#ifndef __INC_METIN_II_GAME_SAFEBOX_H__ #define __INC_METIN_II_GAME_SAFEBOX_H__ class CHARACTER; class CItem; class CGrid; class CSafebox { public: CSafebox(LPCHARACTER pkChrOwner, int iSize, DWORD dwGold); ~CSafebox(); bool Add(DWORD dwPos, LPITEM pkItem); LPITEM Get(DWORD dwPos); LPITEM Remove(DWORD dwPos); void ChangeSize(int iSize); bool MoveItem(BYTE bCell, BYTE bDestCell, BYTE count); LPITEM GetItem(BYTE bCell); void Save(); bool IsEmpty(DWORD dwPos, BYTE bSize); bool IsValidPosition(DWORD dwPos); void SetWindowMode(BYTE bWindowMode); protected: void __Destroy(); LPCHARACTER m_pkChrOwner; LPITEM m_pkItems[SAFEBOX_MAX_NUM]; CGrid * m_pkGrid; int m_iSize; long m_lGold; BYTE m_bWindowMode; }; #endif