// Basic features // Enable or disable memory pooling for specific object types //#define M2_USE_POOL // Enable or disable heap allocation debugging //#define DEBUG_ALLOC #include "debug_allocator.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "typedef.h" #include "locale.hpp" #include "event.h" #define PASSES_PER_SEC(sec) ((sec) * passes_per_sec) #define IN #define OUT