1
0
forked from metin2/server

Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,39 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\shoot.GR2"
MotionDuration 1.500000
Group LoopData
{
MotionLoopCount 0
LoopCancelEnable 0
LoopStartTime 1.032847
LoopEndTime 1.226277
}
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.661539
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 R Finger2"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/shaman/effect/1bipamaking.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 6
StartingTime 1.098540
AttachingEnable 1
AttachingBoneName "Bip01 R Finger2"
FlyFileName "d:/ymir work/pc/shaman/effect/bipabu.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET"
Name "<22><><EFBFBD>ĺ<EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ó <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Range 1200
IconFileName "skill/shaman/bipabu.sub"
MotionIndex 0
List AffectData
{
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.0f" "(INT * 2 + 30) * (20 + SkillPoint) / 10" ""
}
CoolTimeFormula "3"
NeedSPFormula "30 + SkillPoint * 2"

View File

@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Name "<22><>ȣ"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>׷<EFBFBD><D7B7><EFBFBD> <20><>ȭ<EFBFBD>Ѵ<EFBFBD>"
Requirement "ȣ<><C8A3>" 4
IconFileName "skill/shaman/boho.sub"
MotionIndex 14
MotionIndexForMe 13
List AffectData
{
"<22><><EFBFBD><EFBFBD> <20><><EFBFBD>׷<EFBFBD> : +%.0f" "SkillPoint * (100 + INT) / 100" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : 5<><35>" "" ""
}
NeedSPFormula "130"

View File

@ -0,0 +1,33 @@
ScriptType MotionData
MotionFileName "d:/ymir work/pc/shaman/skill/shoot.gr2"
MotionDuration 1.500000
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.657692
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 R Finger2"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/shaman/effect/7budongbakbu_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 6
StartingTime 1.042308
AttachingEnable 1
AttachingBoneName "Bip01 R Finger2"
FlyFileName "d:/ymir work/pc/shaman/effect/budongbakbu.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,23 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET"
Range 1200
Name "<22>ε<EFBFBD><CEB5>ں<EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>õ<EFBFBD><C3B5><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>"
IconFileName "skill/shaman/budong.sub"
MotionIndex 10
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : <20><> %.0f%%" "15 * (10 + SkillPoint) / 10" ""
"<22><><EFBFBD>ӽð<D3BD> : %.0f<EFBFBD><EFBFBD>" "2 + (SkillPoint / 2)" ""
}
CoolTimeFormula "25"
NeedSPFormula "130"
MaxLevel 16
LevelUpPoint 2

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\buhwal.GR2"
MotionDuration 2.000000

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type HIGH
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Name "<22><>Ȱ"
Description "<22>ٶ<EFBFBD><D9B6><EFBFBD> Ÿ<><C5B8> <20>޸<EFBFBD><DEB8><EFBFBD>"
IconFileName "skill/shaman/buhwal.sub"
MotionIndex 19
List AffectData
{
"<22>̵<EFBFBD> <20>ӵ<EFBFBD> : + %.0f" "(10 * (20 + (SkillPoint * 3))) / 20" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : %.0f<EFBFBD><EFBFBD>" "4 * ((10 + SkillPoint) / 10)" ""
}
CoolTimeFormula "20"
NeedSPFormula "50 + (SkillPoint * 10)"

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\byeorak.GR2"
MotionDuration 1.666667

View File

@ -0,0 +1,21 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Name "<22><><EFBFBD><EFBFBD>"
Description "<22>ϴ<EFBFBD><CFB4><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Requirement "<22><><EFBFBD>ĺ<EFBFBD>" 5
IconFileName "skill/shaman/byeorak.sub"
MotionIndex 17
List AffectData
{
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.0f" "(INT * 2 + 20) * (10 + SkillPoint)" ""
}
CoolTimeFormula "24"
NeedSPFormula "120 + SkillPoint * 3"
MaxLevel 30

View File

@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "ü<><C3BC><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8> <20>ӵ<EFBFBD> <20><><EFBFBD><EFBFBD>"
IconFileName "skill/warrior/geunseong.sub"
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> +%.0f%%" "SkillPoint * 5" ""
}

