forked from metin2/server
Refactored directory structure, added game files from TMP
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25
src/libpoly/include/Base.h
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25
src/libpoly/include/Base.h
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#ifndef __POLY_BASE_H__
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#define __POLY_BASE_H__
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#define MID_UNKNOWN 0
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#define MID_NUMBER 256
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#define MID_VARIABLE 512
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#define MID_SYMBOL 1024
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#define MID_LONG MID_NUMBER + 1
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#define MID_SQRT MID_NUMBER + 2
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#define MID_FRACTION MID_NUMBER + 3
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class CBase
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{
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public:
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bool isSymbol();
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bool isVar();
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bool isNumber();
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int id;
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CBase();
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virtual ~CBase();
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};
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#endif
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