1
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forked from metin2/server
server/game/src/empire_text_convert.cpp

113 lines
2.5 KiB
C++

#include "stdafx.h"
#include "empire_text_convert.h"
namespace
{
struct STextConvertTable
{
char acUpper[26];
char acLower[26];
BYTE aacHan[5000][2];
BYTE aacJaum[50][2];
BYTE aacMoum[50][2];
} g_aTextConvTable[3];
}
bool LoadEmpireTextConvertTable(DWORD dwEmpireID, const char* c_szFileName)
{
if (dwEmpireID < 1 || dwEmpireID > 3)
return false;
FILE * fp = fopen(c_szFileName, "rb");
if (!fp)
return false;
DWORD dwEngCount = 26;
DWORD dwHanCount = (0xC8 - 0xB0+1) * (0xFE - 0xA1+1);
DWORD dwHanSize = dwHanCount * 2;
STextConvertTable& rkTextConvTable=g_aTextConvTable[dwEmpireID-1];
fread(rkTextConvTable.acUpper, 1, dwEngCount, fp);
fread(rkTextConvTable.acLower, 1, dwEngCount, fp);
fread(rkTextConvTable.aacHan, 1, dwHanSize, fp);
fread(rkTextConvTable.aacJaum, 1, 60, fp);
fread(rkTextConvTable.aacMoum, 1, 42, fp);
fclose(fp);
return true;
}
void ConvertEmpireText(DWORD dwEmpireID, char* szText, size_t len, int iPct)
{
if (dwEmpireID < 1 || dwEmpireID > 3 || len == 0)
return;
const STextConvertTable& rkTextConvTable = g_aTextConvTable[dwEmpireID - 1];
for (BYTE* pbText = reinterpret_cast<BYTE*>(szText) ; len > 0 && *pbText != '\0' ; --len, ++pbText)
{
if (Random::get(1,100) > iPct)
{
if (*pbText & 0x80)
{
if (g_iUseLocale)
{
static char s_cChinaTable[][3] = {"¡ò","££","£¤","¡ù","¡ð" };
int n = Random::get(0, 4);
pbText[0] = s_cChinaTable[n][0];
pbText[1] = s_cChinaTable[n][1];
}
else
{
if (pbText[0] >= 0xB0 && pbText[0] <= 0xC8 && pbText[1] >= 0xA1 && pbText[1] <= 0xFE)
{
UINT uHanPos = (pbText[0] - 0xB0) * (0xFE - 0xA1 + 1) + (pbText[1] - 0xA1);
pbText[0] = rkTextConvTable.aacHan[uHanPos][0];
pbText[1] = rkTextConvTable.aacHan[uHanPos][1];
}
else if ( pbText[0] == 0xA4 )
{
if ( pbText[1] >=0xA1 && pbText[1] <= 0xBE )
{
pbText[0] = rkTextConvTable.aacJaum[pbText[1]-0xA1][0];
pbText[1] = rkTextConvTable.aacJaum[pbText[1]-0xA1][1];
}
else if ( pbText[1] >= 0xBF && pbText[1] <= 0xD3 )
{
pbText[0] = rkTextConvTable.aacMoum[pbText[1]-0xBF][0];
pbText[1] = rkTextConvTable.aacMoum[pbText[1]-0xBF][1];
}
}
}
++pbText;
--len;
}
else
{
if (*pbText >= 'a' && *pbText <= 'z')
{
*pbText = rkTextConvTable.acLower[*pbText - 'a'];
}
else if (*pbText >= 'A' && *pbText <= 'Z')
{
*pbText = rkTextConvTable.acUpper[*pbText - 'A'];
}
}
}
else
{
if (*pbText & 0x80)
{
++pbText;
--len;
}
}
}
}