View File

@ -0,0 +1,21 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.059829
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/8chojeonbu.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,15 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "STAND_SKILL"
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><>ȯ<EFBFBD>θ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20>ִ<EFBFBD> <20>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD> <20>̵<EFBFBD><CCB5>Ѵ<EFBFBD>"
Requirement "<22><>ȯ" 3
IconFileName "skill/shaman/chojeon.sub"
MotionIndex 16
NeedSPFormula "300"
MaxLevel 5
LevelUpPoint 5

View File

@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "<22><><EFBFBD><EFBFBD>"
Description "<22>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> <20><><EFBFBD><EFBFBD>"
IconFileName "skill/warrior/tugi.sub"
List AffectData
{
"<22>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> +%.0f" "SkillPoint * 45" ""
}

View File

@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET" "ONLY_FOR_ALLIANCE" "CAN_USE_FOR_ME"
Name "<22><><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD>õ<EFBFBD><C3B5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><> <20>ִ<EFBFBD> <20>ɷ<EFBFBD><C9B7><EFBFBD> <20>ο<EFBFBD><CEBF>Ѵ<EFBFBD>"
IconFileName "skill/shaman/gamji.sub"
MotionIndex 6
MotionIndexForMe 5
List AffectData
{
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : 3<><33>" "" ""
}
NeedSPFormula "60"
MaxLevel 5
LevelUpPoint 5

View File

@ -0,0 +1,22 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET" "ONLY_FOR_ALLIANCE" "CAN_USE_FOR_ME"
Name "<22><>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>տ<EFBFBD> <20>ϴ<EFBFBD><CFB4><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD>"
IconFileName "skill/shaman/gicheon.sub"
MotionIndex 12
MotionIndexForMe 11
List AffectData
{
"<22>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݷ<EFBFBD> %.1f<EFBFBD><EFBFBD>" "(SkillPoint * 5 + 100) / 100" ""
}
CoolTimeFormula "3"
NeedSPFormula "80"
MaxLevel 20
LevelUpPoint 10

View File

@ -0,0 +1,33 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.051282
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/6gicheon_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 1.399027
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/shaman/effect/6gicheon_blow.mse"
EffectPosition 0.000000 0.000000 110.000000
}
}

View File

@ -0,0 +1,30 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\target.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.081197
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/6gicheon_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 10
StartingTime 1.305758
EffectFileName "d:/ymir work/pc/shaman/effect/6gicheon_blow.mse"
EffectPosition 0.000000 0.000000 110.000000
FollowingEnable 0
}
}

View File

@ -0,0 +1,12 @@
ScriptType SkillDataScript
Type PASSIVE
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8> <20>ӵ<EFBFBD> <20><><EFBFBD><EFBFBD>"
IconFileName "skill/warrior/geunseong.sub"
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> +%.0f%%" "SkillLevel * 2" ""
}

View File

@ -0,0 +1,21 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.055556
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/4gwihwan.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,14 @@
ScriptType SkillDataScript
Type LOW
Attribute "STANDING_SKILL"
Name "<22><>ȯ"
Description "<22><>ȯ<EFBFBD><C8AF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ư<EFBFBD><C6B0><EFBFBD>"
IconFileName "skill/shaman/gwihwan.sub"
MotionIndex 7
NeedSPFormula "50"
MaxLevel 3
LevelUpPoint 3

View File

@ -0,0 +1,21 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET" "ONLY_FOR_ALLIANCE" "CAN_USE_FOR_ME"
Range 800
Name "ȣ<><C8A3>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20>ڿ<EFBFBD><DABF><EFBFBD> <20><>ȣ<EFBFBD><C8A3> <20><><EFBFBD><EFBFBD> <20>׷<EFBFBD> <20><>ȣ<EFBFBD>Ѵ<EFBFBD>"
IconFileName "skill/shaman/hosin.sub"
MotionIndex 4
MotionIndexForMe 3
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%.0f" "(3 + (SkillPoint / 4)) * (100 + INT/2) / 100" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> %.0f<EFBFBD><EFBFBD>" "5 * 60 * (5 + JeungJi) / 5" ""
}
LevelUpPoint 4
NeedSPFormula "SkillPoint * 5"

View File

@ -0,0 +1,33 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.051282
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/3hosin_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 1.301703
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/3hosin.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,30 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\target.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.081197
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/3hosin_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 10
StartingTime 1.317924
EffectFileName "d:/ymir work/pc/shaman/effect/3hosin.mse"
EffectPosition 0.000000 0.000000 0.000000
FollowingEnable 1
}
}

