Remove hackshield and unused function, game now compiles and runs

This commit is contained in:
2022-03-06 00:01:03 +02:00
parent 90ef09c331
commit b99293c9d7
103 changed files with 217 additions and 5364 deletions

View File

@ -225,7 +225,7 @@ class SECTREE_MANAGER : public singleton<SECTREE_MANAGER>
std::map<DWORD, std::vector<npc_info> > m_mapNPCPosition;
// <Factor> Circular private map indexing
typedef TR1_NS::unordered_map<long, int> PrivateIndexMapType;
typedef std::unordered_map<long, int> PrivateIndexMapType;
PrivateIndexMapType next_private_index_map_;
};