quest subquest_44 begin
	state start begin
		when login or  levelup with pc.level >= 37 and pc.level <= 39 begin
			set_state(information)
		end

	end

	state information begin
		when letter begin
			local v = find_npc_by_vnum(20012)
			if v!= 0 then
				target.vid("__TARGET__", v, gameforge.subquest_44._10_targetVid)
			end
		end


		when __TARGET__.target.click or	20012.chat.gameforge.subquest_44._20_npcChat with pc.level >= 37 begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_44._30_say)
			wait()
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_44._40_say)
			local s= select(gameforge.subquest_44._50_select, gameforge.find_brother_article._100_select)
			if 2==s then
				say(gameforge.subquest_44._60_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if 2==a then
					say_title(gameforge.subquest_08._240_sayTitle)
					say(gameforge.subquest_44._70_say)
					return
				end
				say_title(gameforge.subquest_08._240_sayTitle)
				say(gameforge.subquest_44._80_say)
				set_state(__GIVEUP__)
				return
			end
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_44._90_say)
			set_state(go_to_desert)
			pc.setqf("kill_count", 0)
		end
    end

    state go_to_desert begin
		when letter begin
		    send_letter(gameforge.subquest_44._100_sendLetter)
		end
		when button or info begin
			say_title(gameforge.subquest_44._20_npcChat)
			say(gameforge.subquest_44._110_say)
		end

		when 20012.click begin
			say(gameforge.subquest_44._120_say)
		end



		when 2001.kill or 2002.kill or 2003.kill or 2004.kill or  2005.kill with pc.getqf("spider_eye")==0  begin
			local cur_kill_count=pc.getqf("kill_count")+1
			pc.setqf("kill_count", cur_kill_count)

			if cur_kill_count>=number(10, 50) then
				set_state(fail_find_bell)
			end
		end
	end
	state fail_find_bell begin
		when letter begin
			send_letter(gameforge.subquest_44._130_sendLetter)
		end

		when info or  button begin
			say_title(gameforge.subquest_44._140_sayTitle)
			say(gameforge.subquest_44._150_say)
			set_state(go_to_boy)
		end
	end

    state go_to_boy begin
		when letter begin
		  send_letter(gameforge.subquest_44._160_sendLetter)

		  local v = find_npc_by_vnum(20014)

			if v != 0 then
				target.vid("__TARGET__", v, gameforge.subquest_44._170_targetVid)
			end

		end
		when button or info begin
			say_title(gameforge.subquest_44._160_sendLetter)
			say(gameforge.subquest_44._180_say)
		end

		when __TARGET__.target.click or	20014.chat.gameforge.subquest_44._190_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._200_say)
			wait()
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._210_say)
			wait()
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._220_say)
			local s= select(gameforge.subquest_44._50_select, gameforge.find_brother_article._100_select)
			if 2==s then
				say(gameforge.subquest_44._230_say)
				local a=  select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if 2==a then
					say_title(gameforge.npc_talk._680_sayTitle)
					say(gameforge.subquest_44._240_say)
					return
				end
				say_title(gameforge.npc_talk._680_sayTitle)
				say(gameforge.subquest_44._250_say)
				set_state(report_YuRang)
				return
			end
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._260_say)
			set_state(attach_bell)
		end
    end

    state report_YuRang begin

		when letter begin
		   send_letter(gameforge.subquest_44._270_sendLetter)

		   local v=find_npc_by_vnum(20012)
			if v!=0 then
				target.vid("__TARGET__", v, gameforge.subquest_44._270_sendLetter)
			end

		end
		when button or info begin
			say_title(gameforge.subquest_44._270_sendLetter)
			say(gameforge.subquest_44._280_say)
		end

		when 20014.chat.gameforge.subquest_44._290_npcChat begin
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._300_say)
		end
		when __TARGET__.target.click or	20012.chat.gameforge.subquest_44._310_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_44._320_say)
			say_reward(gameforge.subquest_44._330_sayReward)
						say_reward(gameforge.subquest_44._340_sayReward)
			pc.change_money(30000)
			say_reward(gameforge.subquest_44._350_sayReward)
			pc.give_exp2(350000)


			clear_letter()
			set_state(__COMPLETE__)
		end
	end

    state attach_bell begin
		when letter begin
		    send_letter(gameforge.subquest_44._360_sendLetter)
		end

		when button or info begin
			say_title(gameforge.subquest_44._360_sendLetter)
			say(gameforge.subquest_44._370_say)
		end
		when 20014.chat.gameforge.subquest_44._380_npcChat begin
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._390_say)
		end

		when 2001.kill or 2002.kill or 2003.kill or 2004.kill or  2005.kill  begin
			local cur_kill_count=pc.getqf("kill_count")+1
			pc.setqf("kill_count", cur_kill_count)

			if cur_kill_count>=number(10, 50) then
				send_letter(gameforge.subquest_44._400_sendLetter)
				set_state(report_girl_lie)
			end
		end

	end
    state report_girl_lie begin
		when letter begin
			send_letter(gameforge.subquest_44._270_sendLetter)

			local v=find_npc_by_vnum(20012)
			if v!=0 then
				target.vid("__TARGET__", v, gameforge.subquest_08._210_makequestbutton)
			end

		end

		when button or info begin
			say_title(gameforge.subquest_44._270_sendLetter)
			say(gameforge.subquest_44._410_say)
		end

		when 20014.chat.gameforge.subquest_44._420_npcChat begin
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._430_say)
		end
		when __TARGET__.target.click or	20012.chat.gameforge.subquest_44._440_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_08._240_sayTitle)
			say(gameforge.subquest_44._450_say)

			set_state(report_boy_lie)
		end
	end
    state report_boy_lie begin
		when letter begin
			send_letter(gameforge.subquest_44._460_sendLetter)
			local v=find_npc_by_vnum(20014)
			if v!=0 then
				target.vid("__TARGET__", v, gameforge.subquest_44._470_targetVid)
			end
		end

		when button or info begin
			say_title(gameforge.subquest_44._460_sendLetter)
			say(gameforge.subquest_44._480_say)
		end

		when __TARGET__.target.click or	20014.chat.gameforge.subquest_44._490_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.npc_talk._680_sayTitle)
			say(gameforge.subquest_44._500_say)
			say_reward(gameforge.subquest_44._510_sayReward)
			pc.change_money(30000)

			say_reward(gameforge.subquest_44._520_sayReward)
			pc.give_exp2(700000)


			pc.setqf("kill_count", 0)
			clear_letter()
			set_state(__COMPLETE__)
		end
    end
    state __COMPLETE__ begin
	end
    state __GIVEUP__ begin
    end
end