forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
88
gamefiles/data/monster/gnoll_minotaur/special_attack01.msa
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88
gamefiles/data/monster/gnoll_minotaur/special_attack01.msa
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@ -0,0 +1,88 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\gnoll_minotaur\special_attack01.GR2"
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MotionDuration 1.8333
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Accumulation 0.0000 0.0000 0.0000
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Group MotionEventData
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{
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MotionEventDataCount 4
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.695864
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 Footsteps"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/skeleton_god_24.mse"
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EffectPosition 0.000000 -435.000000 164.000000
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.651257
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DuringTime 0.200000
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EnableHitProcess 1
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 180.000000
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Position -250.000000 -300.000000 50.000000
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}
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}
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Group Event02
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{
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MotionEventType 4
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StartingTime 0.749392
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DuringTime 0.200000
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EnableHitProcess 1
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 180.000000
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Position 250.000000 -300.000000 50.000000
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}
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}
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Group Event03
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{
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MotionEventType 4
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StartingTime 0.700324
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DuringTime 0.200000
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EnableHitProcess 1
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 200.000000
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Position 0.000000 -370.000000 80.000000
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}
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}
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}
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