forked from metin2/server
Remove hackshield and unused function, game now compiles and runs
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@ -225,7 +225,7 @@ class SECTREE_MANAGER : public singleton<SECTREE_MANAGER>
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std::map<DWORD, std::vector<npc_info> > m_mapNPCPosition;
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// <Factor> Circular private map indexing
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typedef TR1_NS::unordered_map<long, int> PrivateIndexMapType;
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typedef std::unordered_map<long, int> PrivateIndexMapType;
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PrivateIndexMapType next_private_index_map_;
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};
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