DG_GUILD_DISBAND: GuildDisband(c_pData); break; case HEADER_DG_RELOAD_PROTO: ReloadProto(c_pData); break; case HEADER_DG_GUILD_WAR: GuildWar(c_pData); break; case HEADER_DG_GUILD_WAR_SCORE: GuildWarScore(c_pData); break; case HEADER_DG_GUILD_LADDER: GuildLadder(c_pData); break; case HEADER_DG_GUILD_SKILL_USABLE_CHANGE: GuildSkillUsableChange(c_pData); break; case HEADER_DG_CHANGE_NAME: ChangeName(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_AUTH_LOGIN: AuthLogin(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; case HEADER_DG_CHANGE_EMPIRE_PRIV: ChangeEmpirePriv(c_pData); break; case HEADER_DG_CHANGE_GUILD_PRIV: ChangeGuildPriv(c_pData); break; case HEADER_DG_CHANGE_CHARACTER_PRIV: ChangeCharacterPriv(c_pData); break; case HEADER_DG_MONEY_LOG: MoneyLog(c_pData); break; case HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE: GuildWithdrawMoney(c_pData); break; case HEADER_DG_GUILD_MONEY_CHANGE: GuildMoneyChange(c_pData); break; case HEADER_DG_SET_EVENT_FLAG: SetEventFlag(c_pData); break; case HEADER_DG_BILLING_REPAIR: BillingRepair(c_pData); break; case HEADER_DG_BILLING_EXPIRE: BillingExpire(c_pData); break; case HEADER_DG_BILLING_LOGIN: BillingLogin(c_pData); break; case HEADER_DG_BILLING_CHECK: BillingCheck(c_pData); break; case HEADER_DG_VCARD: VCard(c_pData); break; case HEADER_DG_CREATE_OBJECT: CreateObject(c_pData); break; case HEADER_DG_DELETE_OBJECT: DeleteObject(c_pData); break; case HEADER_DG_UPDATE_LAND: UpdateLand(c_pData); break; case HEADER_DG_NOTICE: Notice(c_pData); break; case HEADER_DG_GUILD_WAR_RESERVE_ADD: GuildWarReserveAdd((TGuildWarReserve *) c_pData); break; case HEADER_DG_GUILD_WAR_RESERVE_DEL: GuildWarReserveDelete(*(DWORD *) c_pData); break; case HEADER_DG_GUILD_WAR_BET: GuildWarBet((TPacketGDGuildWarBet *) c_pData); break; case HEADER_DG_MARRIAGE_ADD: MarriageAdd((TPacketMarriageAdd*) c_pData); break; case HEADER_DG_MARRIAGE_UPDATE: MarriageUpdate((TPacketMarriageUpdate*) c_pData); break; case HEADER_DG_MARRIAGE_REMOVE: MarriageRemove((TPacketMarriageRemove*) c_pData); break; case HEADER_DG_WEDDING_REQUEST: WeddingRequest((TPacketWeddingRequest*) c_pData); break; case HEADER_DG_WEDDING_READY: WeddingReady((TPacketWeddingReady*) c_pData); break; case HEADER_DG_WEDDING_START: WeddingStart((TPacketWeddingStart*) c_pData); break; case HEADER_DG_WEDDING_END: WeddingEnd((TPacketWeddingEnd*) c_pData); break; // MYSHOP_PRICE_LIST case HEADER_DG_MYSHOP_PRICELIST_RES: MyshopPricelistRes(DESC_MANAGER::instance().FindByHandle(m_dwHandle), (TPacketMyshopPricelistHeader*) c_pData ); break; // END_OF_MYSHOP_PRICE_LIST // // RELOAD_ADMIN case HEADER_DG_RELOAD_ADMIN: ReloadAdmin(c_pData ); break; //END_RELOAD_ADMIN case HEADER_DG_ADD_MONARCH_MONEY: AddMonarchMoney(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData ); break; case HEADER_DG_DEC_MONARCH_MONEY: DecMonarchMoney(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData ); break; case