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forked from metin2/server
server/game/src/pvp.cpp

658 lines
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2022-03-05 12:44:06 +02:00
#include "stdafx.h"
#include "constants.h"
#include "pvp.h"
#include "crc32.h"
#include "packet.h"
#include "desc.h"
#include "desc_manager.h"
#include "char.h"
#include "char_manager.h"
#include "config.h"
#include "sectree_manager.h"
#include "buffer_manager.h"
#include "locale_service.h"
using namespace std;
CPVP::CPVP(DWORD dwPID1, DWORD dwPID2)
{
if (dwPID1 > dwPID2)
{
m_players[0].dwPID = dwPID1;
m_players[1].dwPID = dwPID2;
m_players[0].bAgree = true;
}
else
{
m_players[0].dwPID = dwPID2;
m_players[1].dwPID = dwPID1;
m_players[1].bAgree = true;
}
DWORD adwID[2];
adwID[0] = m_players[0].dwPID;
adwID[1] = m_players[1].dwPID;
m_dwCRC = GetFastHash((const char *) &adwID, 8);
m_bRevenge = false;
SetLastFightTime();
}
CPVP::CPVP(CPVP & k)
{
m_players[0] = k.m_players[0];
m_players[1] = k.m_players[1];
m_dwCRC = k.m_dwCRC;
m_bRevenge = k.m_bRevenge;
SetLastFightTime();
}
CPVP::~CPVP()
{
}
void CPVP::Packet(bool bDelete)
{
if (!m_players[0].dwVID || !m_players[1].dwVID)
{
if (bDelete)
sys_err("null vid when removing %u %u", m_players[0].dwVID, m_players[0].dwVID);
return;
}
TPacketGCPVP pack;
pack.bHeader = HEADER_GC_PVP;
if (bDelete)
{
pack.bMode = PVP_MODE_NONE;
pack.dwVIDSrc = m_players[0].dwVID;
pack.dwVIDDst = m_players[1].dwVID;
}
else if (IsFight())
{
pack.bMode = PVP_MODE_FIGHT;
pack.dwVIDSrc = m_players[0].dwVID;
pack.dwVIDDst = m_players[1].dwVID;
}
else
{
pack.bMode = m_bRevenge ? PVP_MODE_REVENGE : PVP_MODE_AGREE;
if (m_players[0].bAgree)
{
pack.dwVIDSrc = m_players[0].dwVID;
pack.dwVIDDst = m_players[1].dwVID;
}
else
{
pack.dwVIDSrc = m_players[1].dwVID;
pack.dwVIDDst = m_players[0].dwVID;
}
}
const DESC_MANAGER::DESC_SET & c_rSet = DESC_MANAGER::instance().GetClientSet();
DESC_MANAGER::DESC_SET::const_iterator it = c_rSet.begin();
while (it != c_rSet.end())
{
LPDESC d = *it++;
if (d->IsPhase(PHASE_GAME) || d->IsPhase(PHASE_DEAD))
d->Packet(&pack, sizeof(pack));
}
}
bool CPVP::Agree(DWORD dwPID)
{
m_players[m_players[0].dwPID != dwPID ? 1 : 0].bAgree = true;
if (IsFight())
{
Packet();
return true;
}
return false;
}
bool CPVP::IsFight()
{
return (m_players[0].bAgree == m_players[1].bAgree) && m_players[0].bAgree;
}
void CPVP::Win(DWORD dwPID)
{
int iSlot = m_players[0].dwPID != dwPID ? 1 : 0;
m_bRevenge = true;
m_players[iSlot].bAgree = true; // <20>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
m_players[!iSlot].bCanRevenge = true;
m_players[!iSlot].bAgree = false;
Packet();
}
bool CPVP::CanRevenge(DWORD dwPID)
{
return m_players[m_players[0].dwPID != dwPID ? 1 : 0].bCanRevenge;
}
void CPVP::SetVID(DWORD dwPID, DWORD dwVID)
{
if (m_players[0].dwPID == dwPID)
m_players[0].dwVID = dwVID;
else
m_players[1].dwVID = dwVID;
}
void CPVP::SetLastFightTime()
{
m_dwLastFightTime = get_dword_time();
}
DWORD CPVP::GetLastFightTime()
{
return m_dwLastFightTime;
}
CPVPManager::CPVPManager()
{
}
CPVPManager::~CPVPManager()
{
}
void CPVPManager::Insert(LPCHARACTER pkChr, LPCHARACTER pkVictim)
{
if (pkChr->IsDead() || pkVictim->IsDead())
return;
CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID());
CPVP * pkPVP;
if ((pkPVP = Find(kPVP.m_dwCRC)))
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٷ<EFBFBD> <20>ο<EFBFBD>!