View File

@ -0,0 +1,29 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group LoopData
{
MotionLoopCount 4
LoopCancelEnable 0
LoopStartTime 0.666667
LoopEndTime 0.940171
}
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.450122
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/9inmahapsin.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,18 @@
ScriptType SkillDataScript
Type HIGH
Attribute "STANDING_SKILL"
Name "<22>θ<EFBFBD><CEB8>ս<EFBFBD>"
Description "<22>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
IconFileName "skill/shaman/inma.sub"
MotionIndex 20
List AffectData
{
"<22>ִ<EFBFBD> ü<><C3BC> : + %.0f%%" "(5 + SkillPoint) * 5%" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : + %.0f%%<25><>" 4 * ((10 + SkillPoint) / 10)" ""
}
NeedSPFormula "200"

View File

@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET" "ONLY_FOR_ALLIANCE" "CAN_USE_FOR_ME"
Range 800
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ó<EFBFBD><C3B3> ġ<><C4A1><EFBFBD>Ѵ<EFBFBD>"
IconFileName "skill/shaman/jeongeop.sub"
MotionIndex 2
MotionIndexForMe 1
List AffectData
{
<><C3BC> %.0f ȸ<><C8B8>" "(10 + SkillPoint * 2) * (100 + INT) / 10" ""
}
NeedSPFormula "SkillPoint * 5"
CoolTimeFormula "5"

View File

@ -0,0 +1,33 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.051282
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/shaman/effect/2jeongeop_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 1.305758
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/2jeongeop.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,30 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\target.GR2"
MotionDuration 1.666667
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.081197
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/2jeongeop_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 10
StartingTime 1.374696
EffectFileName "d:/ymir work/pc/shaman/effect/2jeongeop.mse"
EffectPosition 0.000000 0.000000 0.000000
FollowingEnable 1
}
}

View File

@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Range 800
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ó<EFBFBD><C3B3> ġ<><C4A1><EFBFBD>Ѵ<EFBFBD>"
IconFileName "skill/assassin/1.sub"
MotionIndex 1
MotionIndexForMe 2
List AffectData
{
<><C3BC> %.0f ȸ<><C8B8>" "(10 + SkillLevel * 3) * 10" ""
}
NeedSPFormula "50"
CoolTimeFormula "5"

View File

@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ð<EFBFBD><C3B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>"
IconFileName "skill/shaman/jeungji.sub"
List AffectData
{
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> +%.0f%%" "SkillPoint * 20" ""
}

View File

@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "<22><><EFBFBD>ż<EFBFBD>"
Description "<22>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
IconFileName "skill/warrior/gibaek.sub"
List AffectData
{
"<22>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%.0f" "SkillPoint * 15" ""
}

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type HIGH
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Name "<22><><EFBFBD>Ӽ<EFBFBD>"
Description "<22>ٶ<EFBFBD><D9B6><EFBFBD> Ÿ<><C5B8> <20>޸<EFBFBD><DEB8><EFBFBD>"
IconFileName "skill/shaman/jeungsok.sub"
MotionIndex 18
List AffectData
{
"<22>̵<EFBFBD> <20>ӵ<EFBFBD> : + %.0f" "(10 * (20 + (SkillPoint * 3))) / 20" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : %.0f<EFBFBD><EFBFBD>" "4 * ((10 + SkillPoint) / 10)" ""
}
CoolTimeFormula "20"
NeedSPFormula "50 + (SkillPoint * 10)"

View File

@ -0,0 +1,21 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET" "ONLY_FOR_ALLIANCE" "CAN_USE_FOR_ME"
Name "<22><><EFBFBD><EFBFBD>"
Description "<22>ٶ<EFBFBD><D9B6><EFBFBD> Ÿ<><C5B8> <20>޸<EFBFBD><DEB8><EFBFBD>"
IconFileName "skill/shaman/kwaesok.sub"
MotionIndex 9
MotionIndexForMe 8
List AffectData
{
"<22>̵<EFBFBD> <20>ӵ<EFBFBD> : +%.0f" "5 + (SkillPoint / 2)" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : 3<><33>" "" ""
}
NeedSPFormula "60"
MaxLevel 30
LevelUpPoint 2

