#include #include void WriteVersion() { #ifndef __WIN32__ FILE* fp(fopen("VERSION.txt", "w")); if (NULL != fp) { fprintf(fp, "game perforce revision: %s\n", __P4_VERSION__); fprintf(fp, "%s@%s:%s\n", __USER__, __HOSTNAME__, __PWD__); fclose(fp); } else { fprintf(stderr, "cannot open VERSION.txt\n"); exit(0); } #endif }