if (pkPVP->Agree(pkChr->GetPlayerID()))
{
pkVictim->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s<>԰<EFBFBD><D4B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>!"), pkChr->GetName());
pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s<>԰<EFBFBD><D4B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>!"), pkVictim->GetName());
}
return;
}
pkPVP = M2_NEW CPVP(kPVP);
pkPVP->SetVID(pkChr->GetPlayerID(), pkChr->GetVID());
pkPVP->SetVID(pkVictim->GetPlayerID(), pkVictim->GetVID());
m_map_pkPVP.insert(map<DWORD, CPVP *>::value_type(pkPVP->m_dwCRC, pkPVP));
m_map_pkPVPSetByID[pkChr->GetPlayerID()].insert(pkPVP);
m_map_pkPVPSetByID[pkVictim->GetPlayerID()].insert(pkPVP);
pkPVP->Packet();
char msg[CHAT_MAX_LEN + 1];
snprintf(msg, sizeof(msg), LC_TEXT("%s<><73><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB> <20>߽<EFBFBD><DFBD>ϴ<EFBFBD>. <20>³<EFBFBD><C2B3>Ϸ<EFBFBD><CFB7><EFBFBD> <20><><EFBFBD>ᵿ<EFBFBD>Ǹ<EFBFBD> <20>ϼ<EFBFBD><CFBC><EFBFBD>."), pkChr->GetName());
pkVictim->ChatPacket(CHAT_TYPE_INFO, msg);
pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s<><73><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB> <20>߽<EFBFBD><DFBD>ϴ<EFBFBD>."), pkVictim->GetName());
// NOTIFY_PVP_MESSAGE
LPDESC pkVictimDesc = pkVictim->GetDesc();
if (pkVictimDesc)
{
TPacketGCWhisper pack;
int len = MIN(CHAT_MAX_LEN, strlen(msg) + 1);
pack.bHeader = HEADER_GC_WHISPER;
pack.wSize = sizeof(TPacketGCWhisper) + len;
pack.bType = WHISPER_TYPE_SYSTEM;
strlcpy(pack.szNameFrom, pkChr->GetName(), sizeof(pack.szNameFrom));
TEMP_BUFFER buf;
buf.write(&pack, sizeof(TPacketGCWhisper));
buf.write(msg, len);
pkVictimDesc->Packet(buf.read_peek(), buf.size());
}
// END_OF_NOTIFY_PVP_MESSAGE
}
void CPVPManager::ConnectEx(LPCHARACTER pkChr, bool bDisconnect)
{
CPVPSetMap::iterator it = m_map_pkPVPSetByID.find(pkChr->GetPlayerID());
if (it == m_map_pkPVPSetByID.end())
return;
DWORD dwVID = bDisconnect ? 0 : pkChr->GetVID();
TR1_NS::unordered_set<CPVP*>::iterator it2 = it->second.begin();
while (it2 != it->second.end())
{
CPVP * pkPVP = *it2++;
pkPVP->SetVID(pkChr->GetPlayerID(), dwVID);
}
}
void CPVPManager::Connect(LPCHARACTER pkChr)
{
ConnectEx(pkChr, false);
}
void CPVPManager::Disconnect(LPCHARACTER pkChr)
{
//ConnectEx(pkChr, true);
}
void CPVPManager::GiveUp(LPCHARACTER pkChr, DWORD dwKillerPID) // This method is calling from no where yet.
{
CPVPSetMap::iterator it = m_map_pkPVPSetByID.find(pkChr->GetPlayerID());
if (it == m_map_pkPVPSetByID.end())
return;
sys_log(1, "PVPManager::Dead %d", pkChr->GetPlayerID());
TR1_NS::unordered_set<CPVP*>::iterator it2 = it->second.begin();
while (it2 != it->second.end())
{
CPVP * pkPVP = *it2++;
DWORD dwCompanionPID;
if (pkPVP->m_players[0].dwPID == pkChr->GetPlayerID())
dwCompanionPID = pkPVP->m_players[1].dwPID;
else
dwCompanionPID = pkPVP->m_players[0].dwPID;
if (dwCompanionPID != dwKillerPID)
continue;
pkPVP->SetVID(pkChr->GetPlayerID(), 0);
m_map_pkPVPSetByID.erase(dwCompanionPID);
it->second.erase(pkPVP);
if (it->second.empty())
m_map_pkPVPSetByID.erase(it);
m_map_pkPVP.erase(pkPVP->m_dwCRC);
pkPVP->Packet(true);
M2_DELETE(pkPVP);
break;
}
}
// <20><><EFBFBD>ϰ<EFBFBD>: 0 = PK, 1 = PVP
// PVP<56><50> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> PK<50><4B> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
bool CPVPManager::Dead(LPCHARACTER pkChr, DWORD dwKillerPID)
{
CPVPSetMap::iterator it = m_map_pkPVPSetByID.find(pkChr->GetPlayerID());
if (it == m_map_pkPVPSetByID.end())
return false;
bool found = false;
sys_log(1, "PVPManager::Dead %d", pkChr->GetPlayerID());
TR1_NS::unordered_set<CPVP*>::iterator it2 = it->second.begin();
while (it2 != it->second.end())
{
CPVP * pkPVP = *it2++;
DWORD dwCompanionPID;
if (pkPVP->m_players[0].dwPID == pkChr->GetPlayerID())
dwCompanionPID = pkPVP->m_players[1].dwPID;
else
dwCompanionPID = pkPVP->m_players[0].dwPID;
if (dwCompanionPID == dwKillerPID)
{
if (pkPVP->IsFight())
{
pkPVP->SetLastFightTime();
pkPVP->Win(dwKillerPID);
found = true;
break;
}
else if (get_dword_time() - pkPVP->GetLastFightTime() <= 15000)
{
found = true;
break;
}
}
}
return found;
}
bool CPVPManager::CanAttack(LPCHARACTER pkChr, LPCHARACTER pkVictim)
{
switch (pkVictim->GetCharType())
{
case CHAR_TYPE_NPC:
case CHAR_TYPE_WARP:
case CHAR_TYPE_GOTO:
return false;
}
if (pkChr == pkVictim) // <20><><EFBFBD><EFBFBD> <20><> ĥ<><C4A5><EFBFBD><EFBFBD> <20>ϳ<EFBFBD> -_-
return false;
if (pkVictim->IsNPC() && pkChr->IsNPC() && !pkChr->IsGuardNPC())
return false;
if( true == pkChr->IsHorseRiding() )
{
if( pkChr->GetHorseLevel() > 0 && 1 == pkChr->GetHorseGrade() )
return false;
}
else
{
switch( pkChr->GetMountVnum() )
{
case 0:
case 20030:
case 20110:
case 20111:
case 20112:
case 20113:
case 20114:
case 20115:
case 20116:
case 20117:
case 20118:
//<2F>ű<EFBFBD> Ż<><C5BB> <20><><EFBFBD><EFBFBD>
case 20205:
case 20206:
case 20207:
case 20208:
case 20209:
case 20210:
case 20211:
case 20212:
case 20119: // <20>󸶴<EFBFBD> <20>
case 20219: // <20>󸶴<EFBFBD> <20>渶 Ŭ<><C5AC> (<28>ҷ<EFBFBD><D2B7><EFBFBD><EFBFBD><EFBFBD>)
case 20220: // ũ<><C5A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ż<><C5BB>
case 20221: // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
case 20222: // <20><><EFBFBD><EFBFBD> <20>Ҵ<EFBFBD>
case 20120:
case 20121:
case 20122:
case 20123:
case 20124:
case 20125:
case 20214: // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
case 20215: // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
case 20217: // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϼ<EFBFBD><CFBC><EFBFBD>
case 20218: // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϼ<EFBFBD><CFBC><EFBFBD>
break;
default:
return false;
}
}
if (pkVictim->IsNPC() || pkChr->IsNPC())
{
return true;
}
if (pkVictim->IsObserverMode() || pkChr->IsObserverMode())
return false;
{
BYTE bMapEmpire = SECTREE_MANAGER::instance().GetEmpireFromMapIndex(pkChr->GetMapIndex());
if ( pkChr->GetPKMode() == PK_MODE_PROTECT && pkChr->GetEmpire() == bMapEmpire ||
pkVictim->GetPKMode() == PK_MODE_PROTECT && pkVictim->GetEmpire() == bMapEmpire )
{
return false;
}
}
if (pkChr->GetEmpire() != pkVictim->GetEmpire())
{
if ( LC_IsYMIR() == true || LC_IsKorea() == true )
{
if ( pkChr->GetPKMode() == PK_MODE_PROTECT || pkVictim->GetPKMode() == PK_MODE_PROTECT )
{
return false;
}
}
return true;
}
bool beKillerMode = false;
if (pkVictim->GetParty() && pkVictim->GetParty() == pkChr->GetParty())
{
return false;
// Cannot attack same party on any pvp model
}
else
{
if (pkVictim->IsKillerMode())
{
return true;
}
if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0)
{
if (g_protectNormalPlayer)
{
// <20><><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD> <20><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ѻ<EFBFBD><D1BB><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>.
