forked from metin2/server
82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
#ifndef __INC_METIN_II_TEXTFILELOADER_H__
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#define __INC_METIN_II_TEXTFILELOADER_H__
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#include <common/d3dtype.h>
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#include <common/pool.h>
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#include "file_loader.h"
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typedef std::map<std::string, TTokenVector> TTokenVectorMap;
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class CTextFileLoader
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{
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public:
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typedef struct SGroupNode
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{
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std::string strGroupName;
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TTokenVectorMap LocalTokenVectorMap;
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SGroupNode * pParentNode;
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std::vector<SGroupNode*> ChildNodeVector;
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} TGroupNode;
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typedef std::vector<TGroupNode *> TGroupNodeVector;
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public:
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static void DestroySystem();
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public:
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CTextFileLoader();
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virtual ~CTextFileLoader();
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bool Load(const char * c_szFileName);
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const char * GetFileName();
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void SetTop();
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DWORD GetChildNodeCount();
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BOOL SetChildNode(const char * c_szKey);
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BOOL SetChildNode(const std::string & c_rstrKeyHead, DWORD dwIndex);
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BOOL SetChildNode(DWORD dwIndex);
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BOOL SetParentNode();
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BOOL GetCurrentNodeName(std::string * pstrName);
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BOOL IsToken(const std::string & c_rstrKey);
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BOOL GetTokenVector(const std::string & c_rstrKey, TTokenVector ** ppTokenVector);
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BOOL GetTokenBoolean(const std::string & c_rstrKey, BOOL * pData);
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BOOL GetTokenByte(const std::string & c_rstrKey, BYTE * pData);
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BOOL GetTokenWord(const std::string & c_rstrKey, WORD * pData);
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BOOL GetTokenInteger(const std::string & c_rstrKey, int * pData);
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BOOL GetTokenDoubleWord(const std::string & c_rstrKey, DWORD * pData);
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BOOL GetTokenFloat(const std::string & c_rstrKey, float * pData);
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BOOL GetTokenVector2(const std::string & c_rstrKey, D3DXVECTOR2 * pVector2);
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BOOL GetTokenVector3(const std::string & c_rstrKey, D3DXVECTOR3 * pVector3);
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BOOL GetTokenVector4(const std::string & c_rstrKey, D3DXVECTOR4 * pVector4);
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BOOL GetTokenPosition(const std::string & c_rstrKey, D3DXVECTOR3 * pVector);
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BOOL GetTokenQuaternion(const std::string & c_rstrKey, D3DXQUATERNION * pQ);
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BOOL GetTokenDirection(const std::string & c_rstrKey, D3DVECTOR * pVector);
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BOOL GetTokenColor(const std::string & c_rstrKey, D3DXCOLOR * pColor);
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BOOL GetTokenColor(const std::string & c_rstrKey, D3DCOLORVALUE * pColor);
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BOOL GetTokenString(const std::string & c_rstrKey, std::string * pString);
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protected:
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bool LoadGroup(TGroupNode * pGroupNode);
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protected:
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std::string m_strFileName;
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DWORD m_dwcurLineIndex;
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const void * mc_pData;
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CMemoryTextFileLoader m_fileLoader;
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TGroupNode m_globalNode;
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TGroupNode * m_pcurNode;
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private:
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static CDynamicPool<TGroupNode> ms_groupNodePool;
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};
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#endif
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