quest main_quest_lv9 begin
	state start begin
	end
	state run begin
		when login or levelup or enter with pc.get_level() >= 9 begin
			set_state ( gototeacher )
		end
	end
	state gototeacher begin
		when letter begin
			local v=find_npc_by_vnum(20354)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv9._10_targetVid)
			end
		end
		when letter begin
			send_letter(gameforge.main_quest_lv9._20_sendLetter)
		end
		when button or info begin
			say_title(gameforge.main_quest_lv9._20_sendLetter)
				    		----"12345678901234567890123456789012345678901234567890"|
			say(gameforge.main_quest_lv9._30_sayReward)
					end
		when __TARGET__.target.click begin
			target.delete("__TARGET__")
			say_title(gameforge.main_quest_lv1._60_sayTitle)
				    		----"12345678901234567890123456789012345678901234567890"|
			say(gameforge.main_quest_lv9._40_say)
			wait()
			say_title(gameforge.main_quest_lv1._60_sayTitle)
			say(gameforge.main_quest_lv9._50_say)
			say_title(gameforge.collect_herb_lv4._130_sayTitle)
						say_reward(gameforge.main_quest_lv10._100_sayReward)
			pc.give_exp2( 5000 )
			pc.change_money( 2000 )
			clear_letter()
			set_state ( __COMPLETE__ )
			set_quest_state("main_quest_lv10", "run")
		end
	end
	state __COMPLETE__ begin
	end
end