if (PK_MODE_PEACE == pkVictim->GetPKMode())
return false;
}
}
switch (pkChr->GetPKMode())
{
case PK_MODE_PEACE:
case PK_MODE_REVENGE:
// Cannot attack same guild
if (pkVictim->GetGuild() && pkVictim->GetGuild() == pkChr->GetGuild())
break;
if (pkChr->GetPKMode() == PK_MODE_REVENGE)
{
//if (!g_iUseLocale)
if (1)
{
if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0)
{
pkChr->SetKillerMode(true);
return true;
}
else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() < 0)
return true;
}
else
{
if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
break;
else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() >= 0)
break;
beKillerMode = true;
}
}
break;
case PK_MODE_GUILD:
// Same implementation from PK_MODE_FREE except for attacking same guild
if (!pkChr->GetGuild() || (pkVictim->GetGuild() != pkChr->GetGuild()))
{
if (1)
//if (!g_iUseLocale)
{
if (pkVictim->GetAlignment() >= 0)
pkChr->SetKillerMode(true);
else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
pkChr->SetKillerMode(true);
return true;
}
else
beKillerMode = true;
}
break;
case PK_MODE_FREE:
//if (!g_iUseLocale)
if (1)
{
if (pkVictim->GetAlignment() >= 0)
pkChr->SetKillerMode(true);
else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
pkChr->SetKillerMode(true);
return true;
}
else
beKillerMode = true;
break;
}
}
CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID());
CPVP * pkPVP = Find(kPVP.m_dwCRC);
if (!pkPVP || !pkPVP->IsFight())
{
if (beKillerMode)
pkChr->SetKillerMode(true);
return (beKillerMode);
}
pkPVP->SetLastFightTime();
return true;
}
CPVP * CPVPManager::Find(DWORD dwCRC)
{
map<DWORD, CPVP *>::iterator it = m_map_pkPVP.find(dwCRC);
if (it == m_map_pkPVP.end())
return NULL;
return it->second;
}
void CPVPManager::Delete(CPVP * pkPVP)
{
map<DWORD, CPVP *>::iterator it = m_map_pkPVP.find(pkPVP->m_dwCRC);
if (it == m_map_pkPVP.end())
return;
m_map_pkPVP.erase(it);
m_map_pkPVPSetByID[pkPVP->m_players[0].dwPID].erase(pkPVP);
m_map_pkPVPSetByID[pkPVP->m_players[1].dwPID].erase(pkPVP);
M2_DELETE(pkPVP);
}
void CPVPManager::SendList(LPDESC d)
{
map<DWORD, CPVP *>::iterator it = m_map_pkPVP.begin();
DWORD dwVID = d->GetCharacter()->GetVID();
TPacketGCPVP pack;
pack.bHeader = HEADER_GC_PVP;
while (it != m_map_pkPVP.end())
{
CPVP * pkPVP = (it++)->second;
if (!pkPVP->m_players[0].dwVID || !pkPVP->m_players[1].dwVID)
continue;
// VID<49><44> <20>Ѵ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><ECBFA1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
if (pkPVP->IsFight())
{
pack.bMode = PVP_MODE_FIGHT;
pack.dwVIDSrc = pkPVP->m_players[0].dwVID;
pack.dwVIDDst = pkPVP->m_players[1].dwVID;
}
else
{
pack.bMode = pkPVP->m_bRevenge ? PVP_MODE_REVENGE : PVP_MODE_AGREE;
if (pkPVP->m_players[0].bAgree)
{
pack.dwVIDSrc = pkPVP->m_players[0].dwVID;
pack.dwVIDDst = pkPVP->m_players[1].dwVID;
}
else
{
pack.dwVIDSrc = pkPVP->m_players[1].dwVID;
pack.dwVIDDst = pkPVP->m_players[0].dwVID;
}
}
d->Packet(&pack, sizeof(pack));
sys_log(1, "PVPManager::SendList %d %d", pack.dwVIDSrc, pack.dwVIDDst);
if (pkPVP->m_players[0].dwVID == dwVID)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().Find(pkPVP->m_players[1].dwVID);
if (ch && ch->GetDesc())
{
LPDESC d = ch->GetDesc();
d->Packet(&pack, sizeof(pack));
}
}
else if (pkPVP->m_players[1].dwVID == dwVID)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().Find(pkPVP->m_players[0].dwVID);
if (ch && ch->GetDesc())
{
LPDESC d = ch->GetDesc();
d->Packet(&pack, sizeof(pack));
}
}
}
}
void CPVPManager::Process()
{
map<DWORD, CPVP *>::iterator it = m_map_pkPVP.begin();
while (it != m_map_pkPVP.end())
{
CPVP * pvp = (it++)->second;
if (get_dword_time() - pvp->GetLastFightTime() > 600000) // 10<31><30> <20>̻<EFBFBD> <20>ο<EFBFBD><CEBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
pvp->Packet(true);
Delete(pvp);
}
}
}