server/src/game/src
2024-03-30 18:06:36 +02:00
..
affect_flag.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
affect.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
affect.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
ani.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
ani.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
any_function.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
any_function.inc Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
arena.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
arena.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
auction_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
auction_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
auction_packet.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
banword.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
banword.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
battle.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
battle.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
BattleArena.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
BattleArena.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
belt_inventory_helper.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
blend_item.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
blend_item.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
BlueDragon_Binder.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
BlueDragon_Binder.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
BlueDragon_Skill.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
BlueDragon.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
BlueDragon.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
buff_on_attributes.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
buff_on_attributes.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
buffer_manager.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
buffer_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
build_locale_string.py Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
building.cpp Fixed sectree not found while loading guild buildings 2024-03-25 07:01:22 +02:00
building.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
castle.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
castle.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
char_affect.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_battle.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_change_empire.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
char_dragonsoul.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_horse.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_item.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
char_quickslot.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
char_resist.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_skill.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char_state.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
char.cpp Removed database strings and automatic greeting 2024-03-30 17:50:04 +02:00
char.h Removed database strings and automatic greeting 2024-03-30 17:50:04 +02:00
ClientPackageCryptInfo.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
ClientPackageCryptInfo.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
cmd_emotion.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
cmd_general.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
cmd_gm.cpp Removed database strings and automatic greeting 2024-03-30 17:50:04 +02:00
cmd_oxevent.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
cmd.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
cmd.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
config.cpp Rewrote the log initialization functions, logs are now saved in rotating files, implemented configurable log levels 2024-03-03 18:51:51 +02:00
config.h Made various network parameters manually configurable. 2023-12-09 17:02:17 +02:00
constants.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
constants.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
crc32.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
crc32.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
cube.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
cube.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
db.cpp Removed unused highscore Lua & DB functions 2024-03-30 18:06:36 +02:00
db.h Removed unused highscore Lua & DB functions 2024-03-30 18:06:36 +02:00
debug_allocator_adapter.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
debug_allocator.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
debug_ptr.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
desc_client.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
desc_client.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
desc_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
desc_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
desc_p2p.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
desc_p2p.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
desc.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
desc.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
dragon_soul_table.cpp Applied changes on the db executable. Removed old logging functions. Various global changes. 2024-01-07 22:05:51 +02:00
dragon_soul_table.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
DragonLair.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
DragonLair.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
DragonSoul.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
DragonSoul.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
dungeon.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
dungeon.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
empire_text_convert.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
empire_text_convert.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
entity_view.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
entity.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
entity.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
event_queue.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
event_queue.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
event.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
event.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
exchange.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
exchange.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
fifo_allocator.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
file_loader.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
file_loader.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
fishing.cpp Removed unused highscore Lua & DB functions 2024-03-30 18:06:36 +02:00
fishing.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
FSM.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
FSM.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
gm.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
gm.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
group_text_parse_tree.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
group_text_parse_tree.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
guild_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
guild_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
guild_war.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
guild.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
guild.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
horse_rider.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
horse_rider.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
horsename_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
horsename_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
IFileMonitor.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
input_auth.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
input_db.cpp Removed country blocking (and exceptions) 2024-03-30 17:09:03 +02:00
input_login.cpp Removed database strings and automatic greeting 2024-03-30 17:50:04 +02:00
input_main.cpp Applied changes on the db executable. Removed old logging functions. Various global changes. 2024-01-07 22:05:51 +02:00
input_p2p.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
input_teen.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
input.cpp Removed database strings and automatic greeting 2024-03-30 17:50:04 +02:00
input.h Removed country blocking (and exceptions) 2024-03-30 17:09:03 +02:00
item_addon.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
item_addon.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
item_attribute.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
item_manager_idrange.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
item_manager_private_types.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
item_manager_read_tables.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
item_manager.cpp Applied changes on the db executable. Removed old logging functions. Various global changes. 2024-01-07 22:05:51 +02:00
item_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
item.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
item.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
locale_service.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
locale_service.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
locale.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
locale.hpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
log.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
log.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
login_data.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
login_data.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
login_sim.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
lua_incl.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
lzo_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
lzo_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
main.cpp Rewrote the log initialization functions, logs are now saved in rotating files, implemented configurable log levels 2024-03-03 18:51:51 +02:00
malloc_allocator.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
map_location.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
map_location.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
MarkConvert.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
MarkImage.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
MarkImage.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
MarkManager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
MarkManager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
marriage.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
marriage.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
matrix_card.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
matrix_card.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
merge_locale_string.py Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
messenger_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
messenger_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
mining.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
mining.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
mob_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
mob_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
monarch.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
monarch.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
motion.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
motion.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
object_allocator.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
over9refine.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
over9refine.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
OXEvent.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
OXEvent.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
p2p.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
p2p.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
packet_info.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
packet_info.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
packet.h Removed country blocking (and exceptions) 2024-03-30 17:09:03 +02:00
panama.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
panama.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
party.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
party.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
pcbang.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
pcbang.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
PetSystem.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
PetSystem.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
polymorph.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
polymorph.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
pool.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
priv_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
priv_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
profiler.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
protocol.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
pvp.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
pvp.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
quest.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questevent.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questevent.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_affect.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_arena.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_ba.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_building.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_danceevent.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_dragonlair.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_dragonsoul.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_dungeon.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_forked.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_game.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_global.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_guild.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_horse.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_item.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_marriage.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_mgmt.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_monarch.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_npc.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_oxevent.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questlua_party.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_pc.cpp Implemented official level update fix 2024-03-11 18:08:24 +02:00
questlua_pet.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_quest.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_speedserver.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua_target.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questlua.cpp Removed unused highscore Lua & DB functions 2024-03-30 18:06:36 +02:00
questlua.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
questmanager.cpp Applied changes on the db executable. Removed old logging functions. Various global changes. 2024-01-07 22:05:51 +02:00
questmanager.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questnpc.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questnpc.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questpc.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
questpc.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
refine.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
refine.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
regen.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
regen.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
safebox.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
safebox.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
sectree_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
sectree_manager.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
sectree.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
sectree.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
sequence.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
sequence.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
shop_manager.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
shop_manager.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
shop.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
shop.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
shopEx.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
shopEx.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
skill_power.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
skill_power.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
skill.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
skill.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
spam.h Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
SpeedServer.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
SpeedServer.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
stable_priority_queue.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
start_position.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
start_position.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
state.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
stdafx.h Applied changes on the db executable. Removed old logging functions. Various global changes. 2024-01-07 22:05:51 +02:00
target.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
target.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
text_file_loader.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
text_file_loader.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
threeway_war.cpp Rewrote the log initialization functions, logs are now saved in rotating files, implemented configurable log levels 2024-03-03 18:51:51 +02:00
threeway_war.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
TrafficProfiler.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
TrafficProfiler.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
trigger.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
typedef.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
unique_item.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
utils.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
utils.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
vector.cpp Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
vector.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
version.cpp Made a small-scale test with the spdlog library. Incidentally added fmt. 2023-12-30 10:30:52 +02:00
vid.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
war_map.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
war_map.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
wedding.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
wedding.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00
xmas_event.cpp Applied changes on the game executable. 2023-12-31 12:26:59 +02:00
xmas_event.h Refactored directory structure, added game files from TMP 2023-12-04 21:57:46 +02:00