Remove hackshield and unused function, game now compiles and runs

This commit is contained in:
2022-03-06 00:01:03 +02:00
parent 90ef09c331
commit b99293c9d7
103 changed files with 217 additions and 5364 deletions

View File

@@ -79,7 +79,6 @@ enum
HEADER_CG_MARK_UPLOAD = 102,
HEADER_CG_MARK_IDXLIST = 104,
HEADER_CG_HACK = 105,
HEADER_CG_CHANGE_NAME = 106,
HEADER_CG_LOGIN2 = 109,
HEADER_CG_DUNGEON = 110,
@@ -104,8 +103,6 @@ enum
//enum<75><6D> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD><CFB4><EFBFBD>. <20>ƴ<EFBFBD> namepsace<63><65> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD><CFB4><EFBFBD>..
//<2F><><EFBFBD><EFBFBD> packet generator<6F><72><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٶ<EFBFBD><D9B6><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>. <20>̷<EFBFBD> <20><>XX
//<2F>̷<EFBFBD><CCB7>ٰ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD> å<><C3A5><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>???
HEADER_CG_HS_ACK = 203,
HEADER_CG_XTRAP_ACK = 204,
HEADER_CG_DRAGON_SOUL_REFINE = 205,
HEADER_CG_STATE_CHECKER = 206,
@@ -288,9 +285,6 @@ enum
HEADER_GC_REQUEST_PASSPOD = 202,
HEADER_GC_REQUEST_PASSPOD_FAILED = 203,
HEADER_GC_HS_REQUEST = 204,
HEADER_GC_XTRAP_CS1_REQUEST = 205,
HEADER_GC_SPECIFIC_EFFECT = 208,
HEADER_GC_DRAGON_SOUL_REFINE = 209,
@@ -1895,12 +1889,6 @@ typedef struct command_give_item
BYTE byItemCount;
} TPacketCGGiveItem;
typedef struct SPacketCGHack
{
BYTE bHeader;
char szBuf[255 + 1];
} TPacketCGHack;
// SubHeader - Dungeon
enum
{