HEADER_DG_TAKE_MONARCH_MONEY: TakeMonarchMoney(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData ); break; case HEADER_DG_CHANGE_MONARCH_LORD_ACK : ChangeMonarchLord((TPacketChangeMonarchLordACK*)c_pData); break; case HEADER_DG_UPDATE_MONARCH_INFO : UpdateMonarchInfo((TMonarchInfo*)c_pData); break; case HEADER_DG_BLOCK_COUNTRY_IP: this->AddBlockCountryIp((TPacketBlockCountryIp *) c_pData); break; case HEADER_DG_BLOCK_EXCEPTION: this->BlockException((TPacketBlockException *) c_pData); break; case HEADER_DG_ACK_CHANGE_GUILD_MASTER : this->GuildChangeMaster((TPacketChangeGuildMaster*) c_pData); break; case HEADER_DG_ACK_SPARE_ITEM_ID_RANGE : ITEM_MANAGER::instance().SetMaxSpareItemID(*((TItemIDRangeTable*)c_pData) ); break; case HEADER_DG_UPDATE_HORSE_NAME : case HEADER_DG_ACK_HORSE_NAME : CHorseNameManager::instance().UpdateHorseName( ((TPacketUpdateHorseName*)c_pData)->dwPlayerID, ((TPacketUpdateHorseName*)c_pData)->szHorseName); break; case HEADER_DG_NEED_LOGIN_LOG: DetailLog( (TPacketNeedLoginLogInfo*) c_pData ); break; // µ¶ÀÏ ¼±¹° ±â´É Å×½ºÆ® case HEADER_DG_ITEMAWARD_INFORMER: ItemAwardInformer((TPacketItemAwardInfromer*) c_pData); break; case HEADER_DG_RESPOND_CHANNELSTATUS: RespondChannelStatus(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData); break; #ifdef __AUCTION__ case HEADER_DG_AUCTION_RESULT: if (auction_server) AuctionManager::instance().recv_result_auction(m_dwHandle, (TPacketDGResultAuction*)c_pData); break; #endif default: return (-1); } return 0; } bool CInputDB::Process(LPDESC d, const void * orig, int bytes, int & r_iBytesProceed) { const char * c_pData = (const char *) orig; BYTE bHeader, bLastHeader = 0; int iSize; int iLastPacketLen = 0; for (m_iBufferLeft = bytes; m_iBufferLeft > 0;) { if (m_iBufferLeft < 9) return true; bHeader = *((BYTE *) (c_pData)); // 1 m_dwHandle = *((DWORD *) (c_pData + 1)); // 4 iSize = *((DWORD *) (c_pData + 5)); // 4 sys_log(1, "DBCLIENT: header %d handle %d size %d bytes %d", bHeader, m_dwHandle, iSize, bytes); if (m_iBufferLeft - 9 < iSize) return true; const char * pRealData = (c_pData + 9); if (Analyze(d, bHeader, pRealData) < 0) { sys_err("in InputDB: UNKNOWN HEADER: %d, LAST HEADER: %d(%d), REMAIN BYTES: %d", bHeader, bLastHeader, iLastPacketLen, m_iBufferLeft); //printdata((BYTE*) orig, bytes); //d->SetPhase(PHASE_CLOSE); } c_pData += 9 + iSize; m_iBufferLeft -= 9 + iSize; r_iBytesProceed += 9 + iSize; iLastPacketLen = 9 + iSize; bLastHeader = bHeader; } return true; } void CInputDB::AddMonarchMoney(LPDESC d, const char * data ) { int Empire = *(int *) data; data += sizeof(int); int Money = *(int *) data; data += sizeof(int); CMonarch::instance().AddMoney(Money, Empire); DWORD pid = CMonarch::instance().GetMonarchPID(Empire); LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(pid); if (ch) { if (Random::get(1, 100) > 95) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÇöÀç %s ±¹°í¿¡´Â %u ÀÇ µ·ÀÌ ÀÖ½À´Ï´Ù"), EMPIRE_NAME(Empire), CMonarch::instance().GetMoney(Empire)); } } void CInputDB::DecMonarchMoney(LPDESC d, const char * data) { int Empire = *(int *) data; data += sizeof(int); int Money = *(int *) data; data += sizeof(int); CMonarch::instance().DecMoney(Money, Empire); DWORD pid = CMonarch::instance().GetMonarchPID(Empire); LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(pid); if (ch) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÇöÀç %s ±¹°í¿¡´Â %d ÀÇ µ·ÀÌ ÀÖ½À´Ï´Ù"), EMPIRE_NAME(Empire), CMonarch::instance().GetMoney(Empire)); } } void CInputDB::TakeMonarchMoney(LPDESC d, const char * data) { int Empire = *(int *) data; data += sizeof(int); int Money = *(int *) data; data += sizeof(int); if (!CMonarch::instance().DecMoney(Money, Empire)) { if (!d) return; if (!d->GetCharacter()) return; LPCHARACTER ch = d->GetCharacter(); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±¹°í¿¡ µ·ÀÌ ºÎÁ·Çϰųª µ·À» °¡Á®¿Ã¼ö ¾ø´Â »óȲÀÔ´Ï´Ù")); } } void CInputDB::ChangeMonarchLord(TPacketChangeMonarchLordACK* info) { char notice[256]; snprintf(notice, sizeof(notice), LC_TEXT("%sÀÇ ±ºÁÖ°¡ %s ´ÔÀ¸·Î ±³Ã¼µÇ¾ú½À´Ï´Ù."), EMPIRE_NAME(info->bEmpire), info->szName); SendNotice(notice); } void CInputDB::UpdateMonarchInfo(TMonarchInfo* info) { CMonarch::instance().SetMonarchInfo(info); sys_log(0, "MONARCH INFO UPDATED"); } void CInputDB::AddBlockCountryIp(TPacketBlockCountryIp * data) { add_blocked_country_ip(data); } void CInputDB::BlockException(TPacketBlockException *data) { block_exception(data); } void CInputDB::GuildChangeMaster(TPacketChangeGuildMaster* p) { CGuildManager::instance().ChangeMaster(p->dwGuildID); } void CInputDB::DetailLog(const TPacketNeedLoginLogInfo* info) { if (true == LC_IsEurope() || true == LC_IsYMIR() || true == LC_IsKorea() ) { LPCHARACTER pChar = CHARACTER_MANAGER::instance().FindByPID( info->dwPlayerID ); if (NULL != pChar) { LogManager::instance().DetailLoginLog(true, pChar); } } } void CInputDB::ItemAwardInformer(TPacketItemAwardInfromer *data) { LPDESC d = DESC_MANAGER::instance().FindByLoginName(data->login); //loginÁ¤º¸ if(d == NULL) return; else { if (d->GetCharacter()) { LPCHARACTER ch = d->GetCharacter(); ch->SetItemAward_vnum(data->vnum); // ch ¿¡ Àӽà ÀúÀåÇسù´Ù°¡ QuestLoad ÇÔ¼ö¿¡¼­ ó¸® ch->SetItemAward_cmd(data->command); if(d->IsPhase(PHASE_GAME)) //°ÔÀÓÆäÀÌÁîÀ϶§ { quest::CQuestManager::instance().ItemInformer(ch->GetPlayerID(),ch->GetItemAward_vnum()); //questmanager È£Ãâ } } } } void CInputDB::RespondChannelStatus(LPDESC desc, const char* pcData) { if (!desc) { return; } const int nSize = decode_4bytes(pcData); pcData += sizeof(nSize); BYTE bHeader = HEADER_GC_RESPOND_CHANNELSTATUS; desc->RawPacket(&bHeader, sizeof(BYTE)); desc->RawPacket(&nSize, sizeof(nSize)); if (0 < nSize) { desc->RawPacket(pcData, sizeof(TChannelStatus) * nSize); } BYTE bSuccess = 1; desc->Packet(&bSuccess, sizeof(bSuccess)); desc->SetChannelStatusRequested(false); }