View File

@ -0,0 +1,41 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group LoopData
{
MotionLoopCount 1
LoopCancelEnable 0
LoopStartTime 0.666667
LoopEndTime 0.940171
}
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.675214
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/10kwaesok_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.354701
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/10kwaesok_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,41 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\target.GR2"
MotionDuration 1.666667
Group LoopData
{
MotionLoopCount 1
LoopCancelEnable 0
LoopStartTime 0.681265
LoopEndTime 0.957265
}
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.709651
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/10kwaesok_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.397405
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/10kwaesok_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "<22><><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
IconFileName "skill/warrior/tuji.sub"
List AffectData
{
"<22><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> +%.0f%%" "SkillPoint * 5" ""
}

View File

@ -0,0 +1,53 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
Group LoopData
{
MotionLoopCount 6
CancelEnableLoop 0
LoopStartTime 0.616383
LoopEndTime 0.965126
}
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 1
StartingTime 0.746148
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/11noejeonryeong_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.354701
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/11noejeonryeong_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 1
StartingTime 1.362530
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/shaman/effect/11noejeonryeong_birth.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type HIGH
Attribute "STANDING_SKILL"
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>մ<EFBFBD> <20>ٶ<EFBFBD><D9B6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>"
IconFileName "skill/shaman/noejeon.sub"
MotionIndex 23
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f" "(Level + 5 + (INT / 2)) * ((10 + SkillPoint) / 10)" ""
}
CoolTimeFormula "6 * 60"
NeedSPFormula "200"
ContinuationSPFormula "5"

View File

@ -0,0 +1,53 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\target.GR2"
MotionDuration 1.666667
Group LoopData
{
MotionLoopCount 3
LoopCancelEnable 0
LoopStartTime 0.648824
LoopEndTime 0.973236
}
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 1
StartingTime 0.231144
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/12sohwanbu_me.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.381184
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/12sohwanbu_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 1
StartingTime 0.843471
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/12sohwanbu_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,17 @@
ScriptType SkillDataScript
Type HIGH
Attribute "STANDING_SKILL"
Name "<22><>ȯ<EFBFBD><C8AF>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD>Ѵ<EFBFBD>"
IconFileName "skill/shaman/sohwan.sub"
MotionIndex 22
List AffectData
{
"<22><><EFBFBD><EFBFBD> Ȯ<><C8AE> : %.1f%%" "20 * SkillPoint - 1" ""
}
NeedSPFormula "200"

View File

@ -0,0 +1,23 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\me.GR2"
MotionDuration 1.666667
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.196581
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/shaman/effect/5suhojeonryeong.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "TOGGLE" "STANDING_SKILL"
Name "<22><>ȣ<EFBFBD><C8A3><EFBFBD><EFBFBD>"
Description "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ҷ<EFBFBD> <20>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ȣ<EFBFBD>Ѵ<EFBFBD>"
Requirement "ȣ<><C8A3>" 4
IconFileName "skill/shaman/suho.sub"
MotionIndex 15
List AffectData
{
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : +%.0f" "(3 + SkillPoint / 4) * (100 + INT / 2) / 100" ""
}
NeedSPFormula "150"
ContinuationSPFormula "8"
LevelUpPoint 4

View File

@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type PARTY
Name "<22><><EFBFBD>ַ<EFBFBD>"
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̲<EFBFBD><CCB2><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ɷ<EFBFBD>"
IconFileName "skill/warrior/tongsol.sub"
MaxLevel 40

View File

@ -0,0 +1,7 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\2_me.GR2"
MotionDuration 1.966667
CancelEnableSkill 0

View File

@ -0,0 +1,7 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\2_target.GR2"
MotionDuration 1.966667
CancelEnableSkill 0

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\shaman\skill\yongsin.GR2"
MotionDuration 2.000000

View File

@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type HIGH
Attribute "NEED_TARGET" "FOR_ALLIANCE" "USE_FOR_ME"
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȣ"
Description "<22>ٶ<EFBFBD><D9B6><EFBFBD> Ÿ<><C5B8> <20>޸<EFBFBD><DEB8><EFBFBD>"
IconFileName "skill/shaman/yongsin.sub"
MotionIndex 21
List AffectData
{
"<22>̵<EFBFBD> <20>ӵ<EFBFBD> : + %.0f" "(10 * (20 + (SkillPoint * 3))) / 20" ""
"<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD> : %.0f<EFBFBD><EFBFBD>" "4 * ((10 + SkillPoint) / 10)" ""
}
CoolTimeFormula "20"
NeedSPFormula "50 + (SkillPoint * 10)"